TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 8 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Anhwe to Hopei
1 battleship and 1 marine moved from 20 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 battleship moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 80 Sea Zone to Eastern Persia
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Shan State
1 artillery moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 tactical_bomber moved from Anhwe to Hopei
1 fighter moved from Anhwe to Hopei
1 bomber moved from Kweichow to Hopei
1 tactical_bomber moved from Anhwe to Yunnan
1 fighter moved from 20 Sea Zone to Yunnan
3 fighters and 2 tactical_bombers moved from 20 Sea Zone to Shan State
1 fighter moved from 20 Sea Zone to 45 Sea Zone
2 tactical_bombers moved from 20 Sea Zone to Philippines
2 fighters moved from 20 Sea Zone to Philippines
1 submarine moved from 20 Sea Zone to 21 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
3 fighters moved from Japan to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone
1 fighter moved from 20 Sea Zone to 21 Sea Zone
1 fighter moved from 20 Sea Zone to Philippines
1 fighter moved from Japan to 21 Sea Zone
Combat - Japanese
Battle in Eastern Persia
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Eastern Persia from British with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 4 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters in 19 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from ANZAC with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 21 Sea Zone
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Philippines
Japanese attack with 3 fighters, 1 marine and 2 tactical_bombers
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 3 fighters, 1 marine and 2 tactical_bombers in Philippines, round 2 : 5/6 hits, 3.17 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Philippines
2 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 2 infantry
Battle in Hopei
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 0/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 3 : 1/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 aaGun and 5 infantry
British roll AA dice in Shan State : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/9 hits, 4.17 expected hits
UK_Pacific roll dice for 1 aaGun and 5 infantry in Shan State, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese lost in Shan State
1 aaGun owned by the British and 4 infantry owned by the British lost in Shan State
Japanese roll dice for 2 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 3 : 5/8 hits, 3.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 2 infantry
Casualties for British: 1 aaGun and 5 infantry
Non Combat Move - Japanese
1 armour moved from Trans-Jordan to Northwest Persia
1 fighter moved from Trans-Jordan to Southern Italy
1 artillery, 1 infantry and 1 marine moved from Trans-Jordan to Iraq
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Trans-Jordan to Persia
1 fighter moved from Trans-Jordan to Persia
2 fighters moved from Shan State to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
4 fighters moved from 19 Sea Zone to Japan
1 fighter moved from Manchuria to Buryatia
1 fighter moved from Buryatia to Sakha
1 mech_infantry moved from Anhwe to Szechwan
1 artillery moved from Kweichow to Hunan
1 artillery moved from Kweichow to Hunan
1 aaGun moved from Anhwe to Hunan
1 armour moved from Anhwe to Hunan
1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from Manchuria to Jehol
1 artillery and 2 infantry moved from Manchuria to Jehol
1 fighter moved from 45 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
6 carriers, 2 destroyers and 2 submarines moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 submarines moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from Shan State to French Indo China
1 fighter moved from Yunnan to Hunan
1 tactical_bomber moved from Hopei to French Indo China
1 fighter moved from Hopei to French Indo China
1 bomber moved from Hopei to French Indo China
Place Units - Japanese
1 carrier and 1 destroyer placed in 37 Sea Zone
1 infantry placed in Malaya
3 infantry placed in Iraq
2 infantry and 1 mech_infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,6,5,6,5,1,3,4,4,3,5,6,3,2,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
Japanese collect 57 PUs (12 lost to blockades); end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 1.00
Japanese regular : 1.50
British AA : -0.50
UK_Pacific regular : 0.00
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 destroyer, 7 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
Americans converts factory_major into different units
3 fighters and 1 tactical_bomber moved from Burma to Kweichow
2 fighters and 2 tactical_bombers moved from Suiyuyan to Anhwe
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from France to Northern Italy
Americans take Northern Italy from Italians
7 fighters, 3 infantry and 2 tactical_bombers moved from France to Southern France
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Japanese
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
Combat - Americans
Battle in Marianas
Battle in Syria
Battle in Southern France
Americans attack with 7 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 7 fighters, 3 infantry and 2 tactical_bombers in Southern France, round 2 : 4/12 hits, 5.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Southern France
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Southern France
Americans win, taking Marianas from Japanese, taking Syria from Germans, taking Southern France from Germans with 7 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Kweichow
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 artillery
Americans roll dice for 3 fighters and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 2.17 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Kweichow
1 artillery owned by the Japanese lost in Kweichow
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 artillery
Battle in Anhwe
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 2 fighters and 2 tactical_bombers in Anhwe, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Anhwe
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Anhwe to Hopei
2 fighters and 1 tactical_bomber moved from Kweichow to Hopei
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
1 destroyer moved from 17 Sea Zone to 21 Sea Zone
1 destroyer moved from 17 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 battleship, 9 carriers, 2 cruisers, 7 fighters, 1 infantry, 1 submarine and 1 transport moved from 17 Sea Zone to 22 Sea Zone
4 fighters moved from Wake Island to 22 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 96 Sea Zone to 98 Sea Zone
2 fighters moved from 96 Sea Zone to 98 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Normandy Bordeaux to France
2 infantry moved from Holland Belgium to France
3 fighters moved from Southern France to United Kingdom
1 fighter moved from Southern France to 110 Sea Zone
2 fighters moved from Southern France to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from Southern France to France
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 102 Sea Zone to 101 Sea Zone
7 fighters and 1 tactical_bomber moved from Western United States to Wake Island
1 fighter moved from 110 Sea Zone to 112 Sea Zone
Place Units - Americans
2 infantry placed in Central United States
3 infantry placed in Holland Belgium
1 destroyer placed in 10 Sea Zone
7 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
3 infantry moved from Shensi to Szechwan
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Anhwe
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Kweichow from Japanese, taking Anhwe from Japanese, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from France to Germany
1 infantry moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 mech_infantry moved from France to Greater Southern Germany
British take Greater Southern Germany from Germans
5 fighters moved from France to Denmark
1 fighter moved from 112 Sea Zone to Denmark
1 artillery and 2 infantry moved from Burma to Shan State
1 artillery and 2 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Shan State
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Denmark
British attack with 6 fighters
Germans defend with 2 infantry
British roll dice for 6 fighters in Denmark, round 2 : 4/6 hits, 3.00 expected hits
Germans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Denmark
British win with 6 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 3 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shan State
British attack with 1 artillery, 2 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries
British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries in Shan State, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries in Shan State, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Shan State
1 artillery owned by the Japanese lost in Shan State
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 4 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 5 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Shan State, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 2 artilleries
Non Combat Move - British
1 tactical_bomber moved from Shan State to India
1 fighter moved from Yunnan to India
1 aaGun, 12 infantry and 2 mech_infantrys moved from Burma to India
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
4 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
2 armour, 3 artilleries and 16 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 fighter and 2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from France to Holland Belgium
1 bomber moved from Germany to France
6 fighters moved from Denmark to France
Place Units - British
1 transport placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
3 infantry placed in Egypt
1 artillery, 3 infantry and 1 mech_infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,4,4,5,2,4,3,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : -1.83
Japanese regular : -1.33
Germans AA : -0.17
Germans regular : -0.67
British regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 destroyer, 7 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
Americans converts factory_major into different units
3 fighters and 1 tactical_bomber moved from Burma to Kweichow
2 fighters and 2 tactical_bombers moved from Suiyuyan to Anhwe
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from France to Northern Italy
Americans take Northern Italy from Italians
7 fighters, 3 infantry and 2 tactical_bombers moved from France to Southern France
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Japanese
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
Combat - Americans
Battle in Marianas
Battle in Syria
Battle in Southern France
Americans attack with 7 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 7 fighters, 3 infantry and 2 tactical_bombers in Southern France, round 2 : 4/12 hits, 5.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Southern France
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Southern France
Americans win, taking Marianas from Japanese, taking Syria from Germans, taking Southern France from Germans with 7 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Kweichow
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 artillery
Americans roll dice for 3 fighters and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 2.17 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Kweichow
1 artillery owned by the Japanese lost in Kweichow
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 artillery
