@Martin no scramble
BM4 Cwglee51 L+20 vs fasthard X
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Celebes Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Battle in 55 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Normandy Bordeaux from Germans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Burma to Queensland Place Units - Americans 2 transports placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 3 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 0/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 5 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 6 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 3 infantry Casualties for Japanese: 3 infantry Non Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 fighter, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Burma to Shan State 1 fighter moved from Burma to Shan State 1 submarine moved from 39 Sea Zone to 43 Sea Zone 1 submarine moved from 81 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Morocco to Algeria 1 transport moved from 106 Sea Zone to 109 Sea Zone 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Greece to Albania British take Albania from Italians 3 infantry moved from Egypt to Alexandria 1 artillery moved from Egypt to Alexandria 1 mech_infantry moved from Egypt to Alexandria 2 fighters moved from Egypt to 98 Sea Zone Combat - British British creates battle in territory 125 Sea Zone British creates battle in territory 99 Sea Zone Battle in 125 Sea Zone British attack with 1 submarine Germans defend with 1 battleship, 1 cruiser and 1 transport 1 submarine owned by the British submerged Battle in 99 Sea Zone British attack with 1 submarine Germans defend with 1 submarine 1 submarine owned by the British submerged Battle in 98 Sea Zone British attack with 3 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone British winGermans winGermans winGermans winGermans win with 1 battleship, 1 cruiser and 1 transport remaining with 1 battleship, 1 cruiser and 1 transport remaining with 1 submarine remaining with 1 submarine remaining, taking 98 Sea Zone from Italians with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Algeria British attack with 1 armour, 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery and 1 infantry in Algeria, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria British win, taking Algeria from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 2 infantry British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Shan State 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Shan State to India 2 aaGuns moved from Burma to India 1 aaGun moved from Burma to India 10 infantry moved from Burma to India 2 artilleries moved from Burma to India 1 armour and 2 mech_infantrys moved from Burma to India 1 destroyer moved from 79 Sea Zone to 39 Sea Zone 2 fighters moved from 98 Sea Zone to Alexandria 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Alexandria 2 infantry moved from Syria to Trans-Jordan 1 infantry moved from Northwest Persia to Iraq 1 fighter moved from Morocco to United Kingdom 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 bomber moved from Morocco to United Kingdom 1 aaGun moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 cruisers moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 battleship and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone Place Units - British 1 fighter and 4 infantry placed in United Kingdom 1 submarine placed in 81 Sea Zone 1 mech_infantry placed in Egypt 3 infantry placed in United Kingdom British undo move 4. 3 infantry placed in Persia British undo move 4. 1 infantry placed in Egypt 2 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,1,2,1,5,4 British collect 36 PUs (3 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,3,4,2,6,6,4,1,3,6,1,1,6,3,4,1,4,5 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 4 infantry Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 infantry EDIT: Adding units owned by British to Northwest Persia: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.33 Americans regular : -0.00 Italians regular : -0.67 Japanese regular : 0.67 British regular : 1.17
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@cwglee51 sorry, I missclicked the post to form button, therefore there’s no turn summary…
here the short version:Purchase:
1inf, 1mech, 1sub, 1desCombat
1 mech to Greece
1 mech, 2 ftr vs 1 inf in Albania (success)
2 tanks, 1mech, 1strategic vs 2inf in Rostov (totaly fail) -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 artillery placed in New South Wales 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : -0.33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 9 armour, 11 artilleries, 29 infantry and 19 mech_infantrys moved from Ukraine to Rostov 1 infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 infantry moved from Vologda to Samara Germans take Samara from Russians 1 mech_infantry moved from Smolensk to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Smolensk to Vologda 1 infantry moved from Belarus to Smolensk 1 infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Novgorod to Eastern Poland 8 mech_infantrys moved from Eastern Poland to Ukraine 3 mech_infantrys moved from Western Ukraine to Rostov 3 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 4 fighters and 4 tactical_bombers moved from Southern Italy to Normandy Bordeaux 1 submarine moved from 99 Sea Zone to 97 Sea Zone Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Rostov Germans attack with 9 armour, 11 artilleries, 29 infantry and 22 mech_infantrys Russians defend with 1 infantry Germans roll dice for 9 armour, 11 artilleries, 29 infantry and 22 mech_infantrys in Rostov, round 2 : 19/71 hits, 18,50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 9 armour, 11 artilleries, 29 infantry and 22 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 5 fighters, 3 mech_infantrys and 5 tactical_bombers British defend with 1 aaGun and 3 infantry; Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry British roll AA dice in Normandy Bordeaux : 1/3 hits, 0,50 expected hits 1 fighter owned by the Germans lost in Normandy Bordeaux Germans roll dice for 4 fighters, 3 mech_infantrys and 5 tactical_bombers in Normandy Bordeaux, round 2 : 8/12 hits, 5,67 expected hits Americans roll dice for 1 aaGun, 