BM4 Fasthard (Axis) vs Amon-Sul (Allies +15)


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from Tunisia: 1 infantry
            EDIT: Adding units owned by British to Libya: 1 infantry
            EDIT: Turning off Edit Mode
            Italians buy 1 carrier; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            2 marines moved from Southern Italy to 97 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 marines and 3 submarines moved from 97 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Rostov to Caucasus
            1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
            1 bomber moved from Southern Italy to Normandy Bordeaux
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                French defend with 2 infantry; Americans defend with 1 factory_minor and 1 harbour
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,33 expected hits
                    Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the French lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for French: 2 infantry
            Battle in 93 Sea Zone
                Italians attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 marines and 3 submarines
                Americans defend with 1 submarine
                    Italians roll dice for 3 submarines in 93 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
                    1 submarine owned by the Americans lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Caucasus
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Caucasus
                    1 infantry owned by the British lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            3 artilleries and 3 infantry moved from Southern Italy to 97 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 93 Sea Zone
            3 artilleries, 3 infantry and 2 marines moved from 93 Sea Zone to Southern France
            2 aaGuns and 5 infantry moved from Northern Italy to Southern France
            1 bomber moved from Normandy Bordeaux to Southern France
            2 aaGuns and 5 infantry moved from Southern Italy to Northern Italy
            1 mech_infantry moved from Volgograd to Afghanistan
                  Italians take Afghanistan from Neutral_True
    
        Place Units - Italians
            1 carrier placed in 93 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5
            Italians collect 18 PUs (2 lost to blockades); end with 20 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Rostov: 2 armour and 1 artillery
            EDIT: Adding units owned by Italians to Bryansk: 2 armour and 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Italians regular : 2,00
    Russians regular : 0,67
    

    Savegame


  • @Amon-Sul said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):

    What are ur comments about allied neutral attack?

    First I was surprised, but than again it seems logic due to dunkirk…


  • @Amon-Sul said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):

    I didnt want to gamble with the Sea Lion

    Yep, I got it on the second view…


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 19 Sea Zone
    
        Non Combat Move - ANZAC
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            1 submarine moved from 34 Sea Zone to 44 Sea Zone
            1 submarine moved from 62 Sea Zone to 34 Sea Zone
            1 submarine moved from 62 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to 39 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 fighter moved from 39 Sea Zone to Yunnan
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • anzac fig and tac are on 1 usa ac in sz 35

    france does not have any units, u may proceed with germany when ready

    cheers


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 3 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            2 bombers moved from Western Germany to 96 Sea Zone
            2 bombers moved from 96 Sea Zone to Malta
            1 fighter moved from Western Germany to Belarus
            1 artillery and 1 infantry moved from Bryansk to Smolensk
            2 infantry moved from Novgorod to Archangel
            1 tactical_bomber moved from Rostov to Archangel
            2 infantry moved from Volgograd to Samara
            1 artillery moved from Bryansk to Belarus
            1 tactical_bomber moved from Rostov to Smolensk
            1 tactical_bomber moved from Rostov to Samara
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Volgograd to Samara
    
        Combat - Germans
            Battle in Malta
                Germans attack with 2 bombers
                British defend with 1 harbour; Americans defend with 1 artillery
                    Germans roll dice for 2 bombers in Malta, round 2 : 2/2 hits, 1,33 expected hits
                    British roll dice for 1 artillery in Malta, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Malta
                Germans win with 2 bombers remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Archangel
                Germans attack with 3 infantry and 1 tactical_bomber
                Russians defend with 1 artillery
                    Germans roll dice for 3 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    1 artillery owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
            Battle in Belarus
                Germans attack with 1 artillery, 1 fighter and 2 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 3 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Smolensk
                Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 3 infantry and 1 tactical_bomber
                Russians defend with 1 artillery
                    Germans roll dice for 3 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Samara
                    1 artillery owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Germans
            2 bombers moved from Malta to Northern Italy
            2 infantry moved from Southern Italy to 97 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 97 Sea Zone to 93 Sea Zone
            3 fighters moved from Southern Italy to 93 Sea Zone
            1 infantry moved from Western Germany to Switzerland
                  Germans take Switzerland from Neutral_True
            1 fighter moved from France to 93 Sea Zone
            1 fighter moved from Western Germany to 93 Sea Zone
            2 aaGuns, 2 infantry and 10 mech_infantrys moved from Western Germany to Northern Italy
            1 aaGun, 3 artilleries, 15 infantry, 15 mech_infantrys and 1 tactical_bomber moved from France to Southern France
            1 infantry moved from Holland Belgium to France
            3 artilleries moved from Ukraine to Bryansk
            1 artillery moved from Tambov to Bryansk
            1 infantry moved from Bryansk to Tambov
            1 fighter moved from Belarus to Novgorod
            1 tactical_bomber moved from Archangel to Novgorod
            1 tactical_bomber moved from Smolensk to Rostov
            1 tactical_bomber moved from Samara to Rostov
            1 aaGun moved from Volgograd to Rostov
            1 aaGun moved from Bryansk to Rostov
            3 mech_infantrys moved from Bryansk to Rostov
            1 mech_infantry moved from Sikang to Afghanistan
            1 infantry moved from Tsinghai to Sikang
            1 mech_infantry moved from Yenisey to Kansu
            1 infantry moved from Kansu to Suiyuyan
            1 mech_infantry moved from Suiyuyan to Tsinghai
            5 mech_infantrys moved from Northern Italy to Southern France
            4 mech_infantrys moved from Southern France to Northern Italy
            2 infantry moved from 93 Sea Zone to Southern France
            1 tactical_bomber moved from Southern France to Northern Italy
            2 mech_infantrys moved from Bryansk to Rostov
    