Battle in Anhwe
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 2 fighters and 2 tactical_bombers in Anhwe, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Anhwe
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Anhwe to Hopei
2 fighters and 1 tactical_bomber moved from Kweichow to Hopei
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
1 destroyer moved from 17 Sea Zone to 21 Sea Zone
1 destroyer moved from 17 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 battleship, 9 carriers, 2 cruisers, 7 fighters, 1 infantry, 1 submarine and 1 transport moved from 17 Sea Zone to 22 Sea Zone
4 fighters moved from Wake Island to 22 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 96 Sea Zone to 98 Sea Zone
2 fighters moved from 96 Sea Zone to 98 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Normandy Bordeaux to France
2 infantry moved from Holland Belgium to France
3 fighters moved from Southern France to United Kingdom
1 fighter moved from Southern France to 110 Sea Zone
2 fighters moved from Southern France to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from Southern France to France
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 102 Sea Zone to 101 Sea Zone
7 fighters and 1 tactical_bomber moved from Western United States to Wake Island
1 fighter moved from 110 Sea Zone to 112 Sea Zone
Place Units - Americans
2 infantry placed in Central United States
3 infantry placed in Holland Belgium
1 destroyer placed in 10 Sea Zone
7 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
3 infantry moved from Shensi to Szechwan
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Anhwe
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Kweichow from Japanese, taking Anhwe from Japanese, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from France to Germany
1 infantry moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 mech_infantry moved from France to Greater Southern Germany
British take Greater Southern Germany from Germans
5 fighters moved from France to Denmark
1 fighter moved from 112 Sea Zone to Denmark
1 artillery and 2 infantry moved from Burma to Shan State
1 artillery and 2 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Shan State
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Denmark
British attack with 6 fighters
Germans defend with 2 infantry
British roll dice for 6 fighters in Denmark, round 2 : 4/6 hits, 3.00 expected hits
Germans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Denmark
British win with 6 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 3 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shan State
British attack with 1 artillery, 2 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries
British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries in Shan State, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries in Shan State, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Shan State
1 artillery owned by the Japanese lost in Shan State
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 4 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 5 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Shan State, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 2 artilleries
Non Combat Move - British
1 tactical_bomber moved from Shan State to India
1 fighter moved from Yunnan to India
1 aaGun, 12 infantry and 2 mech_infantrys moved from Burma to India
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
4 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
2 armour, 3 artilleries and 16 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 fighter and 2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from France to Holland Belgium
1 bomber moved from Germany to France
6 fighters moved from Denmark to France
Place Units - British
1 transport placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
3 infantry placed in Egypt
1 artillery, 3 infantry and 1 mech_infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,4,4,5,2,4,3,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 3 infantry
EDIT: Adding units owned by British to Burma: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : -1.83
Japanese regular : -1.33
Germans AA : -0.17
Germans regular : -0.67
British regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Smolensk
3 infantry moved from Western Germany to Greater Southern Germany
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Western Germany to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 fighter and 3 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 fighter and 3 infantry in Northern Italy, round 2 : 0/4 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 3 infantry in Northern Italy, round 3 : 1/4 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Greater Southern Germany
Italians attack with 3 infantry
British defend with 1 mech_infantry
Italians roll dice for 3 infantry in Greater Southern Germany, round 2 : 1/3 hits, 0.50 expected hits
British roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Greater Southern Germany
Italians win, taking Greater Southern Germany from British with 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Smolensk
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Smolensk, round 5 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Smolensk
Italians roll dice for 1 fighter in Smolensk, round 6 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 6 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Italians lost in Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -13
Casualties for Italians: 1 fighter and 1 infantry
Non Combat Move - Italians
2 armour moved from Bryansk to Rostov
1 fighter moved from Northern Italy to Western Germany
Place Units - Italians
1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,1,2,3,3,5,5,4,5,2
Italians collect 4 PUs (7 lost to blockades); end with 4 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - ANZAC
Battle in Marshall Islands
Battle in Paulau Island
Non Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
1 cruiser moved from 17 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,6
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - French
French buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - French
1 artillery, 1 fighter and 3 infantry moved from France to Northern Italy
Combat - French
Battle in Northern Italy
French attack with 1 artillery, 1 fighter and 3 infantry
Italians defend with 1 factory_minor and 3 infantry
French roll dice for 1 artillery, 1 fighter and 3 infantry in Northern Italy, round 2 : 2/5 hits, 1.50 expected hits
Italians roll dice for 3 infantry in Northern Italy, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the French lost in Northern Italy
2 infantry owned by the Italians lost in Northern Italy
French roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 3 : 3/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
French win, taking Northern Italy from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 3 infantry
Non Combat Move - French
1 fighter moved from Northern Italy to France
2 infantry moved from Normandy Bordeaux to France
1 destroyer moved from 70 Sea Zone to 71 Sea Zone
Place Units - French
3 infantry placed in France
2 infantry placed in Southern France
Turn Complete - French
French collect 20 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 1 fighter, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Slovakia Hungary to Bulgaria
2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
1 fighter moved from 113 Sea Zone to Northern Italy
1 tactical_bomber moved from 113 Sea Zone to Northern Italy
1 infantry moved from Novgorod to Archangel
1 infantry moved from Tambov to Samara
1 mech_infantry moved from Volgograd to Samara
1 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Southern Italy to Bulgaria
1 mech_infantry moved from Novgorod to Archangel
1 fighter moved from Bryansk to Samara
1 bomber moved from Bryansk to Archangel
1 fighter moved from Bryansk to Archangel
1 fighter moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Bulgaria
1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
1 fighter moved from 113 Sea Zone to Northern Italy
2 fighters moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 infantry moved from Bryansk to Smolensk
Combat - Germans
Battle in Northern Italy
Germans attack with 5 fighters, 2 infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 4/8 hits, 3.50 expected hits
French roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Northern Italy
1 infantry owned by the French and 1 artillery owned by the French lost in Northern Italy
Germans win, taking Northern Italy from French with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 armour, 3 infantry and 1 tactical_bomber
British defend with 1 aaGun; Americans defend with 1 factory_minor and 3 infantry
British roll AA dice in Holland Belgium : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits
Americans roll dice for 1 aaGun and 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Holland Belgium
1 aaGun owned by the British and 1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 0/3 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Holland Belgium, round 4 : 2/3 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for British: 1 aaGun
Casualties for Americans: 3 infantry
Battle in Archangel
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bulgaria
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bulgaria, round 2 : 0/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Bulgaria
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Smolensk, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Smolensk, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 aaGun and 1 infantry
Russians roll AA dice in Samara : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Germans roll dice for 1 fighter and 1 mech_infantry in Samara, round 3 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Samara
Germans win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 aaGun and 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter could not land in Bulgaria and was removed
3 fighters moved from Northern Italy to 113 Sea Zone
1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
1 infantry moved from Norway to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Western Germany
1 fighter moved from Samara to Volgograd
1 aaGun, 14 artilleries and 23 infantry moved from Bryansk to Rostov
4 armour and 4 mech_infantrys moved from Northwest Persia to Caucasus
1 fighter moved from Archangel to Novgorod
1 infantry moved from Novgorod to Belarus
2 armour moved from Bryansk to Volgograd
3 mech_infantrys moved from Bryansk to Volgograd
1 tactical_bomber moved from Bulgaria to Caucasus
1 fighter moved from Northern Italy to Caucasus
1 tactical_bomber moved from Northern Italy to Western Germany
1 fighter moved from Northern Italy to Western Germany
1 fighter moved from Smolensk to Volgograd
1 bomber moved from Smolensk to Novgorod
1 bomber moved from Archangel to Novgorod
13 armour and 11 mech_infantrys moved from Bryansk to Caucasus
2 mech_infantrys moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 infantry moved from Norway to Finland
1 infantry moved from Western Germany to Germany
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by British from Bulgaria: 1 infantry
EDIT: Changing ownership of Bulgaria from British to Germans
EDIT: Adding units owned by Germans to Bulgaria: 1 mech_infantry
EDIT: Turning off Edit Mode
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
1 infantry and 2 mech_infantrys placed in Novgorod
Germans undo move 3.
