TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 6 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber moved from Northern Australia to Queensland
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 tactical_bomber placed in New South Wales
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Morocco to United Kingdom
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 2 fighters, 4 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Stalingrad to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Stalingrad
1 armour moved from Stalingrad to Saratov
Germans take Saratov from Russians
1 armour moved from Saratov to Stalingrad
1 infantry moved from Ukraine to Kursk
Germans take Kursk from Russians
1 infantry moved from Northern Belarus to Southern Belarus
1 tactical_bomber moved from Ukraine to Southern Belarus
1 artillery and 1 infantry moved from Baltic States to Leningrad
1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Vyborg to Leningrad
1 mech_infantry moved from Karelia to Archangel
Germans take Archangel from Russians
Combat - Germans
Battle in Leningrad
Germans attack with 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 harbour and 1 mech_infantry
Germans roll dice for 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry in Leningrad, round 2 : 4/10 hits, 3.50 expected hits
Russians roll dice for 1 mech_infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 mech_infantry
Battle in Southern Belarus
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Belarus
1 infantry owned by the Russians lost in Southern Belarus
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Northern Caucasus to Southern Caucasus
1 artillery and 2 infantry moved from Tambov to Stalingrad
1 armour moved from Bessarabia to Kursk
1 transport moved from 103 Sea Zone to 102 Sea Zone
2 infantry moved from Yugoslavia to Romania
1 artillery moved from Rostov to Northern Caucasus
1 infantry moved from Rostov to Northern Caucasus
3 artilleries moved from Rostov to Stalingrad
2 infantry moved from Rostov to Stalingrad
15 infantry moved from Rostov to Stalingrad
1 armour moved from Rostov to Stalingrad
6 artilleries and 10 infantry moved from Ukraine to Rostov
1 artillery and 2 infantry moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Southern Belarus to Eastern Poland
4 infantry moved from Northern Belarus to Eastern Poland
1 artillery and 1 infantry moved from Poland to Eastern Poland
2 artilleries and 14 infantry moved from Northern Belarus to Leningrad
1 infantry moved from Poland to Baltic States
2 armour moved from Germany to Eastern Poland
2 artilleries and 2 infantry moved from Norway to 115 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 115 Sea Zone to 118 Sea Zone
2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad
2 artilleries and 3 infantry moved from Germany to Poland
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Ukraine to Stalingrad
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Yugoslavia
Germans undo move 2.
Germans undo move 1.
1 armour, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Ukraine
1 infantry and 1 mech_infantry placed in Yugoslavia
1 armour and 2 mech_infantrys placed in Germany
2 fighters placed in Western Germany
2 submarines placed in 115 Sea Zone
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Samara to Saratov
Russians take Saratov from Germans
1 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Smolensk to Northern Belarus
Russians take Northern Belarus from Italians
1 artillery and 3 infantry moved from Siberia to Sakha
1 infantry moved from Siberia to Sakha
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
Combat - Russians
Russians creates battle in territory 40 Sea Zone
Battle in Sakha
Russians attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 4 infantry in Sakha, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sakha
Russians win, taking Sakha from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
7 artilleries and 39 infantry moved from Smolensk to Novgorod
4 aaGuns moved from Smolensk to Russia
8 artilleries and 22 infantry moved from Samara to Russia
4 armour and 4 mech_infantrys moved from Gorky to Smolensk
1 artillery moved from Soviet Far East to Siberia
1 infantry moved from Iraq to Northwest Persia
Place Units - Russians
1 infantry placed in Iraq
1 infantry placed in Urals
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,4
Russians collect 32 PUs (1 lost to blockades); end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 8 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Szechwan to Yunnan
1 artillery moved from Kweichow to Szechwan
1 armour moved from French Indo China to Kweichow
1 infantry moved from French Indo China to Yunnan
1 armour moved from French Indo China to Yunnan
1 infantry moved from Shan State to Yunnan
1 infantry moved from Shan State to Yunnan
2 artilleries moved from Shan State to Yunnan
4 armour moved from Shan State to Yunnan
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
2 infantry moved from Southern Manchuria to Jehol
1 fighter moved from Shantung to Jehol
2 infantry moved from Shantung to Kiangsu
1 tactical_bomber moved from Shantung to Kiangsu
1 destroyer moved from 21 Sea Zone to 18 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 18 Sea Zone
1 marine moved from Malaya to 132 Sea Zone
1 battleship and 1 marine moved from 132 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Java
2 fighters and 1 tactical_bomber moved from 132 Sea Zone to Java
1 submarine moved from 40 Sea Zone to 38 Sea Zone
Combat - Japanese
Battle in Sumatra
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/5 hits, 2.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java
Japanese win, taking Sumatra from UK_Pacific, taking Java from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 18 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 18 Sea Zone
Japanese win, taking 18 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kiangsu
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 6 armour, 2 artilleries and 3 infantry
British defend with 1 infantry
Japanese roll dice for 6 armour, 2 artilleries and 3 infantry in Yunnan, round 2 : 3/11 hits, 4.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 6 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 132 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 43 Sea Zone
3 submarines moved from 36 Sea Zone to 7 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from Kiangsu to 7 Sea Zone
1 fighter moved from Jehol to 7 Sea Zone
2 fighters and 2 tactical_bombers moved from 18 Sea Zone to 7 Sea Zone
1 fighter moved from 36 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 7 Sea Zone
4 carriers moved from 36 Sea Zone to 7 Sea Zone
4 battleships and 1 cruiser moved from 36 Sea Zone to 7 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 45 Sea Zone to 43 Sea Zone
