@Booper full scramble in both. OOL will depend a bit on the hits but likely max d
BM4 Fasthard (Axis) vs Amon-Sul (Allies +15)
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from Tunisia: 1 infantry EDIT: Adding units owned by British to Libya: 1 infantry EDIT: Turning off Edit Mode Italians buy 1 carrier; Remaining resources: 2 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 2 marines moved from Southern Italy to 97 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 marines and 3 submarines moved from 97 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Rostov to Caucasus 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 bomber moved from Southern Italy to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 artillery, 1 bomber and 1 infantry French defend with 2 infantry; Americans defend with 1 factory_minor and 1 harbour Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,33 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the French lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for French: 2 infantry Battle in 93 Sea Zone Italians attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 marines and 3 submarines Americans defend with 1 submarine Italians roll dice for 3 submarines in 93 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits 1 submarine owned by the Americans lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Caucasus Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Caucasus 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 3 artilleries and 3 infantry moved from Southern Italy to 97 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 93 Sea Zone 3 artilleries, 3 infantry and 2 marines moved from 93 Sea Zone to Southern France 2 aaGuns and 5 infantry moved from Northern Italy to Southern France 1 bomber moved from Normandy Bordeaux to Southern France 2 aaGuns and 5 infantry moved from Southern Italy to Northern Italy 1 mech_infantry moved from Volgograd to Afghanistan Italians take Afghanistan from Neutral_True Place Units - Italians 1 carrier placed in 93 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5 Italians collect 18 PUs (2 lost to blockades); end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Rostov: 2 armour and 1 artillery EDIT: Adding units owned by Italians to Bryansk: 2 armour and 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,67 Italians regular : 2,00 Russians regular : 0,67
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@Amon-Sul said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
What are ur comments about allied neutral attack?
First I was surprised, but than again it seems logic due to dunkirk…
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@Amon-Sul said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
I didnt want to gamble with the Sea Lion
Yep, I got it on the second view…
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 19 Sea Zone Non Combat Move - ANZAC 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 submarine moved from 34 Sea Zone to 44 Sea Zone 1 submarine moved from 62 Sea Zone to 34 Sea Zone 1 submarine moved from 62 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 39 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 fighter moved from 39 Sea Zone to Yunnan Place Units - ANZAC 1 artillery placed in New South Wales 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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anzac fig and tac are on 1 usa ac in sz 35
france does not have any units, u may proceed with germany when ready
cheers
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Germans Germans buy 3 artilleries, 3 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 2 bombers moved from Western Germany to 96 Sea Zone 2 bombers moved from 96 Sea Zone to Malta 1 fighter moved from Western Germany to Belarus 1 artillery and 1 infantry moved from Bryansk to Smolensk 2 infantry moved from Novgorod to Archangel 1 tactical_bomber moved from Rostov to Archangel 2 infantry moved from Volgograd to Samara 1 artillery moved from Bryansk to Belarus 1 tactical_bomber moved from Rostov to Smolensk 1 tactical_bomber moved from Rostov to Samara 1 infantry moved from Novgorod to Archangel 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 infantry moved from Volgograd to Samara Combat - Germans Battle in Malta Germans attack with 2 bombers British defend with 1 harbour; Americans defend with 1 artillery Germans roll dice for 2 bombers in Malta, round 2 : 2/2 hits, 1,33 expected hits British roll dice for 1 artillery in Malta, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Malta Germans win with 2 bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Archangel Germans attack with 3 infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 3 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Belarus Germans attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Belarus Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 3 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Smolensk Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 3 infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 3 