@Stucifer Whatever you do to make the game fun for me, I’ll take.
2024 BM Playoffs Adam514 (Axis) vs pacifiersboard (Allies+22)
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 bomber, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 2 PUs; Combat Move - Germans Non Combat Move - Germans 2 artilleries and 2 infantry moved from Ukraine to Bryansk 1 infantry moved from Rostov to Bryansk 2 infantry moved from Tambov to Bryansk 1 aaGun moved from Rostov to Volgograd 1 artillery moved from Archangel to Smolensk 2 artilleries moved from Belarus to Bryansk 2 infantry moved from Germany to Western Germany 2 mech_infantrys moved from Eastern Poland to Ukraine 2 fighters and 1 tactical_bomber moved from Western Germany to Caucasus 1 fighter and 1 tactical_bomber moved from Novgorod to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus 1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus 2 infantry moved from Novgorod to 115 Sea Zone 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Western Germany 5 mech_infantrys moved from Poland to Western Ukraine 1 armour moved from Eastern Poland to Bryansk 2 mech_infantrys moved from Eastern Poland to Bryansk 1 bomber moved from Chahar to Caucasus 1 bomber moved from Bryansk to Caucasus 3 mech_infantrys moved from Archangel to Bryansk 1 armour and 1 mech_infantry moved from Karelia to Belarus 1 mech_infantry moved from Archangel to Bryansk 1 mech_infantry moved from Archangel to Bryansk 1 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Belarus 2 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Karelia to Finland Place Units - Germans 1 armour and 1 mech_infantry placed in Volgograd 3 armour placed in Ukraine 3 tactical_bombers placed in Novgorod 1 bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,2,5,1,1,5,1,3,4,5,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1 Germans collect 51 PUs (4 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters and 1 mech_infantry moved from Timguska to Kansu 1 tactical_bomber moved from Timguska to Smolensk 2 fighters moved from Russia to Smolensk Combat - Russians Russians creates battle in territory 97 Sea Zone Battle in Smolensk Russians attack with 2 fighters and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 2 fighters and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1,67 expected hits Germans roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Russians lost in Smolensk 1 artillery owned by the Germans lost in Smolensk Russians win with 2 fighters remaining. Battle score for attacker is -7 Casualties for Russians: 1 tactical_bomber Casualties for Germans: 1 artillery Battle in Kansu Russians attack with 2 fighters and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 2 fighters and 1 mech_infantry in Kansu, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 fighters moved from Kansu to Russia 2 fighters moved from Smolensk to Russia 1 mech_infantry moved from Timguska to Kazakhstan 1 aaGun moved from Timguska to Kansu Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 10 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : 0,67 Russians regular : 1,17
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters and 1 mech_infantry moved from Timguska to Kansu 1 tactical_bomber moved from Timguska to Smolensk 2 fighters moved from Russia to Smolensk Combat - Russians Russians creates battle in territory 97 Sea Zone Battle in Smolensk Russians attack with 2 fighters and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 2 fighters and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1,67 expected hits Germans roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Russians lost in Smolensk 1 artillery owned by the Germans lost in Smolensk Russians win with 2 fighters remaining. Battle score for attacker is -7 Casualties for Russians: 1 tactical_bomber Casualties for Germans: 1 artillery Battle in Kansu Russians attack with 2 fighters and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 2 fighters and 1 mech_infantry in Kansu, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 fighters moved from Kansu to Russia 2 fighters moved from Smolensk to Russia 1 mech_infantry moved from Timguska to Kazakhstan 1 aaGun moved from Timguska to Kansu Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 10 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 14 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Kazakhstan: 1 mech_infantry EDIT: Removing units owned by Russians from Kansu: 1 aaGun EDIT: Adding units owned by Russians to Novosibirsk: 1 aaGun and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : 0,67 Russians regular : 1,17
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please use second file
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UK bomber really should have landed in Scotland lol
can you wait for a second GO ? I wanna reconsider non-combat-movement
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@pacifiersboard said in 2024 BM Playoffs Adam514 (Axis) vs pacifiersboard (Allies+22):
UK bomber really should have landed in Scotland lol
can you wait for a second GO ? I wanna reconsider non-combat-movement