1 fighter moved from Java to 132 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 132 Sea Zone
1 destroyer moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from 132 Sea Zone to Shan State
1 artillery and 1 infantry moved from Malaya to Shan State
1 submarine moved from 36 Sea Zone to 7 Sea Zone
1 marine moved from Davao to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Java
1 artillery and 1 infantry moved from Shantung to 20 Sea Zone
1 artillery and 1 infantry moved from Shantung to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to French Indo China
2 infantry moved from Shantung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Northern Manchuria to Korea
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
6 submarines placed in 7 Sea Zone
1 artillery and 2 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 0.17
Japanese regular : -0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 9 Sea Zone to 5 Sea Zone
2 fighters and 3 tactical_bombers moved from Queensland to 43 Sea Zone
1 submarine moved from 58 Sea Zone to 43 Sea Zone
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 9 Sea Zone to 5 Sea Zone
2 fighters and 3 tactical_bombers moved from Queensland to 43 Sea Zone
1 submarine moved from 58 Sea Zone to 43 Sea Zone
Combat - Americans
Japanese scrambles 1 units out of 132 Sea Zone to defend against the attack in 43 Sea Zone
Battle in 5 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 5 Sea Zone
Americans win, taking 5 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 43 Sea Zone
Americans attack with 2 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
Japanese roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 5/7 hits, 3.17 expected hits
3 tactical_bombers owned by the Americans and 2 fighters owned by the Americans lost in 43 Sea Zone
1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese and 2 destroyers owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Japanese lost in 43 Sea Zone
Japanese roll dice for 1 transport in 43 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 transport owned by the Japanese lost in 43 Sea Zone
Japanese and Americans reach a stalemate
. Battle score for attacker is 9
Casualties for Americans: 2 fighters and 3 tactical_bombers
Casualties for Japanese: 1 carrier, 1 cruiser, 2 destroyers, 1 tactical_bomber and 1 transport
Moving scrambled unit from 43 Sea Zone back to originating territory: 132 Sea Zone
1 fighter owned by the Japanese forced to land in Java
Non Combat Move - Americans
1 destroyer moved from 34 Sea Zone to 45 Sea Zone
1 marine moved from Wake Island to 32 Sea Zone
1 marine moved from Midway to 25 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 33 Sea Zone
1 artillery, 5 battleships, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 marine, 2 submarines, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 33 Sea Zone
1 battleship and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 33 Sea Zone to Gilbert Islands
1 bomber moved from Alaska to Iceland
2 infantry moved from Western United States to 11 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
2 infantry moved from 28 Sea Zone to Hawaiian Islands
1 artillery and 2 infantry moved from Aleutian Islands to 9 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 9 Sea Zone to 11 Sea Zone
1 artillery and 2 infantry moved from 11 Sea Zone to Western United States
2 fighters moved from Marshall Islands to 27 Sea Zone
2 fighters moved from 27 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 battleship, 1 carrier, 6 destroyers, 1 fighter, 1 tactical_bomber and 6 transports moved from 93 Sea Zone to 94 Sea Zone
1 destroyer moved from 104 Sea Zone to 107 Sea Zone
1 carrier and 2 destroyers moved from 104 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to Gibraltar
1 fighter moved from Morocco to 93 Sea Zone
1 fighter moved from Morocco to Gibraltar
2 aaGuns and 2 infantry moved from Algeria to Morocco
Place Units - Americans
1 submarine placed in 11 Sea Zone
2 tactical_bombers placed in Western United States
1 destroyer and 3 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Eastern Sinkiang
1 fighter moved from Honan to Eastern Sinkiang
14 infantry moved from Hopei to Kiangsi
3 infantry moved from Honan to Anhwe
Combat - Chinese
Battle in Eastern Sinkiang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Eastern Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Eastern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Eastern Sinkiang
1 artillery owned by the Japanese lost in Eastern Sinkiang
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Kiangsi
Chinese attack with 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 14 infantry in Kiangsi, round 2 : 2/14 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 5 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 6 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Eastern Sinkiang to Inner Mongolia
3 infantry moved from Chahar to Inner Mongolia
Place Units - Chinese
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Purchase Units - British
British buy 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Eastern India to Burma
2 fighters and 1 tactical_bomber moved from Eastern India to Burma
1 artillery and 1 infantry moved from Southern Persia to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra
Combat - British
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 1 marine
British roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 marine in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 marine in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Sumatra
British win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to Eastern India
1 armour, 1 artillery and 1 infantry moved from Central India to Eastern India
2 armour moved from Baluchistan to Eastern India
1 infantry moved from Baluchistan to Western India
1 destroyer moved from 82 Sea Zone to 42 Sea Zone
1 fighter moved from Egypt to 94 Sea Zone
2 fighters moved from Algeria to Morocco
2 armour, 3 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 submarine moved from 93 Sea Zone to 108 Sea Zone
Place Units - British
3 fighters placed in Southern Persia
3 infantry placed in Egypt
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 1,5,6
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : 3.83
Japanese regular : 1.33
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
3 fighters and 1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone
3 submarines moved from 97 Sea Zone to 96 Sea Zone
2 carriers moved from 97 Sea Zone to 96 Sea Zone
1 battleship moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tunisia
1 bomber moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to 95 Sea Zone
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
3 destroyers moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Egypt causes 3 damage total.
