please make all scramble, submerge and casualty decisions. this would speed up game. If your not interested in playing that way just let me know and we can play the regular way. good luck have fun
L25 G40 OOB AldoRaine (L+45) v Jacob16 (X)
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 submarine moved from 111 Sea Zone to 112 Sea Zone 2 fighters and 1 tactical_bomber moved from Russia to Baltic States 1 infantry moved from Novgorod to Baltic States Combat - Russians Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in 112 Sea Zone Russians attack with 1 submarine Germans defend with 1 cruiser, 3 fighters and 1 transport Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser and 1 transport in 112 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 submarine in 112 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Germans lost in 112 Sea Zone Germans roll dice for 1 transport in 112 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits Russians roll dice for 1 submarine in 112 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 transport in 112 Sea Zone, round 5 : 0/0 hits, 0.00 expected hits Russians roll dice for 1 submarine in 112 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits 1 transport owned by the Germans lost in 112 Sea Zone Germans and Russians reach a stalemate . Battle score for attacker is 19 Casualties for Germans: 1 cruiser and 1 transport Battle in Baltic States Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States 1 infantry owned by the Germans lost in Baltic States Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Baltic States to Bryansk 2 aaGuns, 1 artillery and 12 infantry moved from Belarus to Bryansk 4 infantry moved from Novgorod to Belarus 2 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Ukraine to Bryansk 3 infantry moved from Rostov to Bryansk 1 mech_infantry moved from Volgograd to Northwest Persia Russians take Northwest Persia from Neutral_Allies 2 armour and 1 mech_infantry moved from Volgograd to Bryansk 2 aaGuns, 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry moved from Russia to Bryansk 2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 1 armour, 4 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.50
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 airfield, 1 factory_minor and 1 harbour; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Hunan to Yunnan Japanese take Yunnan from Chinese 1 armour moved from Kwangtung to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 armour moved from 37 Sea Zone to Shan State 1 infantry moved from 37 Sea Zone to Shan State 1 infantry moved from French Indo China to Shan State 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Kwangsi to 42 Sea Zone 6 fighters moved from Kwangsi to Shan State 1 bomber moved from Kwangsi to Shan State 6 tactical_bombers moved from Kwangsi to Shan State 1 tactical_bomber moved from Kwangsi to Shan State 1 infantry moved from French Indo China to Shan State 1 battleship moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Malaya Battle in 42 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Malaya from UK_Pacific, taking 42 Sea Zone from Neutral with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Shan State Japanese attack with 1 armour, 1 bomber, 6 fighters, 3 infantry and 7 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 infantry Japanese roll dice for 1 battleship in Shan State, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 1 bomber, 6 fighters, 3 infantry and 7 tactical_bombers in Shan State, round 2 : 11/18 hits, 9.33 expected hits UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 bomber, 6 fighters, 3 infantry and 7 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 3 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 carrier moved from 43 Sea Zone to 37 Sea Zone 1 destroyer moved from 43 Sea Zone to 36 Sea Zone 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 infantry moved from 36 Sea Zone to French Indo China 6 fighters and 7 tactical_bombers moved from Shan State to French Indo China 1 bomber moved from Shan State to French Indo China 1 artillery moved from Hunan to Yunnan 1 mech_infantry moved from Anhwe to Yunnan 6 infantry moved from Jehol to Chahar 2 artilleries and 4 infantry moved from Anhwe to Hopei 1 artillery and 1 infantry moved from Chahar to Hopei 1 fighter moved from Japan to French Indo China 2 artilleries moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries moved from 36 Sea Zone to French Indo China 4 infantry moved from 36 Sea Zone to French Indo China 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 3 infantry moved from Manchuria to Jehol 1 aaGun moved from Manchuria to Jehol 1 fighter moved from 42 Sea Zone to French Indo China 2 fighters moved from 42 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Siam 1 destroyer moved from 36 Sea Zone to 35 Sea Zone Place Units - Japanese 1 airfield and 1 factory_minor placed in French Indo China 1 harbour placed in Hainan Turn Complete - Japanese Japanese collect 48 PUs; end with 51 PUs
