W@W captain walker (Allies) vs dawgoneit (Axis)







  • @captainwalker sorry I didn’t get to our turn. I’m on my way out of town until Tuesday



  • TripleA Turn Summary: Anzac round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Anzac
            Turning on Edit Mode
            EDIT: Removing units owned by British from 70 Sea Zone: 1 Submarine
            EDIT: Adding units owned by British to 67 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
            1 Submarine moved from 67 Sea Zone to 111 Sea Zone
            2 Adv.Fighters moved from 67 Sea Zone to 111 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Cruiser, 1 Elite, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 111 Sea Zone
                Anzac attack with 2 Adv.Fighters and 1 Submarine
                Hisaichi defend with 1 Destroyer
                    Anzac roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 2 Adv.Fighters in 111 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Hisaichi lost in 111 Sea Zone
                Anzac win with 2 Adv.Fighters and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 Destroyer
    
        Non Combat Move - Anzac
            2 Adv.Fighters moved from 111 Sea Zone to 67 Sea Zone
            3 Infantrys and 1 Tank moved from Java to Sumatra
            1 Infantry and 1 Tank moved from Western Australia to 67 Sea Zone
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Infantry moved from West Papua to 113 Sea Zone
            1 Infantry moved from Townsville to 113 Sea Zone
            1 Infantry moved from Port Moresby to West Papua
            2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry moved from Northern Territory to 67 Sea Zone
            1 Infantry moved from Northern Territory to Western Australia
            4 Infantrys moved from South Australia to Western Australia
            4 Infantrys and 1 Tank moved from 67 Sea Zone to Java
    
        Place Units - Anzac
            1 Cruiser and 1 Transport placed in 114 Sea Zone
            2 Artillerys and 1 Elite placed in Broome
            3 Infantrys placed in Townsville
            1 Infantry placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : 0.67
    Hisaichi regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Dutch round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Purchase Units - Dutch
            Dutch buy 1 Factory; Remaining resources: 5 PUs; 
    
        Place Units - Dutch
            1 Factory placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 18 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Americans
            1 Transport moved from 104 Sea Zone to 103 Sea Zone
            1 Artillery and 1 Infantry moved from Jaluit to 103 Sea Zone
            1 Artillery and 1 Infantry moved from 103 Sea Zone to Kusaie
            1 Cruiser moved from 104 Sea Zone to 103 Sea Zone
            1 Infantry moved from Jaluit to 103 Sea Zone
            1 Infantry moved from 103 Sea Zone to Eniwetok
                  Americans take Eniwetok from Yamamoto
            1 Transport moved from 104 Sea Zone to 103 Sea Zone
            1 Infantry and 1 Tank moved from Jaluit to 103 Sea Zone
            1 Infantry and 1 Tank moved from 103 Sea Zone to Rongelap
            1 Infantry moved from Jaluit to Kwajalein
                  Americans take Kwajalein from Yamamoto
            1 Battleship moved from 104 Sea Zone to 103 Sea Zone
            2 Fighters moved from 104 Sea Zone to Kusaie
            2 Fighters moved from 104 Sea Zone to Kusaie
            2 Carriers, 2 Destroyers, 2 Submarines and 1 Transport moved from 104 Sea Zone to 103 Sea Zone
            1 Destroyer moved from 97 Sea Zone to 103 Sea Zone
            1 Fighter moved from Wake to Rongelap
            2 Bombers moved from Midway to Rongelap
            2 Infantrys moved from 32 Sea Zone to Bahia
            3 Infantrys and 1 Tank moved from Amazon to Bahia
            1 Fighter moved from Colombia to Bahia
            1 Bomber moved from French Sudan to Bahia
            1 Transport moved from 32 Sea Zone to 26 Sea Zone
            2 Artillerys, 2 Elites and 1 Infantry moved from South Atlantic USA to 26 Sea Zone
            2 Artillerys, 1 Cruiser, 2 Elites, 1 Infantry and 2 Transports moved from 26 Sea Zone to 32 Sea Zone
            2 Artillerys, 2 Elites and 1 Infantry moved from 32 Sea Zone to Bahia
    