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 1 artillery in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara 1 artillery owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Non Combat Move - Germans 2 bombers moved from Malta to Northern Italy 2 infantry moved from Southern Italy to 97 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 97 Sea Zone to 93 Sea Zone 3 fighters moved from Southern Italy to 93 Sea Zone 1 infantry moved from Western Germany to Switzerland Germans take Switzerland from Neutral_True 1 fighter moved from France to 93 Sea Zone 1 fighter moved from Western Germany to 93 Sea Zone 2 aaGuns, 2 infantry and 10 mech_infantrys moved from Western Germany to Northern Italy 1 aaGun, 3 artilleries, 15 infantry, 15 mech_infantrys and 1 tactical_bomber moved from France to Southern France 1 infantry moved from Holland Belgium to France 3 artilleries moved from Ukraine to Bryansk 1 artillery moved from Tambov to Bryansk 1 infantry moved from Bryansk to Tambov 1 fighter moved from Belarus to Novgorod 1 tactical_bomber moved from Archangel to Novgorod 1 tactical_bomber moved from Smolensk to Rostov 1 tactical_bomber moved from Samara to Rostov 1 aaGun moved from Volgograd to Rostov 1 aaGun moved from Bryansk to Rostov 3 mech_infantrys moved from Bryansk to Rostov 1 mech_infantry moved from Sikang to Afghanistan 1 infantry moved from Tsinghai to Sikang 1 mech_infantry moved from Yenisey to Kansu 1 infantry moved from Kansu to Suiyuyan 1 mech_infantry moved from Suiyuyan to Tsinghai 5 mech_infantrys moved from Northern Italy to Southern France 4 mech_infantrys moved from Southern France to Northern Italy 2 infantry moved from 93 Sea Zone to Southern France 1 tactical_bomber moved from Southern France to Northern Italy 2 mech_infantrys moved from Bryansk to Rostov Place Units - Germans 2 infantry and 1 mech_infantry placed in Novgorod 3 artilleries placed in Ukraine 3 infantry placed in Volgograd 3 fighters and 2 tactical_bombers placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 aaGun EDIT: Adding units owned by Germans to Ukraine: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry EDIT: Adding units owned by Germans to Ukraine: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2,4,3 Germans collect 59 PUs (3 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : 0,00 Germans regular : 0,83 British regular : -0,33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Russians Russians buy 6 artilleries; Remaining resources: 0 PUs; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 1 infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Germans 1 mech_infantry moved from Yunnan to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Shantung to Anhwe 1 fighter moved from Yunnan to Anhwe 1 artillery and 1 infantry moved from Russia to Tambov 1 artillery and 2 infantry moved from Russia to Smolensk 2 artilleries and 2 infantry moved from Russia to Samara 1 armour moved from Evenkiyskiy to Yenisey Russians take Yenisey from Germans 1 armour moved from Yenisey to Timguska Russians take Timguska from Germans 1 artillery moved from Novosibirsk to Kansu 1 mech_infantry moved from Russia to Archangel 1 infantry moved from Vologda to Archangel 1 infantry moved from Urals to Nenetsia Russians take Nenetsia from Germans 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 artillery moved from Russia to Smolensk Combat - Russians Battle in Kansu Russians attack with 1 artillery Germans defend with 1 mech_infantry Russians roll dice for 1 artillery in Kansu, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Kansu Russians win, taking Kansu from Germans with 1 artillery remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Tambov Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Archangel 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 2 artilleries and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 2 artilleries and 1 infantry in Smolensk, round 3 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Smolensk 1 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Russia Germans win with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 artilleries and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 artilleries and 2 infantry in Samara, round 2 : 4/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Samara 2 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Anhwe Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 infantry moved from Amur to Manchuria 1 infantry moved from Buryatia to Amur 1 fighter moved from Anhwe to Yunnan 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 115 Sea Zone to 114 Sea Zone Place Units - Russians 6 artilleries placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6 Russians collect 22 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67 Germans regular : 0,67 Russians regular : 3,17
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no edits
u may proceed with japantoday is a holiday so i ll be able to play during day time on my home PC with in built dice (triple allied move with rolling dices here on the forum is little messy , i try to avoid it)
