Assumed no scramble from Guam.
I think that was easier than I expected. Seems I’ll keep all my transports. Probably should have been ships in SZ54.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - ANZAC
ANZAC takes Political Action: Political Action ANZAC To War With Japanese
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
3 fighters moved from Java to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 3 fighters in 37 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
ANZAC roll dice for 3 fighters in 37 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 37 Sea Zone to Burma
1 cruiser moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to New South Wales
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 1 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 bomber moved from Alexandria to Egypt
1 bomber moved from Alexandria to Anglo Egyptian Sudan
1 fighter moved from Alexandria to Anglo Egyptian Sudan
1 tactical_bomber moved from Alexandria to Anglo Egyptian Sudan
1 tactical_bomber moved from Alexandria to Egypt
1 tactical_bomber moved from Alexandria to Egypt
1 fighter moved from Alexandria to Egypt
1 fighter moved from Alexandria to Egypt
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Battle in Anglo Egyptian Sudan
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 artillery
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.83 expected hits
British roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Germans lost in Anglo Egyptian Sudan
1 artillery owned by the British lost in Anglo Egyptian Sudan
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 fighter
Casualties for British: 1 artillery
Battle in Egypt
Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
British defend with 2 fighters, 1 harbour and 1 tactical_bomber
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Egypt, round 2 : 5/5 hits, 3.00 expected hits
British roll dice for 2 fighters and 1 tactical_bomber in Egypt, round 2 : 2/3 hits, 1.83 expected hits
2 fighters owned by the Germans lost in Egypt
1 tactical_bomber owned by the British and 2 fighters owned by the British lost in Egypt
Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 2 fighters
Casualties for British: 2 fighters and 1 tactical_bomber
Non Combat Move - Germans
1 bomber moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
1 bomber and 1 tactical_bomber moved from Anglo Egyptian Sudan to Alexandria
1 tactical_bomber moved from Gibraltar to Southern Italy
1 fighter moved from Gibraltar to Southern Italy
1 artillery moved from Normandy Bordeaux to France
1 aaGun, 2 artilleries and 1 infantry moved from France to Western Germany
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 aaGun moved from Romania to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 aaGun, 2 artilleries and 11 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
3 artilleries and 22 infantry moved from Poland to Eastern Poland
7 armour and 11 mech_infantrys moved from Germany to Poland
7 armour and 11 mech_infantrys moved from Poland to Eastern Poland
1 armour moved from Romania to Bessarabia
1 armour moved from Romania to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
Place Units - Germans
1 armour and 1 infantry placed in Western Germany
1 submarine placed in 113 Sea Zone
1 fighter placed in Western Germany
2 mech_infantrys placed in Western Germany
5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans regular : 2.17
British regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
2 infantry moved from Belarus to Baltic States
1 infantry moved from Novgorod to Vyborg
1 fighter moved from Novgorod to Vyborg
1 tactical_bomber moved from Novgorod to Vyborg
1 fighter moved from Novgorod to Baltic States
2 armour and 2 mech_infantrys moved from Novgorod to Karelia
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
Russians attack with 2 armour and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour and 2 mech_infantrys in Karelia, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 artillery and 6 infantry moved from Western Ukraine to Bryansk
1 artillery and 5 infantry moved from Ukraine to Bryansk
2 aaGuns, 2 artilleries and 17 infantry moved from Belarus to Bryansk
1 fighter moved from Baltic States to Novgorod
1 fighter and 1 tactical_bomber moved from Vyborg to Novgorod
8 infantry moved from Russia to Bryansk
2 aaGuns and 17 infantry moved from Amur to Buryatia
Place Units - Russians
2 infantry placed in Novgorod
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : -1.33
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 bomber moved from Anhwe to 37 Sea Zone
1 bomber moved from Anhwe to 37 Sea Zone
1 armour moved from Anhwe to Kwangtung
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
3 artilleries and 5 infantry moved from Hopei to Kweichow
2 fighters and 2 tactical_bombers moved from Anhwe to Szechwan
2 fighters and 2 tactical_bombers moved from Anhwe to Kweichow
2 fighters moved from Anhwe to Kwangtung
2 tactical_bombers moved from Anhwe to Kwangtung
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from Anhwe to Kwangtung
1 fighter moved from Anhwe to Kweichow
1 tactical_bomber moved from Anhwe to Kweichow
1 tactical_bomber moved from Kweichow to 36 Sea Zone
1 tactical_bomber moved from Anhwe to 36 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 3 artilleries, 3 fighters, 5 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 artilleries, 3 fighters, 5 infantry and 2 tactical_bombers in Kweichow, round 2 : 4/13 hits, 5.17 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 artilleries, 3 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Szechwan, round 2 : 4/5 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Szechwan
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 tactical_bombers and 5 transports
British defend with 1 destroyer