Battle in 95 Sea Zone
Italians attack with 1 destroyer, 5 fighters and 2 tactical_bombers
British defend with 1 destroyer
Italians roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 95 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 95 Sea Zone
1 destroyer owned by the British lost in 95 Sea Zone
Italians win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for British: 1 destroyer
Battle in 96 Sea Zone
Italians attack with 1 battleship, 2 carriers, 3 destroyers, 4 submarines and 2 transports
British defend with 1 destroyer
Italians roll dice for 4 submarines in 96 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 1 battleship, 2 carriers, 3 destroyers, 4 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Tunisia
Battle in Malta
Non Combat Move - Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
3 fighters moved from 95 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to 96 Sea Zone
2 fighters moved from 95 Sea Zone to Southern Italy
1 tactical_bomber moved from 95 Sea Zone to Southern Italy
3 infantry moved from Southern France to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Romania to Yugoslavia
1 artillery and 1 infantry moved from Southern Caucasus to Northern Caucasus
1 bomber moved from Egypt to Greece
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
British AA : -0.17
British regular : 0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 tactical_bomber moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 9 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Leningrad to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Archangel
1 infantry moved from Leningrad to Archangel
1 infantry moved from Leningrad to Archangel
1 infantry moved from Eastern Poland to Northern Belarus
1 infantry moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 tactical_bomber moved from Eastern Poland to Northern Belarus
1 bomber moved from Western Germany to 108 Sea Zone
1 destroyer moved from 115 Sea Zone to 108 Sea Zone
1 submarine moved from 115 Sea Zone to 107 Sea Zone
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 107 Sea Zone
1 bomber moved from Western Germany to 107 Sea Zone
2 artilleries and 4 infantry moved from Stalingrad to Kazakhstan
1 infantry moved from Stalingrad to Kazakhstan
1 armour moved from Kursk to Tula
Germans take Tula from Russians
1 armour moved from Tula to Tambov
2 infantry moved from Stalingrad to Saratov
2 infantry moved from Stalingrad to Saratov
2 artilleries moved from Stalingrad to Saratov
1 artillery and 1 infantry moved from Stalingrad to Saratov
1 infantry moved from Stalingrad to Saratov
1 infantry moved from Leningrad to Archangel
Combat - Germans
Battle in 107 Sea Zone
Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 107 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 107 Sea Zone
1 destroyer owned by the Americans lost in 107 Sea Zone
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 108 Sea Zone
Germans attack with 1 bomber and 1 destroyer
British defend with 1 submarine
Germans roll dice for 1 bomber and 1 destroyer in 108 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 bomber and 1 destroyer in 108 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
British roll dice for 1 submarine in 108 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 108 Sea Zone
Germans win, taking 108 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Saratov
Germans attack with 3 artilleries and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 6 infantry in Saratov, round 2 : 3/9 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Saratov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Saratov
1 infantry owned by the Russians lost in Saratov
Germans win, taking Saratov from Russians with 3 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northern Belarus
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
1 infantry owned by the Russians lost in Northern Belarus
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 3 infantry in Archangel, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 2 artilleries and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 5 infantry in Kazakhstan, round 2 : 2/7 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Northern Belarus to Eastern Poland
1 tactical_bomber moved from Stalingrad to Eastern Poland
1 armour moved from Northern Caucasus to Southern Caucasus
1 artillery moved from Northern Caucasus to Southern Caucasus
1 infantry moved from Northern Caucasus to Southern Caucasus
6 artilleries and 10 infantry moved from Rostov to Northern Caucasus
2 artilleries and 4 infantry moved from Ukraine to Rostov
1 artillery and 2 infantry moved from Stalingrad to Kazakhstan
1 armour moved from Stalingrad to Southern Caucasus
1 armour moved from Stalingrad to Northern Caucasus
1 armour moved from Stalingrad to Northern Caucasus
2 infantry moved from Romania to Bessarabia
2 artilleries and 3 infantry moved from Poland to Baltic States
1 artillery and 3 infantry moved from Eastern Poland to Baltic States
8 artilleries, 17 infantry and 1 mech_infantry moved from Leningrad to Baltic States
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Western Germany to Malta
1 aaGun moved from Normandy Bordeaux to France
6 infantry moved from Normandy Bordeaux to France
1 armour and 1 mech_infantry moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
3 fighters moved from France to Western Germany
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 infantry moved from Yugoslavia to Romania
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
2 submarines moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from 108 Sea Zone to Western Germany
1 bomber moved from 107 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 115 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from 118 Sea Zone: 2 transports
EDIT: Adding units owned by Germans to 115 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 artillery and 3 infantry placed in Western Germany
2 armour placed in Germany
3 mech_infantrys placed in Yugoslavia
1 submarine placed in 115 Sea Zone
1 tactical_bomber placed in Western Germany
1 artillery placed in France
4 infantry placed in Germany
