L24 BM4 Surfer (Allies+23) vs Avner (Axis)

  • '22

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 fighter, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 infantry moved from Suiyuyan to Kansu
            1 mech_infantry moved from Sikang to Kansu
            1 infantry moved from Tsinghai to Kansu
            1 armour moved from Shensi to Kansu
            1 bomber moved from Kweichow to India
            1 bomber moved from Kweichow to India
            1 tactical_bomber moved from Hopei to Kansu
            1 armour moved from Suiyuyan to Kansu
            1 armour moved from Shensi to Kansu
            1 armour moved from Shensi to Kansu
            12 fighters and 2 tactical_bombers moved from 61 Sea Zone to 42 Sea Zone
            1 destroyer moved from 61 Sea Zone to 42 Sea Zone
            1 battleship moved from 61 Sea Zone to 42 Sea Zone
            1 battleship moved from 61 Sea Zone to 42 Sea Zone
            1 cruiser moved from 61 Sea Zone to 42 Sea Zone
            1 cruiser moved from 61 Sea Zone to 42 Sea Zone
            1 submarine moved from 61 Sea Zone to 42 Sea Zone
            1 destroyer moved from 61 Sea Zone to 42 Sea Zone
            1 submarine moved from 61 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
            1 armour moved from Yunnan to Kwangtung
            1 mech_infantry moved from Yunnan to Kwangtung
            1 tactical_bomber moved from French Indo China to Kwangtung
            1 tactical_bomber moved from French Indo China to Kwangtung
            1 tactical_bomber moved from French Indo China to Kwangtung
    
        Combat - Japanese
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits
                Bombing raid in India rolls: 8,3 and causes: 11 damage to unit: factory_major
                Bombing raid in India causes 11 damage total. 
            Battle in 35 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Kansu
                Japanese attack with 4 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 fighter and 4 infantry
                    Japanese roll dice for 4 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 1/8 hits, 3.17 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 2 : 2/5 hits, 2.00 expected hits
                    2 infantry owned by the Japanese lost in Kansu
                    1 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 4 armour, 1 mech_infantry and 1 tactical_bomber in Kansu, round 3 : 4/6 hits, 2.83 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 2/4 hits, 1.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kansu
                    3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour, 2 infantry and 1 mech_infantry
                Casualties for Chinese: 1 fighter and 4 infantry
            Battle in Kwangtung
                Japanese attack with 1 armour, 1 mech_infantry and 3 tactical_bombers
                Americans defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 1 mech_infantry and 3 tactical_bombers in Kwangtung, round 2 : 2/5 hits, 2.33 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 2 cruisers, 2 destroyers, 12 fighters, 2 submarines and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 2 battleships, 2 cruisers, 2 destroyers, 12 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            2 artilleries, 7 carriers, 1 infantry and 2 transports moved from 61 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
            1 artillery moved from French Indo China to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 aaGun and 6 infantry moved from Yunnan to French Indo China
            3 tactical_bombers moved from Kwangtung to French Indo China
            2 bombers moved from India to French Indo China
            1 mech_infantry moved from Szechwan to Sikang
            1 infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Shensi to Tsinghai
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Chahar to Hopei
            1 armour moved from Anhwe to Chahar
            1 tactical_bomber moved from Kansu to Hopei
            2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 42 Sea Zone
            1 infantry moved from Kiangsu to Anhwe
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
            1 artillery, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
    
        Place Units - Japanese
            1 fighter and 5 infantry placed in Japan
            1 infantry and 2 mech_infantrys placed in French Indo China
            1 destroyer placed in 6 Sea Zone
            3 infantry placed in Manchuria
            3 infantry placed in Kiangsu
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 21
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6,5,6,4,4,3,3,4,4,2,2,5,1,2,2,2,3,3,6,6,3,6,3,2,6,5
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,3,3,1,6,4,3,2,4,6,4,5,2,3,2,3,4,2,2,6
            Japanese collect 39 PUs (21 lost to blockades); end with 39 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -2.67
    UK_Pacific AA : -0.33
    UK_Pacific regular : -0.67
    ANZAC regular : -0.17
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 3 fighters, 1 infantry, 1 marine, 6 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 carriers moved from 6 Sea Zone to 21 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone
            1 destroyer moved from 8 Sea Zone to 5 Sea Zone
            1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
            2 submarines moved from 20 Sea Zone to 6 Sea Zone
                  Americans take 19 Sea Zone from Japanese
                  Americans take 20 Sea Zone from Japanese
            1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            2 fighters moved from 20 Sea Zone to Kwangtung
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    @Avner Intecept in SZ 6?

  • 2024 2023 '22 '21 '20

    @Avner Eh. It’s a 100% loser and you lose more if you scramble, so I’m going to assume you won’t and move on.