2 mech_infantrys placed in Novgorod
1 artillery, 1 fighter and 8 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,3,6,6,6,3,4,5,2,4
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 1 mech_infantry
EDIT: Adding units owned by Germans to Novgorod: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 1 armour
EDIT: Adding units owned by Germans to Novgorod: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 1 mech_infantry
EDIT: Adding units owned by Germans to Eastern Poland: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.67
French regular : 0.33
British AA : -0.17
Russians regular : 1.33
Germans regular : -2.00
Russians AA : -0.17
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Russia to Tambov
Russians take Tambov from Italians
1 artillery and 2 infantry moved from Russia to Smolensk
3 mech_infantrys moved from Russia to Archangel
1 artillery and 2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
2 infantry moved from Shensi to Sikang
1 fighter moved from Russia to Sikang
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 4/5 hits, 1.67 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians lost in Archangel
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Smolensk
Russians attack with 3 artilleries and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 3 artilleries and 5 infantry in Smolensk, round 2 : 3/8 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Sikang
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Sikang to Shensi
5 infantry moved from Suiyuyan to Hopei
4 infantry moved from Shensi to Szechwan
1 aaGun and 5 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Bryansk to Russia
3 infantry moved from Russia to Samara
2 infantry moved from Russia to Tambov
10 infantry moved from Russia to Smolensk
1 aaGun moved from Russia to Samara
2 armour moved from Russia to Urals
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 destroyers, 4 fighters and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 3 infantry and 1 marine moved from Iraq to 80 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 marine and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 39 Sea Zone to India
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Persia to India
1 infantry moved from Eastern Persia to West India
Japanese take West India from UK_Pacific
2 infantry moved from French Indo China to Shan State
1 infantry moved from Iraq to Syria
1 fighter moved from Southern Italy to Syria
1 infantry moved from Jehol to Anhwe
1 artillery moved from Jehol to Anhwe
1 artillery moved from Hunan to Yunnan
1 artillery moved from Hunan to Kweichow
1 armour moved from Hunan to Yunnan
1 fighter moved from Hunan to India
1 bomber, 2 fighters and 3 tactical_bombers moved from French Indo China to India
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to India
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Shan State
1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 artillery moved from Hunan to Yunnan
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Jehol to Anhwe
1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
4 fighters moved from Japan to 19 Sea Zone
1 fighter moved from Sakha to 19 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 5 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 5 fighters in 19 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 19 Sea Zone
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
1 destroyer owned by the Americans lost in 34 Sea Zone
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters in 21 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 21 Sea Zone
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Kweichow
Japanese attack with 1 artillery
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Yunnan
1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery
Casualties for British: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Shan State
Japanese roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 3 : 1/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Syria
Japanese attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Syria
1 infantry owned by the Americans lost in Syria
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 2 artilleries, 1 bomber, 6 fighters, 4 infantry, 1 marine and 5 tactical_bombers
British defend with 1 aaGun, 1 fighter, 15 infantry, 2 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in India : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries, 1 bomber, 5 fighters, 4 infantry, 1 marine and 5 tactical_bombers in India, round 2 : 6/18 hits, 8.50 expected hits
UK_Pacific roll dice for 1 aaGun, 1 fighter, 15 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 7/19 hits, 6.83 expected hits
1 fighter owned by the Japanese, 4 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 marine owned by the Japanese lost in India
1 aaGun owned by the British and 5 infantry owned by the British lost in India
Japanese roll dice for 1 artillery, 1 bomber, 4 fighters and 5 tactical_bombers in India, round 3 : 5/11 hits, 6.17 expected hits
UK_Pacific roll dice for 1 fighter, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 3 : 6/14 hits, 5.17 expected hits
2 tactical_bombers owned by the Japanese and 4 fighters owned by the Japanese lost in India
5 infantry owned by the British lost in India
Japanese roll dice for 1 artillery, 1 bomber and 3 tactical_bombers in India, round 4 : 1/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 4 : 6/9 hits, 3.50 expected hits
3 tactical_bombers owned by the Japanese, 1 artillery owned by the Japanese and 1 bomber owned by the Japanese lost in India
1 infantry owned by the British lost in India
UK_Pacific win with 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -116
Casualties for Japanese: 2 artilleries, 1 bomber, 6 fighters, 4 infantry, 1 marine and 5 tactical_bombers
Casualties for British: 1 aaGun and 11 infantry
Non Combat Move - Japanese
1 armour moved from Northwest Persia to Eastern Persia
3 infantry moved from Iraq to Northwest Persia
1 fighter moved from Syria to Northwest Persia
1 destroyer moved from 37 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 17 Sea Zone
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship, 6 carriers, 1 marine and 4 submarines moved from 35 Sea Zone to 6 Sea Zone
3 fighters moved from 19 Sea Zone to Japan
2 fighters moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
3 fighters moved from 21 Sea Zone to 6 Sea Zone
1 mech_infantry moved from French Indo China to Hunan
1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 aaGun moved from Hunan to Yunnan
1 mech_infantry moved from Manchuria to Amur
1 aaGun, 5 artilleries and 9 infantry moved from Manchuria to Jehol
1 infantry moved from Jehol to Chahar
Place Units - Japanese
2 infantry placed in French Indo China
2 destroyers and 4 fighters placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,5,2,3,2,6,3,6,1,6,6,3,4
Japanese collect 56 PUs (11 lost to blockades); end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 2.00
French regular : 0.67
Japanese regular : -6.67
British AA : 0.50
UK_Pacific regular : 2.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
Americans take 19 Sea Zone from Japanese
3 fighters moved from 22 Sea Zone to 21 Sea Zone
3 fighters moved from 22 Sea Zone to 18 Sea Zone
3 fighters moved from 22 Sea Zone to 17 Sea Zone
7 fighters and 1 tactical_bomber moved from Wake Island to Caroline Islands
1 artillery, 3 infantry and 2 transports moved from 22 Sea Zone to 33 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 22 Sea Zone to 33 Sea Zone
4 fighters and 3 tactical_bombers moved from Hopei to Yunnan
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
2 fighters moved from 98 Sea Zone to Cyprus
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Northern Italy
3 fighters moved from 110 Sea Zone to Northern Italy
1 fighter and 2 tactical_bombers moved from France to Bulgaria
2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from France to Holland Belgium
1 fighter moved from United Kingdom to 112 Sea Zone
2 fighters moved from United Kingdom to Holland Belgium
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Southern France to Northern Italy
Combat - Americans
Battle in Philippines
Battle in Norway
Battle in Denmark
Battle in Caroline Islands
Americans attack with 1 artillery, 7 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 4 infantry
Japanese roll AA dice in Caroline Islands : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 7/11 hits, 4.67 expected hits
Japanese roll dice for 1 aaGun and 4 infantry in Caroline Islands, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Americans lost in Caroline Islands
4 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Philippines from Japanese, taking Norway from Germans, taking Denmark from Germans, taking Caroline Islands from Japanese with 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Japanese: 1 aaGun and 4 infantry
Battle in Cyprus
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Cyprus, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Cyprus
1 infantry owned by the Italians lost in Cyprus
Americans win, taking Cyprus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Italians: 1 infantry