Combat Hit Differential Summary :
Japanese regular : 3.50 UK_Pacific regular : -1.33 ANZAC regular : -0.33
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Wake Island 1 fighter moved from Hawaiian Islands to Wake Island 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 2 fighters moved from Queensland to Java 2 infantry moved from Brazil to Suriname 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Central United States to Western United States 1 bomber moved from United Kingdom to Gibraltar Place Units - Americans 1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone 1 fighter placed in Western United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries, 1 fighter and 9 infantry moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 3 artilleries, 1 fighter and 9 infantry Japanese defend with 3 artilleries and 6 infantry Chinese roll dice for 3 artilleries, 1 fighter and 9 infantry in Hopei, round 2 : 2/13 hits, 3.50 expected hits Japanese roll dice for 3 artilleries and 6 infantry in Hopei, round 2 : 2/9 hits, 3.00 expected hits 2 infantry owned by the Chinese lost in Hopei 2 infantry owned by the Japanese lost in Hopei Chinese roll dice for 3 artilleries, 1 fighter and 7 infantry in Hopei, round 3 : 2/11 hits, 3.17 expected hits Japanese roll dice for 3 artilleries and 4 infantry in Hopei, round 3 : 1/7 hits, 2.33 expected hits 1 infantry owned by the Chinese lost in Hopei 2 infantry owned by the Japanese lost in Hopei Chinese roll dice for 3 artilleries, 1 fighter and 6 infantry in Hopei, round 4 : 1/10 hits, 3.00 expected hits Japanese roll dice for 3 artilleries and 2 infantry in Hopei, round 4 : 0/5 hits, 1.67 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese roll dice for 3 artilleries, 1 fighter and 6 infantry in Hopei, round 5 : 1/10 hits, 3.00 expected hits Japanese roll dice for 3 artilleries and 1 infantry in Hopei, round 5 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese roll dice for 3 artilleries, 1 fighter and 6 infantry in Hopei, round 6 : 3/10 hits, 3.00 expected hits Japanese roll dice for 3 artilleries in Hopei, round 6 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Hopei 3 artilleries owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 18 Casualties for Chinese: 4 infantry Casualties for Japanese: 3 artilleries and 6 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 5 infantry placed in Hopei Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 airfield and 1 factory_minor; Remaining resources: 8 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 submarine moved from 96 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to Trans-Jordan 2 fighters moved from Gibraltar to Trans-Jordan 1 fighter moved from 92 Sea Zone to Trans-Jordan 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Egypt 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 92 Sea Zone to 91 Sea Zone 3 fighters moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 cruiser and 2 destroyers moved from 76 Sea Zone to 71 Sea Zone 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from Java to India 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Place Units - British 1 factory_minor placed in Persia Turning on Edit Mode EDIT: Turning off Edit Mode 1 airfield placed in Trans-Jordan Turn Complete - British British collect 29 PUs; end with 37 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -6.67 Japanese regular : -5.33
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@AldoRaine Japan’s turn will be very interesting. Could be an early game if you do what i think you are and the dice go decisively one way or another.
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British 1 artillery moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British Combat - Italians Non Combat Move - Italians 1 infantry moved from British Somaliland to Italian Somaliland 1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Libya 1 artillery moved from Greece to 97 Sea Zone 3 infantry moved from Greece to 97 Sea Zone 1 artillery and 3 infantry moved from 97 Sea Zone to Southern Italy 1 armour moved from Greece to Yugoslavia 1 infantry moved from Greece to Albania 1 infantry moved from Greece to Albania 1 armour moved from Southern France to Southern Italy 1 artillery moved from Southern France to Northern Italy 1 infantry moved from Southern France to Northern Italy 1 aaGun moved from Southern France to Northern Italy Place Units - Italians 1 destroyer and 2 submarines placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6 Italians collect 16 PUs (3 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
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lol yah im definetly walking into India T3, games not quite over yet though!
