TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Wake Island to Midway
1 fighter moved from Hawaiian Islands to Midway
Place Units - ANZAC
3 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 destroyer moved from 39 Sea Zone to 55 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 8 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 cruiser moved from 112 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Western Germany to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Belarus
10 armour and 12 mech_infantrys moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter moved from Eastern Poland to Belarus
4 armour and 6 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
Combat - Germans
Battle in Novgorod
Battle in 104 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win, taking Novgorod from Russians with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 carrier, 1 fighter and 2 transports; Russians defend with 1 submarine
1 submarine owned by the Russians submerged
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
British roll dice for 1 carrier, 1 fighter and 2 transports in 91 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 tactical_bomber owned by the Germans lost in 91 Sea Zone
1 fighter owned by the British and 1 carrier owned by the British lost in 91 Sea Zone
2 transports owned by the British lost in 91 Sea Zone
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 29
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 carrier, 1 fighter and 2 transports
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Belarus
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
1 infantry owned by the Russians lost in Belarus
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 4 armour and 6 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 4 armour and 6 mech_infantrys in Baltic States, round 2 : 2/10 hits, 3.00 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Baltic States
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter moved from Belarus to Bessarabia
1 tactical_bomber moved from Belarus to Bessarabia
1 aaGun moved from Eastern Poland to Baltic States
1 aaGun, 5 artilleries and 27 infantry moved from Bessarabia to Ukraine
1 aaGun and 6 artilleries moved from Eastern Poland to Bessarabia
5 infantry moved from Finland to Karelia
1 carrier moved from 112 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to 104 Sea Zone
2 bombers moved from 91 Sea Zone to Normandy Bordeaux
2 aaGuns moved from Western Germany to France
Place Units - Germans
1 submarine placed in 112 Sea Zone
2 armour and 8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Smolensk to Novgorod
1 fighter moved from Russia to Novgorod
1 fighter moved from Russia to 127 Sea Zone
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
Combat - Russians
Battle in 127 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Novgorod
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Novgorod, round 2 : 0/3 hits, 1,17 expected hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 armour and 1 fighter in Novgorod, round 3 : 1/2 hits, 1,00 expected hits
Germans roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0,67 expected hits
1 armour owned by the Russians lost in Novgorod
1 infantry owned by the Germans lost in Novgorod
1 fighter owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Novgorod to Bryansk
1 fighter moved from 127 Sea Zone to Vologda
1 aaGun, 1 armour and 1 mech_infantry moved from Smolensk to Bryansk
2 infantry moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
10 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Timguska to Bryansk
1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 aaGuns and 15 infantry moved from Korea to Amur
Place Units - Russians
2 infantry and 1 mech_infantry placed in Volgograd
3 artilleries and 7 infantry placed in Russia
Russians undo move 1.
Russians undo move 1.
3 infantry placed in Volgograd
3 artilleries, 6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,4,1,3,2,1,1,2,1,6,4
Russians collect 30 PUs (3 lost to blockades); end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Manchuria to Korea
Japanese take Korea from Russians
1 armour moved from Korea to Amur
2 artilleries, 8 infantry and 2 mech_infantrys moved from Manchuria to Amur
2 tactical_bombers moved from Japan to Amur
2 fighters moved from Japan to Amur
2 fighters moved from 6 Sea Zone to Amur
2 tactical_bombers moved from 6 Sea Zone to Amur
1 fighter moved from Shantung to Amur
2 bombers moved from Kwangtung to Amur
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Yunnan
1 fighter moved from Kwangtung to Yunnan
1 tactical_bomber moved from Kwangtung to Yunnan
1 fighter moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Kwangsi
Combat - Japanese
Battle in Java
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
British defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
British roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 41 Sea Zone
Japanese win, taking Java from Dutch, taking 41 Sea Zone from UK_Pacific with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Amur
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 5 fighters, 8 infantry, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 2 aaGuns and 15 infantry
Russians roll AA dice in Amur : 4/6 hits, 1.00 expected hits
4 fighters owned by the Japanese lost in Amur
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter, 8 infantry, 2 mech_infantrys and 4 tactical_bombers in Amur, round 2 : 7/20 hits, 7.33 expected hits
Russians roll dice for 2 aaGuns and 15 infantry in Amur, round 2 : 5/15 hits, 5.00 expected hits
5 infantry owned by the Japanese lost in Amur
5 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter, 3 infantry, 2 mech_infantrys and 4 tactical_bombers in Amur, round 3 : 5/15 hits, 6.50 expected hits
Russians roll dice for 10 infantry in Amur, round 3 : 4/10 hits, 3.33 expected hits
3 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Amur
5 infantry owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter, 1 mech_infantry and 4 tactical_bombers in Amur, round 4 : 8/11 hits, 5.67 expected hits
Russians roll dice for 5 infantry in Amur, round 4 : 2/5 hits, 1.67 expected hits
2 artilleries owned by the Japanese lost in Amur
5 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -21
Casualties for Japanese: 2 artilleries, 4 fighters, 8 infantry and 1 mech_infantry
Casualties for Russians: 2 aaGuns and 15 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 4 tactical_bombers moved from Amur to 6 Sea Zone