Battle in 17 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 17 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 18 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 18 Sea Zone
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 21 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Northern Italy
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_minor
Americans roll dice for 3 fighters and 2 infantry in Northern Italy, round 2 : 2/5 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
1 infantry owned by the Germans lost in Northern Italy
Americans win, taking Northern Italy from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 armour and 1 factory_minor
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 armour in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Yunnan
Americans attack with 4 fighters and 3 tactical_bombers
Japanese defend with 1 aaGun, 1 armour and 1 artillery
Japanese roll AA dice in Yunnan : 0/3 hits, 0.50 expected hits
Americans roll dice for 4 fighters and 3 tactical_bombers in Yunnan, round 2 : 5/7 hits, 4.00 expected hits
Japanese roll dice for 1 aaGun, 1 armour and 1 artillery in Yunnan, round 2 : 1/2 hits, 0.83 expected hits
1 fighter owned by the Americans lost in Yunnan
1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 aaGun owned by the Japanese lost in Yunnan
Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 aaGun, 1 armour and 1 artillery
Battle in Bulgaria
Americans attack with 1 fighter and 2 tactical_bombers
Germans defend with 1 mech_infantry
Americans roll dice for 1 fighter and 2 tactical_bombers in Bulgaria, round 2 : 0/3 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 2 tactical_bombers in Bulgaria, round 3 : 1/3 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Bulgaria
Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
1 fighter and 2 tactical_bombers moved from Bulgaria to Greece
1 carrier moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from Greece to 99 Sea Zone
3 fighters moved from Northern Italy to France
1 infantry moved from Southern France to France
1 aaGun moved from Normandy Bordeaux to Holland Belgium
1 marine moved from Normandy Bordeaux to France
1 fighter moved from Holland Belgium to 112 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
3 fighters and 3 tactical_bombers moved from Yunnan to Shensi
9 carriers, 2 fighters and 1 submarine moved from 22 Sea Zone to 33 Sea Zone
3 fighters moved from 21 Sea Zone to 33 Sea Zone
6 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
3 fighters moved from 18 Sea Zone to 33 Sea Zone
3 fighters moved from 17 Sea Zone to 33 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
7 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Holland Belgium to France
1 fighter moved from Cyprus to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in Eastern United States
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 118 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 infantry moved from Kweichow to Hunan
3 infantry moved from Hopei to Chahar
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Yunnan from Japanese with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese roll dice for 2 infantry in Chahar, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
Place Units - Chinese
1 infantry placed in Kweichow
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 10 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Albania to Bulgaria
British take Bulgaria from Germans
4 infantry and 2 mech_infantrys moved from India to West India
1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
2 infantry moved from Burma to Shan State
6 fighters moved from France to Greater Southern Germany
1 bomber moved from France to Greater Southern Germany
Combat - British
Battle in West India
British attack with 4 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 4 infantry and 2 mech_infantrys in West India, round 2 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in West India
1 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 3 : 0/5 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 4 : 1/5 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Greater Southern Germany
British attack with 1 bomber and 6 fighters
Italians defend with 3 infantry
British roll dice for 1 bomber and 6 fighters in Greater Southern Germany, round 2 : 4/7 hits, 3.67 expected hits
Germans roll dice for 3 infantry in Greater Southern Germany, round 2 : 1/3 hits, 1.00 expected hits
1 fighter owned by the British lost in Greater Southern Germany
3 infantry owned by the Italians lost in Greater Southern Germany
British win with 1 bomber and 5 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 fighter
Casualties for Italians: 3 infantry
Non Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone
3 infantry moved from Normandy Bordeaux to France
1 battleship, 2 carriers and 2 cruisers moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Normandy Bordeaux to France
3 fighters moved from Greater Southern Germany to Norway
1 infantry, 1 mech_infantry and 1 transport moved from 105 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 fighter moved from 110 Sea Zone to Norway
2 fighters moved from Greater Southern Germany to Norway
1 bomber moved from Greater Southern Germany to France
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 72 Sea Zone
4 infantry moved from Rhodesia to Belgian Congo
5 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Anglo Egyptian Sudan to Egypt
9 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 aaGun moved from Burma to India
1 fighter and 1 tactical_bomber moved from Shan State to India
Place Units - British
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
3 infantry placed in Egypt
5 infantry and 1 mech_infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2,6,5,6
UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.83
Italians regular : 1.33
Japanese regular : 0.17
Japanese AA : 0.00
Germans regular : -1.17
British regular : -2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 fighter and 3 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 fighter and 3 infantry in Northern Italy, round 2 : 0/4 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 3 infantry in Northern Italy, round 3 : 1/4 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Northern Italy to Western Germany
2 armour moved from Rostov to Volgograd
Place Units - Italians
1 artillery placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,3,1,4,2,2,1,2
Italians collect 2 PUs (7 lost to blockades); end with 2 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
ANZAC take 35 Sea Zone from Japanese
ANZAC take 20 Sea Zone from Japanese
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 cruiser moved from 22 Sea Zone to 33 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 33 Sea Zone to Philippines
2 destroyers moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Purchase Units - French
French buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - French
Non Combat Move - French
1 destroyer moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from Southern France to France
1 fighter moved from France to Norway
Place Units - French
3 infantry placed in France
2 artilleries and 1 infantry placed in Southern France
Turn Complete - French
French collect 16 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 10 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Novgorod to Archangel
1 artillery moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Western Germany to Greece
1 fighter moved from Caucasus to Greece
1 bomber moved from Novgorod to Greece
1 infantry moved from Belarus to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
1 fighter moved from Volgograd to Bryansk
1 fighter moved from Volgograd to Tambov
2 infantry moved from Rostov to Tambov
1 artillery moved from Rostov to Tambov
1 artillery moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
2 infantry moved from Western Germany to Denmark
2 fighters moved from Western Germany to Denmark
2 fighters moved from 113 Sea Zone to Denmark
1 tactical_bomber moved from 113 Sea Zone to Denmark
1 fighter moved from 113 Sea Zone to Denmark
1 mech_infantry moved from Eastern Poland to Bulgaria
1 tactical_bomber moved from Caucasus to Bulgaria
1 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Greece
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 airfield; Americans defend with 2 tactical_bombers
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Greece, round 2 : 0/3 hits, 1.83 expected hits
British roll dice for 2 tactical_bombers in Greece, round 2 : 1/2 hits, 1.00 expected hits
1 fighter owned by the Germans lost in Greece
Germans roll dice for 1 bomber and 1 tactical_bomber in Greece, round 3 : 1/2 hits, 1.17 expected hits
British roll dice for 2 tactical_bombers in Greece, round 3 : 1/2 hits, 1.00 expected hits
1 tactical_bomber owned by the Germans lost in Greece
1 tactical_bomber owned by the Americans lost in Greece
Germans roll dice for 1 bomber in Greece, round 4 : 1/1 hits, 0.67 expected hits
British roll dice for 1 tactical_bomber in Greece, round 4 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Germans lost in Greece