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 6 PUs; Combat Move - ANZAC 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo Combat - ANZAC Battle in Belgian Congo ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Belgian Congo, round 2 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Belgian Congo ANZAC win, taking Belgian Congo from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by Americans from 28 Sea Zone: 1 cruiser EDIT: Adding units owned by Americans to 26 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 3 fighters moved from Java to India 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2 ANZAC collect 11 PUs (3 lost to blockades); end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 71 Sea Zone to 83 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Morocco to Algeria Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.33 ANZAC regular : 0.67
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 5 tactical_bombers moved from Western Germany to Belarus 4 fighters moved from Western Germany to Belarus 2 bombers moved from Western Germany to Belarus 2 infantry moved from Eastern Poland to Belarus Combat - Germans Battle in Belarus Germans attack with 2 bombers, 4 fighters, 2 infantry and 5 tactical_bombers Russians defend with 4 infantry Germans roll dice for 2 bombers, 4 fighters, 2 infantry and 5 tactical_bombers in Belarus, round 2 : 8/13 hits, 6.83 expected hits Russians roll dice for 4 infantry in Belarus, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers, 4 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 4 infantry Non Combat Move - Germans 2 artilleries and 10 infantry moved from Romania to Bessarabia 12 armour and 8 mech_infantrys moved from Germany to Eastern Poland 4 mech_infantrys moved from Western Germany to Poland 6 infantry moved from Karelia to Novgorod 3 aaGuns and 3 artilleries moved from Normandy Bordeaux to France 1 fighter moved from Southern Italy to Germany 3 aaGuns moved from Eastern Poland to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 2 armour, 3 artilleries and 9 infantry moved from Eastern Poland to Bessarabia 2 infantry moved from Germany to Western Germany 2 bombers, 4 fighters and 5 tactical_bombers moved from Belarus to Eastern Poland 2 bombers moved from Eastern Poland to Germany 1 fighter moved from Germany to Western Germany Place Units - Germans 3 infantry placed in France 2 mech_infantrys placed in Western Germany Germans undo move 2. 1 mech_infantry placed in Western Germany 9 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -1.33 Germans regular : 1.17
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 factory_minor Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Ukraine 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 1 armour, 4 artilleries and 5 infantry moved from Russia to Bryansk 1 mech_infantry moved from Northwest Persia to Eastern Persia Russians take Eastern Persia from Neutral_Allies 3 armour and 2 mech_infantrys moved from Bryansk to Volgograd 1 submarine moved from 112 Sea Zone to 125 Sea Zone 2 aaGuns and 18 infantry moved from Yakut S.S.R. to Buryatia Place Units - Russians 2 artilleries, 6 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : 0.50 Russians regular : 1.00
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TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 5 fighters; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries moved from French Indo China to 36 Sea Zone 5 infantry moved from French Indo China to 36 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone 3 artilleries and 5 infantry moved from 39 Sea Zone to India 1 armour moved from Shan State to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 infantry moved from Shan State to 37 Sea Zone 1 armour, 3 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone 1 armour moved from 39 Sea Zone to India 3 infantry moved from 39 Sea Zone to India 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 2 fighters moved from 37 Sea Zone to India 1 tactical_bomber moved from Siam to India 1 bomber, 8 fighters and 7 tactical_bombers moved from French Indo China to India 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 1 mech_infantry moved from Yunnan to Burma 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 2 destroyers moved from 35 Sea Zone to 6 Sea Zone 1 battleship moved from 36 Sea Zone to 6 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 1 submarine moved from 36 Sea Zone to 6 Sea Zone 1 cruiser moved from 36 Sea Zone to 6 Sea Zone 2 carriers moved from 36 Sea Zone to 6 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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scramble?
