@leemorrison
Looking forward to it. Cheers! GG
NML resume FMRommel vs Elrood
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@Elrood Since the game accepted 2 gas, it was logical to believe it was okay. No problem. Your turn as Italy.
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TripleA Turn Summary: Italy round 24
TripleA Turn Summary for game: Domination 1914 No Man’s Land
Game History
Round: 24 Research Technology - Italy Italy spend 5 on tech rolls Italy roll 6,1 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover armour Combat Move - Italy 30 field_guns, 3 fighters, 8 heavy_guns and 60 infantry moved from Rome to Latium Purchase Units - Italy Italy buy 6 field_guns; Remaining resources: 0 PUs; 0 techTokens; Combat - Italy Battle in Latium Italy attack with 30 field_guns, 3 fighters, 8 heavy_guns and 60 infantry Austria defend with 1 field_gun and 1 infantry Italy roll dice for 30 field_guns, 3 fighters, 8 heavy_guns and 60 infantry in Latium, round 2 : 38/101 hits, 35,50 expected hits Austria roll dice for 1 field_gun and 1 infantry in Latium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italy lost in Latium 1 field_gun owned by the Austria and 1 infantry owned by the Austria lost in Latium Italy win, taking Latium from Austria with 30 field_guns, 3 fighters, 8 heavy_guns and 59 infantry remaining. Battle score for attacker is 4 Casualties for Italy: 1 infantry Casualties for Austria: 1 field_gun and 1 infantry Non Combat Move - Italy 3 fighters moved from Latium to Rome Place Units - Italy 6 field_guns placed in Rome Activate Technology - Italy Italy activating armour Trigger ItalyP: Italy has 3 infantry placed in Rome triggerAttachmenItalyS: Italy met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Italy Italy collect 19 PUs; end with 19 PUs Italy collect 9 PUs from War Bonds; end with 28 PUs
Combat Hit Differential Summary :
Italy regular : 2,50 Austria regular : 0,33
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TripleA Turn Summary: Italy round 24
TripleA Turn Summary for game: Domination 1914 No Man’s Land
Game History
Round: 24 Research Technology - Italy Italy spend 5 on tech rolls Italy roll 6,1 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover armour Combat Move - Italy 30 field_guns, 3 fighters, 8 heavy_guns and 60 infantry moved from Rome to Latium Purchase Units - Italy Italy buy 6 field_guns; Remaining resources: 0 PUs; 0 techTokens; Combat - Italy Battle in Latium Italy attack with 30 field_guns, 3 fighters, 8 heavy_guns and 60 infantry Austria defend with 1 field_gun and 1 infantry Italy roll dice for 30 field_guns, 3 fighters, 8 heavy_guns and 60 infantry in Latium, round 2 : 38/101 hits, 35,50 expected hits Austria roll dice for 1 field_gun and 1 infantry in Latium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italy lost in Latium 1 field_gun owned by the Austria and 1 infantry owned by the Austria lost in Latium Italy win, taking Latium from Austria with 30 field_guns, 3 fighters, 8 heavy_guns and 59 infantry remaining. Battle score for attacker is 4 Casualties for Italy: 1 infantry Casualties for Austria: 1 field_gun and 1 infantry Non Combat Move - Italy 3 fighters moved from Latium to Rome Place Units - Italy 6 field_guns placed in Rome Activate Technology - Italy Italy activating armour Trigger ItalyP: Italy has 3 infantry placed in Rome triggerAttachmenItalyS: Italy met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Italy Italy collect 19 PUs; end with 19 PUs Italy collect 9 PUs from War Bonds; end with 28 PUs Turning on Edit Mode EDIT: Removing units owned by USA from Sea Zone 56 Gulf of Lyon: 3 transports EDIT: Adding units owned by USA to Sea Zone 55 Western Mediterranean: 3 transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italy regular : 2,50 Austria regular : 0,33
