@crockett36 posted a couple hours later than I had planned, but scrambles are ready for you sir.
L24 OOB Culann (X) vs. Martin (L+40)
-
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter and 6 infantry moved from Szechwan to Yunnan 2 infantry moved from Hunan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 10 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 2 : 7/11 hits, 2,17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Yunnan to Burma Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : 4,83 Japanese regular : -0,33
-
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 fighter moved from Philippines to 43 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 fighter moved from 43 Sea Zone to Malaya 1 cruiser moved from 101 Sea Zone to 28 Sea Zone 3 mech_infantrys moved from Central United States to Western United States 1 armour moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 bomber moved from Central United States to Western United States 1 fighter moved from Eastern United States to Western United States 1 mech_infantry moved from Western United States to Alaska 2 fighters moved from Hawaiian Islands to Western United States Place Units - Americans 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,4,6,5 Americans collect 52 PUs (2 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter and 6 infantry moved from Szechwan to Yunnan 2 infantry moved from Hunan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 10 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 2 : 7/11 hits, 2,17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Yunnan to Burma Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 111 Sea Zone 1 bomber moved from United Kingdom to 111 Sea Zone 1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk 1 mech_infantry moved from Egypt to Tobruk 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 1 tactical_bomber moved from 98 Sea Zone to Tobruk 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from Burma to 37 Sea Zone 1 tactical_bomber moved from India to 37 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 destroyer moved from 106 Sea Zone to 124 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 cruiser, 1 fighter, 1 submarine and 1 transport Italians defend with 1 destroyer and 1 transport British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 cruiser, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 cruiser, 1 fighter and 1 transport in 96 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the British lost in 96 Sea Zone British roll dice for 1 cruiser, 1 fighter and 1 transport in 96 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 fighter owned by the British lost in 96 Sea Zone 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser and 1 transport remaining. Battle score for attacker is -1 Casualties for British: 1 fighter and 1 submarine Casualties for Italians: 1 destroyer and 1 transport Battle in Tobruk British attack with 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British roll dice for 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 3/9 hits, 3,00 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 4/6 hits, 2,17 expected hits 4 infantry owned by the British lost in Tobruk 3 infantry owned by the Italians lost in Tobruk British roll dice for 1 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 2/5 hits, 2,17 expected hits Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 3 : 2/3 hits, 1,17 expected hits 2 artilleries owned by the British lost in Tobruk 1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Tobruk British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 4 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 armour in Tobruk, round 4 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the British lost in Tobruk 1 armour owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 2 artilleries, 4 infantry and 1 mech_infantry Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Battle in 124 Sea Zone British attack with 1 destroyer Germans defend with 1 submarine British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 111 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 battleship and 1 submarine British roll dice for 1 bomber and 1 destroyer in 111 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 1 bomber and 1 destroyer in 111 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 1 submarine owned by the Germans lost in 111 Sea Zone British roll dice for 1 bomber and 1 destroyer in 111 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits 1 battleship owned by the Germans lost in 111 Sea Zone British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 26 Casualties for Germans: 1 battleship and 1 submarine Battle in 37 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 cruiser British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 destroyer owned by the British lost in 37 Sea Zone 1 cruiser owned by the Japanese lost in 37 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 destroyer Casualties for Japanese: 1 cruiser Non Combat Move - British 2 infantry moved from Burma to Yunnan 3 aaGuns and 5 infantry moved from India to Burma 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 artillery moved from India to 39 Sea Zone 1 artillery and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 artillery moved from West India to India 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma 1 fighter moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 bomber moved from 111 Sea Zone to United Kingdom 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Ontario to Quebec 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 tactical_bomber moved from Tobruk to Egypt 1 carrier and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone Place Units - British 1 armour, 1 fighter and 4 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 1 fighter placed in India 1 transport placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Units Change Ownership Some Units in India change ownership: 1 fighter Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Chinese regular : 4,83 Italians regular : 4,17 Japanese regular : 0,17 Germans regular : -2,50 British regular : -3,00
-
Submerge?
-
-
I decided not to go through with the Gibraltar landing.
-
Sorry, but please (always) send the final savegame with the final combat move status - after having pressed “done”. When you answer to requests like scrambling etc., you need to have the full (and definite) picture. There is no problem at all if you revise plans before scrambling decisions are taken and before dice are rolled, but the final combat situation must be known 100%. Thank you for your understanding.
I understand that you decided not to take Gibraltar but have no idea what you plan to do instead. Even if seems minor to you, it is quite important.
-
Sorry I wasn’t clear. I’ve decided not to use it for any combat operations.