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@Jacob16 No scramble. I know you should win this easily but the TUV is only 8 bucks. Hopfully i get the hits i need.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 5 fighters; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries moved from French Indo China to 36 Sea Zone 5 infantry moved from French Indo China to 36 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone 3 artilleries and 5 infantry moved from 39 Sea Zone to India 1 armour moved from Shan State to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 infantry moved from Shan State to 37 Sea Zone 1 armour, 3 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone 1 armour moved from 39 Sea Zone to India 3 infantry moved from 39 Sea Zone to India 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 2 fighters moved from 37 Sea Zone to India 1 tactical_bomber moved from Siam to India 1 bomber, 8 fighters and 7 tactical_bombers moved from French Indo China to India 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 1 mech_infantry moved from Yunnan to Burma 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 2 destroyers moved from 35 Sea Zone to 6 Sea Zone 1 battleship moved from 36 Sea Zone to 6 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 1 submarine moved from 36 Sea Zone to 6 Sea Zone 1 cruiser moved from 36 Sea Zone to 6 Sea Zone 2 carriers moved from 36 Sea Zone to 6 Sea Zone Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Burma Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Burma, round 2 : 0/4 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Burma, round 3 : 1/4 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in India Japanese attack with 1 armour, 3 artilleries, 1 bomber, 10 fighters, 8 infantry and 8 tactical_bombers British defend with 3 aaGuns, 3 artilleries, 2 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 3 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in India : 3/9 hits, 1.50 expected hits 3 fighters owned by the Japanese lost in India Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 7 fighters, 8 infantry and 8 tactical_bombers in India, round 2 : 14/28 hits, 12.83 expected hits UK_Pacific roll dice for 3 aaGuns, 3 artilleries, 5 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 10/24 hits, 9.83 expected hits 8 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in India 3 aaGuns owned by the British and 12 infantry owned by the British lost in India Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 7 fighters and 8 tactical_bombers in India, round 3 : 8/18 hits, 10.33 expected hits UK_Pacific roll dice for 3 artilleries, 5 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 3 : 7/12 hits, 5.83 expected hits 2 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese and 1 artillery owned by the Japanese lost in India 1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 3 artilleries owned by the British, 1 fighter owned by the British and 2 infantry owned by the British lost in India Japanese roll dice for 1 armour, 1 bomber, 3 fighters and 6 tactical_bombers in India, round 4 : 6/11 hits, 6.33 expected hits UK_Pacific roll dice for 4 fighters in India, round 4 : 3/4 hits, 2.67 expected hits 1 fighter owned by the Japanese and 2 tactical_bombers owned by the Japanese lost in India 3 fighters owned by the ANZAC and 1 fighter owned by the British lost in India Japanese captures 6PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -26 Casualties for Japanese: 3 artilleries, 8 fighters, 8 infantry and 4 tactical_bombers Casualties for British: 3 aaGuns, 3 artilleries, 2 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for ANZAC: 3 fighters Non Combat Move - Japanese 1 bomber moved from India to French Indo China 1 tactical_bomber moved from India to 39 Sea Zone 1 fighter moved from India to 39 Sea Zone 1 fighter moved from India to Yunnan 3 tactical_bombers moved from India to Yunnan 1 infantry moved from Manchuria to Jehol 6 infantry moved from Chahar to Anhwe 1 aaGun and 3 infantry moved from Jehol to Anhwe Place Units - Japanese 2 fighters placed in 6 Sea Zone 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Japanese regular : -1.50 British AA : 1.50 UK_Pacific regular : 1.00
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@Jacob16 About as good as i could reasonably expect. I would still rather be you but i am happy with it. I feel like this is an important turn so i might need until tomorrow to finish thinking.
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 1 destroyer, 2 fighters, 5 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 battleship and 3 cruisers moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters and 1 tactical_bomber moved from Wake Island to Caroline Islands 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Normandy Bordeaux Battle in Caroline Islands Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Normandy Bordeaux from Germans, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 2 carriers, 2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 carrier and 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 bomber moved from Gibraltar to Persia 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 destroyer and 5 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries and 10 infantry moved from Hopei to Anhwe 1 fighter moved from Tsinghai to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 3 artilleries, 1 fighter and 10 infantry Japanese defend with 1 aaGun and 9 infantry Japanese roll AA dice in Anhwe : 0/1 hits, 0.17 expected hits Chinese roll dice for 3 artilleries, 1 fighter and 10 infantry in Anhwe, round 2 : 3/14 hits, 3.67 expected hits Japanese roll dice for 1 aaGun and 9 infantry in Anhwe, round 2 : 4/9 hits, 3.00 expected hits 4 infantry owned by the Chinese lost in Anhwe 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Anhwe