@Stucifer French fighter in Paris scrambles to Normandy Bordeaux – otherwise no scrambles. Have fun! :)
L24 BM4 jkeller (X) vs fasthard (L+20)
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 3 fighters moved from Queensland to Caroline Islands 1 carrier, 1 cruiser and 4 destroyers moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 fighter and 1 mech_infantry placed in Queensland 1 transport placed in 62 Sea Zone 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 destroyer moved from 77 Sea Zone to 39 Sea Zone Combat - French Battle in 39 Sea Zone French attack with 1 destroyer Japanese defend with 1 submarine French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 7 : 0/1 hits, 0,17 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 8 : 0/1 hits, 0,17 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 9 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 9 : 0/1 hits, 0,17 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 10 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 10 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the French lost in 39 Sea Zone 1 submarine owned by the Japanese lost in 39 Sea Zone Japanese win with no units remaining. Battle score for attacker is -2 Casualties for French: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,50 French regular : -2,00
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@jkeller the 2 inf are on 1 us tt
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 4 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Volgograd to Northwest Persia 2 bombers moved from Ukraine to Northwest Persia Combat - Germans Battle in Northwest Persia Germans attack with 2 bombers and 2 mech_infantrys British defend with 1 infantry and 1 mech_infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Northwest Persia, round 2 : 0/4 hits, 1.67 expected hits British roll dice for 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 bombers and 2 mech_infantrys in Northwest Persia, round 3 : 2/4 hits, 1.67 expected hits British roll dice for 1 infantry and 1 mech_infantry in Northwest Persia, round 3 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Northwest Persia 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Northwest Persia Germans win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 infantry and 1 mech_infantry Non Combat Move - Germans 2 bombers moved from Northwest Persia to Bryansk 2 tactical_bombers moved from Ukraine to Germany 5 fighters moved from Bryansk to Germany 2 mech_infantrys moved from Ukraine to Bryansk 8 mech_infantrys moved from Eastern Poland to Bryansk 6 mech_infantrys moved from Romania to Ukraine 2 artilleries and 3 infantry moved from Belarus to Bryansk 1 aaGun moved from Bryansk to Belarus 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Archangel to Smolensk 4 artilleries and 1 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Novosibirsk to Volgograd 1 armour and 1 mech_infantry moved from Yenisey to Novosibirsk 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Tambov to Samara 1 infantry moved from Bryansk to Tambov 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 4 mech_infantrys moved from Germany to Eastern Poland 1 armour and 9 mech_infantrys moved from Western Germany to Poland 1 destroyer moved from 125 Sea Zone to 113 Sea Zone 4 fighters moved from Southern Italy to Western Germany 2 tactical_bombers moved from Southern Italy to Western Germany 1 mech_infantry moved from Yugoslavia to Bessarabia 1 infantry moved from Bulgaria to Romania Place Units - Germans 10 mech_infantrys placed in Western Germany 1 artillery, 1 infantry and 2 mech_infantrys placed in Germany 3 artilleries placed in Novgorod 3 infantry placed in Volgograd 1 artillery placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,3,6,4,6,5,1,4 Germans collect 58 PUs (4 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 artillery EDIT: Adding units owned by Germans to Germany: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -1.33 British regular : 0.67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Russians Russians buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Germans 10 infantry moved from Yakut S.S.R. to Yenisey Combat - Russians Non Combat Move - Russians Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Russians collect 6 PUs; end with 8 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 11 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
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@fasthard meant to move german sub ill edit it now if thats ok
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@jkeller sure, no problem
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 123 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 121 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Japanese buy 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 infantry moved from Kweichow to Shensi 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Szechwan to Yunnan 1 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 2 artilleries and 1 infantry moved from Yunnan to Shan State 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 destroyer moved from 37 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 marine moved from Malaya to Shan State 1 artillery and 4 infantry moved from French Indo China to Shan State 1 infantry moved from Yunnan to Shan State 2 infantry moved from Kwangsi to Yunnan 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 44 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 2 bombers moved from Japan to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 17 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win with 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Celebes Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 