L24 OOB AndrewAAGamer (X) vs crockett36 (L+59)

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 bombers and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to 112 Sea Zone
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            1 armour moved from Rostov to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Bryansk
    
        Combat - Germans
            Germans creates battle in territory 106 Sea Zone
            Battle in 112 Sea Zone
                Germans attack with 2 bombers, 2 fighters, 1 submarine and 3 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 112 Sea Zone
                Germans win, taking 106 Sea Zone from British with 2 bombers, 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            2 bombers moved from 112 Sea Zone to Western Germany
            2 fighters and 3 tactical_bombers moved from 112 Sea Zone to Novgorod
            1 infantry moved from Smolensk to Bryansk
            3 artilleries and 3 infantry moved from Belarus to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            3 artilleries and 2 infantry moved from Rostov to Bryansk
            2 mech_infantrys moved from Poland to Belarus
            6 mech_infantrys moved from Baltic States to Belarus
            2 mech_infantrys moved from Novgorod to Belarus
            2 armour moved from Baltic States to Belarus
            3 armour and 1 mech_infantry moved from Novgorod to Bryansk
            5 mech_infantrys moved from Rostov to Ukraine
            1 armour moved from Bryansk to Belarus
            4 armour moved from Rostov to Bryansk
            2 mech_infantrys moved from Bryansk to Ukraine
    
        Place Units - Germans
            3 armour placed in Ukraine
            1 fighter placed in Novgorod
            3 bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
            Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    British regular : -0.33
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            68 infantry moved from Russia to Samara
            2 armour and 3 mech_infantrys moved from Russia to Kazakhstan
            3 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
            1 artillery moved from Russia to Samara
            1 aaGun moved from Amur to Siberia
            1 infantry moved from Amur to Siberia
            1 aaGun moved from Amur to Siberia
            16 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 carriers, 1 destroyer and 1 harbour; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 artilleries and 16 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Shensi to Kansu
            1 artillery and 1 infantry moved from Shensi to Kansu
            1 bomber moved from Shensi to Kansu
            1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
            3 infantry moved from Malaya to Shan State
            2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 battleship, 2 fighters, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                  Japanese take 43 Sea Zone from ANZAC
                  Japanese take 42 Sea Zone from ANZAC
            1 artillery, 2 fighters and 1 infantry moved from 42 Sea Zone to Java
            1 artillery and 11 infantry moved from French Indo China to Yunnan
            1 submarine moved from 6 Sea Zone to 3 Sea Zone
    
        Combat - Japanese
            Battle in 3 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 3 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 0/4 hits, 1.67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 artillery and 2 fighters in Java, round 3 : 1/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 2/7 hits, 2.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter, 11 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 11 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/14 hits, 3.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kansu
                Japanese attack with 1 artillery, 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Kansu, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Kansu to French Indo China
            1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            2 fighters moved from Java to 42 Sea Zone
            1 bomber moved from French Indo China to Japan
            1 aaGun moved from Manchuria to Amur
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 6 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from Japan to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 36 Sea Zone
            1 artillery placed in Malaya
            1 harbour placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -1.50
    UK_Pacific regular : -0.33
    ANZAC regular : 0.00
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 bombers, 3 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Soviet Far East to Manchuria
    
        Combat - Americans
            Strategic bombing raid in Manchuria
                    Japanese roll AA dice in Manchuria : 0/1 hits, 0.17 expected hits
                Bombing raid in Manchuria rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Manchuria causes 6 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from Manchuria to Sakha
            1 fighter moved from Soviet Far East to Sakha
            1 armour and 1 mech_infantry moved from Soviet Far East to Sakha
            2 bombers moved from Soviet Far East to Sakha
            2 mech_infantrys moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 10 Sea Zone to 4 Sea Zone
            2 mech_infantrys moved from 4 Sea Zone to Soviet Far East
            2 infantry moved from 4 Sea Zone to Soviet Far East
            1 mech_infantry moved from Alaska to Western United States
            2 bombers moved from Western United States to 8 Sea Zone
            2 bombers moved from 8 Sea Zone to Sakha
            1 fighter moved from Western United States to 3 Sea Zone
            1 fighter moved from 3 Sea Zone to Soviet Far East
            1 submarine moved from 24 Sea Zone to 6 Sea Zone
            1 submarine moved from 31 Sea Zone to 18 Sea Zone
            1 submarine moved from 31 Sea Zone to 21 Sea Zone
            2 carriers moved from 31 Sea Zone to 16 Sea Zone
            2 fighters moved from 31 Sea Zone to 16 Sea Zone
            2 destroyers moved from 31 Sea Zone to 16 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
            1 carrier moved from 101 Sea Zone to 87 Sea Zone
    