1 armour and 4 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1,83 expected hits 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux 1 aaGun owned by the British, 1 armour owned by the Americans, 1 infantry owned by the Americans and 3 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 4 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 1 fighter and 2 mech_infantrys Casualties for British: 1 aaGun and 3 infantry Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Germans 1 fighter moved from Normandy Bordeaux to Southern Italy 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy 3 fighters and 4 tactical_bombers moved from Normandy Bordeaux to Western Germany 2 marines moved from Norway to 125 Sea Zone 1 infantry moved from Norway to Finland 1 battleship, 1 cruiser, 2 marines and 1 transport moved from 125 Sea Zone to 113 Sea Zone 2 marines moved from 113 Sea Zone to Western Germany 1 artillery moved from Northern Italy to France 1 fighter moved from Western Ukraine to Western Germany 3 bombers moved from Western Ukraine to Western Germany 1 mech_infantry moved from Yugoslavia to Southern Italy 2 mech_infantrys moved from Yugoslavia to Bessarabia 2 mech_infantrys moved from Poland to Western Ukraine 1 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Germany Place Units - Germans 1 destroyer placed in 113 Sea Zone 3 infantry placed in Ukraine 6 mech_infantrys placed in Germany 4 mech_infantrys placed in Western Germany Germans undo move 4. 1 mech_infantry placed in Germany 1 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4 Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : 0,17 British AA : 0,50 Russians regular : -0,33 Germans regular : 2,83
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 infantry moved from Russia to Samara 1 tactical_bomber moved from Russia to Samara 1 submarine moved from 113 Sea Zone to 114 Sea Zone 15 infantry moved from Amur to Korea Combat - Russians Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Vologda, round 4 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Korea Russians attack with 15 infantry Japanese defend with 1 infantry Russians roll dice for 15 infantry in Korea, round 2 : 5/15 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 14 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun moved from Amur to Korea 1 fighter moved from Vologda to Russia 1 tactical_bomber moved from Samara to Russia 1 fighter moved from Smolensk to Russia 1 mech_infantry moved from Volgograd to Caucasus 1 infantry moved from Tambov to Volgograd Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,3,2,4,1,3 Russians collect 19 PUs (3 lost to blockades); end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : -0.67 Russians regular : 3.17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 destroyers, 1 factory_minor, 8 infantry and 1 submarine; Remaining resources: 6 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from Philippines to Celebes 2 marines moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 battleships, 2 cruisers and 2 marines moved from 37 Sea Zone to 42 Sea Zone 2 marines moved from 42 Sea Zone to Java 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Malaya to Shan State 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Anhwe to Kweichow 1 fighter moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from 37 Sea Zone to Java 1 bomber moved from French Indo China to Kweichow 1 bomber moved from French Indo China to Kweichow 2 fighters moved from 37 Sea Zone to 55 Sea Zone 1 submarine moved from 37 Sea Zone to 55 Sea Zone 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 2 fighters moved from 37 Sea Zone to Java 1 fighter moved from 37 Sea Zone to Shan State 2 tactical_bombers moved from French Indo China to Shan State 1 tactical_bomber moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan Combat - Japanese Battle in 42 Sea Zone Japanese attack with 2 battleships, 2 cruisers and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 2 cruisers and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 3/5 hits, 2,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Celebes 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Java Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 marines ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 marines in Java, round 2 : 3/7 hits, 2,83 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Java 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters and 2 marines remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Kweichow Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Kweichow, round 2 : 2/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 3 infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/7 hits, 2,67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Shan State Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 4/5 hits, 2,33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 3 carriers moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from Celebes to 42 Sea Zone 2 tactical_bombers moved from Celebes to 42 Sea Zone 2 fighters moved from 55 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Japan 1 fighter moved from Yunnan to 36 Sea Zone 1 fighter moved from Shan State to 36 Sea Zone 2 tactical_bombers moved from Shan State to French Indo China 3 tactical_bombers moved from Yunnan to French Indo China 2 transports moved from 37 Sea Zone to 36 Sea Zone 2 bombers moved from Kweichow to French Indo China 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Hunan 3 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Shantung to Anhwe 3 fighters moved from Java to 42 Sea Zone Place Units - Japanese 1 factory_minor placed in Malaya 2 destroyers and 1 submarine placed in 6 Sea Zone 3 infantry placed in French Indo China 2 infantry placed in Shantung 3 infantry placed in Kwangtung Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,1 Japanese collect 48 PUs (7 lost to blockades); end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : 0,17 Japanese regular : 3,50 UK_Pacific regular : -0,33 ANZAC regular : 0,33
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@cwglee51 I missed to buy a mech in Shantung (Remaining resources: 6 PUs… :-/), If I’m allowed to buy it afterwards, would you please edit it there and adapt the japanese income? If not, I’m also fine.