-
Ah, OK :-) The captain of the sub asked the crew. Every single man on board was shouting “fight fight fight!” - consequently the sub will fight
-
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Yugoslavia 2 artilleries moved from Northern Italy to Yugoslavia 1 armour moved from Northern Italy to Yugoslavia 1 bomber moved from Northern Italy to Yugoslavia 1 infantry moved from Albania to Yugoslavia 1 armour moved from Albania to Yugoslavia 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 battleship moved from 97 Sea Zone to 96 Sea Zone 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 1 cruiser moved from 95 Sea Zone to 96 Sea Zone 1 submarine moved from 95 Sea Zone to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 2 infantry moved from 96 Sea Zone to Tobruk 1 artillery and 1 infantry moved from Libya to Tobruk 1 artillery and 2 infantry moved from Ethiopia to Kenya Italians take Kenya from British 1 infantry moved from Italian Somaliland to Kenya Combat - Italians Battle in 96 Sea Zone Italians attack with 1 battleship, 2 cruisers and 1 transport British defend with 1 cruiser and 1 transport Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 96 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the British and 1 cruiser owned by the British lost in 96 Sea Zone Italians win with 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is 19 Casualties for British: 1 cruiser and 1 transport Battle in 93 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 submarine; French defend with 1 cruiser and 1 destroyer French roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone 1 destroyer owned by the French lost in 93 Sea Zone 1 fighter owned by the Italians retreated French win with 1 cruiser and 1 submarine remaining. Battle score for attacker is -8 Casualties for Italians: 1 fighter and 1 submarine Casualties for French: 1 destroyer Battle in Tobruk Italians attack with 1 artillery and 3 infantry British defend with 1 armour Italians roll dice for 1 artillery and 3 infantry in Tobruk, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 armour in Tobruk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Tobruk Italians roll dice for 1 artillery and 2 infantry in Tobruk, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 armour in Tobruk, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Tobruk Italians win, taking Tobruk from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 1 armour Battle in Yugoslavia Italians attack with 2 armour, 2 artilleries, 1 bomber and 3 infantry Neutral_Allies defend with 5 infantry Italians roll dice for 2 armour, 2 artilleries, 1 bomber and 3 infantry in Yugoslavia, round 2 : 5/8 hits, 3.17 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Italians lost in Yugoslavia 5 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 12 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 5 infantry Non Combat Move - Italians 1 fighter moved from 93 Sea Zone to Southern Italy 2 infantry moved from Southern Italy to Northern Italy 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from Yugoslavia to Southern Italy 1 infantry moved from Albania to Bulgaria Italians take Bulgaria from Neutral_Axis Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5 Italians collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
French regular : 1.00 Italians regular : 2.00 Neutral_Allies regular : -0.67 British regular : -0.50
-
OOB 41181 Round 01 France.tsvg
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 artillery moved from Queensland to New South Wales Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Tunisia to Libya French take Libya from Italians 1 cruiser moved from 93 Sea Zone to 96 Sea Zone Combat - French Battle in 96 Sea Zone French attack with 1 cruiser Italians defend with 1 battleship, 2 cruisers and 1 transport French roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 96 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits 1 cruiser owned by the French lost in 96 Sea Zone Italians win with 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is -12 Casualties for French: 1 cruiser Non Combat Move - French 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from Syria to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0,33 French regular : 0,50
-
End of round 1. There were some weird dice statistics, with Japan suffering a lot from dice god Marti…
-
@Martin Nah, that’s pretty much the norm for me. It’s why I tend to over commit.
-
It’s the same in live games for me.