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Novgorod to Leningrad
Russians take Leningrad from Germans
1 infantry moved from Novgorod to Vologda
Russians take Vologda from Germans
4 armour and 4 mech_infantrys moved from Smolensk to Eastern Poland
4 fighters and 1 tactical_bomber moved from Russia to Eastern Poland
1 infantry moved from Russia to Tula
Russians take Tula from Germans
1 submarine moved from 40 Sea Zone to 132 Sea Zone
Russians take 43 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
Combat - Russians
Battle in 132 Sea Zone
Russians attack with 1 submarine
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Russians roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 transport in 132 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 submarine in 132 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 transport in 132 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 submarine in 132 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 transport in 132 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 submarine in 132 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 transport in 132 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 submarine in 132 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier and 1 transport in 132 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 submarine in 132 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 transport in 132 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 submarine in 132 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 transport in 132 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 submarine in 132 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 transport in 132 Sea Zone, round 9 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 submarine in 132 Sea Zone, round 10 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 transport in 132 Sea Zone, round 10 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 submarine in 132 Sea Zone, round 11 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 transport in 132 Sea Zone, round 11 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 submarine in 132 Sea Zone, round 12 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 transport in 132 Sea Zone, round 12 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 submarine in 132 Sea Zone, round 13 : 1/1 hits, 0.33 expected hits
1 carrier owned by the Japanese lost in 132 Sea Zone
Japanese roll dice for 1 transport in 132 Sea Zone, round 13 : 0/0 hits, 0.00 expected hits
Russians roll dice for 1 submarine in 132 Sea Zone, round 14 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 transport in 132 Sea Zone, round 14 : 0/0 hits, 0.00 expected hits
Russians roll dice for 1 submarine in 132 Sea Zone, round 15 : 1/1 hits, 0.33 expected hits
1 transport owned by the Japanese lost in 132 Sea Zone
Japanese and Russians reach a stalemate
. Battle score for attacker is 22
Casualties for Japanese: 1 carrier and 1 transport
Battle in Eastern Poland
Russians attack with 4 armour, 5 fighters, 4 mech_infantrys and 2 tactical_bombers
Germans defend with 3 armour, 3 mech_infantrys and 2 tactical_bombers
Russians roll dice for 4 armour, 5 fighters, 4 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 5/15 hits, 7.17 expected hits
Italians roll dice for 3 armour, 3 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 5/8 hits, 4.00 expected hits
4 mech_infantrys owned by the Russians and 1 armour owned by the Russians lost in Eastern Poland
2 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Eastern Poland
2 tactical_bombers owned by the Russians and 5 fighters owned by the Russians retreated
3 armour owned by the Russians retreated to Northern Belarus
Italians win with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Russians: 1 armour and 4 mech_infantrys
Casualties for Germans: 2 armour and 3 mech_infantrys
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Siam
Non Combat Move - Russians
7 artilleries and 38 infantry moved from Novgorod to Northern Belarus
5 fighters and 2 tactical_bombers moved from Eastern Poland to Northern Belarus
4 aaGuns, 10 artilleries and 39 infantry moved from Russia to Samara
1 artillery and 4 infantry moved from Sakha to Buryatia
1 infantry moved from Northwest Persia to Iraq
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Urals
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 38 Sea Zone to 45 Sea Zone
1 fighter moved from French Indo China to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to 132 Sea Zone
1 tactical_bomber moved from French Indo China to 45 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Anhwe
3 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 fighter moved from Japan to Northern Manchuria
1 infantry moved from Korea to Northern Manchuria
1 artillery moved from Korea to Amur
1 fighter moved from 7 Sea Zone to Amur
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 5 Sea Zone
1 submarine moved from 7 Sea Zone to 24 Sea Zone
2 fighters and 1 tactical_bomber moved from 7 Sea Zone to 24 Sea Zone
2 infantry moved from French Indo China to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Caroline Islands
1 bomber moved from French Indo China to Anhwe
1 infantry moved from Shantung to Anhwe
1 infantry moved from Korea to Amur
1 artillery moved from Korea to Northern Manchuria
1 artillery moved from Szechwan to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Yunnan to Szechwan
Combat - Japanese
Battle in Caroline Islands
Battle in 5 Sea Zone
Japanese attack with 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 tactical_bombers in 5 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 5 Sea Zone
Japanese win, taking Caroline Islands from Americans, taking 5 Sea Zone from Americans with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 24 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 24 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 24 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 24 Sea Zone
1 destroyer owned by the Americans lost in 24 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 fighter
British defend with 1 destroyer and 1 transport