  • 2024 2023 '22 '21 '20

    @Avner Ugh. I forgot about the Kamikazi zones. I need to amend my combat move. I’ll repost.

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 3 fighters, 1 infantry, 1 marine, 6 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 8 Sea Zone to 5 Sea Zone
            1 battleship moved from 20 Sea Zone to 21 Sea Zone
            2 cruisers and 1 marine moved from 20 Sea Zone to 21 Sea Zone
            5 carriers and 1 fighter moved from 20 Sea Zone to 21 Sea Zone
            2 submarines moved from 20 Sea Zone to 6 Sea Zone
                  Americans take 19 Sea Zone from Japanese
                  Americans take 20 Sea Zone from Japanese
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone
            1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
            3 carriers moved from 6 Sea Zone to 21 Sea Zone
            2 submarines moved from 20 Sea Zone to 19 Sea Zone
            2 submarines moved from 20 Sea Zone to 21 Sea Zone
            1 submarine moved from 20 Sea Zone to 21 Sea Zone
            1 destroyer moved from 20 Sea Zone to 21 Sea Zone
            1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            2 fighters moved from 20 Sea Zone to Kwangtung
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    Revised move. Same scramble option, that I’m still assuming you will not fight.

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 3 fighters, 1 infantry, 1 marine, 6 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 8 Sea Zone to 5 Sea Zone
            1 battleship moved from 20 Sea Zone to 21 Sea Zone
            2 cruisers and 1 marine moved from 20 Sea Zone to 21 Sea Zone
            5 carriers and 1 fighter moved from 20 Sea Zone to 21 Sea Zone
            2 submarines moved from 20 Sea Zone to 6 Sea Zone
                  Americans take 19 Sea Zone from Japanese
                  Americans take 20 Sea Zone from Japanese
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone
            1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
            3 carriers moved from 6 Sea Zone to 21 Sea Zone
            2 submarines moved from 20 Sea Zone to 19 Sea Zone
            2 submarines moved from 20 Sea Zone to 21 Sea Zone
            1 submarine moved from 20 Sea Zone to 21 Sea Zone
            1 destroyer moved from 20 Sea Zone to 21 Sea Zone
            1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            2 fighters moved from 20 Sea Zone to Kwangtung
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 4 fighters, 5 submarines and 2 tactical_bombers; ANZAC loiter and taunt
                Japanese defend with 1 destroyer
                    Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 4 fighters, 4 submarines and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Kwangtung
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 armour, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Kwangtung, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Americans lost in Kwangtung
                    1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kwangtung
                Americans win, taking Kwangtung from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 armour and 1 mech_infantry
            Battle in 5 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 5 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 artillery and 3 infantry moved from Aleutian Islands to 8 Sea Zone
            1 artillery, 1 carrier, 3 infantry, 1 submarine and 2 transports moved from 8 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 5 Sea Zone to 21 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Western United States to 25 Sea Zone
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from New South Wales to Caroline Islands
            2 fighters moved from Kwangtung to 21 Sea Zone
            2 mech_infantrys moved from Eastern Persia to India
            1 destroyer and 3 submarines moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            2 infantry moved from 91 Sea Zone to Morocco
            3 infantry moved from Libya to Tobruk
            1 mech_infantry moved from Libya to Alexandria
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to Trans-Jordan
            2 fighters moved from Eastern United States to Gibraltar
            1 fighter moved from Gibraltar to United Kingdom
    
        Place Units - Americans
            1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
            2 fighters, 1 infantry and 1 marine placed in Western United States
            1 fighter placed in Eastern United States
            2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2
            Americans collect 52 PUs (2 lost to blockades); end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.83
    Japanese regular : 0.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: British round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Combat Move - British
            1 destroyer moved from 20 Sea Zone to 35 Sea Zone
            1 fighter moved from 21 Sea Zone to 35 Sea Zone
            1 fighter moved from Caroline Islands to 35 Sea Zone
            2 infantry moved from Northwest Persia to Caucasus
            1 fighter moved from Northwest Persia to Caucasus
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
            2 fighters moved from Northwest Persia to 80 Sea Zone
            1 bomber moved from United Kingdom to Normandy Bordeaux
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    @Avner Ok. More usual question: Kamikazi in SZ35. If so, how many?