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 tactical_bombers and 5 transports in 36 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
ANZAC defend with 1 cruiser
Japanese roll dice for 2 bombers and 1 destroyer in 37 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Kwangtung
Japanese attack with 1 armour, 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 3 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/8 hits, 3.67 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from Neutral_Axis
1 infantry moved from Siam to French Indo China
1 fighter moved from Kwangtung to 36 Sea Zone
1 fighter moved from Kwangtung to 36 Sea Zone
1 infantry moved from Kwangsi to Yunnan
3 artilleries, 4 infantry and 1 marine moved from Kwangsi to French Indo China
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 bomber moved from 37 Sea Zone to Kwangsi
1 bomber moved from 37 Sea Zone to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
1 fighter moved from Kweichow to 36 Sea Zone
1 tactical_bomber moved from Kweichow to 36 Sea Zone
1 tactical_bomber moved from Kweichow to Kwangsi
1 fighter moved from Kweichow to Kwangsi
1 fighter moved from Kweichow to Kwangsi
1 infantry moved from Hopei to Anhwe
1 mech_infantry moved from Manchuria to Chahar
1 fighter moved from Anhwe to Japan
1 fighter moved from Anhwe to Japan
1 fighter moved from Manchuria to Japan
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 0.67
UK_Pacific regular : -0.67
ANZAC regular : -0.50
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 fighter, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Guam to 54 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 aaGun moved from Western United States to Central United States
Place Units - Americans
3 transports placed in 101 Sea Zone
2 infantry placed in Central United States
1 infantry placed in Central United States
1 fighter placed in Western United States
2 submarines placed in 10 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
11 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 11 infantry in Suiyuyan, round 2 : 2/11 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
2 fighters moved from United Kingdom to 125 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 3 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 fighter and 2 infantry moved from Burma to Yunnan
1 cruiser moved from 78 Sea Zone to 80 Sea Zone
Combat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters; Russians loiter and taunt
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Iraq
British attack with 2 artilleries and 6 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 artilleries and 6 infantry in Iraq, round 2 : 3/8 hits, 2.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Iraq
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 armour, 3 infantry and 2 mech_infantrys moved from India to Burma
1 carrier and 2 destroyers moved from 78 Sea Zone to 39 Sea Zone
1 battleship moved from 39 Sea Zone to 80 Sea Zone
2 fighters moved from Quebec to Iceland
1 destroyer moved from 120 Sea Zone to 116 Sea Zone
1 bomber moved from New Brunswick Nova Scotia to United Kingdom
1 battleship, 1 carrier, 2 cruisers, 2 submarines and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from Yunnan to India
Place Units - British
1 destroyer placed in 110 Sea Zone
1 transport placed in 106 Sea Zone
3 infantry placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,6,1,1,1
British collect 34 PUs (3 lost to blockades); end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
8 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
UK_Pacific collect 19 PUs (2 lost to blockades); end with 19 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in India change ownership: 8 infantry
Combat Hit Differential Summary :
Chinese regular : 0.50
Japanese regular : -0.33
Germans regular : -0.17
Neutral_Axis regular : 1.00
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Egypt
Combat - Italians
Battle in Egypt
Non Combat Move - Italians
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
Italians take Morocco from Neutral_Axis
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 artillery moved from Tunisia to Algeria
1 fighter moved from Alexandria to Southern Italy
1 bomber moved from Alexandria to Southern Italy
1 battleship moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
Place Units - Italians
1 fighter placed in Southern Italy
1 destroyer and 1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
3 fighters moved from Burma to 37 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 3 fighters in 37 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 3 fighters in 37 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC lost in 37 Sea Zone
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
2 fighters moved from 37 Sea Zone to Burma
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17
ANZAC regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
8 armour moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Baltic States
1 artillery moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 artillery moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 4 : 2/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Baltic States
Germans attack with 8 armour, 2 infantry and 5 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 8 armour, 2 infantry and 5 mech_infantrys in Baltic States, round 2 : 8/15 hits, 5.17 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Baltic States
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 8 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 aaGun, 2 armour, 2 artilleries and 11 infantry moved from Bessarabia to Western Ukraine
1 aaGun moved from Eastern Poland to Baltic States
1 aaGun moved from Eastern Poland to Western Ukraine
3 artilleries and 20 infantry moved from Eastern Poland to Western Ukraine
6 mech_infantrys moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Poland to Western Ukraine