1 tactical_bomber owned by the Americans lost in Greece
British win with no units remaining. Battle score for attacker is -13
Casualties for Germans: 1 bomber, 1 fighter and 1 tactical_bomber
Casualties for Americans: 2 tactical_bombers
Battle in Bryansk
Germans attack with 1 artillery, 1 fighter and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Bryansk
2 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 3 : 3/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 4 infantry
Americans defend with 1 aaGun, 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 4 infantry in Holland Belgium, round 2 : 1/5 hits, 1.17 expected hits
Americans roll dice for 1 aaGun, 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 aaGun owned by the Americans lost in Holland Belgium
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 3 : 1/4 hits, 1.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 4 : 0/4 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 5 : 2/4 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Americans: 1 aaGun, 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 3 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Tambov
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 3 : 2/3 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Denmark
Germans attack with 5 fighters, 4 infantry and 1 tactical_bomber
British defend with 2 infantry; Americans defend with 2 infantry
Germans roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 5 fighters, 4 infantry and 1 tactical_bomber in Denmark, round 2 : 3/10 hits, 3.83 expected hits
Americans roll dice for 4 infantry in Denmark, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Denmark
2 infantry owned by the Americans and 2 infantry owned by the British lost in Denmark
Germans win, taking Denmark from Americans with 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Casualties for Americans: 2 infantry
Battle in Archangel
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 2 mech_infantrys
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 3 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 4 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Bulgaria
Germans attack with 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Bulgaria
1 tactical_bomber owned by the Germans retreated
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Germans
1 fighter moved from Tambov to Novgorod
1 tactical_bomber moved from Bulgaria to Rostov
1 bomber moved from Archangel to Novgorod
1 fighter moved from Bryansk to Rostov
1 fighter moved from Archangel to 113 Sea Zone
1 tactical_bomber moved from Denmark to 113 Sea Zone
2 fighters moved from Denmark to 113 Sea Zone
1 fighter moved from Denmark to Western Germany
1 fighter moved from Denmark to Western Germany
1 fighter moved from Denmark to Western Germany
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Germany to Romania
5 infantry moved from Germany to Western Germany
2 armour moved from Caucasus to Volgograd
2 artilleries moved from Ukraine to Rostov
2 infantry moved from Rostov to Ukraine
2 mech_infantrys moved from Novgorod to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
1 armour moved from Volgograd to Ukraine
1 armour moved from Caucasus to Volgograd
Place Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
3 infantry placed in Novgorod
3 artilleries placed in Ukraine
1 armour, 1 artillery, 7 infantry and 1 marine placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,5,2,5,5,1,3,1
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Yenisey to Yakut S.S.R.
1 fighter moved from Suiyuyan to Yakut S.S.R.
5 infantry moved from Hopei to Anhwe
1 infantry moved from Sikang to Kazakhstan
Russians take Kazakhstan from Germans
2 infantry moved from Samara to Tambov
1 artillery moved from Russia to Tambov
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
2 artilleries and 4 infantry moved from Smolensk to Archangel
1 artillery and 1 infantry moved from Smolensk to Archangel
1 artillery and 2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Tambov
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Russians roll dice for 1 fighter and 4 infantry in Yakut S.S.R., round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yakut S.S.R., round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians roll dice for 1 fighter and 3 infantry in Yakut S.S.R., round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians roll dice for 1 fighter and 2 infantry in Yakut S.S.R., round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Yakut S.S.R., round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Bryansk
2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Bryansk, round 3 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 3 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Tambov
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Archangel
Russians attack with 3 artilleries and 5 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 3 artilleries and 5 infantry in Archangel, round 2 : 2/8 hits, 2.33 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Archangel
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Anhwe
Russians attack with 5 infantry
Japanese defend with 1 artillery and 2 infantry
Russians roll dice for 5 infantry in Anhwe, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 5 infantry in Anhwe, round 3 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
Russians roll dice for 4 infantry in Anhwe, round 4 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Anhwe
Russians roll dice for 4 infantry in Anhwe, round 5 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Anhwe
1 artillery owned by the Japanese lost in Anhwe
Russians win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Russians
3 infantry moved from Suiyuyan to Hopei
1 aaGun moved from Suiyuyan to Shensi
3 infantry moved from Shensi to Kweichow
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Shensi
1 aaGun moved from Yenisey to Yakut S.S.R.
1 fighter moved from Yakut S.S.R. to Yenisey
2 armour moved from Urals to Russia
1 fighter moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 aaGun moved from Samara to Russia
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Chahar
4 artilleries and 3 infantry moved from Jehol to Anhwe
2 infantry and 2 tactical_bombers moved from French Indo China to Shan State
3 fighters moved from Japan to 19 Sea Zone
3 fighters moved from 6 Sea Zone to 20 Sea Zone
8 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Japanese take 6 Sea Zone from ANZAC
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Eastern Persia to Kazakhstan
Japanese take Turkmenistan from Russians
1 fighter moved from Northwest Persia to Kazakhstan
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 8 fighters and 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 3 fighters in 20 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 3 fighters in 19 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Chahar
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Chahar, round 3 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Chahar
2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 2 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 2 infantry and 2 tactical_bombers in Shan State, round 2 : 0/4 hits, 1.33 expected hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Shan State
2 tactical_bombers owned by the Japanese retreated
1 infantry owned by the Japanese retreated to French Indo China
UK_Pacific win with 3 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 fighter in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anhwe
Japanese attack with 4 artilleries and 3 infantry
Russians defend with 3 infantry
Japanese roll dice for 4 artilleries and 3 infantry in Anhwe, round 2 : 1/7 hits, 2.33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Anhwe
1 infantry owned by the Russians lost in Anhwe
Japanese roll dice for 4 artilleries and 2 infantry in Anhwe, round 3 : 5/6 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Anhwe
2 infantry owned by the Russians lost in Anhwe
Japanese win, taking Anhwe from Chinese with 4 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Japanese
2 carriers and 1 cruiser moved from 37 Sea Zone to 36 Sea Zone
3 fighters moved from 20 Sea Zone to French Indo China
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports moved from 39 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Shan State to 36 Sea Zone
8 fighters and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
3 fighters moved from 19 Sea Zone to 36 Sea Zone
1 battleship, 6 carriers, 1 marine and 4 submarines moved from 6 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 infantry moved from Jehol to Anhwe
1 aaGun and 3 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Amur to Manchuria
1 fighter moved from Kazakhstan to Northwest Persia
Place Units - Japanese
1 destroyer placed in 36 Sea Zone
2 infantry placed in French Indo China
2 fighters and 2 infantry placed in Japan
3 infantry placed in Malaya
3 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,5,1
Japanese collect 57 PUs (4 lost to blockades); end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 2.00
UK_Pacific regular : 0.00