  • '22

    no Kamikaze

    Thx

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 3 fighters, 1 infantry, 1 marine, 6 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 8 Sea Zone to 5 Sea Zone
            1 battleship moved from 20 Sea Zone to 21 Sea Zone
            2 cruisers and 1 marine moved from 20 Sea Zone to 21 Sea Zone
            5 carriers and 1 fighter moved from 20 Sea Zone to 21 Sea Zone
            2 submarines moved from 20 Sea Zone to 6 Sea Zone
                  Americans take 19 Sea Zone from Japanese
                  Americans take 20 Sea Zone from Japanese
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone
            1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
            3 carriers moved from 6 Sea Zone to 21 Sea Zone
            2 submarines moved from 20 Sea Zone to 19 Sea Zone
            2 submarines moved from 20 Sea Zone to 21 Sea Zone
            1 submarine moved from 20 Sea Zone to 21 Sea Zone
            1 destroyer moved from 20 Sea Zone to 21 Sea Zone
            1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            2 fighters moved from 20 Sea Zone to Kwangtung
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 4 fighters, 5 submarines and 2 tactical_bombers; ANZAC loiter and taunt
                Japanese defend with 1 destroyer
                    Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 4 fighters, 4 submarines and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Kwangtung
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 armour, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Kwangtung, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Americans lost in Kwangtung
                    1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kwangtung
                Americans win, taking Kwangtung from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 armour and 1 mech_infantry
            Battle in 5 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 5 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 artillery and 3 infantry moved from Aleutian Islands to 8 Sea Zone
            1 artillery, 1 carrier, 3 infantry, 1 submarine and 2 transports moved from 8 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 5 Sea Zone to 21 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Western United States to 25 Sea Zone
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from New South Wales to Caroline Islands
            2 fighters moved from Kwangtung to 21 Sea Zone
            2 mech_infantrys moved from Eastern Persia to India
            1 destroyer and 3 submarines moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            2 infantry moved from 91 Sea Zone to Morocco
            3 infantry moved from Libya to Tobruk
            1 mech_infantry moved from Libya to Alexandria
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to Trans-Jordan
            2 fighters moved from Eastern United States to Gibraltar
            1 fighter moved from Gibraltar to United Kingdom
    
        Place Units - Americans
            1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
            2 fighters, 1 infantry and 1 marine placed in Western United States
            1 fighter placed in Eastern United States
            2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2
            Americans collect 52 PUs (2 lost to blockades); end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - British
            1 destroyer moved from 20 Sea Zone to 35 Sea Zone
            1 fighter moved from 21 Sea Zone to 35 Sea Zone
            1 fighter moved from Caroline Islands to 35 Sea Zone
            2 infantry moved from Northwest Persia to Caucasus
            1 fighter moved from Northwest Persia to Caucasus
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
            2 fighters moved from Northwest Persia to 80 Sea Zone
            1 bomber moved from United Kingdom to Normandy Bordeaux
    
        Combat - British
            Strategic bombing raid in Normandy Bordeaux
                    Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 5 damage total. 
            Battle in 80 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Japanese defend with 2 submarines
                    British roll dice for 1 destroyer and 2 fighters in 80 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    Japanese roll dice for 2 submarines in 80 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    2 submarines owned by the Japanese lost in 80 Sea Zone
                British win, taking 80 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 submarines
            Battle in 35 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the British lost in 35 Sea Zone
                    1 submarine owned by the Japanese lost in 35 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in Caucasus
                British attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 2 infantry in Caucasus, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Shan State from Japanese to UK_Pacific
            EDIT: Changing ownership of Malaya from Japanese to UK_Pacific
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery and 8 infantry moved from Iraq to Northwest Persia
            4 infantry moved from Trans-Jordan to Iraq
            2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Libya to Alexandria
            1 fighter moved from Caucasus to Trans-Jordan
            2 fighters moved from 80 Sea Zone to Trans-Jordan
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 mech_infantrys moved from Trans-Jordan to Egypt
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 fighter moved from 35 Sea Zone to Caroline Islands
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 battleship and 1 cruiser moved from 20 Sea Zone to 21 Sea Zone
            1 bomber moved from Normandy Bordeaux to Gibraltar
            1 armour moved from Burma to Malaya
            2 aaGuns, 2 artilleries, 22 infantry and 1 mech_infantry moved from Burma to India
    
        Place Units - British
            3 infantry placed in Egypt
            1 mech_infantry placed in Union of South Africa
            1 destroyer placed in 71 Sea Zone
            1 carrier placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 36 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5,3,6
            UK_Pacific collect 10 PUs (3 lost to blockades); end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.83
    Japanese regular : 1.17
    Germans AA : -0.17
    Germans regular : -0.67
    British regular : 0.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    @Avner I edited my move because I forgot to blitz to Malaya. I hope you’re ok with that.