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 2 destroyers, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 110 Sea Zone to 111 Sea Zone 1 bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Western Germany to 124 Sea Zone 1 submarine moved from 112 Sea Zone to 124 Sea Zone Combat - Germans Battle in 111 Sea Zone Germans attack with 1 bomber and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber in 111 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber in 111 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 111 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 111 Sea Zone Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 124 Sea Zone Germans attack with 1 bomber and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 124 Sea Zone Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 1 bomber moved from 124 Sea Zone to Western Germany 1 bomber moved from 111 Sea Zone to Western Germany 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 2 infantry moved from Norway to Finland 3 armour moved from France to Germany 2 armour moved from Southern France to Western Germany 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 armour moved from Normandy Bordeaux to Western Germany 1 mech_infantry moved from Southern France to Western Germany 1 fighter moved from Southern Italy to Southern France 3 tactical_bombers moved from Western Germany to Poland 3 aaGuns moved from Greater Southern Germany to Slovakia Hungary Place Units - Germans 2 infantry placed in Southern France 2 infantry placed in Normandy Bordeaux Germans undo move 2. Germans undo move 1. 1 infantry placed in Southern France 2 destroyers placed in 93 Sea Zone 1 infantry placed in France 2 infantry placed in Normandy Bordeaux 1 armour, 3 artilleries, 2 infantry and 3 mech_infantrys placed in Germany 1 submarine placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3 Germans collect 38 PUs (3 lost to blockades); end with 38 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 British regular : -1.33
-
OOB 41181 Round 02 Russia.tsvg
Game History
Round: 2 Purchase Units - Russians Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. 2 artilleries and 6 infantry moved from Novgorod to Belarus 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 aaGun moved from Bryansk to Western Ukraine 2 artilleries and 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Rostov to Ukraine 1 armour moved from Russia to Bryansk 3 infantry moved from Russia to Bryansk 1 submarine moved from 112 Sea Zone to 105 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 2 artilleries and 1 infantry placed in Ukraine 4 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 factory_minor and 1 transport; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 bombers moved from Kwangsi to 45 Sea Zone 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 4 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 mech_infantry moved from Anhwe to Hunan 2 artilleries moved from Anhwe to Hunan 1 infantry moved from Kiangsi to Hunan Combat - Japanese Battle in Philippines Battle in Guam Battle in Celebes Battle in 45 Sea Zone Japanese attack with 2 bombers and 1 submarine ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers in 45 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone Japanese roll dice for 2 bombers in 45 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Philippines from Americans, taking Guam from Americans, taking Celebes from Dutch with 2 bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer and 1 transport Non Combat Move - Japanese 2 bombers moved from 45 Sea Zone to Caroline Islands 1 artillery moved from Chahar to Anhwe 4 infantry moved from Jehol to Anhwe 1 aaGun moved from Jehol to Anhwe 2 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from Kwangtung to Kiangsi 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 4 fighters and 4 tactical_bombers moved from Kwangsi to French Indo China 1 fighter moved from Japan to 6 Sea Zone 1 battleship moved from 31 Sea Zone to 33 Sea Zone 1 cruiser moved from 6 Sea Zone to 36 Sea Zone 1 battleship moved from 35 Sea Zone to 44 Sea Zone 3 carriers moved from 31 Sea Zone to 33 Sea Zone 3 fighters moved from 31 Sea Zone to 33 Sea Zone 3 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone 1 destroyer moved from 31 Sea Zone to 33 Sea Zone 1 destroyer moved from 35 Sea Zone to 21 Sea Zone Place Units - Japanese 1 carrier and 1 transport placed in 6 Sea Zone 1 artillery placed in Japan 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 45 PUs; end with 49 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00 ANZAC regular : 0.33
-
I edited a forgotten non-combat move of a fighter going to the East US
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Malaya to 36 Sea Zone Combat - Americans Battle in 36 Sea Zone Americans attack with 1 fighter Japanese defend with 1 cruiser and 2 transports Americans roll dice for 1 fighter in 36 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 cruiser and 2 transports in 36 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Americans lost in 36 Sea Zone 1 cruiser owned by the Japanese lost in 36 Sea Zone Japanese win with 2 transports remaining. Battle score for attacker is 2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 cruiser Non Combat Move - Americans 3 infantry moved from Brazil to British Guiana 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 cruiser moved from 28 Sea Zone to 10 Sea Zone 4 fighters moved from Western United States to Hawaiian Islands 2 tactical_bombers moved from 10 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to Eastern United States: 1 fighter EDIT: Removing units owned by Americans from 10 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 carrier and 1 submarine placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0,50 Japanese regular : 0,50
-
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 9 infantry moved from Yunnan to Hunan 1 fighter moved from Burma to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 9 infantry Japanese defend with 2 artilleries, 5 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 9 infantry in Hunan, round 2 : 1/10 hits, 2,00 expected hits Japanese roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Hunan, round 2 : 1/8 hits, 2,67 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 fighter and 8 infantry in Hunan, round 3 : 4/9 hits, 1,83 expected hits Japanese roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Hunan, round 3 : 3/7 hits, 2,33 expected hits 3 infantry owned by the Chinese lost in Hunan 4 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 4 : 1/6 hits, 1,33 expected hits Japanese roll dice for 2 artilleries and 1 mech_infantry in Hunan, round 4 : 0/3 hits, 1,00 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 5 : 2/6 hits, 1,33 expected hits Japanese roll dice for 2 artilleries in Hunan, round 5 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Hunan 2 artilleries owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 12 Casualties for Chinese: 5 infantry Casualties for Japanese: 2 artilleries, 5 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Shensi Place Units - Chinese 4 artilleries placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : 1,50 Japanese regular : -1,67
