TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 55 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 55 Sea Zone to 22 Sea Zone
2 artilleries and 2 infantry moved from 22 Sea Zone to Guam
Combat - ANZAC
Battle in Guam
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 airfield and 1 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Guam, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Guam
1 infantry owned by the Japanese lost in Guam
ANZAC win, taking Guam from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 2 fighters, 1 marine and 10 submarines moved from 55 Sea Zone to 22 Sea Zone
1 destroyer moved from 64 Sea Zone to 51 Sea Zone
1 destroyer moved from 64 Sea Zone to 65 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from Queensland to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
2 infantry moved from Germany to 116 Sea Zone
2 infantry and 2 transports moved from 116 Sea Zone to 115 Sea Zone
3 transports moved from 114 Sea Zone to 115 Sea Zone
4 artilleries and 4 infantry moved from Western Germany to 115 Sea Zone
4 artilleries, 6 infantry and 6 transports moved from 115 Sea Zone to 113 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Normandy Bordeaux to 113 Sea Zone
2 infantry moved from Holland Belgium to 113 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
4 artilleries and 10 infantry moved from 113 Sea Zone to United Kingdom
3 artilleries, 3 fighters and 12 infantry moved from Scotland to United Kingdom
3 artilleries, 1 fighter and 3 infantry moved from 112 Sea Zone to United Kingdom
3 tactical_bombers moved from France to United Kingdom
8 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
1 battleship and 1 cruiser moved from 116 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in United Kingdom
Germans attack with 10 artilleries, 12 fighters, 25 infantry and 6 tactical_bombers
British defend with 6 aaGuns, 1 factory_major, 3 fighters, 1 harbour and 32 infantry; French defend with 2 infantry; Americans defend with 3 fighters
British roll AA dice in United Kingdom : 3/18 hits, 3.00 expected hits
3 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 10 artilleries, 9 fighters, 25 infantry and 6 tactical_bombers in United Kingdom, round 2 : 19/50 hits, 17.67 expected hits
British roll dice for 6 aaGuns, 6 fighters and 34 infantry in United Kingdom, round 2 : 9/40 hits, 15.33 expected hits
9 infantry owned by the Germans lost in United Kingdom
6 aaGuns owned by the British and 14 infantry owned by the British lost in United Kingdom
Germans roll dice for 10 artilleries, 9 fighters, 16 infantry and 6 tactical_bombers in United Kingdom, round 3 : 18/41 hits, 16.17 expected hits
British roll dice for 6 fighters and 20 infantry in United Kingdom, round 3 : 9/26 hits, 10.67 expected hits
9 infantry owned by the Germans lost in United Kingdom
2 infantry owned by the French and 16 infantry owned by the British lost in United Kingdom
Germans roll dice for 10 artilleries, 9 fighters, 7 infantry and 6 tactical_bombers in United Kingdom, round 4 : 15/32 hits, 14.17 expected hits
British roll dice for 6 fighters and 2 infantry in United Kingdom, round 4 : 5/8 hits, 4.67 expected hits
5 infantry owned by the Germans lost in United Kingdom
3 fighters owned by the Americans, 2 infantry owned by the British and 3 fighters owned by the British lost in United Kingdom
Germans captures 28PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 10 artilleries, 9 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 93
Casualties for Germans: 3 fighters and 23 infantry
Casualties for British: 6 aaGuns, 3 fighters and 32 infantry
Casualties for French: 2 infantry
Casualties for Americans: 3 fighters
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
1 destroyer moved from 115 Sea Zone to 122 Sea Zone
1 carrier moved from 116 Sea Zone to 113 Sea Zone
3 fighters moved from United Kingdom to Western Germany
1 fighter and 1 tactical_bomber moved from United Kingdom to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to Scotland
2 fighters and 2 tactical_bombers moved from United Kingdom to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to Scotland
2 infantry moved from Germany to Poland
2 aaGuns, 8 armour, 13 artilleries, 78 infantry and 4 mech_infantrys moved from Baltic States to Poland
1 aaGun and 1 infantry moved from Leningrad to Archangel
1 infantry moved from Karelia to Archangel