        Place Units - Germans
            2 infantry and 1 mech_infantry placed in Novgorod
            3 artilleries placed in Ukraine
            3 infantry placed in Volgograd
            3 fighters and 2 tactical_bombers placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
            EDIT: Adding units owned by Germans to Ukraine: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry
            EDIT: Adding units owned by Germans to Ukraine: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2,4,3
            Germans collect 59 PUs (3 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,00
    Germans regular : 0,83
    British regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 6 artilleries; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 mech_infantry moved from Yunnan to Shan State
                  UK_Pacific take Shan State from Japanese
            1 infantry moved from Shantung to Anhwe
            1 fighter moved from Yunnan to Anhwe
            1 artillery and 1 infantry moved from Russia to Tambov
            1 artillery and 2 infantry moved from Russia to Smolensk
            2 artilleries and 2 infantry moved from Russia to Samara
            1 armour moved from Evenkiyskiy to Yenisey
                  Russians take Yenisey from Germans
            1 armour moved from Yenisey to Timguska
                  Russians take Timguska from Germans
            1 artillery moved from Novosibirsk to Kansu
            1 mech_infantry moved from Russia to Archangel
            1 infantry moved from Vologda to Archangel
            1 infantry moved from Urals to Nenetsia
                  Russians take Nenetsia from Germans
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            1 artillery moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 1 artillery
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Kansu
                Russians win, taking Kansu from Germans with 1 artillery remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Tambov
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    2 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Smolensk
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 2 artilleries and 1 infantry in Smolensk, round 3 : 1/3 hits, 1,00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                1 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Russia
                Germans win with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Samara, round 2 : 4/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Samara
                    2 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Anhwe
                Russians attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Anhwe
                    1 infantry owned by the Japanese lost in Anhwe
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Amur to Manchuria
            1 infantry moved from Buryatia to Amur
            1 fighter moved from Anhwe to Yunnan
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
    
        Place Units - Russians
            6 artilleries placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    Germans regular : 0,67
    Russians regular : 3,17
    

    Savegame


  • no edits
    u may proceed with japan

    today is a holiday so i ll be able to play during day time on my home PC with in built dice (triple allied move with rolling dices here on the forum is little messy , i try to avoid it)


  • @Amon-Sul said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):

    no edits
    u may proceed with japan

    today is a holiday so i ll be able to play during day time on my home PC with in built dice (triple allied move with rolling dices here on the forum is little messy , i try to avoid it)