Japanese roll dice for 1 bomber and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 42 Sea Zone
1 destroyer owned by the British lost in 42 Sea Zone
1 transport owned by the British lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer and 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in 132 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 132 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 132 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Amur
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Amur, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Manchuria
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Manchuria, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Manchuria
1 infantry owned by the Russians lost in Northern Manchuria
Japanese win, taking Northern Manchuria from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
Chinese defend with 6 infantry
Japanese roll dice for 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Anhwe, round 2 : 4/8 hits, 2.50 expected hits
Chinese roll dice for 6 infantry in Anhwe, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Japanese lost in Anhwe
4 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Anhwe, round 3 : 2/6 hits, 2.17 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Anhwe
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Casualties for Chinese: 6 infantry
Non Combat Move - Japanese
1 bomber moved from Anhwe to Shantung
1 fighter moved from Anhwe to Shantung
1 tactical_bomber moved from Anhwe to Shantung
1 artillery and 2 infantry moved from Malaya to Shan State
1 battleship moved from 38 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 24 Sea Zone to 35 Sea Zone
1 carrier moved from 7 Sea Zone to 36 Sea Zone
1 destroyer moved from 7 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Davao
4 battleships, 3 carriers, 1 cruiser and 10 submarines moved from 7 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from Amur to 7 Sea Zone
1 tactical_bomber moved from 5 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 5 Sea Zone to Japan
1 fighter moved from Northern Manchuria to Jehol
2 artilleries and 4 infantry moved from French Indo China to Shan State
1 bomber moved from 42 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
1 fighter moved from 45 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 carrier placed in 7 Sea Zone
2 destroyers and 1 submarine placed in 7 Sea Zone
1 artillery and 2 infantry placed in Shantung
Japanese undo move 3.
1 artillery and 2 infantry placed in Malaya
1 armour and 2 infantry placed in French Indo China
1 artillery and 1 infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 0.00
Japanese regular : 2.67
Russians regular : -0.50
British regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 battleships, 3 destroyers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 94 Sea Zone to Tunisia
1 fighter and 1 tactical_bomber moved from Gibraltar to Tunisia
2 mech_infantrys moved from Morocco to Tunisia
1 bomber moved from Iceland to 108 Sea Zone
1 fighter moved from 93 Sea Zone to 108 Sea Zone
1 destroyer moved from 93 Sea Zone to 108 Sea Zone
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 battleships, 3 destroyers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 94 Sea Zone to Tunisia
1 fighter and 1 tactical_bomber moved from Gibraltar to Tunisia
2 mech_infantrys moved from Morocco to Tunisia
1 bomber moved from Iceland to 108 Sea Zone
1 fighter moved from 93 Sea Zone to 108 Sea Zone
1 destroyer moved from 93 Sea Zone to 108 Sea Zone
Combat - Americans
Battle in Tunisia
Americans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Tunisia, round 2 : 2/5 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Tunisia
1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in 108 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 108 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 108 Sea Zone
1 destroyer owned by the Germans lost in 108 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 108 Sea Zone to United Kingdom
1 destroyer moved from 104 Sea Zone to 107 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 carrier, 3 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 battleship, 1 carrier, 5 destroyers, 1 fighter and 6 transports moved from 94 Sea Zone to 93 Sea Zone
2 fighters and 1 tactical_bomber moved from Tunisia to Morocco
1 fighter moved from 108 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Morocco
1 artillery, 1 infantry and 1 marine moved from Gilbert Islands to 33 Sea Zone
1 marine moved from Gilbert Islands to 33 Sea Zone
1 artillery, 6 battleships, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 2 marines, 3 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 27 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 28 Sea Zone to 27 Sea Zone
1 artillery and 2 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 11 Sea Zone to 27 Sea Zone
2 artilleries, 3 infantry and 2 marines moved from 27 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Western United States to 27 Sea Zone
1 fighter moved from Hawaiian Islands to 27 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 submarine moved from 43 Sea Zone to 59 Sea Zone
1 submarine moved from 59 Sea Zone to 42 Sea Zone
Place Units - Americans
1 submarine placed in 11 Sea Zone
1 destroyer placed in 104 Sea Zone
2 battleships placed in 104 Sea Zone
2 destroyers placed in 11 Sea Zone
1 transport placed in 11 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Eastern Sinkiang: Chinese has 1 infantry placed in Eastern Sinkiang
3 infantry moved from Inner Mongolia to Tsinghai
1 fighter moved from Inner Mongolia to Hunan
2 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Kiangsi to Fukien
Chinese take Fukien from Japanese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
Combat - Chinese
Chinese creates battle in territory Eastern Sinkiang
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Eastern Sinkiang from Japanese, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Kiangsi
Place Units - Chinese
1 infantry placed in Hopei
2 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs
Purchase Units - British
British repair damage of 3x factory_minor; Remaining resources: 37 PUs;