Luckily I only missed one US transport… ;-) -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Turning on Edit Mode EDIT: Adding units owned by Japanese to Shantung: 1 mech_infantry EDIT: Changing PUs for Japanese from 62 to 58 EDIT: Turning off Edit Mode Americans buy 2 artilleries, 1 destroyer, 3 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 86 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 bomber moved from Eastern United States to French West Africa 2 infantry moved from 87 Sea Zone to French West Africa 1 infantry moved from Queensland to 54 Sea Zone 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 2 fighters moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 46 Sea Zone 1 battleship and 2 cruisers moved from 54 Sea Zone to 49 Sea Zone 1 battleship and 2 cruisers moved from 49 Sea Zone to 33 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone Combat - Americans Americans creates battle in territory 44 Sea Zone Battle in 46 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 bomber, 2 fighters and 1 submarine Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese submerged Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/8 hits, 2.83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in French West Africa Americans attack with 1 bomber and 2 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 bomber and 2 infantry in French West Africa, round 2 : 1/3 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in French West Africa 1 infantry owned by the Neutral_Axis lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 bomber moved from French West Africa to French Equatorial Africa 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 4 carriers moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from 46 Sea Zone to 33 Sea Zone 3 fighters moved from Caroline Islands to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 2 fighters moved from 55 Sea Zone to 33 Sea Zone 1 bomber moved from 55 Sea Zone to 26 Sea Zone 1 bomber moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 4 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 transport moved from 44 Sea Zone to 46 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Place Units - Americans 2 fighters placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 1 artillery placed in Eastern United States 1 destroyer and 2 submarines placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 fighter placed in Western United States Turning on Edit Mode EDIT: Adding units owned by Americans to Eastern United States: 1 infantry EDIT: Changing PUs for Americans from 3 to 0 EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 3 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 105 Sea Zone: 1 submarine EDIT: Turning off Edit Mode British buy 2 artilleries, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Algeria to Tunisia 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 submarine moved from 43 Sea Zone to 44 Sea Zone 1 mech_infantry moved from India to Shan State 2 fighters and 1 tactical_bomber moved from India to Shan State Combat - British Battle in 44 Sea Zone British attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone British win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Battle in Tobruk British attack with 1 artillery, 3 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 2/5 hits, 1.17 expected hits Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tobruk British win, taking Holland Belgium from Germans, taking Tobruk from Italians with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Normandy Bordeaux British attack with 1 bomber, 4 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 bomber, 4 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2.83 expected hits Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Shan State British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 fighter owned by the British lost in Shan State 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for British: 1 fighter and 1 mech_infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Tunisia British attack with 1 armour, 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery and 1 infantry in Tunisia, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to India 2 fighters moved from Alexandria to Persia 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom 2 infantry moved from India to Burma 1 artillery moved from India to Burma 1 aaGun moved from India to Burma 2 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Egypt to Alexandria 1 submarine moved from 98 Sea Zone to 81 Sea Zone Place Units - British 2 submarines placed in 81 Sea Zone 1 transport placed in 110 Sea Zone 2 artilleries and 1 infantry placed in United Kingdom 3 infantry placed in Persia Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : 0.17 Italians regular : -0.67 Japanese regular : 1.33 Japanese AA : -0.50 Germans regular : -0.33 Neutral_Axis regular : 0.67 British regular : 1.33
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@fasthard No worries, I always forget NCM’s and random things. I made the amendments. I even did the same thing this turn missing 1 US inf during my buy.
After posting I also noticed a US sub in 92 that I’d prefer in 110, if you could make the amendment for me that’d be wonderful =) -
@cwglee51 the us sub went to 110. where do you want to build the us inf CUS/EUS? I’ll purchase it via edit.
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@fasthard I already made that edit at the end of US turn =)
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Game History
Round: 6 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 110 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Western Germany to Holland Belgium 1 fighter moved from 97 Sea Zone to Holland Belgium 1 mech_infantry moved from Northern Italy to Holland Belgium 2 artilleries, 1 infantry and 1 mech_infantry moved from Libya to Tunisia Combat - Italians Battle in Holland Belgium Italians attack with 1 fighter, 2 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/4 hits, 1,00 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 0/3 hits, 0,83 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 4 : 1/3 hits, 0,83 expected hits British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Tunisia Italians attack with 2 artilleries, 1 infantry and 1 mech_infantry British defend with 1 armour, 1 artillery and 1 infantry Italians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits, 1,33 expected hits British roll dice for 1 armour, 1 artillery and 1 infantry in Tunisia, round 2 : 2/3 hits, 1,17 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia Italians roll dice for 1 artillery and 1 mech_infantry in Tunisia, round 3 : 2/2 hits, 0,67 expected hits British roll dice for 1 armour, 1 artillery and 1 infantry in Tunisia, round 3 : 0/3 hits, 1,17 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Tunisia Italians roll dice for 1 artillery and 1 mech_infantry in Tunisia, round 4 : 2/2 hits, 0,67 expected hits British roll dice for 1 armour in Tunisia, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Tunisia Italians win, taking Tunisia from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 armour, 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from Holland Belgium to Western Germany 1 mech_infantry moved from Greece to Romania 1 mech_infantry moved from Albania to Romania 2 artilleries and 2 infantry moved from Ukraine to Rostov 2 infantry moved from Northern Italy to Western Germany Place Units - Italians 5 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4 Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 British regular : -0,83
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@cwglee51 said in BM4 Cwglee51 L+20 vs fasthard X:
I already made that edit at the end of US turn =)
ok, hope I edited the sub correctly?