it’s good, go ahead
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Chahar to Szechwan 1 submarine moved from 6 Sea Zone to 20 Sea Zone Japanese take 19 Sea Zone from Americans 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Kwangtung to Kwangsi Japanese take Kwangsi from Chinese 1 infantry moved from Kiangsi to Anhwe 2 fighters and 1 tactical_bomber moved from Kwangtung to Anhwe 1 armour moved from Chahar to Kansu 1 artillery moved from Suiyuyan to Kansu 1 mech_infantry moved from Olgiy to Evenkiyskiy Japanese take Evenkiyskiy from Russians 2 fighters moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from 35 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from Japan to Anhwe 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 infantry moved from Olgiy to Kansu Combat - Japanese Battle in Java Battle in 37 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 37 Sea Zone Japanese win, taking Java from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Szechwan Japanese attack with 2 bombers ANZAC defend with 2 fighters Japanese roll dice for 2 bombers in Szechwan, round 2 : 2/2 hits, 1.33 expected hits Chinese roll dice for 2 fighters in Szechwan, round 2 : 2/2 hits, 1.33 expected hits 2 bombers owned by the Japanese lost in Szechwan 2 fighters owned by the ANZAC lost in Szechwan Chinese win with no units remaining. Battle score for attacker is -8 Casualties for Japanese: 2 bombers Casualties for ANZAC: 2 fighters Battle in Kansu Japanese attack with 1 armour, 1 artillery and 1 infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kansu, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu 1 mech_infantry owned by the Russians lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 mech_infantry Battle in 20 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers British defend with 1 battleship Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British Japanese roll dice for 4 fighters and 4 tactical_bombers in 20 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits British roll dice for 1 battleship in 20 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Japanese lost in 20 Sea Zone 1 battleship owned by the British lost in 20 Sea Zone Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 submarine Casualties for British: 1 battleship Battle in 21 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers British defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits British roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the British lost in 21 Sea Zone Japanese win with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 submarine Battle in Anhwe Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 2.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Non Combat Move - Japanese 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone 2 battleships and 1 marine moved from 35 Sea Zone to 42 Sea Zone 7 carriers and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone 4 fighters and 4 tactical_bombers moved from 20 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from 21 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 21 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Kwangtung to Kiangsi 1 fighter moved from 21 Sea Zone to 6 Sea Zone 1 fighter moved from 21 Sea Zone to 6 Sea Zone 4 infantry moved from Manchuria to Jehol 2 fighters and 1 tactical_bomber moved from Anhwe to Kwangtung 1 infantry moved from Chahar to Suiyuyan 1 aaGun moved from Chahar to Hopei 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 marine and 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 25 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Anhwe to Chahar 1 submarine moved from 20 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone 3 infantry placed in Kwangtung 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 1.83 British regular : -0.17
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Didn’t see your messages. It’s as you would have wanted though as far as I see.
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almost :) dumb that I didn’t have one or two inf in Szechwan!
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TripleA Manual Gamesave Post: British round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 destroyer moved from 123 Sea Zone to 112 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Southern France 1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery and 1 infantry moved from Crete to 99 Sea Zone 2 artilleries, 2 cruisers, 2 infantry and 2 transports moved from 99 Sea Zone to 94 Sea Zone 2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia 2 infantry moved from Algeria to Tunisia 1 infantry moved from Libya to Tunisia 1 battleship moved from 99 Sea Zone to 94 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 3 submarines moved from 95 Sea Zone to 97 Sea Zone 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 1 fighter moved from Syria to 97 Sea Zone
Combat Hit Differential Summary :
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scramble to sz97?
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No scramble.