Chinese roll dice for 3 artilleries, 1 fighter and 6 infantry in Anhwe, round 3 : 4/10 hits, 3.00 expected hits Japanese roll dice for 7 infantry in Anhwe, round 3 : 3/7 hits, 2.33 expected hits 3 infantry owned by the Chinese lost in Anhwe 4 infantry owned by the Japanese lost in Anhwe Chinese roll dice for 3 artilleries, 1 fighter and 3 infantry in Anhwe, round 4 : 2/7 hits, 2.50 expected hits Japanese roll dice for 3 infantry in Anhwe, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Anhwe 2 infantry owned by the Japanese lost in Anhwe Chinese roll dice for 3 artilleries, 1 fighter and 2 infantry in Anhwe, round 5 : 1/6 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for Chinese: 8 infantry Casualties for Japanese: 1 aaGun and 9 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei Place Units - Chinese 2 infantry placed in Anhwe Chinese undo move 1. 2 infantry placed in Hopei Chinese undo move 1. 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Persia to Iraq 1 artillery and 3 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Trans-Jordan to Iraq 2 infantry moved from Rhodesia to Tanganyika Territory 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq 1 fighter moved from Trans-Jordan to Tanganyika Territory 1 fighter moved from Trans-Jordan to Iraq 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 transport moved from 39 Sea Zone to 80 Sea Zone Combat - British Battle in Holland Belgium Battle in Tanganyika Territory British attack with 1 fighter and 2 infantry Italians defend with 1 artillery British roll dice for 1 fighter and 2 infantry in Tanganyika Territory, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tanganyika Territory British roll dice for 1 fighter and 1 infantry in Tanganyika Territory, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Tanganyika Territory, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tanganyika Territory 1 artillery owned by the Italians lost in Tanganyika Territory British win, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is -2 Casualties for British: 2 infantry Casualties for Italians: 1 artillery Battle in Iraq British attack with 1 artillery, 2 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 artillery, 2 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 3/11 hits, 3.33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Iraq to Persia 1 fighter moved from Tanganyika Territory to Belgian Congo 1 infantry moved from Egypt to Trans-Jordan 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Gibraltar to Trans-Jordan 1 cruiser and 2 destroyers moved from 71 Sea Zone to 83 Sea Zone 1 fighter moved from Gibraltar to Trans-Jordan 1 fighter moved from 91 Sea Zone to Gibraltar 1 carrier, 2 cruisers and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone Place Units - British 1 fighter placed in 110 Sea Zone British undo move 1. 1 fighter and 2 infantry placed in United Kingdom 1 armour, 1 infantry and 1 mech_infantry placed in Persia British undo move 2. 1 armour and 2 mech_infantrys placed in Persia 1 artillery and 1 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : 1.00 Italians regular : 1.33 Japanese regular : 1.67 Japanese AA : 0.33 Neutral_Axis regular : 1.00 British regular : -0.83
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TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 92 Sea Zone 2 fighters moved from Southern Italy to 92 Sea Zone 1 bomber moved from Southern Italy to 92 Sea Zone 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 destroyer moved from 97 Sea Zone to 93 Sea Zone Combat - Italians
Combat Hit Differential Summary :
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Scramble?
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@Jacob16 no scramble
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 92 Sea Zone 2 fighters moved from Southern Italy to 92 Sea Zone 1 bomber moved from Southern Italy to 92 Sea Zone 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 destroyer moved from 97 Sea Zone to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 destroyer British defend with 1 submarine Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Italians lost in 93 Sea Zone British win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Italians: 1 destroyer Battle in 92 Sea Zone Italians attack with 1 bomber, 2 fighters and 2 submarines British defend with 1 destroyer Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone 1 destroyer owned by the British lost in 92 Sea Zone Italians win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Italians 2 fighters moved from 92 Sea Zone to 95 Sea Zone 1 bomber moved from 92 Sea Zone to Southern Italy 1 armour moved from Yugoslavia to France 1 artillery moved from Northern Italy to France 1 infantry moved from Northern Italy to France 1 armour moved from Southern Italy to France 2 infantry moved from Albania to 97 Sea Zone 1 battleship, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 97 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Northern Italy 3 aaGuns, 1 artillery and 6 infantry moved from Southern Italy to Northern Italy 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tobruk Place Units - Italians 1 carrier placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6 Italians collect 17 PUs (1 lost to blockades); end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 British regular : 1.50
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 infantry moved from Belgian Congo to Tanganyika Territory British take Tanganyika Territory from Italians Combat - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to Java 1 fighter moved from New South Wales to 33 Sea Zone 1 cruiser moved from 26 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 83 Sea Zone to 91 Sea Zone 1 infantry moved from Algeria to Morocco Turn Complete - French
Combat Hit Differential Summary :