3 artilleries, 6 infantry and 1 marine British defend with 1 infantry Japanese roll dice for 3 artilleries, 6 infantry and 1 marine in Shan State, round 2 : 3/10 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 artilleries, 6 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 2 bombers Americans defend with 1 destroyer Japanese roll dice for 2 bombers in 25 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 bombers moved from 25 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Japan 1 artillery and 5 infantry moved from Japan to 6 Sea Zone 1 artillery, 2 carriers, 2 fighters, 5 infantry, 5 submarines, 2 tactical_bombers and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 marine moved from Malaya to 37 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 4 infantry moved from 36 Sea Zone to Kwangsi 2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China 2 battleships, 3 carriers and 7 submarines moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 58 Sea Zone to 39 Sea Zone 3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 aaGun moved from Amur to Buryatia 1 armour moved from Soviet Far East to Amur 3 infantry moved from Amur to Manchuria 1 artillery moved from Amur to Manchuria Place Units - Japanese 3 infantry placed in Kwangtung 1 carrier and 2 destroyers placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3 Japanese collect 62 PUs (3 lost to blockades); end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 2.67 UK_Pacific regular : -0.67 ANZAC regular : -0.33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Americans Americans buy 4 bombers, 2 destroyers and 3 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 mech_infantry moved from 19 Sea Zone to Okinawa 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 43 Sea Zone to 44 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 mech_infantry moved from 21 Sea Zone to Guam 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 mech_infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery, 3 infantry and 1 marine moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 101 Sea Zone to 121 Sea Zone 1 bomber moved from Eastern United States to 121 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone 2 infantry moved from 126 Sea Zone to Norway 2 bombers moved from Eastern United States to 121 Sea Zone 1 submarine moved from 33 Sea Zone to 17 Sea Zone Americans take 22 Sea Zone from Japanese 9 fighters and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone Combat - Americans Battle in Borneo Battle in Norway Battle in Philippines Battle in Okinawa Battle in Guam Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking Borneo from Japanese, taking Norway from Germans, taking Philippines from Japanese, taking Okinawa from Japanese, taking Guam from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 17 Sea Zone Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 9 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 5/10 hits, 5,17 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win, taking 17 Sea Zone from Japanese with 9 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 121 Sea Zone Americans attack with 3 bombers and 1 destroyer Germans defend with 1 submarine Americans roll dice for 3 bombers and 1 destroyer in 121 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits Germans roll dice for 1 submarine in 121 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 121 Sea Zone Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 3 bombers moved from 121 Sea Zone to Scotland 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 marine and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 112 Sea Zone to Norway 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 9 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone 1 bomber moved from New Britain to Queensland 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 30 Sea Zone to Hawaiian Islands 1 aaGun, 1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 aaGun moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from Trans-Jordan to Persia 1 armour moved from Egypt to Iraq Place Units - Americans 4 bombers placed in Eastern United States 2 destroyers and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 8 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Kansu, round 2 : 0/8 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 8 infantry in Kansu, round 3 : 1/8 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 1 bomber, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from West India to Burma 1 tactical_bomber moved from India to Burma 2 fighters moved from Persia to Caucasus 2 mech_infantrys moved from Persia to Caucasus 1 bomber moved from United Kingdom to 115 Sea Zone Combat - British Battle in 115 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 115 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Burma British attack with 1 fighter, 2 infantry and 2 tactical_bombers Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 1/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 2 fighters and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 2 fighters and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Caucasus 1 infantry owned by the Italians lost in Caucasus British win, taking Caucasus from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters moved from Caucasus to Eastern Persia 2 mech_infantrys moved from Persia to Eastern Persia 1 armour moved from Iraq to Eastern Persia 1 fighter and 2 tactical_bombers moved from Burma to India 1 mech_infantry moved from Egypt to Iraq 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 mech_infantry moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway 2 fighters moved from United Kingdom to 112 Sea Zone 2 fighters moved from Gibraltar to 112 Sea Zone 1 carrier and 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 2 aaGuns and 5 infantry moved from United Kingdom to Scotland 2 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 mech_infantry moved from Eastern Persia to West India 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 tactical_bomber moved from India to Eastern Persia 1 bomber moved from 115 Sea Zone to Norway Place Units - British 3 infantry placed in Persia 3 mech_infantrys placed in Egypt 1 bomber and 1 fighter placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1 UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1,67 Americans regular : 0,17 Japanese regular : -1,33 Germans regular : 0,50 British regular : -1,33