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 41 Sea Zone to 43 Sea Zone ANZAC take 37 Sea Zone from Japanese 2 infantry moved from Egypt to Trans-Jordan Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to Queensland 1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship EDIT: Adding units owned by UK_Pacific to 33 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : 0.17
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@fasthard Sub is correct, i forgot UK BB to Caroline SZ, hope that is ok that I made that edit during ANZAC?
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@cwglee51 said in BM4 Cwglee51 L+20 vs fasthard X:
i forgot UK BB to Caroline SZ, hope that is ok that I made that edit during ANZAC?
sure, no problem. I tended to ask you about it before the italian turn, but then I thought you’ll see/edit it during the ANZAC turn.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 10 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Novosibirsk to Timguska Germans take Timguska from Russians 1 infantry moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians 1 infantry moved from Rostov to Volgograd 1 infantry moved from Rostov to Caucasus 8 mech_infantrys moved from Ukraine to Caucasus 15 mech_infantrys moved from Rostov to Volgograd 1 armour moved from Rostov to Volgograd 1 armour moved from Rostov to Caucasus 1 bomber moved from Western Germany to 91 Sea Zone 1 infantry moved from France to Normandy Bordeaux 3 fighters and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Tambov 1 infantry moved from Rostov to Tambov 1 armour moved from Rostov to Volgograd 1 mech_infantry moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in 91 Sea Zone Germans attack with 1 bomber Americans defend with 2 transports 2 transports owned by the Americans lost in 91 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Tambov Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 2/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov 1 infantry owned by the Russians lost in Tambov Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 2 armour, 1 infantry and 15 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 armour, 1 infantry and 15 mech_infantrys in Volgograd, round 2 : 1/18 hits, 3,67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Volgograd 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour and 15 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 armour, 1 infantry and 8 mech_infantrys Russians defend with 1 mech_infantry Germans roll dice for 1 armour, 1 infantry and 8 mech_infantrys in Caucasus, round 2 : 3/10 hits, 2,00 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Normandy Bordeaux Germans attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 5/8 hits, 3,83 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 fighter moved from Normandy Bordeaux to 97 Sea Zone 2 fighters moved from Normandy Bordeaux to Southern Italy 3 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 aaGun moved from France to Holland Belgium 1 artillery moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 mech_infantrys moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 5 mech_infantrys moved from Germany to Holland Belgium 1 mech_infantry moved from Germany to Holland Belgium 1 bomber moved from Tambov to Rostov 3 aaGuns and 3 infantry moved from Ukraine to Rostov 2 mech_infantrys moved from Western Ukraine to Rostov 3 mech_infantrys moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Bessarabia to Rostov 6 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Belarus to Smolensk 1 bomber moved from 91 Sea Zone to Holland Belgium 1 infantry moved from Rostov to Caucasus 2 infantry moved from Rostov to Volgograd Place Units - Germans 3 infantry placed in Novgorod 3 infantry placed in Ukraine 4 infantry and 6 mech_infantrys placed in Western Germany 3 mech_infantrys placed in Germany Germans undo move 4. Germans undo move 3. 4 infantry and 5 mech_infantrys placed in Western Germany 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6 Germans collect 55 PUs (5 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Russians regular : 1,00 Germans regular : 0,67 British regular : -0,33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Germans 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 1 fighter moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 2 armour and 5 mech_infantrys moved from Russia to Archangel Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,2,2,1,5,2 Russians collect 17 PUs (3 lost to blockades); end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.33 Russians regular : 1.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Germans 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 1 fighter moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 2 armour and 5 mech_infantrys moved from Russia to Archangel Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,2,2,1,5,2 Russians collect 17 PUs (3 lost to blockades); end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Archangel: 2 armour and 5 mech_infantrys EDIT: Adding units owned by Russians to Russia: 2 armour and 5 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.33 Russians regular : 1.00
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@let’s go with the 2nd version =)