@simon33
6 more hits
faa9604e-3d45-4adf-b91f-aacce25e48f6-image.png
@lebowsky said in Simon33 (Allies+10) vs Lebowsky (Axis) French Rebalance:
I guess Vichy is going to happen, as southern France is not Italian. Never happened to me before, dont know if its a rebalance issue or just a vichy thing
Oh that isn’t correct. Southern France should be Italian. Will have to look into the conditions for that trigger. Will proceed with Anzac and France provisionally because there will be no figthing and I’m about to go out.
Oh even though I edited Southern France to be Italian, Vichy still triggered. Unsure what happened here but it will have to wait.
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 infantry moved from Egypt to Trans-Jordan
EDIT: 1 infantry moved from French West Africa to Nigeria
EDIT: 1 infantry moved from Syria to Trans-Jordan
EDIT: 1 infantry moved from French Indo China to Shan State
1 fighter moved from Queensland to Java
2 fighters moved from New Zealand to Java
1 destroyer and 1 submarine moved from 62 Sea Zone to 63 Sea Zone
2 aaGuns and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and Free_French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and Free_French from Neutrality to Allied
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis takes ownership of territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis takes ownership of territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis takes ownership of territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis takes ownership of territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis takes ownership of territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis takes ownership of territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis takes ownership of territory French Madagascar
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis takes ownership of territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis takes ownership of territory French Guiana
Combat Move - French
Turning on Edit Mode
EDIT: Changing ownership of French Indo China from Neutral_Axis to Free_French
EDIT: Changing ownership of Syria from Neutral_Axis to Free_French
EDIT: Changing ownership of French Central Africa from Neutral_Axis to Free_French
EDIT: Changing ownership of French West Africa from Neutral_Axis to Free_French
EDIT: Changing ownership of Tunisia from Neutral_Axis to Free_French
EDIT: Changing ownership of Algeria from Neutral_Axis to Free_French
EDIT: Changing ownership of Morocco from Neutral_Axis to Free_French
EDIT: Removing units owned by Neutral_Axis from Tunisia: 1 infantry
EDIT: Removing units owned by Neutral_Axis from Algeria: 1 infantry
EDIT: Removing units owned by Neutral_Axis from Morocco: 1 infantry
EDIT: Adding units owned by French to Morocco: 1 infantry
EDIT: Adding units owned by French to Algeria: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of French Madagascar from Neutral_Axis to Free_French
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Algeria to Morocco
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
EDIT: 1 infantry moved from Trans-Jordan to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
That should be right for this round but I am worried about what will happen next round.
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 destroyer, 6 mech_infantrys and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Germans
1 unit repaired.
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to Malta
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 submarine
British defend with 1 battleship and 1 transport
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 battleship and 1 transport in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
British win with 1 battleship and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Malta
Germans attack with 2 bombers
British defend with 1 fighter
Germans roll dice for 2 bombers in Malta, round 2 : 1/2 hits, 1.33 expected hits
British roll dice for 1 fighter in Malta, round 2 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Germans lost in Malta
1 fighter owned by the British lost in Malta
Germans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for British: 1 fighter
Non Combat Move - Germans
1 bomber moved from Malta to Southern Italy
1 fighter moved from Southern Italy to Alexandria
1 tactical_bomber moved from Western Germany to Alexandria
1 fighter moved from 112 Sea Zone to Southern Italy
3 armour, 2 artilleries and 8 infantry moved from Yugoslavia to Romania
5 infantry moved from Bulgaria to Romania
5 armour and 3 mech_infantrys moved from France to Germany
Place Units - Germans
5 armour and 5 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Germans undo move 1.
1 destroyer and 1 submarine placed in 112 Sea Zone
1 mech_infantry placed in Western Germany
5 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 aaGuns
EDIT: Adding units owned by Germans to Western Germany: 3 aaGuns
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.67
British regular : 0.67
Im worried about all my game in general, this is going to be hard to come by.
Dices are not helping also
@lebowsky Thought you would have attacked with your remaining Luftwaffe but I was going to scramble. Oh actually then you couldn’t have reinforced Alexandria. Interesting!