1 artillery and 3 infantry moved from Leningrad to Vyborg
1 submarine moved from 128 Sea Zone to 122 Sea Zone
Place Units - Germans
3 artilleries, 5 infantry and 2 mech_infantrys placed in Western Germany
3 infantry placed in Normandy Bordeaux
1 fighter and 2 mech_infantrys placed in France
Turn Complete - Germans
Germans collect 52 PUs; end with 80 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 83 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 96 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
British AA : 0.00
Germans regular : 3.83
British regular : -7.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14
Purchase Units - Russians
Russians buy 3 armour, 2 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northern Belarus to Baltic States
Russians take Baltic States from Italians
1 infantry moved from Vologda to Leningrad
Russians take Leningrad from Germans
3 infantry moved from Rostov to Ukraine
2 artilleries and 9 infantry moved from Kursk to Ukraine
1 infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 infantry moved from Korea to Southern Manchuria
Chinese take Southern Manchuria from Japanese
1 infantry moved from Northern Manchuria to Buyant-Uhaa
Russians take Buyant-Uhaa from Japanese
15 artilleries and 62 infantry moved from Eastern Poland to Slovakia Hungary
Combat - Russians
Battle in Ukraine
Russians attack with 2 artilleries and 12 infantry
Italians defend with 1 infantry
Russians roll dice for 2 artilleries and 12 infantry in Ukraine, round 2 : 4/14 hits, 3.00 expected hits
Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 2 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 15 artilleries and 62 infantry
Italians defend with 1 infantry
Russians roll dice for 15 artilleries and 62 infantry in Slovakia Hungary, round 2 : 19/77 hits, 17.83 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 15 artilleries and 62 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
2 aaGuns, 13 armour, 1 artillery, 1 infantry and 13 mech_infantrys moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Western Ukraine to Eastern Poland
14 infantry moved from Southern Belarus to Eastern Poland
1 artillery and 8 infantry moved from Northern Belarus to Eastern Poland
1 infantry moved from Novgorod to Northern Belarus
3 artilleries and 7 infantry moved from Smolensk to Southern Belarus
2 armour and 2 mech_infantrys moved from Russia to Southern Belarus
3 infantry moved from Russia to Smolensk
1 infantry moved from Yaroslavl to Vologda
2 infantry moved from Yaroslavl to Vologda
1 infantry moved from Samara to Gorky
1 aaGun and 3 infantry moved from Siberia to Amur
Place Units - Russians
3 armour, 2 infantry, 3 mech_infantrys and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,3
Russians collect 45 PUs (6 lost to blockades); end with 45 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 51 PUs
This has been an excellent game, and really helped me grow as a player. I don’t want to deny you the satisfaction of sacking Tokyo, so I’ll concede after this :) it was fun to claw back board position both in Europe and the Pacific after the early setbacks. shame I missed the Guam move, too focused on holding the money islands.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 59 PUs; 5 SuicideAttackTokens;
Japanese buy 3 aaGuns, 1 artillery, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 submarine moved from 44 Sea Zone to 36 Sea Zone
12 fighters and 4 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
Combat - Japanese
Japanese creates battle in territory 82 Sea Zone
Battle in 36 Sea Zone
Japanese attack with 12 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 12 fighters and 4 tactical_bombers in 36 Sea Zone, round 2 : 10/16 hits, 8.67 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 36 Sea Zone
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win, taking 82 Sea Zone from British with 12 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 submarine moved from 45 Sea Zone to 21 Sea Zone
1 artillery moved from Java to 43 Sea Zone
2 marines moved from Java to 43 Sea Zone
1 artillery, 4 battleships, 9 carriers, 3 cruisers, 3 destroyers, 2 marines, 6 submarines and 2 transports moved from 43 Sea Zone to 132 Sea Zone
1 marine moved from Malaya to 132 Sea Zone
2 artilleries, 5 infantry and 1 mech_infantry moved from Shan State to 132 Sea Zone
1 armour moved from Shan State to 132 Sea Zone