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@Amon-Sul said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
no edits
u may proceed with japantoday is a holiday so i ll be able to play during day time on my home PC with in built dice (triple allied move with rolling dices here on the forum is little messy , i try to avoid it)
tomorrow
not today
ssorry
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 fighter moved from Japan to 17 Sea Zone 3 bombers and 2 fighters moved from Japan to Shantung 2 fighters, 5 infantry and 1 tactical_bomber moved from Kiangsu to Shantung 2 infantry moved from Kwangtung to Kiangsi 1 tactical_bomber moved from Kwangtung to Kiangsi 2 infantry moved from Kwangtung to Kwangsi 1 artillery moved from French Indo China to Kwangsi 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Celebes to Java 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 1 marine moved from French Indo China to 36 Sea Zone 2 battleships, 1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone Japanese take 42 Sea Zone from Americans 1 marine moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 1 tactical_bomber moved from French Indo China to Shan State 2 infantry moved from French Indo China to Shan State 1 fighter moved from 36 Sea Zone to Shan State 1 tactical_bomber moved from 36 Sea Zone to Java 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from Kwangtung to 6 Sea Zone 1 fighter moved from 36 Sea Zone to Kiangsi 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Shantung 1 tactical_bomber moved from 36 Sea Zone to Shantung Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 6 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Shantung Japanese attack with 3 bombers, 4 fighters, 5 infantry and 3 tactical_bombers Americans defend with 2 fighters; Russians defend with 2 aaGuns and 4 infantry Russians roll AA dice in Shantung : 1/6 hits, 1,00 expected hits 1 fighter owned by the Japanese lost in Shantung Japanese roll dice for 3 bombers, 3 fighters, 5 infantry and 3 tactical_bombers in Shantung, round 2 : 4/14 hits, 6,33 expected hits Chinese roll dice for 2 aaGuns, 2 fighters and 4 infantry in Shantung, round 2 : 3/6 hits, 2,67 expected hits 3 infantry owned by the Japanese lost in Shantung 2 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Shantung Japanese roll dice for 3 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Shantung, round 3 : 6/11 hits, 5,83 expected hits Chinese roll dice for 2 fighters and 2 infantry in Shantung, round 3 : 3/4 hits, 2,00 expected hits 2 infantry owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Shantung 2 infantry owned by the Russians and 2 fighters owned by the Americans lost in Shantung Japanese win with 3 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 fighter, 5 infantry and 1 tactical_bomber Casualties for Russians: 2 aaGuns and 4 infantry Casualties for Americans: 2 fighters Battle in Kiangsi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 37 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Java Japanese attack with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry; Americans defend with 1 bomber Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 1/3 hits, 1,83 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 3/7 hits, 2,83 expected hits ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 0/3 hits, 0,83 expected hits 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 bomber owned by the Americans lost in Java Japanese win, taking Java from ANZAC with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Americans: 1 bomber Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 mech_infantry owned by the Russians lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Kwangsi Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 artilleries Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/5 hits, 2,00 expected hits Chinese roll dice for 2 artilleries in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kwangsi 2 artilleries owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 artilleries Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone 5 carriers and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 17 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from Shantung to Japan 1 fighter moved from Shantung to Kwangtung 1 tactical_bomber moved from Shantung to Kwangtung 1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu 3 bombers moved from Shantung to French Indo China 1 mech_infantry moved from Kwangtung to Anhwe 1 mech_infantry moved from French Indo China to Kwangtung 1 fighter and 1 tactical_bomber moved from Kiangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Kwangtung 3 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6 Japanese collect 25 PUs (10 lost to blockades); end with 25 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33 Japanese regular : -2,67 UK_Pacific regular : 0,67 ANZAC regular : -0,17 Russians AA : 0,00
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@Amon-Sul said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
tomorrow
here is also holiday, so take your time. I’ll be with the kids all the day, maybe I can play in the evening.