        Place Units - Americans
            2 armour, 2 bombers, 3 infantry and 1 mech_infantry placed in Western United States
            2 transports placed in 10 Sea Zone
            Americans undo move 1.
            2 armour, 2 bombers and 3 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
            1 mech_infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Japanese AA : -0.17
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 bombers, 3 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Soviet Far East to Manchuria
    
        Combat - Americans
            Strategic bombing raid in Manchuria
                    Japanese roll AA dice in Manchuria : 0/1 hits, 0.17 expected hits
                Bombing raid in Manchuria rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Manchuria causes 6 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from Manchuria to Sakha
            1 fighter moved from Soviet Far East to Sakha
            1 armour and 1 mech_infantry moved from Soviet Far East to Sakha
            2 bombers moved from Soviet Far East to Sakha
            2 mech_infantrys moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 10 Sea Zone to 4 Sea Zone
            2 mech_infantrys moved from 4 Sea Zone to Soviet Far East
            2 infantry moved from 4 Sea Zone to Soviet Far East
            1 mech_infantry moved from Alaska to Western United States
            2 bombers moved from Western United States to 8 Sea Zone
            2 bombers moved from 8 Sea Zone to Sakha
            1 fighter moved from Western United States to 3 Sea Zone
            1 fighter moved from 3 Sea Zone to Soviet Far East
            1 submarine moved from 24 Sea Zone to 6 Sea Zone
            1 submarine moved from 31 Sea Zone to 18 Sea Zone
            1 submarine moved from 31 Sea Zone to 21 Sea Zone
            2 carriers moved from 31 Sea Zone to 16 Sea Zone
            2 fighters moved from 31 Sea Zone to 16 Sea Zone
            2 destroyers moved from 31 Sea Zone to 16 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
            1 carrier moved from 101 Sea Zone to 87 Sea Zone
    
        Place Units - Americans
            2 armour, 2 bombers, 3 infantry and 1 mech_infantry placed in Western United States
            2 transports placed in 10 Sea Zone
            Americans undo move 1.
            2 armour, 2 bombers and 3 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
            1 mech_infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Kazakhstan to Volgograd
            1 fighter moved from Tsinghai to Volgograd
            1 armour moved from Northwest Persia to Caucasus
            1 artillery moved from Kazakhstan to Caucasus
            1 fighter moved from Tsinghai to Volgograd
            1 fighter moved from Tsinghai to Volgograd
            2 fighters moved from Tsinghai to Caucasus
            2 fighters moved from Northwest Persia to Caucasus
    
        Combat - British
            Battle in Volgograd
                British attack with 3 fighters and 1 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    British roll dice for 3 fighters and 1 infantry in Volgograd, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Volgograd
                    1 infantry owned by the Germans lost in Volgograd
                British win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Caucasus
                British attack with 1 armour, 1 artillery and 4 fighters
                Italians defend with 1 armour and 1 mech_infantry
                    British roll dice for 1 armour, 1 artillery and 4 fighters in Caucasus, round 2 : 4/6 hits, 2.83 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the British lost in Caucasus
                    1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Caucasus
                British win, taking Caucasus from Italians with 1 armour and 4 fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 artillery
                Casualties for Italians: 1 armour and 1 mech_infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 87 Sea Zone: 1 artillery, 1 infantry and 1 transport
            EDIT: Adding units owned by Americans to 87 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to French West Africa: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            3 fighters moved from Volgograd to Tsinghai
            4 fighters moved from Caucasus to Tsinghai
            4 infantry moved from Turkmenistan to Kazakhstan
            1 mech_infantry moved from Eastern Persia to Kazakhstan
            2 infantry moved from Iraq to Northwest Persia
            1 aaGun moved from Iraq to Northwest Persia
            1 artillery moved from Iraq to Northwest Persia
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 98 Sea Zone to 93 Sea Zone
            1 cruiser moved from 98 Sea Zone to 99 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Egypt to Eastern Persia
            1 battleship moved from 31 Sea Zone to 16 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Persia
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 armour moved from Quebec to Eastern United States
            2 infantry moved from Quebec to Eastern United States
            1 artillery moved from Quebec to Eastern United States
    
        Place Units - British
            2 artilleries and 1 infantry placed in Egypt
            3 infantry placed in Union of South Africa
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,1
            British collect 31 PUs (3 lost to blockades); end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    Japanese AA : -0.17
    Germans regular : 0.67
    British regular : 0.50
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 submarine; Remaining resources: 13 PUs; 
    
