Sent PM with link to thread but apparently forgot to tag you sorry
L24 OOB Gamerman (X) v Stucifer (L+51) with Tech!
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[dice 3d6]
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3d6: 4, 4, 4
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Americans Americans spend 0 on tech rolls Americans roll 5,1,6 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover Jet Power Activate Technology - Americans Americans activating Jet Power Purchase Units - Americans Turning on Edit Mode EDIT: Removing Technology Jet Power for Americans EDIT: Changing techTokens for Americans from 0 to 3 EDIT: Turning off Edit Mode Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs; 3 techTokens; Combat Move - Americans 5 bombers moved from Western United States to 33 Sea Zone 1 carrier and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from Yunnan to Shan State 1 fighter moved from Kwangsi to Shan State 2 infantry moved from Morocco to 91 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Battle in Shan State Americans attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Americans win, taking Holland Belgium from Germans, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 33 Sea Zone Americans attack with 5 bombers, 1 carrier and 2 destroyers Japanese defend with 1 carrier and 1 cruiser Americans roll dice for 5 bombers, 1 carrier and 2 destroyers in 33 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits Japanese roll dice for 1 carrier and 1 cruiser in 33 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Americans lost in 33 Sea Zone 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 33 Sea Zone Americans win with 5 bombers, 1 carrier and 1 destroyer remaining. Battle score for attacker is 20 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 carrier and 1 cruiser Non Combat Move - Americans 5 bombers moved from 33 Sea Zone to Caroline Islands 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Shan State to India Place Units - Americans 1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 fighter and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese Combat - Chinese Non Combat Move - Chinese 4 artilleries and 7 infantry moved from Kwangsi to Yunnan 1 artillery and 7 infantry moved from Hopei to Anhwe 1 fighter moved from Kwangsi to Anhwe Place Units - Chinese 4 artilleries placed in Anhwe 1 infantry placed in Yunnan Chinese undo move 2. 1 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs Purchase Units - British British repair damage of 5x factory_minor; Remaining resources: 30 PUs; 0 techTokens; British buy 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to Normandy Bordeaux 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 fighter moved from Gibraltar to Normandy Bordeaux 1 armour, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from India to Malaya Combat - British Strategic bombing raid in Malaya Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Malaya causes 6 damage total. Battle in Normandy Bordeaux British attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 1 infantry; Italians defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/5 hits, 2.33 expected hits Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the British and 1 armour owned by the British lost in Normandy Bordeaux 1 infantry owned by the Germans lost in Normandy Bordeaux 1 tactical_bomber owned by the British and 2 fighters owned by the British retreated Germans win with 2 infantry remaining. Battle score for attacker is -6 Casualties for British: 1 armour and 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia 2 fighters moved from Gibraltar to Trans-Jordan 1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone 1 submarine moved from 71 Sea Zone to 81 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq 2 mech_infantrys moved from India to Eastern Persia 1 fighter moved from India to Caucasus 2 infantry moved from India to Burma 1 bomber moved from Malaya to India EDIT: 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 artilleries and 3 infantry moved from Syria to Iraq 1 aaGun moved from Syria to Iraq Place Units - British 1 submarine placed in 98 Sea Zone 2 infantry placed in Egypt 1 transport placed in 110 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 1 fighter and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 fighter and 2 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -1.33 Japanese regular : -0.50 Japanese AA : -0.17 Germans regular : 1.00 British regular : -2.50
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Aw, I didn’t see that you moved
I’ve been re-creating the 2014 championship game and learning a lot about how to return to OOB
But it was only a 21 bid -
Certainly seems like a good way to learn. Who were the competitors? I didn’t start playing global until a little over a year ago, only had Anniversary and that was plenty for me and my one friend I could convince to play ;)
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It was a 27 rounder, my 2nd consecutive championship which this time was against the great Ghostglider
I’m a shell of my former self
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Yes, I’m learning quickly, what to do in OOB
Ghost expertly went for the 5 communism NO’s
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G40 was in its glory days in 2014-2015, had been out about 2 years and everyone was playing it. AA50 got dropped like a hot pan 😭
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Ghostglider just won the PtV championship this year too, right?
You’re very modest, I’ve been watching the BM finals review with Crockett36 and I’ve been thoroughly picked apart in this game, well at least in Europe haha
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Maybe I missed a game or two, I have ghost waiting for the other side.
He actually beat Adam and he’s got the highest ELO in PtVYes the 2014 championship was one of my greatest A&A accomplishments. Ghostglider is awesome at all versions.
You’re right, Germany came right back to me. Muffed Japan, never been suffocated that fast before I don’t think. JDOW I think came up with that Yunnan gambit and it is super nasty.
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You have noticed I have sacrificed a fair amount of Italy and Japan’s forces and time and attention on Russian assets.
It’s more sound to be strong on both sides, of course, but it looks like this is going to work well, along with some very nice dice assists
Will get this Italy done tonight for sure. Bummed I didn’t get notification of your move
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Yeah I learned from the greats in the strategy threads and a couple YouTube channels - GeneralHandGrenade & YoungGrasshopper.
Have you played YG’s 3G40 setup with combined UK Pacific & ANZAC? I played my friend Culann a few times using the tripleA servers and set it up to play live with another friend once.
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Ah, you’re probably right. Just saw that he beat Adam which is quite the accomplishment.
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I actually haven’t played any Young Grasshopper stuff, I loved his NO’s placards years ago but didn’t actually use them, I don’t have people to play F2F
That hurts a little, I came up with a mod that makes G40 a lot more like AA50 and it included eliminating ANZAC as a separate power, merging it with India.
It would still be an awesome mod if several people were to get interested and we program it into Triple A. Would need a lot of playtesting
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I think it’s funny I asked you if you want 4 IPC tech or tokens and you said BOTH/AND
I haven’t played tech since 2013, so getting long range jets with Germany makes me very happy
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There is a version you can download and play with TripleA, I’ll see if I played any via the forums or if they were all on the tripleA lobby
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@gamerman01 said in L24 OOB Gamerman (X) v Stucifer (L+51) with Tech!:
I think it’s funny I asked you if you want 4 IPC tech or tokens and you said BOTH/AND
I haven’t played tech since 2013, so getting long range jets with Germany makes me very happy
I’m all for the idea of tech, just wish there was a better way to handle it…the way it’s implemented OOB is pure luck. I love it for fun games like these! :)
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@gamerman01 said in L24 OOB Gamerman (X) v Stucifer (L+51) with Tech!:
I actually haven’t played any Young Grasshopper stuff, I loved his NO’s placards years ago but didn’t actually use them, I don’t have people to play F2F
That hurts a little, I came up with a mod that makes G40 a lot more like AA50 and it included eliminating ANZAC as a separate power, merging it with India.
It would still be an awesome mod if several people were to get interested and we program it into Triple A. Would need a lot of playtesting
https://github.com/triplea-maps/young_grasshoppers_tournament_edition
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@gamerman01 not to distract you from returning to OOB, but if you ever wanted to try it out in the Play Boardgames area I’d be down.
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I think we found a great formula for tech in G40 here
OK, Italia