  • '22

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 armour moved from Volgograd to Novosibirsk
            1 armour moved from Volgograd to Novosibirsk
    
        Place Units - Italians
            2 destroyers placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
    
        Combat - ANZAC
            Battle in Okinawa
    
        Non Combat Move - ANZAC
            1 submarine moved from 44 Sea Zone to 21 Sea Zone
            1 cruiser, 1 destroyer and 1 marine moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
    
        Place Units - ANZAC
            1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 bomber, 1 fighter, 6 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Volgograd to Caucasus
            1 infantry moved from Volgograd to Caucasus
            1 infantry moved from Volgograd to Caucasus
            2 bombers, 4 fighters and 3 tactical_bombers moved from Bryansk to Caucasus
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers
                British defend with 2 infantry
                    Germans roll dice for 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers in Caucasus, round 2 : 5/12 hits, 5.83 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            2 bombers, 4 fighters and 3 tactical_bombers moved from Caucasus to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            3 armour moved from Novgorod to Bryansk
            1 armour moved from Yenisey to Evenkiyskiy
            1 infantry moved from Novosibirsk to Timguska
            1 infantry moved from Samara to Novosibirsk
            1 infantry moved from Vologda to Samara
            1 infantry moved from Smolensk to Vologda
            1 infantry moved from Bryansk to Smolensk
            1 fighter moved from Western Germany to Yugoslavia
            1 fighter moved from Western Germany to Bryansk
            1 submarine moved from 124 Sea Zone to 123 Sea Zone
            1 fighter moved from Yugoslavia to Western Germany
    
        Place Units - Germans
            1 bomber and 1 fighter placed in Western Germany
            3 tactical_bombers placed in Novgorod
            3 infantry placed in Volgograd
            3 artilleries placed in Ukraine
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 66 PUs; end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : -0.83
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians repair damage of 18x factory_major; Remaining resources: 24 PUs; 
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            7 infantry moved from Yakut S.S.R. to Yenisey
                  Russians take Yenisey from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 aaGun moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 10 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 mech_infantry moved from French Indo China to Kwangtung
            1 mech_infantry moved from French Indo China to Kwangtung
            2 submarines moved from 39 Sea Zone to 80 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 artillery moved from 37 Sea Zone to Malaya
            1 cruiser moved from 42 Sea Zone to 37 Sea Zone
            1 bomber moved from French Indo China to Malaya
            1 bomber moved from French Indo China to Malaya
            1 tactical_bomber moved from French Indo China to Kwangtung
            1 tactical_bomber moved from French Indo China to Kwangtung
            1 tactical_bomber moved from French Indo China to Kwangtung
            1 fighter moved from Japan to 19 Sea Zone
            1 destroyer moved from 43 Sea Zone to 20 Sea Zone
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
    
        Combat - Japanese
            Battle in Philippines
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 20 Sea Zone
                Japanese win, taking Philippines from Americans, taking 20 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 80 Sea Zone
                Japanese attack with 2 submarines
                British defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 80 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 80 Sea Zone
                Japanese win, taking 80 Sea Zone from British with 2 submarines remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Kwangtung
                Japanese attack with 2 mech_infantrys and 3 tactical_bombers
                Americans defend with 1 artillery; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 mech_infantrys and 3 tactical_bombers in Kwangtung, round 2 : 2/5 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 artillery in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kwangtung
                    1 artillery owned by the Americans lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 mech_infantry
                Casualties for Americans: 1 artillery
            Battle in 19 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 submarine and 1 transport; Americans defend with 2 submarines
                2 submarines owned by the Americans and 1 submarine owned by the ANZAC submerged
                    1 transport owned by the ANZAC lost in 19 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Malaya
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                British defend with 1 armour; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 cruiser in Malaya, round 2 : 1/1 hits, 0.50 expected hits
                    UK_Pacific roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            2 battleships, 9 carriers, 1 cruiser, 2 destroyers, 14 fighters, 2 submarines and 4 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            1 bomber moved from Malaya to French Indo China
            1 bomber moved from Malaya to French Indo China
            6 infantry moved from French Indo China to Yunnan
            1 tactical_bomber moved from Kwangtung to French Indo China
            1 tactical_bomber moved from Kwangtung to French Indo China
            1 tactical_bomber moved from Kwangtung to French Indo China
            1 tactical_bomber moved from Hopei to French Indo China
            1 fighter moved from 19 Sea Zone to Japan
            5 infantry moved from Manchuria to Amur
            1 artillery moved from Manchuria to Amur
            1 infantry moved from Manchuria to Amur
            1 infantry moved from Shensi to Kansu
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kiangsu to Anhwe
            3 armour moved from Kansu to Timguska
            1 infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Sikang to Szechwan
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            3 submarines placed in 36 Sea Zone
            3 infantry placed in Manchuria
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 17
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2,1,1,3,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,4,3,3,1,6,6
            Japanese collect 46 PUs (17 lost to blockades); end with 46 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.00
    UK_Pacific regular : 0.17
    British regular : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: Americans round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 submarine moved from 6 Sea Zone to 17 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
            2 fighters moved from 25 Sea Zone to 6 Sea Zone
            6 fighters moved from 21 Sea Zone to 20 Sea Zone
            2 infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    @Avner Happy Thanksgiving…
    Scramble in SZ6?

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