Do you scramble to SZs 109 and/or 110, and how?
41557 OOB Round 01 - Germany - combat.tsvg
Scramble.jpg
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 bomber moved from India to Iraq
1 infantry moved from Bessarabia to Western Ukraine
1 armour moved from Romania to Western Ukraine
3 mech_infantrys moved from Romania to Western Ukraine
1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine
1 artillery and 1 infantry moved from Romania to Eastern Poland
1 fighter moved from Romania to Eastern Poland
Combat - Americans
Americans creates battle in territory 42 Sea Zone
Strategic bombing raid in Iraq
Germans roll AA dice in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Iraq causes 5 damage total.
Battle in Gibraltar
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 airfield, 2 artilleries and 1 harbour
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 2 artilleries in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Gibraltar
2 artilleries owned by the Germans lost in Gibraltar
Americans win, taking 42 Sea Zone from Japanese, taking Gibraltar from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -5
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Germans: 2 artilleries
Battle in Western Ukraine
Americans attack with 1 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Americans roll dice for 1 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 2/7 hits, 2.33 expected hits
Germans roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Western Ukraine
Americans roll dice for 1 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 : 1/7 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Americans win, taking Western Ukraine from Germans with 1 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Eastern Poland
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Eastern Poland
Americans win, taking Eastern Poland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
1 fighter moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia
5 infantry moved from Romania to Bessarabia
3 fighters moved from Romania to Greece
1 mech_infantry moved from Greece to Turkey
Americans take Turkey from Neutral_True
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from Greece to 92 Sea Zone
1 bomber moved from Iraq to Greece
1 artillery and 1 marine moved from Western United States to 10 Sea Zone
1 artillery, 1 marine and 1 transport moved from 10 Sea Zone to 65 Sea Zone
1 artillery and 1 marine moved from 65 Sea Zone to Chile
Americans take Chile from Neutral_True
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to Colombia
Americans take Colombia from Neutral_True
5 carriers, 4 destroyers, 8 fighters, 6 submarines and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 63 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 artillery and 1 mech_infantry moved from Northern Territory to Queensland
2 fighters moved from Eastern United States to 101 Sea Zone
8 infantry moved from Morocco to Algeria
1 submarine moved from 92 Sea Zone to 93 Sea Zone
Place Units - Americans
3 infantry placed in Greece
2 carriers, 1 destroyer, 2 fighters and 1 submarine placed in 101 Sea Zone
Americans undo move 2.
2 carriers, 1 destroyer and 1 submarine placed in 101 Sea Zone
2 fighters and 1 infantry placed in Eastern United States
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 artillery and 2 infantry moved from Tsinghai to Kansu
1 infantry moved from Suiyuyan to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Kansu, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 3 infantry in Kansu, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 artillery and 4 infantry moved from Suiyuyan to Chahar
Place Units - Chinese
2 artilleries and 2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Combat Move - British
1 infantry moved from Chahar to Central Mongolia
UK_Pacific take Central Mongolia from Japanese
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 fighter moved from Trans-Jordan to 80 Sea Zone
2 infantry moved from 92 Sea Zone to Spain
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Spain
1 fighter and 1 tactical_bomber moved from United Kingdom to Spain
Combat - British
British creates battle in territory 106 Sea Zone
Battle in 80 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 80 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 80 Sea Zone
Japanese and British reach a stalemate
, taking 106 Sea Zone from Germans. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Spain
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Spain, round 2 : 4/6 hits, 2.17 expected hits
Germans roll dice for 1 artillery and 3 infantry in Spain, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the British lost in Spain
1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Spain
British win, taking Spain from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery and 3 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 54 Sea Zone: 5 carriers, 4 destroyers, 6 fighters, 7 submarines and 2 tactical_bombers