5 mech_infantrys moved from Germany to Baltic States
1 armour moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 artillery moved from Western Germany to France
1 infantry moved from Western Germany to France
1 fighter moved from Holland Belgium to Finland
1 aaGun and 7 infantry moved from Norway to Finland
1 fighter moved from Normandy Bordeaux to Western Germany
2 bombers and 3 tactical_bombers moved from Alexandria to Egypt
1 fighter moved from Southern Italy to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
1 infantry moved from Greece to 97 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
Place Units - Germans
1 submarine placed in 113 Sea Zone
1 fighter placed in Western Germany
2 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in France
5 infantry placed in Western Germany
Germans undo move 5.
Germans undo move 4.
1 artillery placed in France
7 infantry placed in Western Germany
Germans undo move 5.
Germans undo move 4.
1 artillery and 7 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3,5
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 2.17
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Novgorod to Ukraine
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 armour and 2 mech_infantrys moved from Karelia to Belarus
2 infantry moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
2 infantry moved from Bryansk to Rostov
4 aaGuns, 5 artilleries and 41 infantry moved from Bryansk to Belarus
1 infantry moved from Amur to Sakha
2 fighters and 1 tactical_bomber moved from Ukraine to Belarus
Place Units - Russians
4 artilleries and 6 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Novgorod to Ukraine
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 armour and 2 mech_infantrys moved from Karelia to Belarus
2 infantry moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
2 infantry moved from Bryansk to Rostov
4 aaGuns, 5 artilleries and 41 infantry moved from Bryansk to Belarus
1 infantry moved from Amur to Sakha
2 fighters and 1 tactical_bomber moved from Ukraine to Belarus
Place Units - Russians
4 artilleries and 6 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 3 infantry
EDIT: Adding units owned by Russians to Bryansk: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 unit repaired.
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 marine moved from French Indo China to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to Java
1 tactical_bomber moved from 36 Sea Zone to Java
1 fighter moved from 36 Sea Zone to Java
1 tactical_bomber moved from 36 Sea Zone to Java
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 44 Sea Zone to 34 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
Combat - Japanese
Battle in Borneo
Battle in Sumatra
Battle in Guam
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
1 destroyer owned by the French lost in 37 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific, taking Guam from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for French: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 2/3 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 10/14 hits, 7.50 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Chahar to Anhwe
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hunan to Anhwe
1 mech_infantry moved from Anhwe to Hunan
1 armour moved from Kwangtung to French Indo China
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
3 carriers, 1 destroyer and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 36 Sea Zone
1 fighter moved from Japan to French Indo China
2 bombers, 5 fighters and 5 tactical_bombers moved from Yunnan to Hunan
1 aaGun, 1 artillery, 8 infantry and 1 mech_infantry moved from Manchuria to Jehol
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
1 factory_minor placed in French Indo China
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
French regular : 0.67
Japanese regular : 3.50
UK_Pacific regular : -0.33
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 4 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
1 armour, 1 cruiser, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Western United States to 16 Sea Zone
3 fighters moved from Hawaiian Islands to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 21 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 destroyer and 1 submarine moved from 54 Sea Zone to 34 Sea Zone
Combat - Americans
Battle in Gibraltar
Battle in Iwo Jima
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Gibraltar from Italians, taking Iwo Jima from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Marianas
Battle in Morocco
Americans attack with 1 armour, 4 infantry and 3 mech_infantrys
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Morocco
1 infantry owned by the Italians lost in Morocco
Americans win, taking Marianas from Japanese, taking Morocco from Italians with 1 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in 6 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese submerged
Americans roll dice for 3 fighters in 6 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 carrier, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 carrier, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Japanese lost in 21 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Non Combat Move - Americans
1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 22 Sea Zone
2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone
1 carrier moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters, 1 infantry and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 fighter moved from Kansu to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
11 infantry moved from Suiyuyan to Shensi
2 infantry moved from Kansu to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 2 artilleries, 6 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from Iceland to 125 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 artillery and 2 infantry moved from Burma to Shan State