2 bombers moved from Amur to Jehol
1 fighter moved from Yunnan to 37 Sea Zone
1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 44 Sea Zone to 36 Sea Zone
3 infantry moved from Shantung to Jehol
1 fighter moved from Shantung to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
2 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Jehol
1 fighter moved from 44 Sea Zone to 6 Sea Zone
1 infantry moved from Anhwe to Jehol
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 52 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -0.33
Russians regular : 1.00
Russians AA : 3.00
British regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Queensland to Java
1 submarine moved from 33 Sea Zone to 35 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 104 Sea Zone
Combat - Americans
Battle in Java
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Queensland to Java
1 submarine moved from 33 Sea Zone to 35 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 104 Sea Zone
Combat - Americans
Battle in Java
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Germans lost in 104 Sea Zone
Americans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
Germans roll dice for 2 fighters in 104 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
Germans roll dice for 1 carrier in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Americans lost in 104 Sea Zone
1 fighter owned by the Germans lost in 104 Sea Zone
Americans roll dice for 1 submarine in 104 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter in 104 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 fighter in 104 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 carrier in 104 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 fighter owned by the Americans lost in 104 Sea Zone
1 fighter owned by the Germans lost in 104 Sea Zone
Americans roll dice for 1 submarine in 104 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 carrier in 104 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 104 Sea Zone
Germans win with 1 carrier remaining. Battle score for attacker is 5
Casualties for Americans: 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Germans: 1 cruiser, 1 destroyer and 2 fighters
Non Combat Move - Americans
1 carrier moved from 101 Sea Zone to 87 Sea Zone
1 cruiser and 1 marine moved from 66 Sea Zone to 63 Sea Zone
1 marine moved from 63 Sea Zone to New Zealand
5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Java to Northern Territory
3 carriers moved from 33 Sea Zone to 42 Sea Zone
2 destroyers moved from 33 Sea Zone to 42 Sea Zone
2 transports moved from 33 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 87 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
2 fighters moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
2 infantry placed in Western United States
2 fighters placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier and 2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Shensi to Yunnan
1 infantry moved from Hunan to Yunnan
6 artilleries and 7 infantry moved from Hunan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 6 artilleries and 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 artilleries and 7 infantry in Kwangsi, round 2 : 3/13 hits, 4,17 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 6 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
4 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 tactical_bomber moved from Burma to 41 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 submarine moved from 76 Sea Zone to 98 Sea Zone
1 battleship and 2 cruisers moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 fighter moved from United Kingdom to 92 Sea Zone
1 tactical_bomber moved from Egypt to 98 Sea Zone
Combat - British
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 fighter in 92 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the British lost in 92 Sea Zone
1 destroyer owned by the Italians lost in 92 Sea Zone
Italians win with 1 transport remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer
Battle in 98 Sea Zone
British attack with 1 battleship, 2 cruisers, 1 submarine and 1 tactical_bomber
Italians defend with 1 cruiser
British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 battleship, 2 cruisers and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
Italians roll dice for 1 cruiser in 98 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Italians with 1 battleship, 2 cruisers, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in 41 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - British
1 fighter moved from Burma to Kwangsi
1 artillery, 1 infantry and 2 mech_infantrys moved from India to Burma
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Burma
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 transports moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Northwest Persia to Persia
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Egypt to Alexandria
2 fighters moved from United Kingdom to 87 Sea Zone
Place Units - British
1 carrier and 1 destroyer placed in 98 Sea Zone
1 fighter placed in 98 Sea Zone
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,1,1,4,6
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1,67
Americans regular : 1,00
Italians regular : 0,17
Japanese regular : -1,33
Germans regular : -1,50
British regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Tunisia to Morocco
1 bomber moved from Algeria to Morocco
Combat - Italians
Battle in Morocco
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 armour
Italians roll dice for 1 bomber and 1 mech_infantry in Morocco, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 armour in Morocco, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 bomber and 1 mech_infantry in Morocco, round 3 : 0/2 hits, 0.83 expected hits
British roll dice for 1 armour in Morocco, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 bomber and 1 mech_infantry in Morocco, round 4 : 1/2 hits, 0.83 expected hits
British roll dice for 1 armour in Morocco, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Morocco
Italians win, taking Morocco from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Italians
1 bomber moved from Morocco to Southern Italy
1 armour moved from Malta to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
3 fighters moved from Algeria to Southern Italy
1 aaGun moved from Bessarabia to Ukraine
1 infantry moved from Bulgaria to Romania