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@FMErwinRommel I did not take your revised savegame as base! Please edit your changes again in my latest Italian savegame
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TripleA Turn Summary: Italy round 24
TripleA Turn Summary for game: Domination 1914 No Man’s Land
Game History
Round: 24 Research Technology - Italy Italy spend 5 on tech rolls Italy roll 6,1 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover armour Combat Move - Italy 30 field_guns, 3 fighters, 8 heavy_guns and 60 infantry moved from Rome to Latium Purchase Units - Italy Italy buy 6 field_guns; Remaining resources: 0 PUs; 0 techTokens; Combat - Italy Battle in Latium Italy attack with 30 field_guns, 3 fighters, 8 heavy_guns and 60 infantry Austria defend with 1 field_gun and 1 infantry Italy roll dice for 30 field_guns, 3 fighters, 8 heavy_guns and 60 infantry in Latium, round 2 : 38/101 hits, 35,50 expected hits Austria roll dice for 1 field_gun and 1 infantry in Latium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italy lost in Latium 1 field_gun owned by the Austria and 1 infantry owned by the Austria lost in Latium Italy win, taking Latium from Austria with 30 field_guns, 3 fighters, 8 heavy_guns and 59 infantry remaining. Battle score for attacker is 4 Casualties for Italy: 1 infantry Casualties for Austria: 1 field_gun and 1 infantry Non Combat Move - Italy 3 fighters moved from Latium to Rome Place Units - Italy 6 field_guns placed in Rome Activate Technology - Italy Italy activating armour Trigger ItalyP: Italy has 3 infantry placed in Rome triggerAttachmenItalyS: Italy met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Italy Italy collect 19 PUs; end with 19 PUs Italy collect 9 PUs from War Bonds; end with 28 PUs Turning on Edit Mode EDIT: Removing units owned by USA from Sea Zone 56 Gulf of Lyon: 3 transports EDIT: Adding units owned by USA to Sea Zone 55 Western Mediterranean: 3 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Austria to Switzerland: 6 field_guns and 14 infantry EDIT: Removing units owned by Austria from Piedmont: 6 field_guns and 14 infantry EDIT: Adding units owned by Austria to Piedmont: 5 field_guns and 10 infantry EDIT: Removing units owned by Austria from Tuscany: 5 field_guns and 10 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italy regular : 2,50 Austria regular : 0,33
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@Elrood said in NML resume FMRommel vs Elrood:
@FMErwinRommel I did not take your revised savegame as base! Please edit your changes again in my latest Italian savegame
@FMErwinRommel nevermind that. I edited your troop movements. please take my latest post above
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@Elrood triplea_40847_24 Turk.tsvg
