Well done!
Axis & Allies Global 1940 House Rules Expansion
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Those additional bonuses looks great.
Also the fight would be more intense in the Balkan and the Mediterranean Sea. Also Operation Torch would be more viable -
Hi Trout,
Yes - we have playtested most of these NO’s - and some additional NO’s that we came up with over the years.
Our game experience shows that most players have focus on these items:
- Strategic Planning
- Tactical Advantages (specialized weapons and units for each Nation)
- Formation of Panzer Armies and other Armies
- Formation of Army Groups
- Focus on Economic Victory (most games end with Economic Victory)
- Focus on Military Victory
Due to the massive number of units & rules in the G40 Expansion, we decided to keep most game mechanisms OOB - including NO’s.
The only additions/changes concerning NO’s that we have added are:
- Japanese bonus for capturing China (see pg. 12)
- United Kingdom bonus if all European territories with an IPC value are controlled by United Kingdom (see pg. 12)
Also, after the German Take Over Of Italy, the German player collects both Italian and German NO’s.
Instead of adding more NO’s, the G40 Expansion includes some economic features such as:
- Advanced Production Capacity (see pg. 13)
- Non-Aggression Pacts (see pg. 22)
- United Kingdom is one economy (see pg. 12)
We suggest that players should master the G40 Expansion before adding further rules.
Once this has been accomplished, most players seem to have more than enough on their hands, when playing against experienced players.
Nonetheless, we have now recorded the suggestions above concerning additional NO’s.
We will look into those NO’s and other rules that we are continuosly working on during the coming 2024-2025 Axis & Allies Gaming Season.Thanks for your comments.
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What’s the exact procedure when attacking with Type XXI U-boats? Does the German player have to declare BEFORE or AFTER he rolls whether he will continue to attack or retreat to avoid hits? Or even after the defender has rolled?
And if before, is that decision made before or after the defender chooses to scramble any aircraft?
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See Example 1 and Example 2 at pg. 59.
A Type XXI U-Boat unit operates under regular OOB Submarine rules - unless mentioned at pg 59.
If the Type XXI unit withdraws from combat after the first shot, this happens before any enemy unit can return fire.
If the Type XXI unit stays in the sea zone to continue the attack after the first shot, the enemy units can return fire.
The defender must announce before combat begins if any Fighter units will scramble against the Type XXI unit (if at least 1 Destroyer unit is present) - this rule is OOB.The German player does not have to declare anything before the attack whether or not the attack continues.
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Ah awesome, thanks! So essentially the decision to retreat for Type XXI U-boats is made after the attacker’s roll. Those units are pretty good then. I am going to buy more of them in the future 😁
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The TripleA G40 Expansion module now has The Captain represented on the map 😁
Thank you so much Captain and all the assisting players for this awesome game!
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@The-Captain Rail Movement Question - Can UK use it’s Asia rail movement to move UK or Anzac troops into Russia, or is Russia considered a territory unto itself?
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At pg. 37 all rules concerning Strategic Rail Movement are described.
Asia is all of the Soviet Union, as well as Trans-Jordan & Syria and everything east of these territories - all the way to Malaya and up to Soviet Far East.
In other words: UK can send units from fx. South Africa directly to Moscow (Russia), if there is an unbroken line of friendly controlled territories from the start of that turn.
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@The-Captain For some reason I didn’t see that, thank you Captain!
We were hoping to finish our game Saturday but it didn’t happen- exciting game report coming soon, most evenly matched game I think I’ve played. -
@mkgionet
Great news - we look forward to your Game Report.Remember to post pictures as well.
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RE XXI and Subpens. In the example above, one could move from 113 to 110, attack,then withdraw to Subpen in 112 on first turn.
And if you have XXIs in 112 in a pen with 112 having Enemy ships, they can still attack and withdraw to pen. Even if everything is in same SZ.
That’s how I’m reading it. Is that correct ?
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Yes, that is correct.
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The German Type XXI U-Boat unit is a Wonder Weapon.
During the late stages of the War - if the Eastern Front is stabilized - Germany can Mass Produce Type XXI U-Boat units and fight another decisive Battle of The Atlantic.
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@The-Captain Question - Can you use Strategic Rail Movement for Paratroopers?
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Yes, Paratrooper units can be transported by Strategic Rail Movement.
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@The-Captain Awesome, thank you!
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Just to double check, the only way to sweep a mine is during combat move.
If you sail through in ncm, you just take your chances.
Edit
Also, it takes place in CM, so scramble can’t defend. Against the sweeper.Do I have it right ?
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True.
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Only Factories at Game Start can upgrade to Heavy Ind.
Question is if a Major is captured and reduced to a Minor and then liberated, the original owner could still update it to a Heavy Industry 1 ?
For example N Italy is conquered, reduces to Minor, Italy or Germany liberate, Italy can still update to Hvy Ind 1 or if S Italy upgraded to Major, it could still upgrade.