Global 1942 Test Games (Daaras, Mikawa, Stu)

  • 2024 '23

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to France
            1 battleship, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            1 cruiser moved from 31 Sea Zone to 32 Sea Zone
            1 cruiser moved from 32 Sea Zone to 33 Sea Zone
            2 infantry moved from Wake Island to 31 Sea Zone
            2 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in France causes 4 damage total. 
            Battle in Caroline Islands
                Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    2 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 artillery, 3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry, 3 submarines and 3 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour and 2 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from Brazil to French Guiana
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 bomber moved from France to Gibraltar
            1 infantry moved from British Columbia to Western United States
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 infantry placed in Central United States
            1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : 0.33
    Germans AA : -0.17
    

    Savegame

  • 2024 '23

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Szechwan to Kweichow
            3 infantry moved from Hopei to Anhwe
            1 fighter moved from Szechwan to Anhwe
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Kweichow, round 2 : 2/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                1 fighter owned by the Chinese retreated
                1 infantry owned by the Chinese retreated to Hopei
                Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Hopei
            1 infantry moved from Suiyuyan to Hopei
    
        Place Units - Chinese
            2 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 6 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
            2 infantry moved from Romania to Eastern Poland
            1 armour moved from Yugoslavia to Eastern Poland
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Eastern Poland
            2 infantry moved from Vyborg to Karelia
            1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Karelia
            6 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            3 artilleries and 4 infantry moved from Baltic States to Novgorod
            1 carrier, 1 cruiser and 2 transports moved from 115 Sea Zone to 114 Sea Zone
            4 infantry moved from Germany to 114 Sea Zone
            1 carrier, 1 cruiser, 4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            4 infantry moved from 115 Sea Zone to Novgorod
            2 artilleries and 2 infantry moved from Poland to Eastern Poland
            1 armour moved from Baltic States to Belarus
                  Germans take Belarus from Russians
            1 armour moved from Belarus to Novgorod
            6 armour and 2 mech_infantrys moved from Baltic States to Eastern Poland
            1 transport moved from 97 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from Tunisia to 94 Sea Zone
            1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
    
        Combat - Germans
            Battle in Karelia
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Karelia to 115 Sea Zone
            1 aaGun moved from Baltic States to Novgorod
    
        Place Units - Germans
            5 artilleries and 5 infantry placed in Romania
            1 artillery and 3 infantry placed in Germany
            2 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 95 Sea Zone: 1 mech_infantry and 1 transport
            EDIT: Adding units owned by Germans to Southern Italy: 1 mech_infantry
            EDIT: Adding units owned by Germans to 95 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -0.50
    

    Savegame

  • 2024 '23

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
            1 bomber moved from Egypt to Romania
            1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
            2 fighters, 2 infantry and 1 tactical_bomber moved from West India to India
    
        Combat - British
            Strategic bombing raid in Romania
                    Germans roll AA dice in Romania : 0/1 hits, 0.17 expected hits
                Bombing raid in Romania rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Romania causes 3 damage total. 
            Battle in 98 Sea Zone
                British attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Germans defend with 1 destroyer
                    British roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Germans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in India
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 1/5 hits, 2.00 expected hits
                    Japanese roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in India
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in India, round 3 : 3/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in India
                British win, taking India from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 transport moved from 82 Sea Zone to 71 Sea Zone
            1 armour moved from Union of South Africa to Belgian Congo
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
            1 carrier moved from 81 Sea Zone to 98 Sea Zone
            1 armour and 1 mech_infantry moved from Iraq to Persia
            1 armour, 1 artillery and 1 mech_infantry moved from Persia to Eastern Persia
            1 infantry moved from Northwest Persia to Persia
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
            2 fighters and 1 tactical_bomber moved from India to Eastern Persia
            2 aaGuns moved from West India to Eastern Persia
            1 cruiser moved from 81 Sea Zone to 98 Sea Zone
            1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 fighter moved from Gibraltar to United Kingdom
            2 submarines moved from 106 Sea Zone to 91 Sea Zone
            1 bomber moved from Romania to Ukraine
    
        Place Units - British
            2 submarines placed in 98 Sea Zone
            1 destroyer placed in 110 Sea Zone
            1 fighter placed in United Kingdom
            1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,5,6,6,1
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    Germans AA : -0.17
    Germans regular : -0.33
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            2 fighters moved from Southern Italy to 93 Sea Zone
            1 bomber and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone
            2 armour and 1 infantry moved from Romania to Eastern Poland
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Italians roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Italians
            1 bomber and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 fighter moved from 93 Sea Zone to Western Germany
            1 fighter moved from 93 Sea Zone to Western Germany
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Italians regular : -0.67
    