British buy 3 artilleries, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
3 aaGuns, 5 armour, 13 artilleries, 2 fighters, 17 infantry and 1 mech_infantry moved from Eastern India to Burma
1 tactical_bomber moved from Eastern India to Kiangsi
2 fighters moved from Southern Persia to Egypt
3 fighters moved from Southern Persia to Eastern India
1 fighter moved from Morocco to 93 Sea Zone
1 fighter moved from Morocco to Gibraltar
1 infantry moved from Western India to Eastern India
2 armour and 2 mech_infantrys moved from Egypt to Iraq
6 infantry moved from Egypt to Trans-Jordan
Place Units - British
3 infantry placed in Egypt
3 artilleries placed in Southern Persia
1 transport placed in 73 Sea Zone
1 fighter placed in Quebec
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : -0.33
Japanese regular : 1.00
Italians regular : 0.67
Germans regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 101 Sea Zone
1 infantry moved from Cyprus to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Crete
1 bomber moved from Greece to Crete
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Tunisia
2 fighters moved from 96 Sea Zone to Tunisia
1 tactical_bomber moved from Southern Italy to Crete
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tunisia
Combat - Italians
Battle in Crete
Italians attack with 1 bomber, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Crete, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Crete
1 infantry owned by the British lost in Crete
Italians win, taking Crete from British with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Tunisia
Italians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Italians roll dice for 1 battleship in Tunisia, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
3 fighters moved from Tunisia to 96 Sea Zone
1 fighter moved from Southern Italy to Malta
1 tactical_bomber moved from Crete to Greece
1 bomber moved from Crete to Southern Italy
1 tactical_bomber moved from Tunisia to 96 Sea Zone
1 artillery and 2 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Northern Caucasus to Southern Caucasus
Place Units - Italians
2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
1 submarine placed in 99 Sea Zone
Italians undo move 3.
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 carrier and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
1 marine moved from Caroline Islands to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to New Hebrides
1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers moved from Japan to Yunnan
1 artillery and 1 infantry moved from Jehol to Shansi
1 fighter moved from Southern Manchuria to Shansi
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 2 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Fukien to Kiangsi
Japanese take Kiangsi from Chinese
Combat - Japanese
Battle in New Hebrides
Battle in Shansi
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shansi, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
1 infantry owned by the Chinese lost in Shansi
Japanese win, taking New Hebrides from French, taking Shansi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/9 hits, 3.33 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/8 hits, 3.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Formosa to Kwangsi
1 infantry moved from Formosa to 21 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 infantry moved from Paulau to 36 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Okinawa to 20 Sea Zone
1 infantry moved from Kyushu to 20 Sea Zone
1 battleship, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 7 Sea Zone to 37 Sea Zone
4 infantry moved from 37 Sea Zone to Kwangsi
1 infantry moved from Iwo Jima to 7 Sea Zone
1 artillery moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from 7 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands
1 artillery and 3 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
1 tactical_bomber moved from Southern Manchuria to Kwangsi
1 fighter moved from Korea to Japan
1 fighter moved from Japan to Kwangsi
1 mech_infantry moved from Southern Manchuria to Chahar
1 artillery and 3 infantry moved from Southern Manchuria to Jehol
1 fighter moved from Shansi to Kiangsu
1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria
3 infantry moved from Korea to Southern Manchuria
1 armour, 1 artillery and 4 infantry moved from Japan to Kyushu
1 infantry moved from Hokkaido to Japan
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 7 Sea Zone to 34 Sea Zone
1 submarine moved from 7 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier and 2 transports placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 1 harbour and 1 transport; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from 54 Sea Zone to 41 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter moved from 41 Sea Zone to 57 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 57 Sea Zone
1 fighter moved from 54 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 7 Sea Zone to 25 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
2 carriers, 1 destroyer and 3 submarines moved from 10 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Central United States to Western United States
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier and 2 fighters moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Western United States
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
1 harbour placed in Midway
1 carrier and 1 transport placed in 10 Sea Zone
4 fighters placed in Western United States
Americans undo move 3.
2 fighters placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
4 artilleries and 2 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 fighters and 1 tactical_bomber moved from Shensi to Yunnan
2 artilleries and 16 infantry moved from Burma to Yunnan
1 bomber moved from Malta to Western Germany
1 fighter moved from United Kingdom to Western Germany
Combat - British
Air Battle in Western Germany
British attacks with 2 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits
1 bomber owned by the British killed by AA in Western Germany
Bombing raid in Western Germany causes 0 damage total.
