Is this for the Axis and Allies CD or Triple A?
I don’t know the answer either way, but you’ll probably have better luck posting this question in the Software forum:
Thank you for all these suggestions and the support!
Just wanted to let you know that I am leaving on vacation for a week, BUT I will be back to answer all your questions. I have several people working on the project and I will report their progress when I get back. Please just ask your friends to check out this thread and take the poll so we can gauge the overall interest in this.
If all goes well we will have the pre-order set up within a week and get this thing moving!
Vacation???!!! 8-)
No, no , no, this is not happening ? I need this pieces now !
Regardless of my vacation… the project is moving forward. At this point it is moving on its own. I just will not be here for a week to hang out and chat about it with you guys. :-)
Ah, enjoy your vacation then; you certainly deserve it. 8-) And when you get back, we shall be waiting to hear of your latest progress with the new unit set (or at least to hear of any information with which you can provide us at that time). Can’t wait for the next progess report.
Also, I have a new idea:
I want all these new pieces to be totally different pieces from AA. Twofold.
First: Avalon Hill already made the stuka and Me-109, but the stuka looks horrible
so if you have the German plane as the JU-87 Stuka or Fw-190 you create a new piece and also create the utility of having a new plane that people can use rather than have yet another Me-109… By having a new unit to make these pieces really viable for all sorts of ideas.
The German Battleship should be the Graf Spee or Scharnhorst because we already got the Bismarck
The Japanese BB should be Kongo Class, so people can make the Yamato into a 5-5 battleship
The American BB should be the Lexington
The American fighter should be the MUstang
The German Artillery should be a PAK
The German tank should be Panzer IV or Tiger 2 or King tiger
etc… no sculpt should be an AH sculpt because your making something new and bold.
Also, the HQ unit should be a concrete bunker with a pole on top so people can add a national flag. I assume the pole could be seperate and you glue it in or just stick in the hole on top.
http://warandgame.files.wordpress.com/2008/02/wolfslair.jpg
if you go with a figure then id use one mold for all 6 leaders of basically a general pointing in the distance. You don’t need a unique general for all 6 nations, so make the figure universal.
also here is a picture of a flak tower… this could be the new AA gun sculpt.
are there plan’s for france and poland forces,
i think that a set of sculpts of 1 infantry, 1 artillery, 1 armor, 1 fighter, 1 aircraft carrier, 1 cruiser, 1 destroyer, 1 transport for france, and 1 infantry, 1 artillery, 1 armor, 1 fighter, 1 destroyer, 1 transport for poland,
for later turns if france and poland are in play, the sculpts other national sculpts could be used for the larger ships and submarines,
france
15 infantry
7 artillery
7 armor
5 fighter
3 aircraft carrier
3 cruiser
5 destroyer
5 transport
poland
15 infantry
7 artillery
7 armor
5 fighter
5 destroyer
5 transport
@Imperious:
Also, I have a new idea:
I want all these new pieces to be totally different pieces from AA. Twofold.
First: Avalon Hill already made the stuka and Me-109, but the stuka looks horrible
so if you have the German plane as the JU-87 Stuka or Fw-190 you create a new piece and also create the utility of having a new plane that people can use rather than have yet another Me-109… By having a new unit to make these pieces really viable for all sorts of ideas.
The German Battleship should be the Graf Spee or Scharnhorst because we already got the Bismarck
The Japanese BB should be Kongo Class, so people can make the Yamato into a 5-5 battleship
The American BB should be the Lexington
The American fighter should be the MUstang
The German Artillery should be a PAK
The German tank should be Panzer IV or Tiger 2 or King tiger
etc… no sculpt should be an AH sculpt because your making something new and bold.
I agree with IL on most of these modifications & I have a few to add myself.
British Tank: Crusader or Churchill
British Bomber: Avro Lancaster
British Battleship: Nelson
American Tank: M3 Grant
American Artillery: M2 155mm “Long Tom” cannon
American Bomber: B-29 Superfortress
American Aircraft Carrier: Essex Class ships
American Submarine: Gato Class ships
German Tank: Pz. IV D (with short barrel 75mm gun)
German Artillery: 88mm (with anti-tank shield)
German Bomber: Heinkel 111
Also, will the pieces match the colors of the AH models?
i would rather the king tiger tank,
i have a set of panzer IV from axis and allies revised
The German Tank in all of the newer A&A games is the Panther, not the Panzer IV
Yes, the German tank mold from all A&A editions from Revised onwards is the Panther (although I am not sure what sub variant). There are differences in the molds (see Boardgamegeek for comparison pictures) but all of them are various Panthers.
I agree to a certain degree with Imperious Leader regarding unique molds; many of us are going to retain the original pieces, and could use different molds for different house rules (or at the very least, we could enjoy a variety of molds simply for aesthetic value). However, some people may prefer to replace their old units altogether, and some of the original molds are hideously ugly and inaccurate (the German Admiral Hipper class CA and US Iowa class BB come to mind). Also, some units are so representative of their type and nation, it feels inappropriate to leave them out. The US Gato class submarine (or ‘Ray Class’ according to AAR…sigh…) comes to mind, but most US subs would look very similar at this scale anyway. Bearing, all of this in mind, I think I would settle for (in some cases, there are multiple units I think would be OK):
US:
UK:
USSR:
Germany:
Italy:
Japan:
if FMG’s goal is to replace all of the original pieces for better quality ones, then the new molds should be based on common tanks, planes, etc from each nation. if it’s to build upon, then new molds different from the originals would obviously be the key
so is the goal to replace, or to add?
