BM4 Cwglee51 L+20 vs fasthard X


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in Celebes
            Battle in 42 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Normandy Bordeaux
            Battle in 55 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 fighter moved from 42 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Burma to Queensland
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            1 transport placed in 10 Sea Zone
            1 destroyer and 2 submarines placed in 10 Sea Zone
            1 carrier placed in 101 Sea Zone
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
            EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 5 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 6 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 fighter, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from Burma to Shan State
            1 fighter moved from Burma to Shan State
            1 submarine moved from 39 Sea Zone to 43 Sea Zone
            1 submarine moved from 81 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Morocco to Algeria
            1 transport moved from 106 Sea Zone to 109 Sea Zone
            2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from Greece to Albania
                  British take Albania from Italians
            3 infantry moved from Egypt to Alexandria
            1 artillery moved from Egypt to Alexandria
            1 mech_infantry moved from Egypt to Alexandria
            2 fighters moved from Egypt to 98 Sea Zone
    
        Combat - British
            British creates battle in territory 125 Sea Zone
            British creates battle in territory 99 Sea Zone
            Battle in 125 Sea Zone
                British attack with 1 submarine
                Germans defend with 1 battleship, 1 cruiser and 1 transport
                1 submarine owned by the British submerged
            Battle in 99 Sea Zone
                British attack with 1 submarine
                Germans defend with 1 submarine
                1 submarine owned by the British submerged
            Battle in 98 Sea Zone
                British attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer
                    British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                British winGermans winGermans winGermans winGermans win with 1 battleship, 1 cruiser and 1 transport remaining with 1 battleship, 1 cruiser and 1 transport remaining with 1 submarine remaining with 1 submarine remaining, taking 98 Sea Zone from Italians with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Algeria
                British attack with 1 armour, 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Algeria, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Algeria
                British win, taking Algeria from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Shan State
                British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 2 infantry
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2.17 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the British lost in Shan State
                    2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Shan State to India
            2 aaGuns moved from Burma to India
            1 aaGun moved from Burma to India
            10 infantry moved from Burma to India
            2 artilleries moved from Burma to India
            1 armour and 2 mech_infantrys moved from Burma to India
            1 destroyer moved from 79 Sea Zone to 39 Sea Zone
            2 fighters moved from 98 Sea Zone to Alexandria
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Alexandria
            2 infantry moved from Syria to Trans-Jordan
            1 infantry moved from Northwest Persia to Iraq
            1 fighter moved from Morocco to United Kingdom
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 bomber moved from Morocco to United Kingdom
            1 aaGun moved from United Kingdom to 110 Sea Zone
            3 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 cruisers moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 battleship and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
            1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
    
        Place Units - British
            1 fighter and 4 infantry placed in United Kingdom
            1 submarine placed in 81 Sea Zone
            1 mech_infantry placed in Egypt
            3 infantry placed in United Kingdom
            British undo move 4.
            3 infantry placed in Persia
            British undo move 4.
            1 infantry placed in Egypt
            2 infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,1,2,1,5,4
            British collect 36 PUs (3 lost to blockades); end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,3,4,2,6,6,4,1,3,6,1,1,6,3,4,1,4,5
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 4 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Iraq: 1 infantry
            EDIT: Adding units owned by British to Northwest Persia: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -2.33
    Americans regular : -0.00
    Italians regular : -0.67
    Japanese regular : 0.67
    British regular : 1.17
    

    Savegame


  • @cwglee51 sorry, I missclicked the post to form button, therefore there’s no turn summary…
    here the short version:

    Purchase:
    1inf, 1mech, 1sub, 1des

    Combat
    1 mech to Greece
    1 mech, 2 ftr vs 1 inf in Albania (success)
    2 tanks, 1mech, 1strategic vs 2inf in Rostov (totaly fail)