2 armour and 4 mech_infantrys moved from Northern Italy to Romania
1 infantry moved from Southern France to Northern Italy
1 armour moved from 95 Sea Zone to Northern Italy
1 armour moved from Bessarabia to Ukraine
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from Midway to Hawaiian Islands
1 fighter moved from Caroline Islands to Hawaiian Islands
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 aaGun moved from Queensland to Northern Territory
1 aaGun and 2 infantry moved from Queensland to Northern Territory
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 3 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Baltic States to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Bessarabia to Western Ukraine
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun and 6 artilleries moved from Bessarabia to Ukraine
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Baltic States to Novgorod
3 armour and 4 mech_infantrys moved from Baltic States to Eastern Poland
1 fighter moved from Western Ukraine to Romania
1 tactical_bomber moved from Western Ukraine to Romania
1 tactical_bomber moved from Normandy Bordeaux to Romania
2 bombers moved from Normandy Bordeaux to Eastern Poland
6 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 carrier moved from 104 Sea Zone to 112 Sea Zone
Place Units - Germans
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Novgorod
1 destroyer placed in 112 Sea Zone
3 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 marine and 12 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
2 artilleries moved from France to Normandy Bordeaux
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
2 bombers moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 2 bombers, 2 fighters and 2 tactical_bombers
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries, 2 bombers, 2 fighters and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/8 hits, 4,33 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Germans
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Southern Italy
2 fighters moved from Normandy Bordeaux to Yugoslavia
1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 tactical_bomber moved from Normandy Bordeaux to Yugoslavia
1 fighter moved from Tobruk to Southern Italy
2 aaGuns moved from Holland Belgium to Western Germany
1 armour and 1 infantry moved from Norway to Finland
1 submarine moved from 106 Sea Zone to 118 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 artillery moved from France to Western Germany
1 armour moved from Yugoslavia to Poland
3 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania
5 infantry moved from Bulgaria to Romania
6 armour and 3 mech_infantrys moved from France to Yugoslavia
1 infantry moved from Yugoslavia to 97 Sea Zone
2 artilleries and 6 infantry moved from Yugoslavia to Romania
1 bomber moved from Western Germany to Southern Italy
1 mech_infantry moved from Holland Belgium to Germany
Place Units - Germans
1 airfield placed in Yugoslavia
10 mech_infantrys placed in Germany
1 marine and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Round: 2
Purchase Units - British
British buy 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - British
1 bomber and 2 fighters moved from Karelia S.S.R. to East Mediteranean Sea Zone
1 infantry moved from Anglo Sudan Egypt to Libya
British take Libya from Germans
1 fighter moved from Italian East Africa to Indian Ocean Sea Zone
Combat - British
Battle in East Mediteranean Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 battleship and 1 transport
British roll dice for 1 bomber and 2 fighters in East Mediteranean Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Germans roll dice for 1 battleship and 1 transport in East Mediteranean Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
1 fighter owned by the British lost in East Mediteranean Sea Zone
1 battleship owned by the Germans and 1 transport owned by the Germans lost in East Mediteranean Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 20
Casualties for British: 1 fighter
Casualties for Germans: 1 battleship and 1 transport
Battle in Indian Ocean Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British roll dice for 1 fighter in Indian Ocean Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 transport in Indian Ocean Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 transport owned by the Japanese lost in Indian Ocean Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 transport
Non Combat Move - British
1 infantry moved from Kenya-Rhodesia to Congo
1 fighter moved from East Mediteranean Sea Zone to Anglo Sudan Egypt
1 bomber moved from East Mediteranean Sea Zone to Karelia S.S.R.
1 infantry moved from West Canada to Alaska
1 fighter moved from Indian Ocean Sea Zone to Anglo Sudan Egypt
1 transport moved from Red Sea Zone to East Compass Sea Zone
Place Units - British
1 fighter and 1 infantry placed in United Kingdom
2 transports placed in North Sea Zone
Turn Complete - British
British collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : -0,17
Germans regular : 0,17
British regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 34 PUs;
Russians buy 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Central Mongolia to Chahar
1 fighter and 1 tactical_bomber moved from Central Mongolia to Chahar
1 fighter moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Combat - Russians
Battle in Chahar
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 3/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Chahar
1 infantry owned by the Japanese lost in Chahar
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Ukraine to Russia
5 artilleries moved from Bryansk to Tambov
1 infantry moved from Russia to Tambov
1 mech_infantry moved from Timguska to Olgiy
2 infantry moved from Dzavhan to Olgiy
1 aaGun and 16 infantry moved from Central Mongolia to Suiyuyan
2 armour and 1 mech_infantry moved from Kansu to Suiyuyan
1 fighter and 1 tactical_bomber moved from Chahar to Suiyuyan
1 infantry moved from Archangel to Vologda
4 aaGuns moved from Bryansk to Tambov
15 infantry moved from Bryansk to Tambov
1 artillery moved from Russia to Tambov
4 artilleries and 22 infantry moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
Place Units - Russians
3 mech_infantrys placed in Volgograd
1 fighter and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 bomber, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Free_French from Neutrality to Allied
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 unit repaired.