    tomorrow

    not today
    s

    sorry


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            1 fighter moved from Japan to 17 Sea Zone
            3 bombers and 2 fighters moved from Japan to Shantung
            2 fighters, 5 infantry and 1 tactical_bomber moved from Kiangsu to Shantung
            2 infantry moved from Kwangtung to Kiangsi
            1 tactical_bomber moved from Kwangtung to Kiangsi
            2 infantry moved from Kwangtung to Kwangsi
            1 artillery moved from French Indo China to Kwangsi
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from Celebes to Java
            1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from 42 Sea Zone to Java
            1 marine moved from French Indo China to 36 Sea Zone
            2 battleships, 1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone
                  Japanese take 42 Sea Zone from Americans
            1 marine moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
            1 tactical_bomber moved from French Indo China to Shan State
            2 infantry moved from French Indo China to Shan State
            1 fighter moved from 36 Sea Zone to Shan State
            1 tactical_bomber moved from 36 Sea Zone to Java
            1 destroyer moved from 36 Sea Zone to 6 Sea Zone
            1 fighter moved from Kwangtung to 6 Sea Zone
            1 fighter moved from 36 Sea Zone to Kiangsi
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to Shantung
            1 tactical_bomber moved from 36 Sea Zone to Shantung
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Shantung
                Japanese attack with 3 bombers, 4 fighters, 5 infantry and 3 tactical_bombers
                Americans defend with 2 fighters; Russians defend with 2 aaGuns and 4 infantry
                    Russians roll AA dice in Shantung : 1/6 hits, 1,00 expected hits
                    1 fighter owned by the Japanese lost in Shantung
                    Japanese roll dice for 3 bombers, 3 fighters, 5 infantry and 3 tactical_bombers in Shantung, round 2 : 4/14 hits, 6,33 expected hits
                    Chinese roll dice for 2 aaGuns, 2 fighters and 4 infantry in Shantung, round 2 : 3/6 hits, 2,67 expected hits
                    3 infantry owned by the Japanese lost in Shantung
                    2 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Shantung
                    Japanese roll dice for 3 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Shantung, round 3 : 6/11 hits, 5,83 expected hits
                    Chinese roll dice for 2 fighters and 2 infantry in Shantung, round 3 : 3/4 hits, 2,00 expected hits
                    2 infantry owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Shantung
                    2 infantry owned by the Russians and 2 fighters owned by the Americans lost in Shantung
                Japanese win with 3 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 fighter, 5 infantry and 1 tactical_bomber
                Casualties for Russians: 2 aaGuns and 4 infantry
                Casualties for Americans: 2 fighters
            Battle in Kiangsi
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                    1 destroyer owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Java
                Japanese attack with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry; Americans defend with 1 bomber
                    Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 1/3 hits, 1,83 expected hits
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 3/7 hits, 2,83 expected hits
                    ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 0/3 hits, 0,83 expected hits
                    1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 bomber owned by the Americans lost in Java
                Japanese win, taking Java from ANZAC with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 21
                Casualties for ANZAC: 1 artillery and 1 infantry
                Casualties for Americans: 1 bomber
            Battle in Shan State
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    1 mech_infantry owned by the Russians lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Kwangsi
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 artilleries
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/5 hits, 2,00 expected hits
                    Chinese roll dice for 2 artilleries in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                    2 artilleries owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 artilleries
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
            5 carriers and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from 17 Sea Zone to Japan
            1 fighter moved from 6 Sea Zone to Japan
            1 fighter moved from Shantung to Japan
            1 fighter moved from Shantung to Kwangtung
            1 tactical_bomber moved from Shantung to Kwangtung
            1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
            3 bombers moved from Shantung to French Indo China
            1 mech_infantry moved from Kwangtung to Anhwe
            1 mech_infantry moved from French Indo China to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kiangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            2 infantry and 1 mech_infantry placed in Kwangtung
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6
            Japanese collect 25 PUs (10 lost to blockades); end with 25 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Japanese regular : -2,67
    UK_Pacific regular : 0,67
    ANZAC regular : -0,17
    Russians AA : 0,00
    

    Savegame


  • @Amon-Sul said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):

    tomorrow

    here is also holiday, so take your time. I’ll be with the kids all the day, maybe I can play in the evening.


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 fighter, 9 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 96 Sea Zone to 95 Sea Zone
            1 submarine moved from 96 Sea Zone to 94 Sea Zone
            3 fighters moved from 96 Sea Zone to 95 Sea Zone
            2 fighters moved from 96 Sea Zone to 94 Sea Zone
            1 bomber, 3 fighters and 1 tactical_bomber moved from Syria to Caucasus
    