        Combat Move - Italians
            1 bomber and 3 fighters moved from Southern Italy to 93 Sea Zone
            1 armour and 1 mech_infantry moved from Novgorod to Nenetsia
                  Italians take Nenetsia from Russians
            1 artillery, 4 infantry and 1 mech_infantry moved from Libya to Tobruk
                  Italians take Tobruk from British
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 bomber and 3 fighters
                British defend with 1 destroyer
                    Italians roll dice for 1 bomber and 3 fighters in 93 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    British roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 93 Sea Zone
                Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            3 fighters moved from 93 Sea Zone to Southern Italy
            1 bomber moved from 93 Sea Zone to Southern Italy
            1 bomber moved from Ukraine to Southern Italy
            1 armour moved from Ukraine to Bryansk
            2 mech_infantrys moved from Northern Italy to Romania
            1 artillery and 2 infantry moved from Greece to Bulgaria
            1 artillery moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Yugoslavia
            2 aaGuns, 1 artillery and 6 infantry moved from Northern Italy to France
    
        Place Units - Italians
            1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4
            Italians collect 17 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    British regular : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    OOL for SZ42 if ANZAC attacks it. First 2 hits on AC and BB. Please ask for 3rd hit on.


  • @AndrewAAGamer back after a family tragedy.

  • 2024 2023 '22 '19 '18

    anzac.ool.tsvg

    order of loss sir?

  • 2024 2023 '22 '21 '20

    Take the hit on the carrier.

  • 2024 2023 '22 '19 '18

    Testing Forum poster

    Test summary from TripleA, engine version: 2.6.14716, time: 6:47:05 AM
    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 submarine; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
            3 submarines moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 45 Sea Zone to 42 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
            1 destroyer moved from 48 Sea Zone to 54 Sea Zone
            1 destroyer moved from 30 Sea Zone to 33 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 5 submarines
                Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
                    ANZAC roll dice for 5 submarines in 42 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    2 submarines owned by the ANZAC lost in 42 Sea Zone
                    ANZAC roll dice for 3 submarines in 42 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
                    3 submarines owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -30
                Casualties for ANZAC: 5 submarines
                2 fighters owned by the Japanese forced to land in Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    @crockett36 France?

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 submarine; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
            3 submarines moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 45 Sea Zone to 42 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
            1 destroyer moved from 48 Sea Zone to 54 Sea Zone
            1 destroyer moved from 30 Sea Zone to 33 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 5 submarines
                Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
                    ANZAC roll dice for 5 submarines in 42 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    2 submarines owned by the ANZAC lost in 42 Sea Zone
                    ANZAC roll dice for 3 submarines in 42 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
                    3 submarines owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -30
                Casualties for ANZAC: 5 submarines
                2 fighters owned by the Japanese forced to land in Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Combat Move - French
            1 infantry moved from Tunisia to Libya
                  French take Libya from Italians
            1 infantry moved from Trans-Jordan to Egypt
            1 fighter moved from Northwest Persia to Egypt
            1 infantry moved from Northwest Persia to Iraq
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 carriers, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            14 artilleries and 33 infantry moved from Bryansk to Russia
            3 armour and 10 mech_infantrys moved from Belarus to Russia
            3 armour moved from Ukraine to Russia
            1 armour moved from Bryansk to Russia
            5 mech_infantrys moved from Bryansk to Russia
            1 mech_infantry moved from Bryansk to Russia
            1 mech_infantry moved from Bryansk to Russia
            3 fighters and 3 tactical_bombers moved from Novgorod to 110 Sea Zone
            5 bombers moved from Western Germany to 110 Sea Zone
            1 destroyer moved from 113 Sea Zone to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            10 mech_infantrys moved from Ukraine to Caucasus
            12 armour and 2 mech_infantrys moved from Bryansk to Caucasus
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    Scramble SZ110?

    b521bd7a-5690-4965-9cfb-ef226b69b739-image.png


  • @AndrewAAGamer yes please. God save the king!