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 fighter, 9 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 96 Sea Zone to 95 Sea Zone 1 submarine moved from 96 Sea Zone to 94 Sea Zone 3 fighters moved from 96 Sea Zone to 95 Sea Zone 2 fighters moved from 96 Sea Zone to 94 Sea Zone 1 bomber, 3 fighters and 1 tactical_bomber moved from Syria to Caucasus Combat - Americans Battle in 95 Sea Zone Americans attack with 3 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 95 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 94 Sea Zone Americans attack with 2 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 94 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 94 Sea Zone 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in Caucasus Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber Italians defend with 1 artillery Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in Caucasus, round 2 : 4/5 hits, 2,83 expected hits Italians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Caucasus Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 3 aaGuns, 1 armour, 3 artilleries and 1 mech_infantry moved from Spain to Gibraltar 4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 1 destroyer, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 96 Sea Zone to 99 Sea Zone 1 submarine moved from 96 Sea Zone to 94 Sea Zone 3 carriers, 3 destroyers, 10 submarines and 1 transport moved from 96 Sea Zone to 91 Sea Zone 1 bomber, 3 fighters and 1 tactical_bomber moved from Caucasus to Russia 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 43 Sea Zone to 36 Sea Zone 1 submarine moved from 30 Sea Zone to 55 Sea Zone 1 carrier and 2 destroyers moved from 30 Sea Zone to 26 Sea Zone 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 3 fighters moved from 95 Sea Zone to 91 Sea Zone 2 fighters moved from 94 Sea Zone to 91 Sea Zone Place Units - Americans 1 artillery, 1 fighter and 8 infantry placed in Eastern United States 1 infantry placed in Central United States 1 carrier and 3 transports placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,3,2,6,2,4,1,5,6,2,2,4,1,3,3,4,1,3,2,3,2,3,5,1,4,5,1,5,3 Americans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 1,50 Italians regular : 0,00
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Anhwe 1 artillery moved from Hopei to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Yunnan to Anhwe 2 artilleries and 2 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Suiyuyan Chinese attack with 1 artillery and 1 infantry Germans defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Suiyuyan Chinese win, taking Suiyuyan from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kwangsi Chinese attack with 2 artilleries and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Kwangsi 1 infantry owned by the Japanese lost in Kwangsi Chinese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Yunnan Place Units - Chinese 1 infantry placed in Shantung 1 infantry placed in Hunan 1 infantry placed in Shensi 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : -0,67 Germans regular : -0,33
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i had a bomber in borneo i forgot that i have him
all though i played china i plead u to allow me to move it to queensland
thanks
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 fighter, 9 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 96 Sea Zone to 95 Sea Zone 1 submarine moved from 96 Sea Zone to 94 Sea Zone 3 fighters moved from 96 Sea Zone to 95 Sea Zone 2 fighters moved from 96 Sea Zone to 94 Sea Zone 1 bomber, 3 fighters and 1 tactical_bomber moved from Syria to Caucasus Combat - Americans Battle in 95 Sea Zone Americans attack with 3 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 95 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 94 Sea Zone Americans attack with 2 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 94 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 94 Sea Zone 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in Caucasus Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber Italians defend with 1 artillery Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in Caucasus, round 2 : 4/5 hits, 2,83 expected hits Italians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Caucasus Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 3 aaGuns, 1 armour, 3 artilleries and 1 mech_infantry moved from Spain to Gibraltar 4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 1 destroyer, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 96 Sea Zone to 99 Sea Zone 1 submarine moved from 96 Sea Zone to 94 Sea Zone 3 carriers, 3 destroyers, 10 submarines and 1 transport moved from 96 Sea Zone to 91 Sea Zone 1 bomber, 3 fighters and 1 tactical_bomber moved from Caucasus to Russia 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 43 Sea Zone to 36 Sea Zone 1 submarine moved from 30 Sea Zone to 55 Sea Zone 1 carrier and 2 destroyers moved from 30 Sea Zone to 26 Sea Zone 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 3 fighters moved from 95 Sea Zone to 91 Sea Zone 2 fighters moved from 94 Sea Zone to 91 Sea Zone Place Units - Americans 1 artillery, 1 fighter and 8 infantry placed in Eastern United States 1 infantry placed in Central United States 1 carrier and 3 transports placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,3,2,6,2,4,1,5,6,2,2,4,1,3,3,4,1,3,2,3,2,3,5,1,4,5,1,5,3 Americans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Anhwe 1 artillery moved from Hopei to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Yunnan to Anhwe 2 artilleries and 2 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Suiyuyan Chinese attack with 1 artillery and 1 infantry Germans defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Suiyuyan Chinese win, taking Suiyuyan from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kwangsi Chinese attack with 2 artilleries and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Kwangsi 1 infantry owned by the Japanese lost in Kwangsi