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@jkeller sz112: 2 US fig on 1 US CV, 4 UK fig on 2 UK CV
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@jkeller hi, I saw you rolling some dices… Here just a friendly reminder just for the case that Italy forgot to post it’s turn summary ;-)
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@fasthard Thank you so much for your patience! Just looking again at all the different landing possibilities you have in North Europe lol. I should be able to post the turn today.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Rostov to Caucasus 1 armour moved from Kazakhstan to Caucasus 2 armour and 3 mech_infantrys moved from Volgograd to Caucasus Combat - Italians Battle in Caucasus Italians attack with 3 armour, 2 infantry and 3 mech_infantrys British defend with 1 mech_infantry Italians roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Caucasus, round 2 : 2/8 hits, 2.33 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 3 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 2 infantry moved from Ukraine to Rostov 3 infantry moved from Bryansk to Rostov 3 fighters moved from Western Germany to Germany 2 infantry moved from Normandy Bordeaux to France 1 infantry moved from Holland Belgium to France 3 infantry moved from Southern France to France 1 infantry moved from Holland Belgium to France 2 mech_infantrys moved from Germany to Western Germany 3 infantry moved from Southern Italy to Northern Italy 2 aaGuns moved from Southern Italy to Northern Italy 3 infantry moved from Yugoslavia to Northern Italy Place Units - Italians 3 infantry placed in Southern France 1 infantry placed in Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,5,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,5,5,4,6,3,3,1,5,5 Italians collect 11 PUs (11 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Russians regular : -0.33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 fighter moved from Queensland to 33 Sea Zone 2 infantry moved from Iraq to Persia Place Units - ANZAC 1 infantry placed in Queensland 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 112 Sea Zone to Norway Turn Complete - French
Combat Hit Differential Summary :
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@jkeller no problem, take all the time you need. Please also don’t feel any pressure though I play fast.
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@jkeller
The ANZAC fig in 33 is on the ANZAC carrier -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 18 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Western Germany to 126 Sea Zone Combat - Germans Battle in 126 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 126 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Germans 1 fighter moved from 126 Sea Zone to Novgorod 1 aaGun moved from Belarus to Novgorod 4 artilleries and 1 infantry moved from Belarus to Bryansk 4 artilleries moved from Novgorod to Belarus 1 aaGun moved from Bryansk to Belarus 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Vologda to Smolensk 1 infantry moved from Novosibirsk to Vologda 1 infantry moved from Tambov to Bryansk 1 infantry moved from Volgograd to Samara 2 infantry moved from Volgograd to Tambov 1 armour and 1 mech_infantry moved from Novosibirsk to Volgograd 6 mech_infantrys moved from Ukraine to Volgograd 1 mech_infantry moved from Bessarabia to Bryansk 4 mech_infantrys moved from Eastern Poland to Novgorod 1 armour moved from Poland to Novgorod 4 mech_infantrys moved from Poland to Novgorod 1 mech_infantry moved from Poland to Novgorod 4 mech_infantrys moved from Poland to Belarus 1 infantry moved from Romania to Bessarabia 1 artillery moved from Germany to Western Germany 10 mech_infantrys moved from Western Germany to Poland 3 mech_infantrys moved from Germany to Baltic States 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 2 fighters moved from Germany to Novgorod 1 fighter moved from Western Germany to Germany 1 tactical_bomber moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany Place Units - Germans 3 infantry placed in Novgorod 3 infantry placed in Volgograd 4 infantry and 6 mech_infantrys placed in Western Germany 8 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 2 bombers EDIT: Adding units owned by Germans to Germany: 1 bomber EDIT: Adding units owned by Germans to Yunnan: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,6,5,4,4,2,1,3,1,5 Germans collect 52 PUs (4 lost to blockades); end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Russians Russians buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Germans 10 infantry moved from Yenisey to Timguska Russians take Timguska from Germans Combat - Russians Non Combat Move - Russians Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 8 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 11 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :