Ok, thats a new move for me. Had to look BM rules as I didnt know about other land troops there to proc vichy.
Will do the turn later this afternoon
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New Zealand to Caroline Islands
1 aaGun, 1 artillery and 2 fighters moved from New South Wales to Queensland
2 infantry moved from South Australia to Queensland
1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
1 transport moved from 30 Sea Zone to 63 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New Zealand to Caroline Islands
1 aaGun, 1 artillery and 2 fighters moved from New South Wales to Queensland
2 infantry moved from South Australia to Queensland
1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
1 transport moved from 30 Sea Zone to 63 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Tobruk
2 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
@fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:
@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:
cool battle in Holland Belgium
I thought about buying all land units with Germany, but I wanted to spend US in Navi in Europe, japs are happy about it, Germans maybe not. But all land units would be also too boring. maybe I like German Navi too much… ;-)
I need a little luck to turn this game from being decently behind
If ur German navy and air force sank to the bottom of the English Chanel , then I have decent chances in this game :)
if not, i tried :)
Yeah, I knew I have to buy something for Pacific too . Took some risk,
but he who does not risk, does not profit.
So, i am content so far.
We ll see what the German move will bring us
Good night :)
P.S.
Since Russian move is so easy, i ll maybe be able to play it tomorrow morning from home. But cant promise.
(of course if u play Germany tonight)
take ur time
Godspeed :)
@Amon-Sul do you want to scramble to 110?
I added calculator pictures for scrambling none or 3 fig (please check that I don’t miss anything).
Took also a landing insurance against scrambling…
Purchase Units
Germans buy 5 artilleries, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Full scramble
Godspeed :)
@Amon-Sul one sup hit took one us carrier.
casualties for the rest?
1 AC (2hits)
Tip bb (1 hit)
Wounded Ac (4th hit)
Russian sub
USA dds
1 uk dd
I think its ok now
1+8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters moved from Germany to 110 Sea Zone
5 bombers and 1 fighter moved from Western Germany to 110 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 6 submarines, 3 tactical_bombers and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
9 infantry moved from Norway to Finland
1 armour moved from Novgorod to Finland
Germans take Vyborg from Russians
3 armour moved from Rostov to Smolensk
2 mech_infantrys moved from Russia to Smolensk
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
2 armour moved from Volgograd to Caucasus
3 mech_infantrys moved from Volgograd to Caucasus
1 armour moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Eastern Poland to Smolensk
Combat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Finland
Germans attack with 1 armour and 9 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 9 infantry in Finland, round 2 : 1/10 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 armour and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Smolensk, round 2 : 2/6 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 4 armour and 4 mech_infantrys
British defend with 1 infantry
Germans roll dice for 4 armour and 4 mech_infantrys in Caucasus, round 2 : 4/8 hits, 2,67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 110 Sea Zone
Germans attack with 5 bombers, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 6 submarines, 3 tactical_bombers and 1 transport
British defend with 1 battleship, 3 cruisers, 2 destroyers, 4 fighters and 3 transports; Americans defend with 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 8 transports; Russians defend with 1 submarine
Germans roll dice for 6 submarines in 110 Sea Zone, round 2 : 1/6 hits, 2,00 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 5 bombers, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 3 tactical_bombers and 1 transport in 110 Sea Zone, round 2 : 8/14 hits, 8,17 expected hits
Units damaged: 1 battleship owned by the British
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 6 fighters, 1 tactical_bomber and 11 transports in 110 Sea Zone, round 2 : 7/17 hits, 8,67 expected hits
3 submarines owned by the Germans and 2 carriers owned by the Germans lost in 110 Sea Zone
1 destroyer owned by the British, 1 submarine owned by the Russians, 2 destroyers owned by the Americans and 2 carriers owned by the Americans lost in 110 Sea Zone
Germans roll dice for 3 submarines in 110 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits
Germans roll dice for 5 bombers, 1 cruiser, 1 destroyer, 4 fighters, 3 tactical_bombers and 1 transport in 110 Sea Zone, round 3 : 7/14 hits, 8,17 expected hits
Combat Hit Differential Summary :
Americans regular : -1,83
Russians regular : 0,00
Germans regular : -3,00
@fasthard sorry
I was on a trip
Dd
3 cruisers
Battleship
USA tac
USA fig
7 it is
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters moved from Germany to 110 Sea Zone
5 bombers and 1 fighter moved from Western Germany to 110 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 6 submarines, 3 tactical_bombers and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
9 infantry moved from Norway to Finland
1 armour moved from Novgorod to Finland
Germans take Vyborg from Russians
3 armour moved from Rostov to Smolensk
2 mech_infantrys moved from Russia to Smolensk
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
2 armour moved from Volgograd to Caucasus
3 mech_infantrys moved from Volgograd to Caucasus
1 armour moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Eastern Poland to Smolensk
Combat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Finland
Germans attack with 1 armour and 9 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 9 infantry in Finland, round 2 : 1/10 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 armour and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Smolensk, round 2 : 2/6 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 4 armour and 4 mech_infantrys
British defend with 1 infantry
Germans roll dice for 4 armour and 4 mech_infantrys in Caucasus, round 2 : 4/8 hits, 2,67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 110 Sea Zone
Germans attack with 5 bombers, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 6 submarines, 3 tactical_bombers and 1 transport
British defend with 1 battleship, 3 cruisers, 2 destroyers, 4 fighters and 3 transports; Americans defend with 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 8 transports; Russians defend with 1 submarine
Germans roll dice for 6 submarines in 110 Sea Zone, round 2 : 1/6 hits, 2,00 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 5 bombers, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 3 tactical_bombers and 1 transport in 110 Sea Zone, round 2 : 8/14 hits, 8,17 expected hits
Units damaged: 1 battleship owned by the British
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 6 fighters, 1 tactical_bomber and 11 transports in 110 Sea Zone, round 2 : 7/17 hits, 8,67 expected hits
3 submarines owned by the Germans and 2 carriers owned by the Germans lost in 110 Sea Zone
1 destroyer owned by the British, 1 submarine owned by the Russians, 2 destroyers owned by the Americans and 2 carriers owned by the Americans lost in 110 Sea Zone
Germans roll dice for 3 submarines in 110 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits
Germans roll dice for 5 bombers, 1 cruiser, 1 destroyer, 4 fighters, 3 tactical_bombers and 1 transport in 110 Sea Zone, round 3 : 7/14 hits, 8,17 expected hits
Americans roll dice for 1 battleship, 3 cruisers, 1 destroyer, 6 fighters, 1 tactical_bomber and 11 transports in 110 Sea Zone, round 3 : 8/12 hits, 7,00 expected hits
1 destroyer owned by the Germans, 3 submarines owned by the Germans, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
1 destroyer owned by the British, 3 cruisers owned by the British, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the British lost in 110 Sea Zone
Germans roll dice for 5 bombers, 2 fighters, 2 tactical_bombers and 1 transport in 110 Sea Zone, round 4 : 6/9 hits, 5,67 expected hits
Americans roll dice for 5 fighters and 11 transports in 110 Sea Zone, round 4 : 4/5 hits, 3,33 expected hits
2 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in 110 Sea Zone
1 fighter owned by the Americans, 1 transport owned by the Americans and 4 fighters owned by the British lost in 110 Sea Zone
3 transports owned by the British and 7 transports owned by the Americans lost in 110 Sea Zone
Germans win with 5 bombers and 1 transport remaining. Battle score for attacker is 113
Casualties for Germans: 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 6 submarines and 3 tactical_bombers
Casualties for Americans: 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 8 transports
Casualties for Russians: 1 submarine
Casualties for British: 1 battleship, 3 cruisers, 2 destroyers, 4 fighters and 3 transports
Battle in United Kingdom
Germans attack with 1 artillery and 1 infantry
British defend with 1 airfield, 1 factory_major and 1 harbour
Germans captures 45PUs while taking British capital
Germans converts factory_major into different units
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 aaGun moved from Norway to Finland
1 infantry moved from France to Western Germany
1 armour moved from Western Germany to Poland
1 mech_infantry moved from Germany to Poland
1 mech_infantry moved from Germany to Poland
3 bombers moved from 110 Sea Zone to Western Germany
1 mech_infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Ukraine to Caucasus
1 aaGun moved from Bryansk to Russia
1 armour moved from Rostov to Caucasus
2 bombers moved from 110 Sea Zone to Western Germany
Place Units - Germans
5 artilleries and 5 infantry placed in Western Germany
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 2 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5
Germans collect 60 PUs; end with 105 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 110 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 120 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 135 PUs
Combat Hit Differential Summary :
Americans regular : -0,17
Russians regular : 0,00
Germans regular : -2,67
I didnt found the luck nedeed
U were Better
I resign
Congrats on a well played game, especially with Germana
U punished my mistakes swiftly.
@Amon-Sul thx, everything germany (and italy) tried worked perfectly (109, Russia and final 110)
Thx for playing again, had a good speed, dices were totally on my side… again.
Allied plans succeded in Asia main land (Yunnan (again ;-) and Korea (I leared a new rule :-)) But due to failed 99.9% battle in Java, Japs managed to erase the allied fleet and had now lots of time/money to care about the main land.
Looking forward for our 4th game! I’m open for any side.
I forgot sz 109
I messed up there too but was able to come back after destroying the Italian navy
Yeah , u also took a good calculated risk in all those battles u engaged and especially going for Moscow
Russia Cost me the game, maybe i could take without Java thing (and sz109) but i tried to be offensive in both Scandinavia and Romania and it was too much to take.
Yeah i played an almost perfect USA with Korea, Carolines and Normandy , but messed up in Java
I need a few days rest, and i am Opened for a New game. I would Like to take allies Again i have a New bid idea
Sooner or later i ll play the axis too, we have time till the end of the calendar year
Thanks Again for the game, it was a good one :)
P .S.
We have a New firewall at Work, so no more games from Work
But with one move from both of us per day , i think its a good pace :)
I ll contact u soon :)
Greetings :)