Round: 24Research Technology - Turkey Turkey spend 0 on tech rolls Turkey roll 2,3 and gets 0 hits Combat Move - Turkey 2 infantry moved from Lower Egypt to Western Sudan 2 fighters moved from Cairo-Suez to Western Sudan Purchase Units - Turkey Turkey buy 11 cavalrys, 4 tanks and 6 trenchs; Remaining resources: 1 PUs; 2 techTokens; Combat - Turkey Battle in Western Sudan Turkey attack with 2 fighters and 2 infantry France defend with 1 colonial and 1 field_gun Turkey roll dice for 2 fighters and 2 infantry in Western Sudan, round 2 : 1/4 hits, 1.33 expected hits Britain roll dice for 1 colonial and 1 field_gun in Western Sudan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Turkey lost in Western Sudan 1 colonial owned by the France lost in Western Sudan Turkey roll dice for 2 fighters and 1 infantry in Western Sudan, round 3 : 1/3 hits, 1.00 expected hits Britain roll dice for 1 field_gun in Western Sudan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Turkey lost in Western Sudan 1 field_gun owned by the France lost in Western Sudan Turkey win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Turkey: 2 infantry Casualties for France: 1 colonial and 1 field_gun Non Combat Move - Turkey 2 fighters moved from Western Sudan to Lower Egypt 4 field_guns, 1 heavy_gun and 2 infantry moved from Cairo-Suez to Lower Egypt 1 field_gun and 10 infantry moved from Sinai to Cairo-Suez 2 gass moved from Cairo-Suez to Sinai 1 field_gun and 3 infantry moved from Palestine to Sinai 3 infantry moved from Lebanon to Palestine 3 infantry moved from Hejaz to Sinai 1 cavalry moved from Mecca to Cairo-Suez 1 field_gun and 4 infantry moved from Mecca to Hejaz 4 field_guns and 7 infantry moved from Fars to Sistan 3 cavalrys moved from Fars to Caucasus 5 cavalrys moved from Baghdad to Caucasus 2 transports moved from Sea Zone 64 Sea of Azov to Sea Zone 67 Black Sea 1 field_gun and 3 infantry moved from Constantinople to Sea Zone 67 Black Sea 1 field_gun, 3 infantry and 2 transports moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov 1 field_gun and 3 infantry moved from Sea Zone 64 Sea of Azov to Caucasus 1 infantry moved from Armenia to Georgia 1 field_gun moved from Lurs to Georgia 1 gas moved from Jordan to Sinai 5 cavalrys moved from Damascus to Sinai 2 cavalrys moved from Cairo-Suez to Lower Egypt 1 infantry moved from Syria to Lebanon 2 field_guns and 3 infantry moved from Mesopotamia to Fars 3 infantry moved from Syria to Mesopotamia 1 infantry moved from Smyrna to Armenia 2 infantry moved from Smyrna to Syria 4 infantry moved from Dardanelles to Smyrna 4 infantry moved from Bulgaria to Dardanelles 1 infantry moved from Constantinople to Smyrna Place Units - Turkey 3 trenchs placed in Caucasus 3 trenchs placed in Lower Egypt 4 tanks placed in Cairo-Suez 5 cavalrys placed in Damascus 6 cavalrys placed in Mecca Activate Technology - Turkey Trigger TurkeyP: Turkey has 3 infantry placed in Constantinople Turn Complete - Turkey Turkey collect 86 PUs; end with 87 PUs
Combat Hit Differential Summary :
Turkey regular : -0.33 Britain regular : 1.00
None of my powers haven’t gotten a tech lately
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@FMErwinRommel Weird… during italian go, auto posting worked,…
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@Elrood I can open UK but not Rus. Error message Error loading game data EOFexception
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@ 0 bytes. No data in the file
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@FMErwinRommel shit I hope I can find some TripleA internal savegame for it… :-O
With Russia not much happened, they got industry tech, retook that terr from Austria and that’s it… I think…
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@FMErwinRommel found it!! in:
C:\Users<yourWindowsUser>\triplea\savedGames\autoSave and it was called: autosaveBeforeEndTurn.tsvg
very neat.
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@Elrood Com_24.tsvg
Round: 24Research Technology - Communists Communists spend 0 on tech rolls Communists roll 2,1,6 and gets 1 hit Communists removing all Technology Tokens after successful research. Communists discover propaganda Combat Move - Communists 1 conscript moved from Perm to Kazan 1 conscript, 2 field_guns and 1 infantry moved from Kazakhstan to Kazan 4 cavalrys, 34 conscripts, 12 field_guns, 4 heavy_guns, 4 infantry and 7 tanks moved from Kazakhstan to Ryazan 2 tanks moved from Novosibirsk to Ryazan Purchase Units - Communists Communists buy 2 conscripts, 1 field_gun, 2 heavy_guns, 1 late_fighter, 2 tanks and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Communists Battle in Kazan Communists attack with 2 conscripts, 2 field_guns and 1 infantry Russia defend with 1 field_gun and 2 infantry Communists roll dice for 2 conscripts, 2 field_guns and 1 infantry in Kazan, round 2 : 2/4 hits, 1.50 expected hits Russia roll dice for 1 field_gun and 2 infantry in Kazan, round 2 : 2/3 hits, 1.00 expected hits 2 conscripts owned by the Communists lost in Kazan 2 infantry owned by the Russia lost in Kazan Communists roll dice for 2 field_guns and 1 infantry in Kazan, round 3 : 2/3 hits, 1.33 expected hits Russia roll dice for 1 field_gun in Kazan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Communists lost in Kazan 1 field_gun owned by the Russia lost in Kazan Communists win, taking Kazan from Russia with 2 field_guns remaining. Battle score for attacker is 3 Casualties for Communists: 2 conscripts and 1 infantry Casualties for Russia: 1 field_gun and 2 infantry Battle in Ryazan Communists attack with 4 cavalrys, 34 conscripts, 12 field_guns, 4 heavy_guns, 4 infantry and 9 tanks Britain defend with 8 infantry; Russia defend with 7 conscripts, 2 heavy_guns, 11 infantry and 7 trenchs Communists roll dice for 4 cavalrys, 34 conscripts, 12 field_guns, 4 heavy_guns, 4 infantry and 9 tanks in Ryazan, round 2 : 20/50 hits, 18.83 expected hits Units damaged: 1 trench owned by the Russia Russia roll dice for 7 conscripts, 2 heavy_guns, 19 infantry and 7 trenchs in Ryazan, round 2 : 11/35 hits, 10.33 expected hits 11 conscripts owned by the Communists lost in Ryazan 6 trenchs owned by the Russia and 7 conscripts owned by the Russia lost in Ryazan 9 tanks owned by the Communists, 4 heavy_guns owned by the Communists, 23 conscripts owned by the Communists, 4 infantry owned by the Communists, 12 field_guns owned by the Communists and 4 cavalrys owned by the Communists retreated to Kazakhstan Russia win with 2 heavy_guns, 19 infantry and 1 trench remaining. Battle score for attacker is 10 Casualties for Communists: 11 conscripts Casualties for Russia: 7 conscripts and 6 trenchs Non Combat Move - Communists 4 heavy_guns moved from Omsk to Kazakhstan 2 conscripts moved from Krasnoyarsk to Perm 1 gas and 2 tanks moved from Irkutsk to Novosibirsk 5 conscripts moved from Sakhe to Khabarovsk 1 conscript moved from Chukotka to Sakhe 1 conscript moved from Sakhe to Khabarovsk Place Units - Communists 1 field_gun placed in Yakutsk 3 trenchs placed in Kazakhstan 2 heavy_guns and 2 tanks placed in Omsk 2 conscripts and 1 late_fighter placed in Irkutsk Activate Technology - Communists Communists activating propaganda Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk Turn Complete - Communists Communists collect 49 PUs; end with 49 PUs 1 unit repaired.