Battle in Yunnan
British attack with 2 artilleries, 2 fighters, 16 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 artilleries, 2 fighters, 16 infantry and 1 tactical_bomber in Yunnan, round 2 : 6/21 hits, 5.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 artilleries, 2 fighters, 16 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to Kweichow
1 armour and 1 mech_infantry moved from Burma to Kweichow
2 aaGuns moved from Burma to Yunnan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Egypt to Tobruk
1 artillery and 3 infantry moved from Alexandria to Tobruk
1 fighter and 1 tactical_bomber moved from Malta to Tobruk
1 armour and 1 mech_infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 armour moved from French West Africa to French Equatorial Africa
1 infantry moved from French West Africa to Nigeria
3 mech_infantrys moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from Western Germany to Norway
1 transport moved from 87 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
3 infantry moved from Persia to Iraq
1 artillery moved from Trans-Jordan to Egypt
Place Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
3 infantry placed in Persia
2 artilleries and 1 infantry placed in Iraq
1 fighter placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
8 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs
Some Units in India change ownership: 8 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer and 1 submarine
EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans AA : 0.83
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
Combat - Germans
Non Combat Move - Germans
1 infantry moved from Romania to Bessarabia
2 armour moved from Greece to Romania
2 infantry moved from Greece to Bulgaria
6 infantry moved from Karelia to Novgorod
1 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Germany to Poland
10 artilleries moved from Germany to Poland
2 mech_infantrys moved from Germany to Romania
6 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 armour and 5 mech_infantrys moved from Western Germany to Poland
1 artillery moved from Normandy Bordeaux to France
1 armour moved from Eastern Poland to Novgorod
3 aaGuns, 5 artilleries and 18 infantry moved from Eastern Poland to Bessarabia
3 fighters moved from Southern Italy to Western Germany
Place Units - Germans
5 armour and 1 mech_infantry placed in Western Germany
Germans undo move 1.
5 armour and 1 mech_infantry placed in Germany
2 infantry placed in Western Germany
2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Germans collect 50 PUs (1 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 5 armour, 1 artillery, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Korea to Jehol
1 infantry moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to 41 Sea Zone
2 artilleries moved from French Indo China to Shan State
1 armour moved from Kwangtung to Anhwe
1 mech_infantry moved from Kwangtung to Anhwe
1 armour moved from Kwangtung to Hunan
1 fighter moved from Japan to Jehol
1 fighter moved from Kiangsi to Jehol
1 fighter moved from Kiangsi to Anhwe
1 tactical_bomber moved from French Indo China to Anhwe
1 tactical_bomber moved from French Indo China to Hunan
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Hunan
Japanese attack with 1 armour and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 tactical_bomber in Hunan, round 2 : 2/2 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Jehol, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Jehol
1 infantry owned by the Chinese lost in Jehol
Japanese win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Anhwe
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 tactical_bomber moved from Hunan to French Indo China
1 fighter moved from Anhwe to French Indo China
1 tactical_bomber moved from Anhwe to Kwangtung
1 aaGun moved from Shantung to Anhwe
1 aaGun moved from Kiangsi to Kwangsi
1 aaGun moved from Kiangsi to Hunan
1 aaGun moved from Kiangsi to Kwangsi
2 fighters moved from Jehol to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 destroyer and 2 submarines moved from 46 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 49 Sea Zone to 34 Sea Zone
1 carrier moved from 33 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
5 transports moved from 33 Sea Zone to 6 Sea Zone
3 armour moved from Japan to 6 Sea Zone
3 armour moved from 6 Sea Zone to Korea
Place Units - Japanese
3 infantry placed in French Indo China
Japanese undo move 1.
3 armour, 1 artillery, 1 fighter and 5 infantry placed in Japan
2 infantry and 1 mech_infantry placed in French Indo China
2 armour and 1 mech_infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 1.67
UK_Pacific regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 destroyers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
6 fighters moved from 94 Sea Zone to 96 Sea Zone
3 fighters moved from Gibraltar to 96 Sea Zone
3 fighters moved from Morocco to 96 Sea Zone
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Italians
1 fighter moved from Hawaiian Islands to 24 Sea Zone
1 fighter moved from Western United States to 9 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to Celebes
1 artillery and 3 infantry moved from New Zealand to 65 Sea Zone
1 artillery, 2 battleships, 3 infantry and 2 transports moved from 65 Sea Zone to 45 Sea Zone
Americans take 45 Sea Zone from Japanese
1 artillery and 3 infantry moved from 45 Sea Zone to Celebes
Combat - Americans
Battle in 24 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 24 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 9 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 9 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 6/7 hits, 3.83 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 96 Sea Zone
Americans attack with 12 fighters
Germans defend with 1 carrier
Americans roll dice for 12 fighters in 96 Sea Zone, round 2 : 9/12 hits, 6.00 expected hits
Germans roll dice for 1 carrier in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 carrier owned by the Germans lost in 96 Sea Zone
Americans win with 12 fighters remaining. Battle score for attacker is 16
Casualties for Germans: 1 carrier
Battle in Celebes