    Savegame

  • 2024 '23

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Combat Move - French
    
        Non Combat Move - French
            1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Iraq to Northwest Persia
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Archangel to Belarus
                  Russians take Belarus from Germans
            1 armour moved from Belarus to Smolensk
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            3 infantry moved from Suiyuyan to Hopei
            3 infantry moved from Ulaanbaatar to Yakut S.S.R.
            4 infantry moved from Ulaanbaatar to Buyant-Uhaa
            1 infantry moved from Szechwan to Shensi
            2 infantry moved from Kansu to Shensi
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Shensi
            1 fighter moved from Ukraine to Russia
            1 aaGun and 2 infantry moved from Bryansk to Ukraine
            3 aaGuns, 2 armour, 5 artilleries, 1 fighter, 4 infantry and 1 mech_infantry moved from Archangel to Smolensk
            5 infantry moved from Russia to Bryansk
            3 infantry moved from Russia to Bryansk
            1 fighter moved from Smolensk to Russia
            2 armour and 2 mech_infantrys moved from Russia to Smolensk
            2 infantry moved from Russia to Bryansk
            1 armour moved from Smolensk to Bryansk
            1 fighter moved from Russia to Novosibirsk
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Ukraine
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 battleship, 3 fighters, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Burma to India
            2 infantry moved from Ceylon to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
            1 infantry moved from Yunnan to Kweichow
            3 artilleries, 2 fighters and 2 infantry moved from Hunan to Kweichow
            1 bomber moved from French Indo China to Kweichow
            1 artillery and 2 infantry moved from Anhwe to Kweichow
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 4 artilleries, 1 bomber, 2 fighters and 5 infantry
                Chinese defend with 8 infantry
                    Japanese roll dice for 4 artilleries, 1 bomber, 2 fighters and 5 infantry in Kweichow, round 2 : 6/12 hits, 4.50 expected hits
                    Chinese roll dice for 8 infantry in Kweichow, round 2 : 5/8 hits, 2.67 expected hits
                    5 infantry owned by the Japanese lost in Kweichow
                    6 infantry owned by the Chinese lost in Kweichow
                    Japanese roll dice for 4 artilleries, 1 bomber and 2 fighters in Kweichow, round 3 : 4/7 hits, 3.00 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese lost in Kweichow
                    2 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 3 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 artillery and 5 infantry
                Casualties for Chinese: 8 infantry
            Battle in India
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 battleships in India, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 2/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in India
                Japanese captures 2PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
            3 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kwangtung to Anhwe
            2 fighters moved from Kweichow to Anhwe
            2 infantry moved from Sakha to Buryatia
            2 infantry moved from Sakha to Amur
            1 armour moved from Siberia to Amur
            2 fighters and 1 tactical_bomber moved from Japan to Kwangtung
            2 infantry moved from Kwangtung to Kwangsi
            1 bomber moved from Kweichow to French Indo China
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            4 submarines moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 2 carriers, 3 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 38 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 infantry and 2 mech_infantrys placed in Kwangtung
            3 infantry placed in Kiangsu
            3 fighters and 2 infantry placed in Japan
            1 battleship placed in 36 Sea Zone
            2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.67
    Japanese regular : 2.17
    UK_Pacific regular : -0.67
    

    Savegame

  • 2024 '23

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Chahar to Hopei
    
        Place Units - Chinese
            3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_major, 4x factory_major; Remaining resources: 57 PUs; 
            Germans buy 6 artilleries and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Eastern Poland to Western Ukraine
            1 bomber moved from Western Germany to Western Ukraine
            3 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
            3 infantry moved from Western Germany to France
            1 artillery and 5 infantry moved from Germany to Western Germany
            1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports moved from 115 Sea Zone to 113 Sea Zone
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
            1 armour moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Belarus
                  Germans take Belarus from Russians
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 3 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                Americans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France
            3 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 fighter moved from France to Western Germany
            1 tactical_bomber moved from France to Western Germany
            5 artilleries and 5 infantry moved from Romania to Bessarabia
            2 artilleries and 7 infantry moved from Eastern Poland to Bessarabia
            1 bomber moved from Western Ukraine to Romania
            5 armour moved from Eastern Poland to Bessarabia
            5 armour and 3 mech_infantrys moved from Eastern Poland to Belarus
            1 aaGun, 3 artilleries and 14 infantry moved from Novgorod to Belarus
            2 infantry moved from Karelia to Novgorod
            1 mech_infantry moved from Southern Italy to Western Germany
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Novgorod
            2 artilleries and 8 infantry placed in Romania
            2 artilleries and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Russians regular : 0.33
    Germans regular : -1.33
    

    Savegame

  • 2024 '23

    not having to trade W Ukraine

  • 2024 '23

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 mech_infantrys moved from Eastern Persia to India
            2 fighters and 1 tactical_bomber moved from Eastern Persia to India
            1 cruiser, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 fighter, 2 infantry and 1 tactical_bomber moved from 96 Sea Zone to Malta
            2 submarines moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 98 Sea Zone to 95 Sea Zone
            1 bomber moved from Ukraine to Romania
            1 armour moved from Eastern Persia to India
    