Combat - British
Battle in 92 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 41 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
British attack with 1 fighter and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Holland Belgium
British attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Holland Belgium
1 infantry owned by the Germans lost in Holland Belgium
British roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
1 artillery owned by the Germans lost in Holland Belgium
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters; Russians loiter and taunt
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
2 fighters moved from 125 Sea Zone to 110 Sea Zone
1 bomber and 1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 destroyer moved from 116 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 artilleries and 2 infantry moved from Iraq to 80 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
8 infantry moved from India to Burma
1 fighter moved from Yunnan to India
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to Shan State
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
3 infantry moved from Union of South Africa to Rhodesia
Place Units - British
2 transports placed in 110 Sea Zone
2 artilleries and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 armour, 4 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 armour, 4 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 3.67
Japanese regular : -0.83
Italians regular : 0.67
Germans regular : 0.17
British regular : -2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 destroyers and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Egypt to Trans-Jordan
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
Combat - Italians
Battle in Cyprus
Battle in Trans-Jordan
Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Cyprus from British, taking Trans-Jordan from British with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Trans-Jordan to Egypt
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 artillery moved from Algeria to Tunisia
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
2 destroyers placed in 97 Sea Zone
6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : 0.83
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 45 Sea Zone to 43 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
2 aaGuns and 1 infantry moved from Queensland to New South Wales
1 submarine moved from 54 Sea Zone to 22 Sea Zone
1 destroyer moved from 62 Sea Zone to 30 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 transport moved from 62 Sea Zone to 30 Sea Zone
2 fighters moved from Burma to India
Place Units - ANZAC
2 fighters and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 15 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to 113 Sea Zone
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 battleship moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Finland to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
5 artilleries and 15 infantry moved from Western Ukraine to Ukraine
1 infantry moved from 99 Sea Zone to Crete
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Novgorod
1 infantry moved from 115 Sea Zone to Novgorod
Combat Hit Differential Summary :
sz115 submerge?
The sub will stay and fight, thanks.
OOL: SUB, CRU
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 15 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to 113 Sea Zone
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 battleship moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Finland to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
5 artilleries and 15 infantry moved from Western Ukraine to Ukraine
1 infantry moved from 99 Sea Zone to Crete
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Novgorod
1 infantry moved from 115 Sea Zone to Novgorod
Combat - Germans
Battle in Crete
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 transport
Russians defend with 1 cruiser and 1 submarine
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 115 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 115 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Germans
Russians roll dice for 1 submarine in 115 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 115 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the Germans lost in 115 Sea Zone
Russians roll dice for 1 submarine in 115 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 battleship and 1 transport in 115 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
1 battleship owned by the Germans lost in 115 Sea Zone
1 transport owned by the Germans retreated to 114 Sea Zone
Russians win, taking Crete from Neutral_Allies with 1 cruiser and 1 submarine remaining. Battle score for attacker is -32
Casualties for Germans: 1 battleship and 1 cruiser
Battle in Novgorod
Germans attack with 1 fighter
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Germans lost in Novgorod
1 infantry owned by the Russians lost in Novgorod
Russians win with no units remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 4/4 hits, 1.67 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
2 infantry owned by the British lost in Normandy Bordeaux
Germans win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in Ukraine
Germans attack with 5 artilleries and 15 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 5 artilleries and 15 infantry in Ukraine, round 2 : 3/20 hits, 5.00 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Ukraine
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 5 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Germany
1 bomber moved from Egypt to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 armour moved from Poland to Western Germany
1 mech_infantry moved from Poland to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 bomber moved from Egypt to Western Germany