1 armour, 3 artilleries, 4 battleships, 10 carriers, 3 cruisers, 3 destroyers, 1 fighter, 5 infantry, 3 marines, 1 mech_infantry, 6 submarines, 1 tactical_bomber and 6 transports moved from 132 Sea Zone to 37 Sea Zone
2 infantry moved from French Indo China to 37 Sea Zone
1 armour, 3 artilleries, 4 battleships, 10 carriers, 3 cruisers, 3 destroyers, 1 fighter, 7 infantry, 3 marines, 1 mech_infantry, 6 submarines, 1 tactical_bomber and 6 transports moved from 37 Sea Zone to 21 Sea Zone
1 aaGun and 2 infantry moved from Davao to Manilla
3 artilleries, 7 infantry and 1 mech_infantry moved from 21 Sea Zone to Manilla
1 armour moved from 21 Sea Zone to Manilla
12 fighters and 4 tactical_bombers moved from 36 Sea Zone to 21 Sea Zone
2 fighters moved from 21 Sea Zone to Manilla
2 fighters and 1 tactical_bomber moved from Malaya to 21 Sea Zone
1 tactical_bomber moved from Shan State to 21 Sea Zone
1 infantry moved from Shan State to French Indo China
1 bomber moved from Malaya to Manilla
3 infantry moved from Kyushu to Japan
1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Jehol to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Manilla
1 aaGun, 9 artilleries and 15 infantry moved from Anhwe to Kiangsu
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from 21 Sea Zone to Manilla
Place Units - Japanese
1 fighter and 2 submarines placed in 21 Sea Zone
3 aaGuns, 1 artillery and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship and 1 marine moved from 22 Sea Zone to 7 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 22 Sea Zone from Japanese
Americans take 7 Sea Zone from Japanese
3 cruisers moved from 22 Sea Zone to 7 Sea Zone
3 destroyers moved from 22 Sea Zone to 7 Sea Zone
1 submarine moved from 27 Sea Zone to 17 Sea Zone
10 fighters and 2 tactical_bombers moved from 22 Sea Zone to Japan
1 fighter moved from 24 Sea Zone to Japan
3 fighters moved from Wake Island to Japan
1 destroyer moved from 32 Sea Zone to 17 Sea Zone
2 bombers, 3 fighters and 2 tactical_bombers moved from Korea to Japan
4 infantry and 2 transports moved from 22 Sea Zone to 7 Sea Zone
4 infantry moved from 7 Sea Zone to Japan
1 carrier moved from 22 Sea Zone to 7 Sea Zone
1 fighter moved from 27 Sea Zone to 17 Sea Zone
1 destroyer moved from 22 Sea Zone to 7 Sea Zone
1 carrier moved from 22 Sea Zone to 7 Sea Zone
1 carrier moved from 22 Sea Zone to 7 Sea Zone
1 marine moved from 7 Sea Zone to Japan
1 carrier moved from 22 Sea Zone to 7 Sea Zone
1 submarine moved from 90 Sea Zone to 94 Sea Zone
1 carrier moved from 24 Sea Zone to 7 Sea Zone
Americans take 18 Sea Zone from Japanese
2 infantry moved from Midway to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 18 Sea Zone
2 infantry moved from 18 Sea Zone to Iwo Jima
1 carrier moved from 22 Sea Zone to 7 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship and 1 marine moved from 22 Sea Zone to 7 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 22 Sea Zone from Japanese
Americans take 7 Sea Zone from Japanese
3 cruisers moved from 22 Sea Zone to 7 Sea Zone
3 destroyers moved from 22 Sea Zone to 7 Sea Zone
1 submarine moved from 27 Sea Zone to 17 Sea Zone
10 fighters and 2 tactical_bombers moved from 22 Sea Zone to Japan
1 fighter moved from 24 Sea Zone to Japan
3 fighters moved from Wake Island to Japan
1 destroyer moved from 32 Sea Zone to 17 Sea Zone
2 bombers, 3 fighters and 2 tactical_bombers moved from Korea to Japan
4 infantry and 2 transports moved from 22 Sea Zone to 7 Sea Zone
4 infantry moved from 7 Sea Zone to Japan
1 carrier moved from 22 Sea Zone to 7 Sea Zone
1 fighter moved from 27 Sea Zone to 17 Sea Zone
1 destroyer moved from 22 Sea Zone to 7 Sea Zone
1 carrier moved from 22 Sea Zone to 7 Sea Zone
1 carrier moved from 22 Sea Zone to 7 Sea Zone
1 marine moved from 7 Sea Zone to Japan
1 carrier moved from 22 Sea Zone to 7 Sea Zone
1 submarine moved from 90 Sea Zone to 94 Sea Zone
1 carrier moved from 24 Sea Zone to 7 Sea Zone
Americans take 18 Sea Zone from Japanese
2 infantry moved from Midway to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 18 Sea Zone
2 infantry moved from 18 Sea Zone to Iwo Jima
1 carrier moved from 22 Sea Zone to 7 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Battle in Iwo Jima
Battle in 94 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
Americans win, taking Iwo Jima from Japanese with 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in 17 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 17 Sea Zone