Combat Hit Differential Summary :
Communists regular : 2.33 Russia regular : 2.33
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@FMErwinRommel Game History
Round: 24 Research Technology - USA USA rolls : 0/1 hits, 0,00 expected hits Combat Move - USA 6 field_guns and 6 infantry moved from Hokkaido to Sea Zone 139 Sea of Okhotsk 6 battlecruisers, 6 field_guns, 6 infantry and 6 transports moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 137 Yellow Sea 2 field_guns and 2 infantry moved from Tokyo to Sea Zone 137 Yellow Sea 8 field_guns and 4 infantry moved from Iwo Jima to Sea Zone 135 Pacific Ocean 3 battlecruisers, 8 field_guns, 4 infantry and 8 transports moved from Sea Zone 135 Pacific Ocean to Sea Zone 137 Yellow Sea 4 infantry moved from Tokyo to Sea Zone 137 Yellow Sea 6 field_guns and 6 infantry moved from Sea Zone 137 Yellow Sea to Choson 10 field_guns and 10 infantry moved from Sea Zone 137 Yellow Sea to Shantung 8 gass moved from Fezzan to Lower Egypt 4 gass moved from Angola to Lower Egypt 1 cavalry moved from German East Africa to Lower Egypt 3 gass moved from Castile to Rhone 1 cavalry and 1 field_gun moved from Marseilles to Rhone Purchase Units - USA USA buy 1 Factory, 2 field_guns, 32 gass, 12 infantry and 1 late_fighter; Remaining resources: 0 PUs; 1 techTokens; Combat - USA Battle in Lower Egypt USA attack with 1 cavalry and 12 gass Turkey defend with 2 cavalrys, 11 field_guns, 2 fighters, 5 heavy_guns, 43 infantry and 3 trenchs USA roll dice for 12 gass in Lower Egypt, round 2 : 9/12 hits, 10,00 expected hits 7 infantry owned by the Turkey and 2 cavalrys owned by the Turkey lost in Lower Egypt 12 gass owned by the USA lost in Lower Egypt USA roll dice for 1 cavalry in Lower Egypt, round 2 : 0/1 hits, 0,17 expected hits Turkey roll dice for 11 field_guns, 2 fighters, 5 heavy_guns, 36 infantry and 3 trenchs in Lower Egypt, round 2 : 20/57 hits, 20,50 expected hits 1 cavalry owned by the USA lost in Lower Egypt Turkey win with 11 field_guns, 2 fighters, 5 heavy_guns, 36 infantry and 3 trenchs remaining. Battle score for attacker is -23 Casualties for Turkey: 2 cavalrys and 7 infantry Casualties for USA: 1 cavalry and 12 gass Battle in Rhone USA attack with 1 cavalry, 1 field_gun and 3 gass Austria defend with 1 field_gun and 2 infantry USA roll dice for 3 gass in Rhone, round 2 : 1/3 hits, 2,50 expected hits 1 infantry owned by the Austria lost in Rhone 3 gass owned by the USA lost in Rhone USA roll dice for 1 cavalry and 1 field_gun in Rhone, round 2 : 0/2 hits, 0,83 expected hits Austria roll dice for 1 field_gun and 1 infantry in Rhone, round 2 : 1/2 hits, 0,67 expected hits 1 cavalry owned by the USA lost in Rhone USA roll dice for 1 field_gun in Rhone, round 3 : 0/1 hits, 0,50 expected hits Austria roll dice for 1 field_gun and 1 infantry in Rhone, round 3 : 0/2 hits, 0,67 expected hits USA roll dice for 1 field_gun in Rhone, round 4 : 1/1 hits, 0,50 expected hits Austria roll dice for 1 field_gun and 1 infantry in Rhone, round 4 : 2/2 hits, 0,67 expected hits 1 field_gun owned by the USA lost in Rhone 1 infantry owned by the Austria lost in Rhone Austria win with 1 field_gun remaining. Battle score for attacker is -14 Casualties for Austria: 2 infantry Casualties for USA: 1 cavalry, 1 field_gun and 3 gass Battle in Shantung USA attack with 10 field_guns and 10 infantry Neutral defend with 10 infantry USA roll dice for 6 battlecruisers in Shantung, round 2 : 5/6 hits, 4,00 expected hits USA roll dice for 10 field_guns and 10 infantry in Shantung, round 2 : 9/20 hits, 8,33 expected hits Neutral roll dice for 10 infantry in Shantung, round 2 : 4/10 hits, 3,33 expected hits 4 infantry owned by the USA lost in Shantung 10 infantry owned by the Neutral lost in Shantung USA loses 0 PUs for violating Shantungs neutrality. USA win, taking Shantung from Neutral with 10 field_guns and 6 infantry remaining. Battle score for attacker is 18 Casualties for USA: 4 infantry Casualties for Neutral: 