1 fighter and 4 tactical_bombers moved from Egypt to Southern Italy
5 armour moved from Baltic States to Germany
1 aaGun moved from Baltic States to Poland
1 mech_infantry moved from Baltic States to Germany
1 mech_infantry moved from Baltic States to Germany
3 armour and 8 mech_infantrys moved from Baltic States to Western Ukraine
1 infantry moved from Western Ukraine to Eastern Poland
Place Units - Germans
1 submarine placed in 114 Sea Zone
5 infantry placed in Germany
10 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3,6
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans regular : -3.33
Russians regular : 1.33
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 tactical_bomber moved from Belarus to Baltic States
1 fighter and 1 infantry moved from Belarus to Eastern Poland
1 fighter and 1 infantry moved from Belarus to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
1 infantry owned by the Germans lost in Baltic States
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
1 fighter moved from Eastern Poland to Novgorod
2 armour and 2 mech_infantrys moved from Belarus to Novgorod
2 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Rostov
2 infantry moved from Volgograd to Tambov
5 artilleries and 12 infantry moved from Russia to Bryansk
2 aaGuns and 17 infantry moved from Buryatia to Amur
1 infantry moved from Sakha to Amur
1 aaGun moved from Belarus to Novgorod
3 aaGuns, 5 artilleries and 42 infantry moved from Belarus to Bryansk
Place Units - Russians
2 infantry placed in Novgorod
1 artillery and 9 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 fighter, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hopei to Shensi
3 artilleries and 2 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Hunan to Shensi
1 artillery moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 armour and 3 infantry moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
1 battleship moved from 42 Sea Zone to 41 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to Malaya
1 tactical_bomber moved from 42 Sea Zone to Shan State
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 bomber moved from Hunan to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 bomber, 5 fighters and 5 tactical_bombers moved from Hunan to Shensi
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 bomber and 1 fighter
ANZAC defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 fighter in 43 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 43 Sea Zone
Japanese roll dice for 1 bomber in 43 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in 43 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in 43 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Japanese lost in 43 Sea Zone
1 destroyer owned by the ANZAC lost in 43 Sea Zone
ANZAC win with no units remaining. Battle score for attacker is -16
Casualties for Japanese: 1 bomber and 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 cruiser, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Yunnan
Japanese attack with 1 artillery and 2 infantry
British defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 aaGun and 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 aaGun and 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British lost in Yunnan
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Malaya, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Malaya
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 marine remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 artillery and 2 infantry
British roll AA dice in Shan State : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2.17 expected hits
UK_Pacific roll dice for 1 aaGun, 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Shan State
1 aaGun owned by the British and 2 infantry owned by the British lost in Shan State
Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 4/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun, 1 artillery and 2 infantry
Battle in Shensi
Japanese attack with 3 artilleries, 1 bomber, 5 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers
Chinese defend with 1 fighter and 15 infantry
Japanese roll dice for 3 artilleries, 1 bomber, 5 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers in Shensi, round 2 : 10/18 hits, 8.67 expected hits
Chinese roll dice for 1 fighter and 15 infantry in Shensi, round 2 : 5/16 hits, 5.67 expected hits
3 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Shensi
10 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 artillery, 1 bomber, 5 fighters, 1 mech_infantry and 5 tactical_bombers in Shensi, round 3 : 9/13 hits, 7.17 expected hits
Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 3 : 1/6 hits, 2.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
5 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Japanese: 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for Chinese: 1 fighter and 15 infantry
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from UK_Pacific with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Japanese
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from Shan State to 41 Sea Zone
1 tactical_bomber moved from Shan State to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 41 Sea Zone
2 fighters moved from 36 Sea Zone to Japan
1 mech_infantry moved from Jehol to Hunan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Chahar
1 aaGun, 1 artillery and 6 infantry moved from Jehol to Manchuria
1 bomber, 5 fighters and 5 tactical_bombers moved from Shensi to Hunan
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
1 destroyer placed in 6 Sea Zone
1 fighter and 8 infantry placed in Japan
1 infantry and 1 mech_infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6
Japanese collect 55 PUs (1 lost to blockades); end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -3.00
Japanese regular : 5.33
British AA : -0.33
UK_Pacific regular : 0.33
ANZAC regular : 0.67
British regular : 0.33