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 aaGun, 1 bomber, 1 destroyer, 5 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery moved from Malaya to Shan State 1 destroyer moved from 46 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone 1 marine moved from New Guinea to 46 Sea Zone 1 fighter moved from Wake Island to 21 Sea Zone 5 fighters and 1 tactical_bomber moved from 46 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to French Indo China 1 artillery, 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 marine and 1 transport moved from 46 Sea Zone to 21 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 21 Sea Zone to Guam 2 fighters moved from French Indo China to 21 Sea Zone EDIT: 1 fighter moved from 21 Sea Zone to 46 Sea Zone EDIT: 2 fighters moved from 46 Sea Zone to 21 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 armour and 3 infantry moved from 93 Sea Zone to Southern France 1 destroyer moved from 91 Sea Zone to 93 Sea Zone Americans take 93 Sea Zone from Italians Combat - Americans Battle in 21 Sea Zone Americans attack with 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 8 fighters, 1 tactical_bomber and 1 transport; ANZAC loiter and taunt with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 8 fighters, 1 tactical_bomber and 1 transport in 21 Sea Zone, round 2 : 5/13 hits, 6,67 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 10 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 1 armour and 3 infantry Italians defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour and 3 infantry in Southern France, round 2 : 0/4 hits, 1,00 expected hits Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 armour and 3 infantry in Southern France, round 3 : 0/4 hits, 1,00 expected hits Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Southern France Americans roll dice for 1 armour and 2 infantry in Southern France, round 4 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Southern France, round 4 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Southern France 1 aaGun owned by the Italians lost in Southern France Americans roll dice for 1 armour in Southern France, round 5 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 artillery and 1 infantry in Southern France, round 5 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 armour in Southern France, round 6 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 artillery and 1 infantry in Southern France, round 6 : 1/2 hits, 0,67 expected hits 1 armour owned by the Americans lost in Southern France 1 infantry owned by the Italians lost in Southern France Italians win with 1 artillery remaining. Battle score for attacker is -7 Casualties for Americans: 1 armour and 3 infantry Casualties for Italians: 1 aaGun and 1 infantry Battle in Guam Non Combat Move - Americans 2 mech_infantrys moved from Morocco to Algeria 1 carrier and 2 fighters moved from 123 Sea Zone to 126 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone 1 destroyer moved from 46 Sea Zone to 35 Sea Zone 1 destroyer moved from 10 Sea Zone to 31 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 3 fighters moved from Western United States to Wake Island Place Units - Americans 1 aaGun and 2 fighters placed in French Indo China 1 destroyer and 1 submarine placed in 10 Sea Zone 1 bomber and 3 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2 Americans collect 52 PUs (2 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Shensi to Szechwan 1 infantry moved from Shensi to Kweichow 1 fighter moved from Yunnan to Kwangsi 1 infantry moved from Hunan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Hunan Place Units - Chinese 2 artilleries and 1 infantry placed in Hunan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 airfield, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 aaGuns and 3 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 destroyer moved from 123 Sea Zone to 112 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Southern France 1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery and 1 infantry moved from Crete to 99 Sea Zone 2 artilleries, 2 cruisers, 2 infantry and 2 transports moved from 99 Sea Zone to 94 Sea Zone 2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia 2 infantry moved from Algeria to Tunisia 1 infantry moved from Libya to Tunisia 1 battleship moved from 99 Sea Zone to 94 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 3 submarines moved from 95 Sea Zone to 97 Sea Zone 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 1 fighter moved from Syria to 97 Sea Zone Combat - British Battle in Tunisia British attack with 2 artilleries and 5 infantry Italians defend with 1 armour, 2 artilleries and 2 infantry British roll dice for 1 battleship and 2 cruisers in Tunisia, round 2 : 2/3 hits, 1,67 expected hits British roll dice for 2 artilleries and 5 infantry in Tunisia, round 2 : 2/7 hits, 1,83 expected hits Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Tunisia, round 2 : 2/5 hits, 1,83 expected hits 2 infantry owned by the British lost in Tunisia 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Tunisia British roll dice for 2 artilleries and 3 infantry in Tunisia, round 3 : 2/5 hits, 1,50 expected hits Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British lost in Tunisia 1 armour owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11 Casualties for British: 3 infantry Casualties for Italians: 1 armour, 2 artilleries and 2 infantry Battle in Southern France British attack with 1 armour and 1 mech_infantry Italians defend with 1 artillery, 1 factory_minor and 1 harbour British roll dice for 1 armour and 1 mech_infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Southern France British roll dice for 1 armour in Southern France, round 3 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Southern France British win, taking Southern France from Italians with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Italians: 1 artillery Battle in 97 Sea Zone British attack with 1 destroyer, 1 fighter and 4 submarines; Russians loiter and taunt Italians defend with 1 submarine British roll dice for 4 submarines in 97 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits 1 submarine owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 destroyer, 