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 37 Sea Zone: 5 carriers, 4 destroyers, 6 fighters, 7 submarines and 2 tactical_bombers
EDIT: Removing units owned by ANZAC from 37 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Colombia: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from 64 Sea Zone: 1 transport
EDIT: Changing ownership of Colombia from Americans to Neutral_True
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Queensland: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from Union of South Africa to Mozambique
British take Mozambique from Neutral_True
1 mech_infantry moved from Belgian Congo to Angola
British take Angola from Neutral_True
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from West India to Afghanistan
British take Afghanistan from Neutral_True
1 armour, 1 artillery, 7 infantry and 2 mech_infantrys moved from India to West India
1 aaGun, 1 armour, 2 infantry and 1 mech_infantry moved from Yunnan to Szechwan
1 infantry moved from Tsinghai to Kansu
1 aaGun and 3 infantry moved from Anhwe to Chahar
1 battleship, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 54 Sea Zone
3 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Spain to 92 Sea Zone
1 armour moved from Libya to Alexandria
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Kiangsi to Kwangsi
1 fighter moved from Yunnan to India
1 mech_infantry moved from Shan State to Szechwan
1 infantry moved from Shan State to Yunnan
Place Units - British
2 infantry placed in Union of South Africa
2 infantry placed in Egypt
1 destroyer placed in 81 Sea Zone
1 submarine placed in 106 Sea Zone
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,6,2,3,1
British collect 29 PUs (8 lost to blockades); end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : -1.00
Japanese regular : 1.17
Germans AA : -0.17
Germans regular : -0.67
British regular : 1.00
@pacifiersboard I didn’t realize all the planes that Japan could muster to attack Malaya. So I edited my US NCM to go back to Queensland. There was not fighting in the pacific so I assumed it’s ok.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Yugoslavia to Romania
Germans take Romania from Americans
1 armour moved from Romania to Eastern Poland
1 fighter moved from France to Eastern Poland
1 fighter moved from Southern Italy to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
Combat - Italians
Battle in Eastern Poland
Italians attack with 1 armour, 2 fighters and 1 infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 2 fighters and 1 infantry in Eastern Poland, round 2 : 1/4 hits, 1,67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Eastern Poland
1 infantry owned by the Americans lost in Eastern Poland
Italians roll dice for 1 armour and 2 fighters in Eastern Poland, round 3 : 2/3 hits, 1,50 expected hits
Americans roll dice for 1 artillery in Eastern Poland, round 3 : 1/1 hits, 0,33 expected hits
1 armour owned by the Italians lost in Eastern Poland
1 artillery owned by the Americans lost in Eastern Poland
Italians win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
2 fighters moved from Eastern Poland to Slovakia Hungary
1 aaGun moved from Yugoslavia to Slovakia Hungary
1 aaGun and 1 infantry moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Southern Italy to Yugoslavia
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Yugoslavia to Romania
2 artilleries and 8 infantry moved from Yugoslavia to Slovakia Hungary
Place Units - Italians
1 artillery and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,3
Italians collect 7 PUs (7 lost to blockades); end with 7 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
Americans regular : 1,00
Italians regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry moved from New South Wales to Queensland
1 aaGun and 1 infantry moved from Western Australia to Northern Territory
1 infantry moved from Dutch New Guinea to New Guinea
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Shan State to India
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
2 destroyers, 2 infantry, 4 submarines and 1 transport moved from 42 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
1 tactical_bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@pacifiersboard Russians still aren’t moving the sub, so feel free to skip.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Americans
1 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 fighter moved from Manchuria to Kiangsu
1 tactical_bomber moved from Japan to Kiangsu
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 marine moved from Japan to 6 Sea Zone
1 armour, 1 marine and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 marine moved from 20 Sea Zone to Kwangtung
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
3 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