        Combat - Americans
            Battle in 95 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 95 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 94 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 94 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 94 Sea Zone
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer
            Battle in Caucasus
                Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
                Italians defend with 1 artillery
                    Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in Caucasus, round 2 : 4/5 hits, 2,83 expected hits
                    Italians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Caucasus
                Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            3 aaGuns, 1 armour, 3 artilleries and 1 mech_infantry moved from Spain to Gibraltar
            4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
            4 artilleries, 1 destroyer, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            4 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 96 Sea Zone to 99 Sea Zone
            1 submarine moved from 96 Sea Zone to 94 Sea Zone
            3 carriers, 3 destroyers, 10 submarines and 1 transport moved from 96 Sea Zone to 91 Sea Zone
            1 bomber, 3 fighters and 1 tactical_bomber moved from Caucasus to Russia
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 submarine moved from 43 Sea Zone to 36 Sea Zone
            1 submarine moved from 30 Sea Zone to 55 Sea Zone
            1 carrier and 2 destroyers moved from 30 Sea Zone to 26 Sea Zone
            1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            3 fighters moved from 95 Sea Zone to 91 Sea Zone
            2 fighters moved from 94 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 artillery, 1 fighter and 8 infantry placed in Eastern United States
            1 infantry placed in Central United States
            1 carrier and 3 transports placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,3,2,6,2,4,1,5,6,2,2,4,1,3,3,4,1,3,2,3,2,3,5,1,4,5,1,5,3
            Americans collect 55 PUs (2 lost to blockades); end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,50
    Italians regular : 0,00
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Anhwe
            1 artillery moved from Hopei to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Yunnan to Anhwe
            2 artilleries and 2 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Suiyuyan
                Chinese win, taking Suiyuyan from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kwangsi
                Chinese attack with 2 artilleries and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    1 infantry owned by the Japanese lost in Kwangsi
                    Chinese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Shantung
            1 infantry placed in Hunan
            1 infantry placed in Shensi
            2 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 17 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Japanese regular : -0,67
    Germans regular : -0,33
    

    Savegame


  • i had a bomber in borneo i forgot that i have him

    all though i played china i plead u to allow me to move it to queensland

    thanks


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 fighter, 9 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 96 Sea Zone to 95 Sea Zone
            1 submarine moved from 96 Sea Zone to 94 Sea Zone
            3 fighters moved from 96 Sea Zone to 95 Sea Zone
            2 fighters moved from 96 Sea Zone to 94 Sea Zone
            1 bomber, 3 fighters and 1 tactical_bomber moved from Syria to Caucasus
    
        Combat - Americans
            Battle in 95 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 95 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 94 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 94 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 94 Sea Zone
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer
            Battle in Caucasus
                Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
                Italians defend with 1 artillery
                    Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in Caucasus, round 2 : 4/5 hits, 2,83 expected hits
                    Italians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Caucasus
                Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            3 aaGuns, 1 armour, 3 artilleries and 1 mech_infantry moved from Spain to Gibraltar
            4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
            4 artilleries, 1 destroyer, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            4 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 96 Sea Zone to 99 Sea Zone
            1 submarine moved from 96 Sea Zone to 94 Sea Zone
            3 carriers, 3 destroyers, 10 submarines and 1 transport moved from 96 Sea Zone to 91 Sea Zone
            1 bomber, 3 fighters and 1 tactical_bomber moved from Caucasus to Russia
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 submarine moved from 43 Sea Zone to 36 Sea Zone
            1 submarine moved from 30 Sea Zone to 55 Sea Zone
            1 carrier and 2 destroyers moved from 30 Sea Zone to 26 Sea Zone
            1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            3 fighters moved from 95 Sea Zone to 91 Sea Zone
            2 fighters moved from 94 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 artillery, 1 fighter and 8 infantry placed in Eastern United States
            1 infantry placed in Central United States
            1 carrier and 3 transports placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,3,2,6,2,4,1,5,6,2,2,4,1,3,3,4,1,3,2,3,2,3,5,1,4,5,1,5,3
            Americans collect 55 PUs (2 lost to blockades); end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Anhwe
            1 artillery moved from Hopei to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Yunnan to Anhwe
            2 artilleries and 2 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Suiyuyan
                Chinese win, taking Suiyuyan from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kwangsi
                Chinese attack with 2 artilleries and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    1 infantry owned by the Japanese lost in Kwangsi
                    Chinese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Shantung
            1 infantry placed in Hunan
            1 infantry placed in Shensi
            2 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 17 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters and 2 infantry moved from Yunnan to Shan State
            1 armour and 1 mech_infantry moved from Turkey to Volgograd
                  Russians take Caucasus from Italians
            2 fighters and 1 tactical_bomber moved from Russia to Volgograd
            1 bomber moved from Yunnan to Volgograd
            1 infantry moved from Turkey to Greece
                  British take Greece from Italians
    