10 infantry Battle in Choson USA attack with 6 field_guns and 6 infantry Neutral defend with 8 infantry USA roll dice for 3 battlecruisers in Choson, round 2 : 1/3 hits, 2,00 expected hits USA roll dice for 6 field_guns and 6 infantry in Choson, round 2 : 6/12 hits, 5,00 expected hits Neutral roll dice for 8 infantry in Choson, round 2 : 2/8 hits, 2,67 expected hits 2 infantry owned by the USA lost in Choson 7 infantry owned by the Neutral lost in Choson USA roll dice for 6 field_guns and 4 infantry in Choson, round 3 : 4/10 hits, 4,33 expected hits Neutral roll dice for 1 infantry in Choson, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral lost in Choson USA loses 0 PUs for violating Chosons neutrality. USA win, taking Choson from Neutral with 6 field_guns and 4 infantry remaining. Battle score for attacker is 18 Casualties for USA: 2 infantry Casualties for Neutral: 8 infantry Non Combat Move - USA 1 cavalry moved from Uganda to Cyrenaica 3 cavalrys moved from German East Africa to Cyrenaica 1 cavalry moved from German East Africa to Western Sudan 1 tank moved from Fezzan to Cyrenaica 4 tanks moved from Morocco to Fezzan 6 gass moved from Algeria to Fezzan 1 gas moved from Morocco to Fezzan 2 field_guns and 6 infantry moved from Lisbon to Sea Zone 33 Mid Atlantic 1 cavalry and 39 gass moved from Languedoc to Paris 1 cavalry moved from Marseilles to Auvergne 9 gass moved from Madrid to Aquitaine 2 gass moved from Castile to Brittany 5 gass moved from Toledo to Marseilles 2 field_guns, 6 infantry and 4 transports moved from Sea Zone 33 Mid Atlantic to Sea Zone 56 Gulf of Lyon 2 field_guns and 6 infantry moved from Sea Zone 56 Gulf of Lyon to Marseilles 4 transports moved from Sea Zone 55 Western Mediterranean to Sea Zone 33 Mid Atlantic 2 transports moved from Sea Zone 55 Western Mediterranean to Sea Zone 56 Gulf of Lyon 1 cavalry moved from Marseilles to Burgundy 1 cavalry moved from Marseilles to Toulouse Place Units - USA 1 Factory placed in Ryuku 2 field_guns and 8 infantry placed in Tokyo 4 gass placed in Rio Muni 4 gass placed in Angola 4 gass and 1 late_fighter placed in Morocco 5 gass placed in Castile 4 infantry placed in Lisbon 10 gass placed in Madrid 5 gass placed in Toledo Activate Technology - USA Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 2 techTokens Turn Complete - USA USA collect 177 PUs; end with 177 PUs USA collect 9 PUs from War Bonds; end with 186 PUs
Combat Hit Differential Summary :
USA regular : -2,17 Austria regular : 1,00 USA rolls : 0,00 Neutral regular : -0,33 Turkey regular : -0,50
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@Elrood said in NML resume FMRommel vs Elrood:
Battle in Rhone
Well… i though I overdid it with the units… but I was wrong
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@Elrood You were very lucky with gas early on, with 12 for 12 or 11 for 11. Gas was unreliable because of inability to accurately forecast far enough in advance for complex battles plans with massive artillery, then gas, then massive infantry. They couldn’t control when or which direction wind would blow. Gas attack should only be 3 offense with no tech boost.
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@FMErwinRommel or kill one of yours on a roll of 6 😀
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@Elrood I concede. By turning mostly to inf and trenches, I held off for a while. But, the massive gas will weaken Alsace for F to take it on F25. T was getting close to beating F in Cyren. But USA gas weakened me. C was close to R in income, and was holding its own and preventing R from taking Caucus. But, victory bonds, discounted builds and propaganda gave R more income than C and it was holding off G/A despite constant strafing in Lith, due to UK troops.
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@FMErwinRommel fair enough. Thanks for the prolonging of the conflict. Would have been fun to take Peking and produce 14 tanks per turn there