4 infantry moved from Korea to Manchuria
1 armour and 1 mech_infantry moved from Ulaanbaatar to Manchuria
1 bomber moved from Philippines to Kwangsi
2 fighters moved from Philippines to Kwangsi
1 cruiser moved from 35 Sea Zone to 20 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
3 carriers, 5 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Philippines to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
1 battleship, 2 carriers, 8 destroyers and 2 submarines moved from 35 Sea Zone to 33 Sea Zone
Combat - Japanese
Battle in Kwangtung
Battle in Kiangsi
Battle in French Indo China
Battle in Kwangsi
Japanese attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Kwangsi, round 2 : 1/5 hits, 2,00 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangtung from UK_Pacific, taking Kiangsi from Chinese, taking French Indo China from UK_Pacific, taking Kwangsi from Chinese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kiangsu
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone
2 fighters moved from Kwangsi to 36 Sea Zone
1 bomber moved from Kwangsi to Philippines
Place Units - Japanese
1 submarine placed in 6 Sea Zone
2 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33
Japanese regular : -1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Anhwe to Kiangsi
1 infantry moved from Shantung to Kiangsu
1 artillery moved from Anhwe to Kiangsu
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Kansu to Suiyuyan
1 artillery and 4 infantry moved from Chahar to Anhwe
Place Units - Chinese
2 artilleries and 5 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 armour, 4 fighters, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
5 infantry moved from Bessarabia to Western Ukraine
2 fighters and 1 tactical_bomber moved from Bessarabia to Western Ukraine
1 infantry moved from Turkey to Caucasus
1 fighter moved from Greece to Caucasus
1 fighter moved from Greece to Caucasus
1 fighter moved from Greece to Northwest Persia
1 infantry moved from Turkey to Northwest Persia
1 bomber moved from Greece to Volgograd
Combat - Americans
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Battle in Guam
Battle in Western Ukraine
Americans attack with 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 3 mech_infantrys
Americans roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 5/8 hits, 2.50 expected hits
Germans roll dice for 1 armour and 3 mech_infantrys in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits
2 infantry owned by the Americans lost in Western Ukraine
1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Western Ukraine
Americans win, taking Guam from Japanese, taking Western Ukraine from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry
Casualties for Germans: 1 armour and 3 mech_infantrys
Battle in Northwest Persia
Americans attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northwest Persia
1 infantry owned by the Germans lost in Northwest Persia
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Caucasus
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 2 fighters and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Americans win, taking Caucasus from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
2 fighters moved from Caucasus to Greece
1 bomber moved from Volgograd to Greece
1 fighter moved from Northwest Persia to Greece
1 mech_infantry moved from Turkey to Greece
1 infantry moved from Greece to Turkey
2 fighters and 1 tactical_bomber moved from Western Ukraine to Greece
1 infantry and 1 marine moved from Chile to 65 Sea Zone
1 infantry, 1 marine and 1 transport moved from 65 Sea Zone to 89 Sea Zone
1 infantry and 1 marine moved from 89 Sea Zone to Venezuela
Americans take Venezuela from Neutral_True
1 artillery moved from Chile to Argentina
Americans take Argentina from Neutral_True
1 infantry moved from Chile to Peru
Americans take Peru from Neutral_True
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Portugal
Americans take Portugal from Neutral_True
3 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to 91 Sea Zone
2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
Place Units - Americans
1 armour and 2 infantry placed in Greece
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber placed in Eastern United States
2 fighters placed in Western United States
1 transport placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Anhwe to Kiangsi
1 infantry moved from Shantung to Kiangsu
1 artillery moved from Anhwe to Kiangsu
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Kansu to Suiyuyan
1 artillery and 4 infantry moved from Chahar to Anhwe
Place Units - Chinese
2 artilleries and 5 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
Purchase Units - British
British repair damage of 4x harbour; Remaining resources: 31 PUs;
British buy 4 artilleries, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Gibraltar to Spain
2 infantry moved from Algeria to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Spain