ANZAC regular : -0.33
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 5 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters and 2 infantry moved from France to Northern Italy
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
2 fighters moved from 99 Sea Zone to Crete
3 fighters and 3 tactical_bombers moved from Shensi to Chahar
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 19 Sea Zone
10 fighters moved from 33 Sea Zone to 20 Sea Zone
1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from Guam to 21 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Norway to Finland
4 fighters moved from 112 Sea Zone to Finland
Combat - Americans
Battle in Borneo
Battle in Crete
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Crete, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Crete
Americans win, taking Borneo from Japanese, taking Crete from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Americans attack with 4 fighters and 1 infantry
Germans defend with 1 aaGun and 1 infantry
Germans roll AA dice in Finland : 0/3 hits, 0.50 expected hits
Americans roll dice for 4 fighters and 1 infantry in Finland, round 2 : 3/5 hits, 2.17 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Finland
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Northern Italy
Americans attack with 4 fighters and 2 infantry
Italians defend with 1 factory_minor and 2 infantry
Americans roll dice for 4 fighters and 2 infantry in Northern Italy, round 2 : 1/6 hits, 2.33 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Northern Italy
1 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 4 fighters and 1 infantry in Northern Italy, round 3 : 1/5 hits, 2.17 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Battle in 20 Sea Zone
Americans attack with 10 fighters and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 10 fighters and 1 transport in 20 Sea Zone, round 2 : 6/10 hits, 5.00 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win with 10 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kwangtung
Battle in 19 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 5 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in 19 Sea Zone
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking Kwangtung from Japanese with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Chahar
Americans attack with 3 fighters and 3 tactical_bombers
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 3 fighters and 3 tactical_bombers in Chahar, round 2 : 1/6 hits, 3.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Chahar
Americans roll dice for 3 fighters and 3 tactical_bombers in Chahar, round 3 : 5/6 hits, 3.50 expected hits
Japanese roll dice for 1 artillery in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Chahar
1 artillery owned by the Japanese lost in Chahar
Americans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 fighter
Non Combat Move - Americans
2 fighters and 3 tactical_bombers moved from Chahar to Shensi
10 fighters moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 battleship, 9 carriers, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
3 fighters moved from Hawaiian Islands to 19 Sea Zone
4 fighters and 1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to Midway
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 transport moved from 112 Sea Zone to 109 Sea Zone
3 fighters moved from Finland to 112 Sea Zone
4 fighters moved from Northern Italy to France
2 fighters moved from Crete to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 80 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from France to Southern France
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
Place Units - Americans
1 factory_minor placed in Norway
1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Eastern United States
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
5 infantry moved from Yunnan to Hunan
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Hunan
Chinese attack with 5 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 5 infantry in Hunan, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese win, taking Chahar from Japanese, taking Hunan from Japanese with 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
Place Units - Chinese
2 artilleries and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 2 artilleries, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Bulgaria to Yugoslavia
British take Yugoslavia from Germans
2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Denmark
1 artillery and 2 infantry moved from France to Holland Belgium
1 bomber moved from France to Holland Belgium
2 fighters moved from Norway to Holland Belgium
1 infantry moved from France to Holland Belgium
1 fighter moved from Norway to Holland Belgium
3 fighters moved from Norway to Denmark
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to French Madagascar
3 infantry moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from India to Malaya
Combat - British
Battle in French Madagascar
Battle in Denmark
British attack with 3 fighters and 4 infantry
Germans defend with 3 infantry
British roll dice for 1 battleship and 2 cruisers in Denmark, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 3 fighters and 4 infantry in Denmark, round 2 : 1/7 hits, 2.17 expected hits
Germans roll dice for 3 infantry in Denmark, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Denmark
3 infantry owned by the Germans lost in Denmark
British win, taking French Madagascar from Japanese, taking Denmark from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Germans: 3 infantry
Battle in Holland Belgium
British attack with 1 artillery, 1 bomber, 3 fighters and 3 infantry
Germans defend with 1 artillery, 1 factory_minor and 3 infantry
British roll dice for 1 artillery, 1 bomber, 3 fighters and 3 infantry in Holland Belgium, round 2 : 5/8 hits, 3.17 expected hits
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the British lost in Holland Belgium
1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Germans: 1 artillery and 3 infantry
Battle in Malaya
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 2 : 3/5 hits, 1.67 expected hits
Japanese roll dice for 3 infantry in Malaya, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Malaya to Burma
1 aaGun and 3 infantry moved from India to Burma
2 mech_infantrys moved from West India to Burma
3 infantry moved from West India to India
1 submarine moved from 72 Sea Zone to 80 Sea Zone
4 infantry moved from Belgian Congo to Anglo Egyptian Sudan
5 infantry moved from Anglo Egyptian Sudan to Egypt
5 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 98 Sea Zone to 80 Sea Zone
3 fighters moved from Holland Belgium to France
1 bomber moved from Holland Belgium to France
3 fighters moved from Denmark to France
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
Place Units - British
3 infantry placed in Egypt
2 artilleries, 4 infantry and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
1 aaGun and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,1,5,1
UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 1 aaGun and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -1.17
Japanese regular : -1.00
Italians regular : 0.00
Germans AA : -0.50
Germans regular : 1.00
British regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 1 fighter and 2 infantry
British defend with 1 artillery, 1 factory_minor and 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Holland Belgium
1 infantry owned by the British lost in Holland Belgium
1 fighter owned by the Italians retreated
British win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
1 mech_infantry moved from Southern Italy to Western Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,6,6,2,2,4
Italians collect 1 PU (7 lost to blockades); end with 3 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Java
Battle in Celebes
Non Combat Move - ANZAC
1 submarine moved from 22 Sea Zone to 6 Sea Zone
1 submarine moved from 18 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - French
French buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - French
1 fighter moved from Norway to Northern Italy
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
Combat - French
Battle in Northern Italy
French attack with 2 artilleries, 1 fighter and 1 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 infantry
French roll dice for 2 artilleries, 1 fighter and 1 infantry in Northern Italy, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Northern Italy
French roll dice for 2 artilleries, 1 fighter and 1 infantry in Northern Italy, round 3 : 3/4 hits, 1.50 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Northern Italy
1 artillery owned by the Italians lost in Northern Italy
French win, taking Northern Italy from Italians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for French: 1 infantry
Non Combat Move - French
1 fighter moved from Northern Italy to France
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
Place Units - French
3 infantry placed in France
1 infantry and 1 mech_infantry placed in Southern France
Turn Complete - French
French collect 21 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Denmark