1 fighter and 4 submarines remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Holland Belgium British attack with 1 bomber and 1 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 aaGun moved from Normandy Bordeaux to Southern France 1 fighter moved from 97 Sea Zone to Crete 3 fighters moved from 99 Sea Zone to Russia 2 fighters and 1 tactical_bomber moved from Northwest Persia to Russia 2 fighters moved from 126 Sea Zone to Russia 1 destroyer moved from 123 Sea Zone to 108 Sea Zone 1 bomber moved from Holland Belgium to Gibraltar 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 2 carriers moved from 99 Sea Zone to 94 Sea Zone 1 aaGun moved from Algeria to Tunisia 1 aaGun moved from Syria to Iraq 2 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Yunnan to French Indo China 1 tactical_bomber moved from French Indo China to India 1 carrier and 1 cruiser moved from 46 Sea Zone to 21 Sea Zone 1 fighter moved from 46 Sea Zone to French Indo China 1 armour and 1 mech_infantry moved from Yunnan to French Indo China 1 infantry moved from Burma to India Place Units - British 1 airfield placed in Crete 2 fighters and 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 2 aaGuns and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 2 aaGuns and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : -3,50 Italians regular : 1,67 Japanese regular : 0,33 Germans regular : -0,33 British regular : 0,67
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 1 infantry moved from France to Southern France 1 armour moved from Caucasus to Kazakhstan Italians take Kazakhstan from Russians 1 armour moved from Kazakhstan to Caucasus Combat - Italians Battle in Southern France Italians attack with 2 fighters and 2 infantry British defend with 1 aaGun, 1 armour, 1 factory_minor and 1 harbour British roll AA dice in Southern France : 0/2 hits, 0.33 expected hits Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 aaGun and 1 armour in Southern France, round 2 : 0/1 hits, 0.50 expected hits 1 aaGun owned by the British and 1 armour owned by the British lost in Southern France Italians win, taking Southern France from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 11 Casualties for British: 1 aaGun and 1 armour Non Combat Move - Italians 2 fighters moved from Southern France to Southern Italy 1 aaGun moved from Northern Italy to Southern France 2 infantry moved from Romania to Bessarabia 1 mech_infantry moved from Romania to Ukraine 1 aaGun moved from Romania to Bessarabia 2 infantry moved from Yugoslavia to Bulgaria 2 infantry moved from Yugoslavia to Northern Italy 1 fighter moved from Rostov to Caucasus 1 bomber moved from Bryansk to Caucasus 1 infantry moved from Rostov to Caucasus Place Units - Italians 5 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,5,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,2,4,4,4,1,6,3,5 Italians collect 7 PUs (11 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 British AA : -0.33 British regular : -0.50
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from French Indo China to Siam ANZAC take Siam from Japanese Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 tactical_bomber moved from Queensland to 21 Sea Zone 2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales 2 submarines moved from 46 Sea Zone to 21 Sea Zone 1 submarine moved from 31 Sea Zone to 21 Sea Zone 1 fighter moved from 21 Sea Zone to French Indo China 2 fighters moved from French Indo China to India Place Units - ANZAC 1 infantry placed in Queensland 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Iraq to Northwest Persia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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sz21: Anzac planes on UK carrier
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fire at will
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too late to land UK bomber on Crete instead of Gib I guess?
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 2 bombers, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 tactical_bombers moved from Novgorod to 126 Sea Zone 1 bomber and 2 infantry moved from Western Germany to Holland Belgium 1 armour moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Samara to Volgograd 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians Combat - Germans Battle in 126 Sea Zone Germans attack with 3 tactical_bombers Americans defend with 1 carrier Germans roll dice for 3 tactical_bombers in 126 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier in 126 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 tactical_bombers in 126 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 carrier in 126 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 carrier owned by the Americans lost in 126 Sea Zone Germans win with 3 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Americans: 1 carrier Battle in Holland Belgium Germans attack with 1 bomber and 2 infantry British defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 0/3 hits, 1.00 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 4 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 infantry moved from Belarus to Bryansk 1 armour and 1 mech_infantry moved from Belarus to Bryansk 2 armour and 8 mech_infantrys moved from Eastern Poland to Belarus 3 tactical_bombers moved from 126 Sea Zone to Belarus 3 mech_infantrys moved from Western Ukraine to Ukraine 1 aaGun moved from Volgograd to Caucasus 1 bomber moved from Holland Belgium to Western Germany 1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 mech_infantry moved from Western Ukraine to Bryansk 1 mech_infantry moved from Western Ukraine to Bryansk 1 mech_infantry moved from Volgograd to Bryansk Place Units - Germans 1 infantry and 2 mech_infantrys placed in Volgograd 3 armour placed in Ukraine 1 artillery, 2 bombers and 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,2,2,4,4,4,5,6,4 Germans collect 53 PUs (4 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Germans regular : -2.00 British regular : -1.00
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@pacifiersboard said in 2024 BM Playoffs Adam514 (Axis) vs pacifiersboard (Allies+22):
too late to land UK bomber on Crete instead of Gib I guess?
Yeah it’s too late, sorry. Italian move was affected by bomber position.