-
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Malaya to 36 Sea Zone Combat - Americans Battle in 36 Sea Zone Americans attack with 1 fighter Japanese defend with 1 cruiser and 2 transports Americans roll dice for 1 fighter in 36 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 cruiser and 2 transports in 36 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Americans lost in 36 Sea Zone 1 cruiser owned by the Japanese lost in 36 Sea Zone Japanese win with 2 transports remaining. Battle score for attacker is 2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 cruiser Non Combat Move - Americans 3 infantry moved from Brazil to British Guiana 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 cruiser moved from 28 Sea Zone to 10 Sea Zone 4 fighters moved from Western United States to Hawaiian Islands 2 tactical_bombers moved from 10 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to Eastern United States: 1 fighter EDIT: Removing units owned by Americans from 10 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 carrier and 1 submarine placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 9 infantry moved from Yunnan to Hunan 1 fighter moved from Burma to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 9 infantry Japanese defend with 2 artilleries, 5 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 9 infantry in Hunan, round 2 : 1/10 hits, 2,00 expected hits Japanese roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Hunan, round 2 : 1/8 hits, 2,67 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 fighter and 8 infantry in Hunan, round 3 : 4/9 hits, 1,83 expected hits Japanese roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Hunan, round 3 : 3/7 hits, 2,33 expected hits 3 infantry owned by the Chinese lost in Hunan 4 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 4 : 1/6 hits, 1,33 expected hits Japanese roll dice for 2 artilleries and 1 mech_infantry in Hunan, round 4 : 0/3 hits, 1,00 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 5 : 2/6 hits, 1,33 expected hits Japanese roll dice for 2 artilleries in Hunan, round 5 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Hunan 2 artilleries owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 12 Casualties for Chinese: 5 infantry Casualties for Japanese: 2 artilleries, 5 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Shensi Place Units - Chinese 4 artilleries placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 1 airfield, 1 destroyer and 1 fighter; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 93 Sea Zone to 96 Sea Zone 1 destroyer moved from 99 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from Egypt to 96 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 bomber moved from United Kingdom to 96 Sea Zone 1 artillery and 2 infantry moved from Persia to Iraq 1 fighter moved from Burma to 36 Sea Zone 2 infantry moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from Burma to Kweichow 1 fighter moved from India to Iraq 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq Combat - British Battle in 36 Sea Zone British attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 36 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Iraq British attack with 1 artillery, 1 fighter and 3 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 artillery, 1 fighter and 3 infantry in Iraq, round 2 : 2/5 hits, 1,50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the British lost in Iraq 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 artillery, 1 fighter and 2 infantry in Iraq, round 3 : 2/4 hits, 1,33 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Iraq 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Kweichow British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 96 Sea Zone British attack with 1 bomber, 1 destroyer, 1 submarine and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers and 1 transport British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Italians lost in 96 Sea Zone British roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits 1 destroyer owned by the British and 1 submarine owned by the British lost in 96 Sea Zone 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for Italians: 1 battleship, 2 cruisers and 1 transport Casualties for British: 1 destroyer and 1 submarine Battle in 98 Sea Zone British attack with 1 carrier, 1 cruiser and 1 destroyer Italians defend with 1 destroyer British roll dice for 1 carrier, 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone 1 destroyer owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Neutral with 1 carrier and 1 cruiser remaining. Battle score for attacker is 0 Casualties for British: 1 destroyer Casualties for Italians: 1 destroyer Non Combat Move - British 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone 1 fighter moved from Iraq to Trans-Jordan 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Rhodesia to Belgian Congo 1 fighter moved from 36 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from Kweichow to Shensi 3 aaGuns and 6 infantry moved from Burma to Yunnan 1 artillery moved from India to Burma 1 transport moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 bomber moved from 96 Sea Zone to Malta 2 fighters moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 2 infantry moved from Scotland to United Kingdom 1 armour moved from Morocco to Tunisia 1 infantry moved from Morocco to Algeria Place Units - British 1 destroyer placed in 110 Sea Zone 1 fighter placed in United Kingdom 1 airfield placed in Gibraltar Turn Complete - British British collect 31 PUs; end with 33 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 1,50 Americans regular : 0,50 Italians regular : 1,50 Japanese regular : -1,50 Neutral_Axis regular : 0,67 British regular : 2,00
-
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 5 infantry moved from Bulgaria to Greece 2 armour moved from Yugoslavia to Greece 1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 bomber and 1 fighter moved from Southern Italy to Greece 1 artillery and 3 infantry moved from Kenya to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 artillery and 2 infantry moved from Tobruk to Alexandria Italians take Alexandria from British Combat - Italians Battle in Greece Italians attack with 2 armour, 1 artillery, 1 bomber, 1 fighter and 6 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 6 infantry in Greece, round 2 : 6/11 hits, 3.67 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Greece 4 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 2 armour, 1 artillery, 1 bomber, 1 fighter and 5 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Greece to Southern Italy 1 artillery and 1 infantry moved from Yugoslavia to Romania Place Units - Italians 1 submarine placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 2.33 Neutral_Allies regular : -0.33