Chinese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Yunnan Place Units - Chinese 1 infantry placed in Shantung 1 infantry placed in Hunan 1 infantry placed in Shensi 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs Purchase Units - British British buy 1 destroyer, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters and 2 infantry moved from Yunnan to Shan State 1 armour and 1 mech_infantry moved from Turkey to Volgograd Russians take Caucasus from Italians 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 1 bomber moved from Yunnan to Volgograd 1 infantry moved from Turkey to Greece British take Greece from Italians Combat - British Battle in Volgograd British attack with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry British roll dice for 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 3,00 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the British lost in Volgograd 2 infantry owned by the Germans lost in Volgograd British roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Volgograd, round 3 : 3/5 hits, 2,83 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 mech_infantry Casualties for Germans: 3 infantry Battle in Shan State British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 1 artillery and 1 infantry moved from Saudi Arabia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 2 fighters moved from Shan State to Yunnan 1 armour and 1 mech_infantry moved from Saudi Arabia to Turkey 2 mech_infantrys moved from Syria to Turkey 1 aaGun moved from Syria to Turkey 3 mech_infantrys moved from Egypt to Iraq 1 destroyer moved from 38 Sea Zone to 41 Sea Zone 1 submarine moved from 38 Sea Zone to 39 Sea Zone 1 infantry moved from Turkey to Caucasus 1 infantry moved from Turkey to Northwest Persia 2 artilleries moved from Syria to Turkey 1 artillery moved from Turkey to Northwest Persia 1 aaGun moved from Turkey to Northwest Persia EDIT: 1 bomber moved from Borneo to Queensland 5 aaGuns, 1 artillery and 8 infantry moved from Spain to Gibraltar 1 mech_infantry moved from Turkey to Persia Place Units - British 1 fighter and 2 mech_infantrys placed in Iraq 2 fighters placed in Egypt 1 destroyer placed in 98 Sea Zone Turn Complete - British British collect 45 PUs; end with 45 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Units Change Ownership Some Units in India change ownership: 1 artillery and 2 infantry Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 1,50 Japanese regular : 0,00 Italians regular : 0,00 Germans regular : -0,67 British regular : -0,17
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Italy may go when U are ready
cheers
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I like our fast played and quality played game :)
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fast and hard
as ur nickname says ;)
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@Amon-Sul said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
i had a bomber in borneo i forgot that i have him
no problem, I would have asked you if u missed that.
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs; Combat Move - Italians 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 3 submarines moved from 93 Sea Zone to 97 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 5 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Normandy Bordeaux to Spain Italians take Spain from Americans 1 bomber moved from Southern France to Greece 3 infantry moved from Afghanistan to Kazakhstan 1 mech_infantry moved from Afghanistan to Kazakhstan 1 infantry moved from Afghanistan to Kazakhstan 1 artillery moved from Bryansk to Tambov Combat - Italians Battle in 97 Sea Zone Germans loiter and taunt; Italians attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 submarines and 1 transport British defend with 1 submarine Italians roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits 1 submarine owned by the British lost in 97 Sea Zone Italians win, taking 97 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 submarines and 1 transport remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Greece Italians attack with 1 bomber and 2 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Greece, round 2 : 0/3 hits, 1,00 expected hits British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber and 2 infantry in Greece, round 3 : 1/3 hits, 1,00 expected hits British roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Greece Italians win, taking Greece from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tambov Italians attack with 1 artillery Russians defend with 1 artillery Italians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Tambov 1 artillery owned by the Russians lost in Tambov Russians win with no units remaining. Battle score for attacker is 0 Casualties for Italians: 1 artillery Casualties for Russians: 1 artillery Battle in Kazakhstan Italians attack with 4 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 4 infantry and 1 mech_infantry in Kazakhstan, round 2 : 0/5 hits, 0,83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 4 infantry and 1 mech_infantry in Kazakhstan, round 3 : 2/5 hits, 0,83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Kazakhstan 1 infantry owned by the Russians lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 armour moved from Bryansk to Ukraine 1 artillery moved from Normandy Bordeaux to France 2 aaGuns moved from Northern Italy to Southern Italy 2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone 2 artilleries and 2 infantry moved from 97 Sea Zone to Southern Italy 1 bomber moved from Greece to Southern Italy 1 infantry moved from Southern France to France 2 aaGuns, 1 artillery, 3 infantry and 2 marines moved from Southern France to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3 Italians collect 19 PUs (2 lost to blockades); end with 21 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 2 marines EDIT: Adding units owned by Italians to Southern Italy: 2 marines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1,00 Russians regular : 1,00 British regular : -0,67