        Purchase Units - Americans
            Americans buy 3 Adv.Fighters, 3 Destroyers, 1 Factory, 5 Infantrys and 3 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Bahia
                Americans attack with 2 Artillerys, 1 Bomber, 2 Elites, 1 Fighter, 6 Infantrys and 1 Tank
                Neutral defend with 3 Infantrys and 1 Tank
                    Americans roll dice for 1 Cruiser in Bahia, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 Artillerys, 1 Bomber, 2 Elites, 1 Fighter, 6 Infantrys and 1 Tank in Bahia, round 2 : 3/13 hits, 4.17 expected hits
                    Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Americans lost in Bahia
                    3 Infantrys owned by the Neutral lost in Bahia
                    Americans roll dice for 2 Artillerys, 1 Bomber, 2 Elites, 1 Fighter, 5 Infantrys and 1 Tank in Bahia, round 3 : 4/12 hits, 4.00 expected hits
                    Neutral roll dice for 1 Tank in Bahia, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Americans lost in Bahia
                    1 Tank owned by the Neutral lost in Bahia
                Americans loses 0 PUs for violating Bahias neutrality.
                Americans win, taking Bahia from Neutral with 2 Artillerys, 1 Bomber, 2 Elites, 1 Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Americans: 2 Infantrys
                Casualties for Neutral: 3 Infantrys and 1 Tank
            Battle in Rongelap
                Americans attack with 2 Bombers, 1 Fighter, 1 Infantry and 1 Tank
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Battleship in Rongelap, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Rongelap
                Americans win, taking Rongelap from Yamamoto with 2 Bombers, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Kusaie
                Americans attack with 1 Artillery, 4 Fighters and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Cruiser in Kusaie, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 Artillery, 4 Fighters and 1 Infantry in Kusaie, round 2 : 4/6 hits, 2.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Kusaie
                Americans win, taking Kusaie from Yamamoto with 1 Artillery, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Americans
            4 Fighters moved from Kusaie to 103 Sea Zone
            2 Bombers moved from Rongelap to Midway
            1 Fighter moved from Rongelap to Wake
            2 Infantrys moved from Pearl Harbor to 91 Sea Zone
            1 Battleship, 1 Destroyer, 2 Infantrys and 1 Transport moved from 91 Sea Zone to 88 Sea Zone
            2 Infantrys moved from 88 Sea Zone to Wake
            1 Destroyer and 2 Transports moved from 100 Sea Zone to 98 Sea Zone
            1 Marine moved from San Francisco to 83 Sea Zone
            4 Infantrys moved from San Francisco to 83 Sea Zone
            1 B.Transport, 1 Cruiser, 1 Destroyer, 4 Infantrys and 1 Marine moved from 83 Sea Zone to 89 Sea Zone
            4 Infantrys and 1 Marine moved from 89 Sea Zone to Midway
            1 Infantry moved from Amazon to Peru
            2 Tanks moved from Central America to Peru
            2 Tanks moved from Central America to Amazon
            1 Fighter moved from Bahia to Amazon
            1 Bomber moved from Bahia to French Sudan
            1 Infantry moved from South Central USA to South Atlantic USA
    
        Place Units - Americans
            1 Factory placed in Wake
            1 Destroyer and 1 Submarine placed in 91 Sea Zone
            1 Adv.Fighter placed in Pearl Harbor
            3 Infantrys placed in South Atlantic USA
            1 Infantry placed in South Central USA
            1 Infantry placed in South Central USA
            2 Destroyers and 2 Submarines placed in 83 Sea Zone
            2 Adv.Fighters placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 101 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Americans regular : 0.17
    Neutral regular : 0.00
    

    Savegame





  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Purchase Units - French
            French buy 2 Artillerys, 1 Factory and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - French
            1 Infantry moved from French Guiana to 32 Sea Zone
            1 Infantry and 1 Transport moved from 32 Sea Zone to 36 Sea Zone
            1 Infantry moved from 36 Sea Zone to French Sudan
            1 AAGun, 1 Destroyer, 1 Infantry and 1 Transport moved from 19 Sea Zone to 30 Sea Zone
            1 AAGun and 1 Infantry moved from 30 Sea Zone to Azores
            1 Bomber moved from Azores to E.Morocco
            1 Fighter moved from Azores to French Sudan
            1 Infantry moved from Italian East Africa to Equatoria
            2 Infantrys and 1 Transport moved from 8 Sea Zone to 29 Sea Zone
            2 Infantrys moved from 29 Sea Zone to Azores
    
        Place Units - French
            1 Artillery and 1 Infantry placed in Syria
            1 Factory placed in French Equatorial Africa
            1 Artillery and 2 Infantrys placed in E.Morocco
    
        Turn Complete - French
            French collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Chinese
            2 Infantrys moved from Suiyuan to Chahar
            1 Adv.Fighter moved from Shensi to Chahar
            1 Artillery and 1 Infantry moved from Hupeh to Kweichow
            1 Fighter moved from Hupeh to Kweichow
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 4 Infantrys, 1 Marine and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 Adv.Fighter and 2 Infantrys
                Hisaichi defend with 1 Marine
                    Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Marine in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                    1 Marine owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Marine
            Battle in Kweichow
                Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Kweichow
                Chinese win, taking Kweichow from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Chinese
            1 Fighter moved from Kweichow to Shensi
            1 Infantry moved from Shensi to Hupeh
            3 Tanks moved from Hupeh to Shensi
            3 Tanks moved from Gobi Altai to Shensi
            1 Adv.Fighter moved from Chahar to Shensi
            2 Infantrys moved from Ningsia to Suiyuan
            2 Infantrys moved from Ningsia to Shensi
            4 Infantrys moved from Lanchow to Shensi
            1 Artillery moved from E.Qinghai to Ningsia
            1 Artillery moved from E.Qinghai to Lanchow
            2 Infantrys moved from E.Qinghai to Ningsia
            2 Infantrys moved from E.Qinghai to Lanchow
            2 Artillerys, 1 Elite and 3 Infantrys moved from Hsining to E.Qinghai
            3 Tanks moved from Urumqi to Gobi Altai
            1 Adv.Fighter moved from Urumqi to Shensi
    
        Place Units - Chinese
            2 Artillerys, 3 Infantrys and 1 Marine placed in Hsining
            1 Infantry and 3 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Chinese regular : 0.17
    Hisaichi regular : 0.67
    

    Savegame


  • @captainwalker 51108b2c-a16d-4471-93c6-30ca8e47d6f2-His 4.tsvg

    hey, would you be so kind to send me the link you used to be able to post the game with out all the work?

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