Americans attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 2 battleships in Celebes, round 2 : 0/2 hits, 1.33 expected hits
Americans roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Celebes, round 2 : 3/8 hits, 3.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Celebes
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Queensland
2 fighters and 2 tactical_bombers moved from Celebes to 45 Sea Zone
1 destroyer moved from 55 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone
2 carriers moved from 55 Sea Zone to 45 Sea Zone
6 battleships, 2 carriers, 2 cruisers, 2 destroyers and 3 transports moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Queensland
1 destroyer moved from 27 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
1 destroyer moved from 65 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 45 Sea Zone
1 fighter moved from 24 Sea Zone to Marshall Islands
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from 9 Sea Zone to Alaska
1 destroyer moved from 11 Sea Zone to 27 Sea Zone
12 fighters moved from 96 Sea Zone to 100 Sea Zone
3 artilleries and 5 infantry moved from Algeria to 94 Sea Zone
1 infantry moved from Morocco to 94 Sea Zone
3 artilleries, 16 infantry and 10 transports moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
3 artilleries, 17 infantry and 10 transports moved from 96 Sea Zone to 100 Sea Zone
3 artilleries and 7 infantry moved from 100 Sea Zone to Trans-Jordan
1 battleship, 6 carriers and 2 destroyers moved from 94 Sea Zone to 100 Sea Zone
1 battleship, 2 cruisers and 2 destroyers moved from 94 Sea Zone to 93 Sea Zone
10 infantry moved from Central United States to 104 Sea Zone
10 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone
10 infantry moved from 93 Sea Zone to Morocco
1 aaGun moved from Algeria to Morocco
1 aaGun moved from Algeria to Tunisia
1 submarine moved from 73 Sea Zone to 74 Sea Zone
1 submarine moved from 84 Sea Zone to 73 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 11 Sea Zone
1 artillery and 3 infantry placed in Western United States
1 destroyer and 1 submarine placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 3,2
Americans collect 60 PUs (3 lost to blockades); end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Western Sinkiang to Eastern Sinkiang
3 infantry moved from Northern Sinkiang to Eastern Sinkiang
Place Units - Chinese
2 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 2 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from 94 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from Malta to 95 Sea Zone
6 fighters moved from Malta to 95 Sea Zone
2 infantry moved from Gibraltar to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Cyprus
1 infantry moved from 100 Sea Zone to Crete
1 infantry moved from 100 Sea Zone to Crete
1 infantry moved from Trans-Jordan to Egypt
British take Egypt from Italians
1 mech_infantry moved from Tunisia to Tobruk
British take Tobruk from Italians
Combat - British
Battle in Crete
Battle in Cyprus
Battle in 95 Sea Zone
British attack with 1 destroyer, 7 fighters and 1 tactical_bomber
Germans defend with 1 cruiser
British roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/9 hits, 4.50 expected hits
Germans roll dice for 1 cruiser in 95 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Germans lost in 95 Sea Zone
British win, taking Crete from Italians, taking Cyprus from Italians, taking 95 Sea Zone from Italians with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 cruiser
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 100 Sea Zone
1 carrier moved from 94 Sea Zone to 100 Sea Zone
3 fighters moved from 95 Sea Zone to Gibraltar
3 fighters moved from 95 Sea Zone to Morocco
2 fighters moved from United Kingdom to Scotland
2 aaGuns moved from United Kingdom to Scotland
8 infantry moved from 100 Sea Zone to Egypt
1 aaGun, 2 armour, 9 artilleries, 3 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
1 aaGun moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Northwest Persia
2 fighters moved from Malta to Trans-Jordan
Place Units - British
2 fighters placed in United Kingdom
1 submarine placed in 112 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,4
British collect 23 PUs (2 lost to blockades); end with 24 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Algeria: 3 aaGuns and 6 infantry
EDIT: Adding units owned by British to Tunisia: 3 aaGuns and 6 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 3.50
Japanese regular : 0.00
Germans regular : -0.67
British regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Kwangsi
2 fighters moved from 36 Sea Zone to Kwangsi
1 fighter moved from Malaya to Kwangsi
2 artilleries, 1 fighter and 3 infantry moved from Korea to Amur
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 submarine moved from 8 Sea Zone to 3 Sea Zone
1 fighter moved from 41 Sea Zone to Kwangsi
2 fighters moved from 42 Sea Zone to Kwangsi
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Amur
Japanese attack with 2 artilleries, 1 fighter and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 3 infantry in Amur, round 2 : 3/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 6 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 6 fighters and 1 infantry in Kwangsi, round 2 : 3/7 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
6 fighters moved from Kwangsi to 36 Sea Zone
1 artillery and 3 infantry moved from Sumatra to 41 Sea Zone
1 artillery and 3 infantry moved from Java to 42 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 41 Sea Zone to 36 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from Shan State to French Indo China
2 artilleries and 6 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Amur to Japan
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Kiangsu
Place Units - Japanese
2 destroyers placed in 36 Sea Zone
1 infantry placed in French Indo China
5 submarines placed in 6 Sea Zone
Japanese undo move 2.
Japanese undo move 2.
1 submarine placed in 36 Sea Zone
4 submarines placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1,1,5,1,2,1,1,1,1,5,1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,6,2
Japanese collect 43 PUs (9 lost to blockades); end with 43 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 0.83
Russians regular : -0.33