It can do both. example:
Germany
Tank: Panzer III or King Tiger
Artillery: Pak 36
Fighter: New decent Stuka or FW-190
Bomber: Heinkel
Submarine: Type VII
Battleship: Scharnhorst or Hipper class
Cruiser:Scharnhorst or Hipper class
Destroyer: Zerstörer 1936A “Narvik”
so basically you rebuilt the units with new iconic pieces to either replace the existing pieces with these ( which was the intention) or even better you got a new line of pieces so you can build an entire line of new types of pieces. It would be like how some people use the old MB AA pieces for various extra units.
The key is the color must match exactly and the size of each piece must be in the same proportion as in AA50. So you could have two kinds of German battleship if you wanted to and have it with different costs or capabilities or just use it to replace the old unit. This gives maximum utility from the value of getting pieces in the first place.
As usual I agree with IL
I imagine FMarsh needs to keep this project to a single set of molds to make it economically viable. In this vein, I believe he will receive the greatest number of orders by having a complete new set of pieces which will be able to replace the OOTB pieces or used along side the OOTB stuff. The colors are an important factor as is the detail quality. The additional pieces may have to wait until he has shown a sufficient profit to pursue that as a new project. Even in my “extras” request, I realized it was not trivial to ask for a special infantry mold for China and the Aussies. I don’t have BOTB, AAE or AA50 so I don’t know what kind of extras are in those sets (pill boxes, trucks, etc.) but asking for pieces beyond the types used in AAR along with a set of cruisers and Italians may prevent this project from making a profit. I hope FMarsh makes plenty of sets, has plenty of orders, and can develop many other products in the future with the profit he gets from this project. My biggest reason to support this is because the AAR set I have includes redundant pieces (same tanks for UK and US, same arty pieces, same subs for different countries, and even the same transports). I want a unique unit in each country. My Pacific game has US Navy planes, so I don’t have to worry about the P-38 on my carriers any more.
For these reasons, I want something besides the “Zero” as the Japanese fighter. But I don’t know what that plane should be. I suppose a “Kate” might be OK, but maybe there are others. I am also struggling with what the UK fighter should be since the Spitfire is already in the AAR set. Is there an iconic Pacific theatre fighter for the UK? There is no question you fellows know more about the specific WWII hardware than I do.
kittyhawk was a pacific fighter wasn’t it?
is there still going to be jet fighter molds at some point (sorry if i skipped someone covering that). i want an me262 for my germany :cry:
kittyhawk was a pacific fighter wasn’t it?
The Kittyhawk, Warhawk and Tomohawk were all P-40 but different variation. The Tomohawk was basically the export version and was the main type that served with the Flying Tigers. All versions served in the pacific.
American fighter has got to be the Mustang P-51
American bomber should be a B-25 Mitchell. That way the other bomber from AA50 could be a heavy bomber because it looks just like a strategic bomber, while the B-25 is your average joe medium bomber.
The AA50 fighter already looks like a classic naval tac fighter or torpedo bomber
I agree that all the new pieces need to be iconic, but their are other choices than just redoing the basic pieces.
The American tank is fine , so the new tank could be a Stuart, M24 Chaffee, M3 Lee. It makes no sence to just make a new replacement Sherman because we already got that and the current Sherman is just fine. The whole idea is:
If your just wasting money revamping the exact same pieces but a little bit better it WONT be as successful financially as just making something original and better.
The spitfire for UK is just fine, a Swordfish would be something while all the other British fighters look alot like the spitfire. It makes no sence to make ANOTHER SPITFIRE. To me it seems like a waste of money for the trouble to FIX basically not “broken” pieces. To me the whole idea is to fix what is broken which is the whole issue that a number of the AA pieces are doubled up on more than one nation ( like Italy and Japan having the same artillery unit)
So since FMG is taking the bold step and making new pieces, it seems a waste to redo alot of the same pieces that were basically fine, but missing the opportunity to make something new, which creates utility for other games yet to come. It would give a whole new universe of pieces to create new rules for and substitute in future AA games, because frankly i expect WOTC to maintain its cheapness and avoid new pieces and keep rehashing out the old crap over and over. FMG stands to make a huge standing for all these types of games and raise the bar for quality.
I agree 100% with IL
New units, give us some variety.
I would love a hurricane, typhoon or mosquito for the UK fighter, so it can go along with the spitfires fro AA50.
Even dive bombers for the fighter pieces would be neat.
Variety is the spice of live after all!
all the pieces should be new sculpt’s, the extra detail that would be used would be noticable, although most of the pieces from revised are detailed, with the exception of the airforce, the transport, the u.s. and u.k. armor,
for the project to be successful, the pieces should be as far removed from other readily available pieces that are at market,
there is also room for highly detailed bigger battleships, new I.C. and AA gun, i think that the color for the models should be chosen by the color that show’s the greatest detail to the finished model