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Japan
Americans attack with 2 bombers, 17 fighters, 4 infantry, 1 marine and 4 tactical_bombers
Japanese defend with 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour and 9 infantry
Japanese roll AA dice in Japan : 0/9 hits, 1.50 expected hits
Americans roll dice for 2 bombers, 17 fighters, 4 infantry, 1 marine and 4 tactical_bombers in Japan, round 2 : 15/28 hits, 13.17 expected hits
Japanese roll dice for 3 aaGuns, 1 artillery, 4 fighters and 9 infantry in Japan, round 2 : 8/14 hits, 6.00 expected hits
1 tactical_bomber owned by the Americans, 3 fighters owned by the Americans and 4 infantry owned by the Americans lost in Japan
2 fighters owned by the Japanese, 9 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 aaGuns owned by the Japanese lost in Japan
Americans roll dice for 2 bombers, 14 fighters, 1 marine and 3 tactical_bombers in Japan, round 3 : 16/20 hits, 10.33 expected hits
Japanese roll dice for 2 fighters in Japan, round 3 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Americans lost in Japan
2 fighters owned by the Japanese lost in Japan
Americans captures 60PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 2 bombers, 13 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Americans: 4 fighters, 4 infantry and 1 tactical_bomber
Casualties for Japanese: 3 aaGuns, 1 artillery, 4 fighters and 9 infantry
triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Japanese
Non Combat Move - Americans
3 fighters and 2 tactical_bombers moved from Japan to Korea
1 carrier moved from 27 Sea Zone to 7 Sea Zone
1 carrier moved from 22 Sea Zone to 7 Sea Zone
10 fighters and 1 tactical_bomber moved from Japan to 7 Sea Zone
1 fighter moved from 17 Sea Zone to 7 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 7 Sea Zone
1 destroyer moved from 22 Sea Zone to 20 Sea Zone
1 destroyer moved from 26 Sea Zone to 7 Sea Zone
15 submarines moved from 22 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
4 submarines moved from 24 Sea Zone to 7 Sea Zone
2 bombers moved from Japan to Korea
2 bombers, 3 fighters and 1 tactical_bomber moved from French West Africa to Egypt
1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Egypt
2 carriers, 2 destroyers, 2 fighters, 3 submarines and 2 transports moved from 109 Sea Zone to 104 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Quebec to Eastern United States
1 aaGun moved from Central United States to Eastern United States
1 mech_infantry moved from Western United States to Eastern United States
1 aaGun moved from Western United States to Central United States
Place Units - Americans
3 fighters and 2 tactical_bombers placed in Eastern United States
1 destroyer placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 119 PUs
Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 124 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 134 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 139 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 144 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 149 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 fighter and 2 infantry moved from Hunan to Kiangsi
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry moved from Inner Mongolia to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Szechwan to Hunan
1 fighter moved from Kiangsi to Hunan
Place Units - Chinese
1 artillery and 1 infantry placed in Szechwan
1 artillery and 2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Non Combat Move - British
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 transport moved from 109 Sea Zone to 104 Sea Zone
8 fighters and 4 tactical_bombers moved from French West Africa to Egypt
5 infantry moved from Anglo-Egyptian Sudan to Egypt
1 marine moved from Union of South Africa to 73 Sea Zone
1 battleship, 1 destroyer, 1 marine and 1 submarine moved from 73 Sea Zone to 83 Sea Zone
1 marine moved from 83 Sea Zone to Egypt
3 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
3 armour, 6 artilleries, 25 infantry and 3 mech_infantrys moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Southern Persia to Eastern India
2 fighters and 1 tactical_bomber moved from Southern Persia to Egypt
1 bomber moved from Eastern India to Southern Persia
1 aaGun and 1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Hunan