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 114 Sea Zone
2 armour moved from Slovakia Hungary to Baltic States
Germans take Eastern Poland from Russians
Germans take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 1/6 hits, 3.67 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 96 Sea Zone
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 3 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 3 tactical_bombers in 114 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Non Combat Move - Germans
2 fighters and 3 tactical_bombers moved from 114 Sea Zone to Western Germany
3 aaGuns, 1 armour, 3 artilleries and 18 infantry moved from Poland to Baltic States
2 artilleries and 5 infantry moved from Slovakia Hungary to Poland
5 infantry moved from Bulgaria to Romania
5 armour and 4 mech_infantrys moved from France to Germany
2 artilleries and 1 infantry moved from France to Western Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to France
7 infantry moved from Finland to Norway
4 artilleries and 2 infantry moved from Germany to Poland
2 bombers, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
Place Units - Germans
1 submarine placed in 113 Sea Zone
5 armour and 5 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from Russians
4 mech_infantrys moved from Rostov to Volgograd
4 fighters and 3 tactical_bombers moved from Bryansk to Volgograd
1 tactical_bomber moved from Novgorod to Volgograd
1 mech_infantry moved from Rostov to Tambov
1 fighter moved from Bryansk to Volgograd
2 fighters moved from Bryansk to Tambov
2 tactical_bombers moved from Novgorod to Tambov
1 armour, 10 artilleries, 26 infantry and 6 mech_infantrys moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
4 mech_infantrys moved from Rostov to Russia
1 artillery and 1 infantry moved from Smolensk to Russia
1 mech_infantry moved from Archangel to Nenetsia
2 bombers moved from Novgorod to Nenetsia
2 bombers moved from Western Germany to Nenetsia
Combat - Germans
Battle in Russia
Germans attack with 4 armour, 11 artilleries, 27 infantry and 10 mech_infantrys
Russians defend with 1 airfield, 1 factory_major and 9 infantry
Germans roll dice for 4 armour, 11 artilleries, 27 infantry and 10 mech_infantrys in Russia, round 2 : 12/52 hits, 13.67 expected hits
Russians roll dice for 9 infantry in Russia, round 2 : 0/9 hits, 3.00 expected hits
9 infantry owned by the Russians lost in Russia
Germans captures 26PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 4 armour, 11 artilleries, 27 infantry and 10 mech_infantrys remaining. Battle score for attacker is 27
Casualties for Russians: 9 infantry
Battle in Tambov
Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Tambov, round 2 : 2/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 5 fighters, 4 mech_infantrys and 4 tactical_bombers
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 5 fighters, 4 mech_infantrys and 4 tactical_bombers in Volgograd, round 2 : 8/13 hits, 5.83 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 3/3 hits, 1.00 expected hits
3 mech_infantrys owned by the Germans lost in Volgograd
3 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 5 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Nenetsia
Germans attack with 4 bombers and 1 mech_infantry
Russians defend with 1 armour
Germans roll dice for 4 bombers and 1 mech_infantry in Nenetsia, round 2 : 4/5 hits, 2.83 expected hits
Russians roll dice for 1 armour in Nenetsia, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Germans lost in Nenetsia
1 armour owned by the Russians lost in Nenetsia
Germans win with 4 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
4 bombers moved from Nenetsia to Novgorod
1 transport moved from 127 Sea Zone to 112 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 2 submarines moved from 113 Sea Zone to 112 Sea Zone
2 aaGuns moved from Bryansk to Russia
7 armour and 11 mech_infantrys moved from Rostov to Caucasus
2 fighters and 2 tactical_bombers moved from Tambov to Rostov
5 fighters and 4 tactical_bombers moved from Volgograd to Rostov
Place Units - Germans
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany
1 mech_infantry placed in Germany
3 armour placed in Novgorod
3 armour placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 57 PUs (2 lost to blockades); end with 83 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs
yeah, I got messed with OOB/BM - is the new NO at all listed in UHD? (not at my computer currently)
I will let you know when I checked all NOs so far as you suggested; good approach. And then we can consider if additional cash has to wait another round for spending.