        Combat - British
            Battle in Volgograd
                British attack with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 3 infantry
                    British roll dice for 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 3,00 expected hits
                    Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the British lost in Volgograd
                    2 infantry owned by the Germans lost in Volgograd
                    British roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Volgograd, round 3 : 3/5 hits, 2,83 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                British win, taking Volgograd from Germans with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 3 infantry
            Battle in Shan State
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber moved from Volgograd to Russia
            1 artillery and 1 infantry moved from Saudi Arabia to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            2 fighters moved from Shan State to Yunnan
            1 armour and 1 mech_infantry moved from Saudi Arabia to Turkey
            2 mech_infantrys moved from Syria to Turkey
            1 aaGun moved from Syria to Turkey
            3 mech_infantrys moved from Egypt to Iraq
            1 destroyer moved from 38 Sea Zone to 41 Sea Zone
            1 submarine moved from 38 Sea Zone to 39 Sea Zone
            1 infantry moved from Turkey to Caucasus
            1 infantry moved from Turkey to Northwest Persia
            2 artilleries moved from Syria to Turkey
            1 artillery moved from Turkey to Northwest Persia
            1 aaGun moved from Turkey to Northwest Persia
            EDIT: 1 bomber moved from Borneo to Queensland
            5 aaGuns, 1 artillery and 8 infantry moved from Spain to Gibraltar
            1 mech_infantry moved from Turkey to Persia
    
        Place Units - British
            1 fighter and 2 mech_infantrys placed in Iraq
            2 fighters placed in Egypt
            1 destroyer placed in 98 Sea Zone
    
        Turn Complete - British
            British collect 45 PUs; end with 45 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
            1 destroyer placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 artillery and 2 infantry
                Some Units in 39 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : 1,50
    Japanese regular : 0,00
    Italians regular : 0,00
    Germans regular : -0,67
    British regular : -0,17
    

    Savegame


  • Italy may go when U are ready

    cheers


  • I like our fast played and quality played game :)


  • fast and hard

    as ur nickname says ;)


  • @Amon-Sul said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):

    i had a bomber in borneo i forgot that i have him

    no problem, I would have asked you if u missed that.


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 3 submarines moved from 93 Sea Zone to 97 Sea Zone
            2 infantry moved from Southern France to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
            5 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Normandy Bordeaux to Spain
                  Italians take Spain from Americans
            1 bomber moved from Southern France to Greece
            3 infantry moved from Afghanistan to Kazakhstan
            1 mech_infantry moved from Afghanistan to Kazakhstan
            1 infantry moved from Afghanistan to Kazakhstan
            1 artillery moved from Bryansk to Tambov
    
        Combat - Italians
            Battle in 97 Sea Zone
                Germans loiter and taunt; Italians attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 submarines and 1 transport
                British defend with 1 submarine
                    Italians roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
                    1 submarine owned by the British lost in 97 Sea Zone
                Italians win, taking 97 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 submarines and 1 transport remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Greece
                Italians attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Greece, round 2 : 0/3 hits, 1,00 expected hits
                    British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber and 2 infantry in Greece, round 3 : 1/3 hits, 1,00 expected hits
                    British roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Greece
                Italians win, taking Greece from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Tambov
                Italians attack with 1 artillery
                Russians defend with 1 artillery
                    Italians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Tambov
                    1 artillery owned by the Russians lost in Tambov
                Russians win with no units remaining. Battle score for attacker is 0
                Casualties for Italians: 1 artillery
                Casualties for Russians: 1 artillery
            Battle in Kazakhstan
                Italians attack with 4 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 4 infantry and 1 mech_infantry in Kazakhstan, round 2 : 0/5 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 4 infantry and 1 mech_infantry in Kazakhstan, round 3 : 2/5 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Kazakhstan
                    1 infantry owned by the Russians lost in Kazakhstan
                Italians win, taking Kazakhstan from Russians with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 armour moved from Bryansk to Ukraine
            1 artillery moved from Normandy Bordeaux to France
            2 aaGuns moved from Northern Italy to Southern Italy
            2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone
            2 artilleries and 2 infantry moved from 97 Sea Zone to Southern Italy
            1 bomber moved from Greece to Southern Italy
            1 infantry moved from Southern France to France
            2 aaGuns, 1 artillery, 3 infantry and 2 marines moved from Southern France to Northern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3
            Italians collect 19 PUs (2 lost to blockades); end with 21 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 2 marines
            EDIT: Adding units owned by Italians to Southern Italy: 2 marines
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 1,00
    Russians regular : 1,00
    British regular : -0,67
    

    Savegame

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