        Combat - British
            Strategic bombing raid in Romania
                    Germans roll AA dice in Romania : 0/1 hits, 0.17 expected hits
                Bombing raid in Romania rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Romania causes 6 damage total. 
            Battle in 95 Sea Zone
                British attack with 1 submarine
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 95 Sea Zone
                British win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Malta
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malta, round 2 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Malta
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Malta
                British win, taking Malta from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in India
                British attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 4/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British lost in India
                    2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
                British win, taking India from Japanese, taking Gilbert Islands from Americans with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in 93 Sea Zone
                British attack with 2 submarines
                Italians defend with 1 destroyer
                    British roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the British lost in 93 Sea Zone
                    1 destroyer owned by the Italians lost in 93 Sea Zone
                British win, taking 93 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 2
                Casualties for British: 1 submarine
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - British
            1 carrier moved from 98 Sea Zone to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malta to 96 Sea Zone
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            2 fighters and 1 tactical_bomber moved from India to Eastern Persia
            1 infantry moved from Persia to Eastern Persia
            2 artilleries and 3 infantry moved from Iraq to Persia
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Iraq to Ukraine
            1 bomber moved from Romania to Ukraine
            2 fighters moved from United Kingdom to 110 Sea Zone
    
        Place Units - British
            1 carrier and 1 transport placed in 110 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3,1,4,2,1
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    Italians regular : 1.00
    Germans AA : -0.17
    British regular : 2.83
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Eastern Poland to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Bessarabia
            1 armour and 1 infantry moved from Eastern Poland to Bessarabia
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 fighters moved from Southern Italy to Romania
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
            Italians collect 11 PUs (1 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter, 2 infantry and 1 tactical_bomber moved from Shensi to Kweichow
            1 armour moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Italians
            1 armour moved from Western Ukraine to Ukraine
    
        Combat - Russians
            Battle in Kweichow
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 3 artilleries
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits, 1.50 expected hits
                    Japanese roll dice for 3 artilleries in Kweichow, round 2 : 0/3 hits, 1.00 expected hits
                    3 artilleries owned by the Japanese lost in Kweichow
                Russians win, taking Kweichow from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Japanese: 3 artilleries
    
        Non Combat Move - Russians
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Kweichow to Hopei
            1 tactical_bomber moved from Kweichow to Novosibirsk
            3 aaGuns, 5 artilleries and 4 infantry moved from Smolensk to Bryansk
            1 mech_infantry moved from Smolensk to Rostov
            4 armour and 2 mech_infantrys moved from Smolensk to Russia
            7 infantry moved from Russia to Bryansk
            2 armour moved from Russia to Bryansk
            4 infantry moved from Buyant-Uhaa to Central Mongolia
            3 infantry moved from Yakut S.S.R. to Dzavhan
            1 infantry moved from Bryansk to Smolensk
            2 armour and 2 mech_infantrys moved from Russia to Bryansk
    
        Place Units - Russians
            3 infantry placed in Ukraine
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    Russians regular : 1.50
    

    Savegame

  • 2024 '23

    French infantry on 1 us transport

  • 2025 2024

    TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 carriers, 5 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 armour moved from Amur to Yakut S.S.R.
            1 infantry moved from Anhwe to Chahar
                  Japanese take Chahar from Chinese
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
            1 bomber moved from French Indo China to India
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            1 battleship moved from 39 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in India
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 armour and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 1/5 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 armour and 1 mech_infantry in India, round 2 : 2/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Japanese lost in India
                    1 mech_infantry owned by the British and 1 armour owned by the British lost in India
                Japanese captures 2PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 bomber and 1 infantry
                Casualties for British: 1 armour and 1 mech_infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
            2 artilleries and 2 infantry moved from French Indo China to Siam
            2 transports moved from 39 Sea Zone to 37 Sea Zone
            3 fighters moved from Japan to 36 Sea Zone
            1 tactical_bomber moved from Kwangtung to 36 Sea Zone
            2 infantry moved from Kwangsi to Hunan
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            3 infantry moved from Kiangsu to Anhwe
            2 mech_infantrys moved from Kwangtung to Hunan
            2 fighters moved from Kwangtung to Hunan
            2 infantry moved from Amur to Manchuria
    
        Place Units - Japanese
            2 carriers placed in 36 Sea Zone
            1 artillery placed in French Indo China
            2 infantry and 1 mech_infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            2 tactical_bombers placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.83
    UK_Pacific regular : 1.17
    

    Savegame

  • 2024 '23

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Hopei to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Chahar, round 2 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Kansu
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : -0.33
    

    Savegame

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