1 aaGun, 2 artilleries and 28 infantry moved from Eastern India to Burma
Place Units - UK_Pacific
2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 5,2,2,2,2,6,5,1,2,2,5,3,1,2,3,6,6,5,4,2,1,2,2,1,3,5,4,6,5,4,2,4,2,6,1,6,6,6,1,3,2,6,2,3,1,5,5,3,5,2,2,1,2,5,4,5,2,6,3,5,4,2,3,1,6,1,4,3,4,2,3,5
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,6
UK_Pacific collect 5 PUs (6 lost to blockades); end with 6 PUs
Some Units in Eastern India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : 8.17
Japanese regular : 3.67
Japanese AA : -1.50
Round: 10
Purchase Units - Russians
Russians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Alexandria
1 armour moved from French Equatorial Africa to Egypt
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Urals to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 infantry moved from Russia to Samara
2 infantry moved from Russia to Bryansk
3 fighters and 1 tactical_bomber moved from Russia to Samara
4 fighters moved from Russia to Bryansk
1 fighter moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 5/7 hits, 3.00 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 4 fighters and 2 infantry in Bryansk, round 2 : 4/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Samara to Russia
4 fighters moved from Bryansk to Russia
Place Units - Russians
1 fighter and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 harbour, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
Combat - Japanese
Non Combat Move - Japanese
1 aaGun, 5 artilleries and 11 infantry moved from Yunnan to Burma
3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 marines moved from Philippines to 35 Sea Zone
2 artilleries, 2 battleships, 1 carrier, 2 cruisers, 1 fighter, 2 infantry, 2 marines, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 42 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 artillery and 2 infantry moved from French Indo China to Yunnan
2 fighters and 1 tactical_bomber moved from Philippines to Kwangsi
3 fighters moved from Japan to Philippines
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
1 artillery and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
4 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 armour and 1 mech_infantry moved from Hopei to Yunnan
1 aaGun, 4 artilleries and 4 infantry moved from Korea to Manchuria
2 infantry moved from Shantung to Jehol
1 artillery and 2 infantry moved from Anhwe to Jehol
Place Units - Japanese
1 harbour placed in Hainan
2 destroyers and 2 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 armour moved from Queensland to New South Wales
2 infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Romania to Greece
Germans take Greece from British
5 artilleries and 16 infantry moved from Northwest Persia to Iraq
3 mech_infantrys moved from Northwest Persia to Volgograd
1 armour moved from Caucasus to Persia
1 mech_infantry moved from Northwest Persia to Iraq
9 armour and 10 mech_infantrys moved from Northwest Persia to Persia
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
3 bombers, 7 fighters and 2 tactical_bombers moved from Bryansk to Volgograd
Combat - Germans
Battle in Iraq
Germans attack with 5 artilleries, 16 infantry and 1 mech_infantry
French defend with 1 infantry
Germans roll dice for 5 artilleries, 16 infantry and 1 mech_infantry in Iraq, round 2 : 6/22 hits, 5.33 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Iraq
Germans win, taking Iraq from British with 5 artilleries, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Volgograd
Germans attack with 3 bombers, 7 fighters, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 3 bombers, 7 fighters, 3 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 8/15 hits, 7.33 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 3 bombers, 7 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Persia
Germans attack with 10 armour and 10 mech_infantrys
British defend with 1 infantry
Germans roll dice for 10 armour and 10 mech_infantrys in Persia, round 2 : 5/20 hits, 6.67 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 10 armour and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Northwest Persia to Iraq
1 infantry moved from Bryansk to Tambov
3 bombers, 7 fighters and 2 tactical_bombers moved from Volgograd to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
2 infantry moved from Novgorod to Belarus
6 infantry moved from Poland to Eastern Poland