5 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to 113 Sea Zone
1 marine moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to Norway
1 armour moved from Western Germany to Yugoslavia
1 mech_infantry moved from Romania to Bulgaria
Germans take Bulgaria from British
1 mech_infantry moved from Romania to Yugoslavia
1 mech_infantry moved from Volgograd to Samara
2 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
3 infantry moved from Rostov to Tambov
1 artillery moved from Rostov to Tambov
1 infantry moved from Novgorod to Belarus
1 bomber moved from Novgorod to Norway
3 fighters, 2 infantry, 1 marine and 1 tactical_bomber moved from 113 Sea Zone to Norway
1 infantry moved from Western Germany to Denmark
1 tactical_bomber moved from Rostov to Samara
1 fighter moved from Rostov to Samara
1 fighter moved from Novgorod to Belarus
Combat - Germans
Battle in Northern Italy
Germans attack with 5 infantry
French defend with 2 artilleries and 1 factory_minor
Germans roll dice for 5 infantry in Northern Italy, round 2 : 0/5 hits, 0.83 expected hits
French roll dice for 2 artilleries in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Northern Italy
Germans roll dice for 4 infantry in Northern Italy, round 3 : 2/4 hits, 0.67 expected hits
French roll dice for 2 artilleries in Northern Italy, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the French lost in Northern Italy
Germans win, taking Northern Italy from French with 4 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for French: 2 artilleries
Battle in Yugoslavia
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Yugoslavia, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Norway
Germans attack with 1 bomber, 4 fighters, 2 infantry, 1 marine and 1 tactical_bomber
British defend with 1 aaGun, 2 infantry and 1 mech_infantry; Americans defend with 1 factory_minor and 2 infantry
British roll AA dice in Norway : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Norway
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 bomber, 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Norway, round 2 : 1/8 hits, 3.50 expected hits
Americans roll dice for 1 aaGun, 4 infantry and 1 mech_infantry in Norway, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Germans lost in Norway
1 aaGun owned by the British and 1 infantry owned by the Americans lost in Norway
Germans roll dice for 1 bomber, 3 fighters, 1 marine and 1 tactical_bomber in Norway, round 3 : 2/6 hits, 3.17 expected hits
Americans roll dice for 3 infantry and 1 mech_infantry in Norway, round 3 : 2/4 hits, 1.33 expected hits
2 fighters owned by the Germans lost in Norway
2 infantry owned by the British lost in Norway
Germans roll dice for 1 bomber, 1 fighter, 1 marine and 1 tactical_bomber in Norway, round 4 : 2/4 hits, 2.17 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Norway, round 4 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Germans lost in Norway
1 mech_infantry owned by the British and 1 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 bomber, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -25
Casualties for Germans: 4 fighters and 2 infantry
Casualties for British: 1 aaGun, 2 infantry and 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Denmark
Germans attack with 2 fighters and 6 infantry
British defend with 4 infantry and 1 mech_infantry
Germans roll dice for 2 fighters and 6 infantry in Denmark, round 2 : 0/8 hits, 2.00 expected hits
British roll dice for 4 infantry and 1 mech_infantry in Denmark, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Germans lost in Denmark
Germans roll dice for 2 fighters and 5 infantry in Denmark, round 3 : 2/7 hits, 1.83 expected hits
British roll dice for 4 infantry and 1 mech_infantry in Denmark, round 3 : 0/5 hits, 1.67 expected hits
2 infantry owned by the British lost in Denmark
Germans roll dice for 2 fighters and 5 infantry in Denmark, round 4 : 3/7 hits, 1.83 expected hits
British roll dice for 2 infantry and 1 mech_infantry in Denmark, round 4 : 0/3 hits, 1.00 expected hits
1 mech_infantry owned by the British and 2 infantry owned by the British lost in Denmark
Germans win, taking Denmark from British with 2 fighters and 5 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for British: 4 infantry and 1 mech_infantry
Battle in Tambov
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
1 fighter owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Samara
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Germans roll dice for 1 fighter and 1 tactical_bomber in Samara, round 3 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
3 armour moved from Volgograd to Caucasus
2 fighters moved from Denmark to Western Germany
1 tactical_bomber moved from Norway to Western Germany
1 bomber moved from Norway to Western Germany
1 fighter moved from Belarus to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Samara to Rostov
2 artilleries moved from Ukraine to Rostov
3 infantry moved from Rostov to Ukraine
1 armour moved from Ukraine to Eastern Poland
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Baltic States
Place Units - Germans
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
1 infantry placed in Novgorod
1 artillery, 1 fighter and 7 infantry placed in Western Germany
Germans undo move 4.
1 fighter placed in 113 Sea Zone
1 artillery and 7 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 1 mech_infantry
EDIT: Removing units owned by Germans from Volgograd: 1 aaGun
EDIT: Adding units owned by Germans to Kazakhstan: 1 aaGun and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,5,1,3,6,5
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
French regular : -0.33
British AA : 0.50
Russians regular : 0.00
Germans regular : -4.33
British regular : -4.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 artillery and 4 infantry moved from Russia to Tambov
1 artillery and 3 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Archangel to Novgorod
1 artillery and 1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Russia to Baltic States
1 infantry moved from Belarus to Baltic States
2 artilleries and 2 infantry moved from Archangel to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 3 artilleries and 4 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 3 artilleries and 4 infantry in Novgorod, round 2 : 1/7 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 artilleries and 4 infantry in Bryansk, round 2 : 2/6 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 artilleries and 4 infantry in Bryansk, round 3 : 1/6 hits, 1.67 expected hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 2 artilleries and 5 infantry
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 2 artilleries and 5 infantry in Tambov, round 2 : 1/7 hits, 1.83 expected hits
Germans roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians lost in Tambov
1 infantry owned by the Germans lost in Tambov
Russians roll dice for 2 artilleries and 3 infantry in Tambov, round 3 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Tambov
Russians roll dice for 2 artilleries and 3 infantry in Tambov, round 4 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Tambov
Russians roll dice for 2 artilleries and 3 infantry in Tambov, round 5 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Tambov, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 3 infantry
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Baltic States to Smolensk
2 infantry moved from Smolensk to Belarus
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Russia to Samara
3 infantry moved from Kweichow to Hunan
4 infantry moved from Szechwan to Yunnan
2 infantry moved from Hopei to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Sikang to Shensi
1 fighter moved from Yenisey to Russia
1 submarine moved from 93 Sea Zone to 97 Sea Zone
4 infantry moved from Smolensk to Russia
1 aaGun moved from Russia to Smolensk
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
3 infantry moved from Sakha to Amur
2 aaGuns and 12 infantry moved from Buryatia to Amur
4 artilleries and 10 infantry moved from Leningrad to Vyborg
1 infantry moved from Archangel to Leningrad
1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad
1 armour and 1 mech_infantry moved from Gorky to Leningrad
1 artillery and 6 infantry moved from Western Ukraine to Ukraine
4 infantry moved from Russia to Bryansk
2 aaGuns, 1 artillery and 1 infantry moved from Smolensk to Bryansk
6 infantry moved from Northern Belarus to Leningrad
1 submarine moved from 128 Sea Zone to 122 Sea Zone
Place Units - Russians
3 infantry placed in Leningrad
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Stalingrad
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter and 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour and 8 infantry moved from Karelia to Novgorod
1 infantry moved from Nenetsia to Archangel
Germans take Archangel from Russians
1 artillery moved from Nenetsia to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Novgorod
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
Combat - Germans
Battle in Novgorod
Germans attack with 1 armour, 1 artillery and 8 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novgorod