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 carriers, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            14 artilleries and 33 infantry moved from Bryansk to Russia
            3 armour and 10 mech_infantrys moved from Belarus to Russia
            3 armour moved from Ukraine to Russia
            1 armour moved from Bryansk to Russia
            5 mech_infantrys moved from Bryansk to Russia
            1 mech_infantry moved from Bryansk to Russia
            1 mech_infantry moved from Bryansk to Russia
            3 fighters and 3 tactical_bombers moved from Novgorod to 110 Sea Zone
            5 bombers moved from Western Germany to 110 Sea Zone
            1 destroyer moved from 113 Sea Zone to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            10 mech_infantrys moved from Ukraine to Caucasus
            12 armour and 2 mech_infantrys moved from Bryansk to Caucasus
    
        Combat - Germans
            British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in 110 Sea Zone
                Germans attack with 5 bombers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
                British defend with 1 battleship, 1 carrier, 1 cruiser and 4 fighters; Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 5 bombers, 1 destroyer, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 7/12 hits, 7.17 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 fighters in 110 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits
                    1 submarine owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
                    1 destroyer owned by the Americans, 1 cruiser owned by the British, 2 fighters owned by the British and 1 carrier owned by the British lost in 110 Sea Zone
                    Germans roll dice for 5 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 3/10 hits, 6.00 expected hits
                    British roll dice for 1 battleship and 2 fighters in 110 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
                    2 bombers owned by the Germans lost in 110 Sea Zone
                    1 battleship owned by the British and 2 fighters owned by the British lost in 110 Sea Zone
                Germans win with 3 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 45
                Casualties for Germans: 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                Casualties for British: 1 battleship, 1 carrier, 1 cruiser and 4 fighters
                Casualties for Americans: 1 destroyer
            Battle in Russia
                Germans attack with 7 armour, 14 artilleries, 33 infantry and 17 mech_infantrys
                Russians defend with 2 aaGuns, 1 airfield, 1 factory_major and 7 infantry
                    Germans roll dice for 7 armour, 14 artilleries, 33 infantry and 17 mech_infantrys in Russia, round 2 : 19/71 hits, 18.83 expected hits
                    Russians roll dice for 2 aaGuns and 7 infantry in Russia, round 2 : 2/7 hits, 2.33 expected hits
                    2 infantry owned by the Germans lost in Russia
                    7 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Russia
                Germans captures 16PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 7 armour, 14 artilleries, 31 infantry and 17 mech_infantrys remaining. Battle score for attacker is 25
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 aaGuns and 7 infantry
            Battle in Caucasus
                Germans attack with 12 armour and 12 mech_infantrys
                British defend with 1 armour
                    Germans roll dice for 12 armour and 12 mech_infantrys in Caucasus, round 2 : 6/24 hits, 8.00 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                    1 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 12 armour and 11 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            1 mech_infantry moved from Bryansk to Caucasus
            1 aaGun moved from Belarus to Bryansk
            1 fighter and 3 tactical_bombers moved from Bryansk to Novgorod
            3 bombers moved from 110 Sea Zone to Western Germany
            1 aaGun and 4 infantry moved from Finland to Norway
            1 aaGun moved from Ukraine to Bryansk
            1 submarine moved from 106 Sea Zone to 108 Sea Zone
    
        Place Units - Germans
            2 carriers and 1 destroyer placed in 110 Sea Zone
            1 carrier placed in 113 Sea Zone
            3 mech_infantrys placed in Ukraine
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
            Germans collect 57 PUs (5 lost to blockades); end with 74 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.17
    Germans regular : -5.33
    British regular : -1.50
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Combat Move - Russians
            1 infantry moved from Samara to Volgograd
                  Russians take Volgograd from Germans
            1 infantry moved from Samara to Tambov
                  Russians take Tambov from Germans
            1 infantry moved from Samara to Vologda
                  Russians take Vologda from Germans
            1 infantry moved from Siberia to Sakha
            16 infantry moved from Buryatia to Sakha
            1 artillery and 65 infantry moved from Samara to Novosibirsk
            2 mech_infantrys moved from Kazakhstan to Kansu
            1 tactical_bomber moved from Kazakhstan to Kansu
            3 fighters moved from Kazakhstan to Kansu
            1 mech_infantry moved from Kazakhstan to Kansu
            2 armour moved from Kazakhstan to Novosibirsk
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 3 fighters, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    Russians roll dice for 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 1/7 hits, 2.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 2/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Russians lost in Kansu
                    1 infantry owned by the Japanese lost in Kansu
                    Russians roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Kansu, round 3 : 2/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Kansu
                    1 artillery owned by the Japanese lost in Kansu
                Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
                Casualties for Russians: 3 mech_infantrys
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Kansu to Novosibirsk
            1 tactical_bomber moved from Kansu to Novosibirsk
            1 fighter moved from Kansu to Novosibirsk
            2 aaGuns moved from Siberia to Sakha
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : 2.00
    Russians regular : -2.00
    

    Savegame

  • 2024 2023 '22 '19 '18

    With that, I will resign. Thank you for the match. Would you care for another?

  • C crockett36 referenced this topic on

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