@simon33 Tried to gamble with the sub. Did almost the same on other game and the same happened…
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Bryansk to Belarus
5 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
5 infantry moved from Russia to Smolensk
2 armour and 2 mech_infantrys moved from Belarus to Novgorod
14 infantry moved from Novgorod to Belarus
2 aaGuns and 18 infantry moved from Buryatia to Amur
Place Units - Russians
3 infantry placed in Novgorod
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers, 9 fighters and 8 tactical_bombers moved from Kwangsi to Szechwan
1 artillery and 2 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 artilleries, 3 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Yunnan, round 2 : 1/6 hits, 1.67 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Yunnan, round 3 : 0/5 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 4 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 5 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for Chinese: 3 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 9 fighters and 8 tactical_bombers
Chinese defend with 9 infantry
Japanese roll dice for 2 bombers, 9 fighters and 8 tactical_bombers in Szechwan, round 2 : 12/19 hits, 11.17 expected hits
Chinese roll dice for 9 infantry in Szechwan, round 2 : 2/9 hits, 3.00 expected hits
2 fighters owned by the Japanese lost in Szechwan
9 infantry owned by the Chinese lost in Szechwan
Japanese win with 2 bombers, 7 fighters and 8 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 2 fighters
Casualties for Chinese: 9 infantry
Non Combat Move - Japanese
2 bombers, 7 fighters and 8 tactical_bombers moved from Szechwan to Kwangsi
1 fighter moved from Kwangsi to Manchuria
1 fighter moved from 36 Sea Zone to Manchuria
1 aaGun, 1 artillery and 5 infantry moved from Jehol to Manchuria
1 armour moved from Kiangsu to Hunan
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from Kiangsu to Kiangsi
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from Chahar to Hopei
1 artillery moved from Anhwe to Hopei
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 submarine moved from 6 Sea Zone to 33 Sea Zone
4 infantry moved from Kiangsi to Hunan
Place Units - Japanese
1 airfield placed in Kwangsi
1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 102 Sea Zone
2 fighters moved from Eastern United States to 102 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 cruisers moved from 30 Sea Zone to 26 Sea Zone
1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier and 2 submarines placed in 10 Sea Zone
Americans undo move 1.
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
3 submarines placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
1 fighter moved from Kweichow to Tsinghai
Place Units - Chinese
5 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 unit repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 submarine moved from 111 Sea Zone to 105 Sea Zone
1 armour and 1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery and 1 infantry moved from Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from India to Iraq
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Anglo Egyptian Sudan
2 infantry owned by the Italians lost in Anglo Egyptian Sudan
1 artillery owned by the British and 1 armour owned by the British retreated to Egypt
Italians win with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Battle in Iraq
British attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2.50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 2/5 hits, 2.33 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 artillery and 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Iraq to Persia
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Egypt
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
British take Algeria from Free_French
2 fighters moved from United Kingdom to 92 Sea Zone
1 bomber moved from United Kingdom to French West Africa
1 infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 armour moved from British Guiana to 88 Sea Zone
1 armour and 1 transport moved from 88 Sea Zone to 87 Sea Zone
1 armour moved from 87 Sea Zone to French West Africa
British take French West Africa from Free_French
2 infantry moved from Rhodesia to Belgian Congo
3 aaGuns, 1 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from India to Burma
3 infantry moved from Shan State to Burma
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
Place Units - British
1 factory_minor placed in Persia
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 19 PUs
Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : -0.33
Italians regular : 1.00
Japanese regular : -0.67
Neutral_Axis regular : 0.67
British regular : -0.17
Forgot to move up the USSR sub.
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 102 Sea Zone
2 fighters moved from Eastern United States to 102 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 cruisers moved from 30 Sea Zone to 26 Sea Zone
1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier and 2 submarines placed in 10 Sea Zone
Americans undo move 1.
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
3 submarines placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
1 fighter moved from Kweichow to Tsinghai
Place Units - Chinese
5 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 unit repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 submarine moved from 111 Sea Zone to 105 Sea Zone
1 armour and 1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery and 1 infantry moved from Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from India to Iraq
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 artillery and 2 infantry
1 artillery owned by the British and 1 armour owned by the British retreated to Egypt
Italians win with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Battle in Iraq
British attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 artillery and 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Iraq to Persia
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Egypt
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
British take Algeria from Free_French
2 fighters moved from United Kingdom to 92 Sea Zone
1 bomber moved from United Kingdom to French West Africa
1 infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 armour moved from British Guiana to 88 Sea Zone
1 armour and 1 transport moved from 88 Sea Zone to 87 Sea Zone
1 armour moved from 87 Sea Zone to French West Africa
British take French West Africa from Free_French
2 infantry moved from Rhodesia to Belgian Congo
3 aaGuns, 1 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from India to Burma
3 infantry moved from Shan State to Burma
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
Place Units - British
1 factory_minor placed in Persia
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 19 PUs
Some Units in India change ownership: 5 infantry
Turning on Edit Mode
EDIT: Adding units owned by Americans to 63 Sea Zone: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 102 Sea Zone
2 fighters moved from Eastern United States to 102 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 cruisers moved from 30 Sea Zone to 26 Sea Zone
1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier and 2 submarines placed in 10 Sea Zone
Americans undo move 1.
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
3 submarines placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
1 fighter moved from Kweichow to Tsinghai
Place Units - Chinese
5 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 unit repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 submarine moved from 111 Sea Zone to 105 Sea Zone
1 armour and 1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery and 1 infantry moved from Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from India to Iraq
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Anglo Egyptian Sudan
2 infantry owned by the Italians lost in Anglo Egyptian Sudan
1 artillery owned by the British and 1 armour owned by the British retreated to Egypt
Italians win with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Battle in Iraq
British attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2.50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 2/5 hits, 2.33 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 artillery and 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Iraq to Persia
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Egypt
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
British take Algeria from Free_French
2 fighters moved from United Kingdom to 92 Sea Zone
1 bomber moved from United Kingdom to French West Africa
1 infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 armour moved from British Guiana to 88 Sea Zone
1 armour and 1 transport moved from 88 Sea Zone to 87 Sea Zone
1 armour moved from 87 Sea Zone to French West Africa
British take French West Africa from Free_French
2 infantry moved from Rhodesia to Belgian Congo
3 aaGuns, 1 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from India to Burma
3 infantry moved from Shan State to Burma
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
Place Units - British
1 factory_minor placed in Persia
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 19 PUs
Some Units in India change ownership: 5 infantry
Turning on Edit Mode
EDIT: Adding units owned by Americans to 63 Sea Zone: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
EDIT: Removing units owned by Americans from 63 Sea Zone: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Italians regular : 1.00
Japanese regular : -0.67
Neutral_Axis regular : 0.67
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 2
Purchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 3 infantry moved from Greece to 97 Sea Zone
1 armour, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 armour and 3 infantry moved from 99 Sea Zone to Syria
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 bomber and 2 fighters moved from Southern Italy to Egypt
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
British defend with 1 destroyer
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 99 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Syria
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry
British defend with 1 armour, 2 artilleries, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber; ANZAC defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Egypt, round 2 : 3/10 hits, 3.83 expected hits
British roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Egypt, round 2 : 4/10 hits, 4.00 expected hits
1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Egypt
1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Egypt
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry in Egypt, round 3 : 3/6 hits, 2.83 expected hits
British roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 3 : 3/7 hits, 3.00 expected hits
1 mech_infantry owned by the Italians, 1 fighter owned by the Italians and 1 artillery owned by the Italians lost in Egypt
1 artillery owned by the British and 2 infantry owned by the British lost in Egypt
Italians roll dice for 1 armour, 1 bomber and 1 fighter in Egypt, round 4 : 1/3 hits, 1.67 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Egypt, round 4 : 3/4 hits, 2.00 expected hits
1 bomber owned by the Italians, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Egypt
1 artillery owned by the British lost in Egypt
British win, taking Syria from Free_French with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -38
Casualties for Italians: 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry
Casualties for British: 2 artilleries and 4 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
1 armour moved from Southern France to Yugoslavia
1 artillery moved from Southern France to Northern Italy
Place Units - Italians
1 mech_infantry placed in Northern Italy
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : 0.67
Not a single gamble goes fine… what a game
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 infantry moved from Shan State to Burma
Non Combat Move - ANZAC
3 fighters moved from Java to Burma
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 cruiser, 1 destroyer and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
3 infantry moved from New South Wales to Queensland
1 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Morocco to Algeria
Non Combat Move - French
1 infantry moved from Nigeria to French Equatorial Africa
1 infantry moved from Shan State to Burma
Turn Complete - French
Combat Hit Differential Summary :
@lebowsky said in Simon33 (Allies+10) vs Lebowsky (Axis) French Rebalance:
Not a single gamble goes fine… what a game
Dice haven’t been your friend but I was surprised you gave me Allies+10. With these rules, I’m wondering if Axis bids may be more appropriate. I love the Scottish fighter, makes Sea Lion much much more difficult, even with a full scramble.
@simon33 said in Simon33 (Allies+10) vs Lebowsky (Axis) French Rebalance:
@lebowsky said in Simon33 (Allies+10) vs Lebowsky (Axis) French Rebalance:
Not a single gamble goes fine… what a game
Dice haven’t been your friend but I was surprised you gave me Allies+10. With these rules, I’m wondering if Axis bids may be more appropriate. I love the Scottish fighter, makes Sea Lion much much more difficult, even with a full scramble.
Well, we are trying for the first time right? Its better for playtesting to go with something you are familiar with.
That being said, this game is not even close to be normal
@lebowsky said in Simon33 (Allies+10) vs Lebowsky (Axis) French Rebalance:
That being said, this game is not even close to be normal
Not that many people are very keen on the full scramble G1. Axis-Dominion is about the only other one and some strange games happen when you get Axis playing him.