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 artillery and 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
6 armour and 14 mech_infantrys moved from Eastern Poland to Ukraine
3 aaGuns, 5 artilleries and 25 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Poland to Bessarabia
3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 fighter moved from Western Germany to Southern Italy
1 artillery moved from France to Northern Italy
2 aaGuns moved from France to Northern Italy
1 submarine moved from 119 Sea Zone to 112 Sea Zone
1 submarine moved from 118 Sea Zone to 119 Sea Zone
1 infantry moved from Yugoslavia to Romania
2 submarines moved from 125 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from 127 Sea Zone to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
1 destroyer moved from 125 Sea Zone to 127 Sea Zone
1 tactical_bomber moved from Western Germany to Southern Italy
Place Units - Germans
1 fighter placed in Western Germany
3 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Dutch New Guinea
1 fighter moved from Queensland to 55 Sea Zone
1 fighter moved from New South Wales to 55 Sea Zone
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
Combat - ANZAC
Battle in Dutch New Guinea
Non Combat Move - ANZAC
2 infantry moved from French West Africa to 85 Sea Zone
2 infantry and 1 transport moved from 85 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
Place Units - ANZAC
1 destroyer and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Vologda
2 infantry moved from Russia to Smolensk
2 infantry moved from Samara to Tambov
2 artilleries and 2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 artillery moved from Samara to Vologda
1 fighter moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Urals to Vologda
1 infantry moved from Russia to Tambov
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 aaGun, 1 artillery and 2 infantry
Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 1/5 hits, 1.50 expected hits
Italians roll dice for 1 aaGun, 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Bryansk
1 aaGun owned by the Germans lost in Bryansk
Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Bryansk
1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 4 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 5 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 5 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 6 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Bryansk, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 2 artilleries remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
Battle in Tambov
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Tambov
2 infantry owned by the Italians lost in Tambov
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 3/4 hits, 1.50 expected hits
Italians roll dice for 1 artillery in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
1 artillery owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
1 infantry owned by the Italians lost in Smolensk
Russians win, taking Smolensk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 infantry moved from Kazakhstan to Samara
1 aaGun and 5 infantry moved from Evenkiyskiy to Urals
1 mech_infantry moved from Novosibirsk to Russia
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 fighters, 5 infantry, 5 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Komi to Northern Sinkiang
Germans take Timguska from Russians
Germans take Northern Sinkiang from Chinese
1 armour and 2 mech_infantrys moved from Samara to Evenkiyskiy
1 armour and 1 mech_infantry moved from Samara to Western Sinkiang
Germans take Kazakhstan from Russians
Germans take Western Sinkiang from Chinese
2 armour and 2 mech_infantrys moved from Samara to Urals
1 infantry moved from Samara to Stalingrad
Germans take Stalingrad from Russians
1 armour and 1 mech_infantry moved from Samara to Urals
1 armour moved from Samara to Evenkiyskiy
Combat - Germans
Germans creates battle in territory 122 Sea Zone
Battle in Evenkiyskiy
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Evenkiyskiy, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Evenkiyskiy
1 infantry owned by the Russians lost in Evenkiyskiy
Germans win, taking 122 Sea Zone from British, taking Evenkiyskiy from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Urals
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Urals, round 2 : 5/6 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
8 infantry moved from Western Germany to Germany
1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from 118 Sea Zone to Finland
1 submarine moved from 95 Sea Zone to 94 Sea Zone
2 armour and 3 mech_infantrys moved from Ukraine to Stalingrad
1 infantry moved from Tambov to Stalingrad
3 infantry moved from Kursk to Tambov
1 infantry moved from Rostov to Stalingrad
1 infantry moved from Ukraine to Rostov
1 aaGun moved from Kursk to Tambov
1 mech_infantry moved from Tula to Stalingrad
2 infantry moved from Tula to Tambov
1 aaGun moved from Samara to Stalingrad
20 artilleries and 49 infantry moved from Samara to Stalingrad
1 armour moved from Novgorod to Vyborg
2 armour moved from Samara to Stalingrad
2 mech_infantrys moved from Samara to Stalingrad
2 mech_infantrys moved from Samara to Stalingrad
2 mech_infantrys moved from Samara to Stalingrad
1 mech_infantry moved from Samara to Kazakhstan
1 armour moved from Samara to Urals
1 mech_infantry moved from Nenetsia to Samara
1 fighter moved from France to Gibraltar
1 submarine moved from 115 Sea Zone to 116 Sea Zone
1 mech_infantry moved from Romania to Ukraine
1 tactical_bomber moved from Kursk to Komi
Place Units - Germans
1 armour and 2 mech_infantrys placed in Russia
2 fighters, 4 infantry and 1 tactical_bomber placed in Western Germany
1 submarine placed in 116 Sea Zone
1 submarine placed in 95 Sea Zone
2 mech_infantrys placed in Ukraine
1 infantry placed in Germany
Germans undo move 6.
1 mech_infantry placed in Ukraine
1 infantry placed in Western Germany
Germans undo move 3.
1 submarine placed in 117 Sea Zone
Germans undo move 7.
1 submarine placed in 116 Sea Zone
Turn Complete - Germans
Germans collect 74 PUs; end with 74 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 77 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from New South Wales to South Australia
2 fighters moved from 33 Sea Zone to Korea
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Northwest Persia to Kansu
3 infantry moved from Tobruk to Libya
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Korea : 2 fighters
Kansu : 1 fighter
Queensland : 3 aaGuns, 1 airfield, 1 armour, 3 fighters, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
South Australia : 1 artillery and 6 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
62 Sea Zone : 1 transport
Libya : 3 infantry
92 Sea Zone : 1 cruiser
Total
1 was rolled 287 times
2 was rolled 279 times
3 was rolled 293 times
4 was rolled 256 times
5 was rolled 276 times
6 was rolled 285 times
Average roll : 3.483
Median : 3.000
Variance : 0.498
Standard Deviation : 0.705
Total rolls : 1676
Germans Combat
1 was rolled 68 times
2 was rolled 61 times
3 was rolled 62 times
4 was rolled 55 times
5 was rolled 66 times
6 was rolled 80 times
Average roll : 3.587
Median : 4.000
Variance : 0.919
Standard Deviation : 0.959
Total rolls : 392
British Combat
1 was rolled 44 times
2 was rolled 35 times
3 was rolled 48 times
4 was rolled 33 times
5 was rolled 41 times
6 was rolled 34 times
Average roll : 3.400
Median : 3.000
Variance : 0.798
Standard Deviation : 0.894
Total rolls : 235
Italians Combat
1 was rolled 23 times
2 was rolled 20 times
3 was rolled 22 times
4 was rolled 12 times
5 was rolled 24 times
6 was rolled 11 times
Average roll : 3.241
Median : 3.000
Variance : 1.471
Standard Deviation : 1.213
Total rolls : 112
French Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 3.571
Median : 3.000
Variance : 0.613
Standard Deviation : 0.783
Total rolls : 35
Americans Combat
1 was rolled 19 times
2 was rolled 17 times
3 was rolled 28 times
4 was rolled 19 times
5 was rolled 18 times
6 was rolled 15 times
Average roll : 3.388
Median : 3.000
Variance : 0.881
Standard Deviation : 0.939
Total rolls : 116
ANZAC Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.150
Median : 3.500
Variance : 0.807
Standard Deviation : 0.898
Total rolls : 20
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.704
Standard Deviation : 1.305
Total rolls : 10
Chinese Combat
1 was rolled 23 times
2 was rolled 29 times
3 was rolled 23 times
4 was rolled 26 times
5 was rolled 20 times
6 was rolled 23 times
Average roll : 3.417
Median : 3.000
Variance : 0.336
Standard Deviation : 0.579
Total rolls : 144
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3.250
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Russians Combat
1 was rolled 28 times
2 was rolled 47 times
3 was rolled 38 times
4 was rolled 41 times
5 was rolled 36 times
6 was rolled 41 times
Average roll : 3.576
Median : 4.000
Variance : 0.876
Standard Deviation : 0.936
Total rolls : 231
Japanese Combat
1 was rolled 68 times
2 was rolled 59 times
3 was rolled 59 times
4 was rolled 53 times
5 was rolled 64 times
6 was rolled 64 times
Average roll : 3.485
Median : 3.000
Variance : 0.379
Standard Deviation : 0.616
Total rolls : 367