1 fighter moved from 92 Sea Zone to Spain
1 tactical_bomber moved from 92 Sea Zone to Spain
2 mech_infantrys moved from Hunan to Kwangtung
1 tactical_bomber moved from Anhwe to Kwangtung
1 fighter moved from India to Kwangtung
1 artillery and 3 infantry moved from Hunan to Kwangsi
1 infantry moved from Yunnan to French Indo China
1 armour moved from Szechwan to French Indo China
1 infantry moved from Central Mongolia to Dzavhan
UK_Pacific take Dzavhan from Japanese
1 destroyer and 1 fighter moved from 81 Sea Zone to 80 Sea Zone
1 carrier moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Trans-Jordan to Syria
British take Syria from Germans
1 mech_infantry moved from Szechwan to French Indo China
1 mech_infantry moved from Szechwan to Kazakhstan
British take Kazakhstan from Germans
1 infantry moved from Eastern Persia to Turkmenistan
British take Turkmenistan from Germans
1 infantry moved from Kansu to Timguska
UK_Pacific take Timguska from Japanese
Combat - British
Battle in 80 Sea Zone
British attack with 1 carrier, 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 carrier, 1 destroyer and 1 fighter in 80 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Neutral with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Kwangtung
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour, 1 harbour and 1 marine
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 armour and 1 marine in Kwangtung, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the British lost in Kwangtung
1 marine owned by the Japanese and 1 armour owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armour and 1 marine
Battle in Kwangsi
British attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in French Indo China, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Spain
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Spain, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Spain, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Spain
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Spain
British win, taking Spain from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Non Combat Move - British
1 aaGun moved from Gibraltar to Spain
1 fighter and 1 tactical_bomber moved from Spain to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Kwangtung to Kiangsi
1 fighter moved from Kwangtung to Kiangsi
1 aaGun and 2 infantry moved from Szechwan to Sikang
5 infantry moved from Afghanistan to Kazakhstan
1 armour and 2 mech_infantrys moved from West India to Kazakhstan
1 artillery and 8 infantry moved from West India to Afghanistan
2 infantry moved from India to West India
1 aaGun moved from Chahar to Anhwe
5 infantry moved from Chahar to Central Mongolia
2 submarines moved from 106 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Alexandria to Trans-Jordan
3 infantry moved from Mozambique to Tanganyika Territory
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Angola to Anglo Egyptian Sudan
2 infantry moved from Angola to Belgian Congo
1 infantry moved from Malaya to Shan State
Place Units - British
3 artilleries placed in Egypt
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,5
British collect 39 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
5 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6,2,6,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5
UK_Pacific collect 19 PUs (2 lost to blockades); end with 19 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Some Units in India change ownership: 5 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 2.67
Japanese regular : -0.67
Italians regular : -0.33
Germans AA : -0.17
Germans regular : 2.50
British regular : 1.17
as you might have realised my game crashed during German non-combat movement so that I had to roll combats again (and adjusted results via edit) BUT it is just now that I have been realising that I then forgot a major movement: my Yugo stack to Bulgaria! (That it was intended may be recognised by the Italian units and the movement of my plane to there.) It surely affected US movement and much more. Nonetheless I feel urgency to ask for thinking how to fix because my Axis won’t probably survive that lost round for marching to Middle East. (Even without that missing game is heading to Allied victory.) If you dont come up with a better suggestion I can imagine that you just move your planes from Greece with full movement and adjust placement there?
@pacifiersboard I agree I expected the Germans to move down. But when they didn’t I wasn’t going to look a gift horse in the mouth…
It does completely mess up the US moves, so I would suggest the solution is to redo the entire US move.
The Chinese move is not really impacted…so I can regenerate that.
The British move will probably be impacted as well, but perhaps not the UK Pac.
So to sum up, I plan to redo the US and UK moves. The rolls on the Pacific side will remain in place.