1 bomber moved from Western Germany to Novgorod
Place Units - Germans
3 artilleries placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
6 artilleries and 4 infantry placed in Germany
3 infantry placed in Normandy Bordeaux
4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
Germans collect 65 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Received a new/old monitor last night, very wide! Now I can see most of the world at once - should help my game. Now I won’t want to play on my laptop as much.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 12 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
2 bombers moved from Volgograd to Russia
2 fighters and 2 tactical_bombers moved from Volgograd to Samara
1 fighter and 1 tactical_bomber moved from Volgograd to Samara
1 infantry moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
2 infantry moved from Volgograd to Samara
2 fighters moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Volgograd to Bryansk
1 fighter moved from Caucasus to Northwest Persia
1 fighter moved from Volgograd to Bryansk
1 fighter moved from Volgograd to Rostov
1 infantry moved from Karelia to Finland
Germans take Finland from Russians
1 fighter moved from Western Germany to 125 Sea Zone
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from Novgorod to 125 Sea Zone
1 fighter moved from Southern Italy to Rostov
1 fighter moved from Rostov to Bryansk
1 fighter moved from Ukraine to Rostov
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Volgograd to Sikang
Germans take Sikang from Chinese
1 infantry moved from Volgograd to Samara
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits
1 bomber owned by the Germans killed by AA in Russia
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Northwest Persia
Germans attack with 3 fighters and 1 infantry
British defend with 1 artillery
Germans roll dice for 3 fighters and 1 infantry in Northwest Persia, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 2 fighters
British defend with 1 destroyer and 1 submarine
Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 125 Sea Zone
1 destroyer owned by the British and 1 submarine owned by the British lost in 125 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer and 1 submarine
Battle in Bryansk
Germans attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits, 2.50 expected hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Bryansk
3 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Rostov
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers
Russians defend with 1 aaGun and 3 infantry
Russians roll AA dice in Samara : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Samara
Germans roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Samara, round 2 : 6/8 hits, 3.33 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Samara, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Samara
3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter and 2 infantry
Casualties for Russians: 1 aaGun and 3 infantry
Non Combat Move - Germans
1 bomber moved from Russia to Ukraine
5 mech_infantrys moved from Ukraine to Volgograd
1 aaGun moved from Ukraine to Rostov
1 artillery moved from Western Ukraine to Ukraine
4 mech_infantrys moved from Eastern Poland to Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
3 fighters moved from Northwest Persia to Volgograd
2 fighters and 3 tactical_bombers moved from Samara to Volgograd
1 armour and 1 mech_infantry moved from Karelia to Archangel
3 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Karelia to Belarus
1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Karelia to Finland
1 infantry moved from France to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
2 fighters moved from 125 Sea Zone to Western Germany
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
2 fighters moved from Rostov to Volgograd
1 infantry moved from Volgograd to Kazakhstan
8 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Southern Italy
Place Units - Germans
3 infantry placed in Western Germany
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 fighter placed in Western Germany
3 infantry and 5 mech_infantrys placed in Germany
Germans undo move 5.
3 infantry placed in Volgograd
5 mech_infantrys placed in Germany
1 transport placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : 1.67
Germans regular : 4.83
British regular : 0.17
Russians AA : 1.17