thank you very much, that is kind. But please let me know how you feel about it, do you like to continue and finish that way? Do you prefer me to just concede and so ensure that we are done by end of December? At least I can see how desperate my position in the game is
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 4 fighters, 5 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 infantry moved from Algeria to 92 Sea Zone
2 fighters moved from 92 Sea Zone to Spain
2 fighters moved from United Kingdom to Spain
1 cruiser, 4 infantry and 2 transports moved from 92 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Spain
5 infantry moved from Bessarabia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine
1 infantry moved from Turkey to Caucasus
1 infantry moved from Turkey to Northwest Persia
3 fighters moved from Greece to Northwest Persia
1 bomber moved from Greece to Caucasus
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
Combat - Americans
Battle in Guam
Battle in Spain
Americans attack with 4 fighters and 4 infantry
Germans defend with 1 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 4 fighters and 4 infantry in Spain, round 2 : 3/8 hits, 2.67 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Spain, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Spain
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Spain
Americans win, taking Guam from Japanese, taking Spain from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Western Ukraine
Americans attack with 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 3 mech_infantrys
Americans roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/7 hits, 2.00 expected hits
Germans roll dice for 1 armour and 3 mech_infantrys in Western Ukraine, round 2 : 3/4 hits, 1.50 expected hits
3 infantry owned by the Americans lost in Western Ukraine
1 mech_infantry owned by the Germans lost in Western Ukraine
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Western Ukraine, round 3 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Americans lost in Western Ukraine
2 mech_infantrys owned by the Germans lost in Western Ukraine
Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 armour in Western Ukraine, round 4 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Americans lost in Western Ukraine
1 armour owned by the Germans lost in Western Ukraine
Americans win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -5
Casualties for Americans: 4 infantry and 1 tactical_bomber
Casualties for Germans: 1 armour and 3 mech_infantrys
Battle in Northwest Persia
Americans attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 3 fighters and 1 infantry in Northwest Persia, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Americans attack with 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber and 1 infantry in Caucasus, round 2 : 2/2 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Caucasus
1 mech_infantry owned by the Germans lost in Caucasus
Americans win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Syria from Germans to Americans
EDIT: Turning off Edit Mode
1 bomber moved from Caucasus to Trans-Jordan
3 fighters moved from Northwest Persia to Trans-Jordan
1 mech_infantry moved from Turkey to Syria
2 mech_infantrys moved from Greece to Syria
3 infantry moved from Greece to Turkey
1 fighter moved from Bessarabia to 81 Sea Zone
1 fighter moved from Western Ukraine to Turkey
2 carriers moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
3 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Portugal
Americans take Portugal from Neutral_True
1 destroyer and 1 transport moved from 92 Sea Zone to 91 Sea Zone
2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 marine moved from Chile to 65 Sea Zone
1 infantry, 1 marine and 1 transport moved from 65 Sea Zone to 89 Sea Zone
1 infantry and 1 marine moved from 89 Sea Zone to Venezuela
Americans take Venezuela from Neutral_True
1 infantry moved from Chile to Peru
Americans take Peru from Neutral_True
1 artillery moved from Chile to Argentina
Americans take Argentina from Neutral_True
2 fighters moved from Spain to United Kingdom
2 fighters moved from Spain to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
2 artilleries and 11 infantry moved from Algeria to Morocco
1 tactical_bomber moved from Western United States to Hawaiian Islands
Place Units - Americans
2 infantry placed in Greece
1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber placed in Eastern United States
1 transport placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans regular : 1.50
Italians regular : 0.67
Germans regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shantung to Kiangsu
1 artillery moved from Anhwe to Kiangsu
1 artillery and 2 infantry moved from Anhwe to Kiangsi
Combat - Chinese
Battle in Kiangsu
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 4 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Kiangsi: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry moved from Kansu to Suiyuyan
1 artillery and 4 infantry moved from Chahar to Anhwe
Place Units - Chinese
2 artilleries and 5 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17
Japanese regular : 0.67
@pacifiersboard I’m fine with the game going on like this. I just want to finish before the end of the year. I did edit the Chinese combat since we agreed the Pacific side should keep rolls.
@pacifiersboard Ok…since we are in the do-over mode. I had attacked the Japanese sub in SZ80 with the Egyptian fleet.
Now that I have to deal with invading hordes in the Balkans, I was going to redistribute the Med fleet. But I really do need to attack the sub. I forgot that my ANZAC forces were committed to defense. So If you’ll allow, I want to attack the sub with UK DD + ftr (the CV has to goto SZ98 and DD from SZ92 will join it)
Assuming you do. The UK attack with DD + ftr
ftr
[dice 1d6<=3]
1d6<=3: 2; Hits: 1
Killed sub
sub defend
[dice 1d6<=1]
1d6<=1: 4; Hits: 0
The ftr lands in TJ, but I was sending ftr + tac from Gibraltar. ftr lands on CV