    triplea_40821_5ita_.tsvg


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 factory_minor placed in Queensland
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            9 armour, 11 artilleries, 29 infantry and 19 mech_infantrys moved from Ukraine to Rostov
            1 infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 infantry moved from Vologda to Samara
                  Germans take Samara from Russians
            1 mech_infantry moved from Smolensk to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 infantry moved from Smolensk to Vologda
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Belarus to Bryansk
            3 mech_infantrys moved from Novgorod to Eastern Poland
            8 mech_infantrys moved from Eastern Poland to Ukraine
            3 mech_infantrys moved from Western Ukraine to Rostov
            3 mech_infantrys moved from Western Germany to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            4 fighters and 4 tactical_bombers moved from Southern Italy to Normandy Bordeaux
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Rostov
                Germans attack with 9 armour, 11 artilleries, 29 infantry and 22 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 9 armour, 11 artilleries, 29 infantry and 22 mech_infantrys in Rostov, round 2 : 19/71 hits, 18,50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 9 armour, 11 artilleries, 29 infantry and 22 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 5 fighters, 3 mech_infantrys and 5 tactical_bombers
                British defend with 1 aaGun and 3 infantry; Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                    British roll AA dice in Normandy Bordeaux : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 4 fighters, 3 mech_infantrys and 5 tactical_bombers in Normandy Bordeaux, round 2 : 8/12 hits, 5,67 expected hits
                    Americans roll dice for 1 aaGun, 1 armour and 4 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1,83 expected hits
                    2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                    1 aaGun owned by the British, 1 armour owned by the Americans, 1 infantry owned by the Americans and 3 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 4 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Germans: 1 fighter and 2 mech_infantrys
                Casualties for British: 1 aaGun and 3 infantry
                Casualties for Americans: 1 armour and 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Normandy Bordeaux to Southern Italy
            1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
            3 fighters and 4 tactical_bombers moved from Normandy Bordeaux to Western Germany
            2 marines moved from Norway to 125 Sea Zone
            1 infantry moved from Norway to Finland
            1 battleship, 1 cruiser, 2 marines and 1 transport moved from 125 Sea Zone to 113 Sea Zone
            2 marines moved from 113 Sea Zone to Western Germany
            1 artillery moved from Northern Italy to France
            1 fighter moved from Western Ukraine to Western Germany
            3 bombers moved from Western Ukraine to Western Germany
            1 mech_infantry moved from Yugoslavia to Southern Italy
            2 mech_infantrys moved from Yugoslavia to Bessarabia
            2 mech_infantrys moved from Poland to Western Ukraine
            1 infantry moved from Western Germany to France
            1 aaGun moved from Western Germany to France
            1 aaGun moved from Western Germany to Germany
    
        Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            3 infantry placed in Ukraine
            6 mech_infantrys placed in Germany
            4 mech_infantrys placed in Western Germany
            Germans undo move 4.
            1 mech_infantry placed in Germany
            1 infantry and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,17
    British AA : 0,50
    Russians regular : -0,33
    Germans regular : 2,83
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            1 infantry moved from Russia to Samara
            1 tactical_bomber moved from Russia to Samara
            1 submarine moved from 113 Sea Zone to 114 Sea Zone
            15 infantry moved from Amur to Korea
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    1 infantry owned by the Germans lost in Smolensk
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 4 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Korea
                Russians attack with 15 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 15 infantry in Korea, round 2 : 5/15 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                    1 infantry owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 14 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Amur to Korea
            1 fighter moved from Vologda to Russia
            1 tactical_bomber moved from Samara to Russia
            1 fighter moved from Smolensk to Russia
            1 mech_infantry moved from Volgograd to Caucasus
            1 infantry moved from Tambov to Volgograd
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,3,2,4,1,3
            Russians collect 19 PUs (3 lost to blockades); end with 19 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Germans regular : -0.67
    Russians regular : 3.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 factory_minor, 8 infantry and 1 submarine; Remaining resources: 6 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 2 tactical_bombers moved from Philippines to Celebes
            2 marines moved from Malaya to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 battleships, 2 cruisers and 2 marines moved from 37 Sea Zone to 42 Sea Zone
            2 marines moved from 42 Sea Zone to Java
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 artillery and 1 infantry moved from Malaya to Shan State
            2 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 fighter moved from French Indo China to Yunnan
            1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter moved from 37 Sea Zone to Java
            1 bomber moved from French Indo China to Kweichow
            1 bomber moved from French Indo China to Kweichow
            2 fighters moved from 37 Sea Zone to 55 Sea Zone
            1 submarine moved from 37 Sea Zone to 55 Sea Zone
            1 destroyer moved from 37 Sea Zone to 55 Sea Zone
            1 destroyer moved from 36 Sea Zone to 46 Sea Zone
            2 fighters moved from 37 Sea Zone to Java
            1 fighter moved from 37 Sea Zone to Shan State
            2 tactical_bombers moved from French Indo China to Shan State
            1 tactical_bomber moved from French Indo China to Yunnan
            1 tactical_bomber moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 2 cruisers and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 2 cruisers and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Celebes
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 3/5 hits, 2,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Java
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 marines
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 marines in Java, round 2 : 3/7 hits, 2,83 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters and 2 marines remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Kweichow
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Kweichow, round 2 : 2/4 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 3 infantry and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/7 hits, 2,67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 4/5 hits, 2,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            3 carriers moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from Celebes to 42 Sea Zone
            2 tactical_bombers moved from Celebes to 42 Sea Zone
            2 fighters moved from 55 Sea Zone to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to Japan
            1 fighter moved from Yunnan to 36 Sea Zone
            1 fighter moved from Shan State to 36 Sea Zone
            2 tactical_bombers moved from Shan State to French Indo China
            3 tactical_bombers moved from Yunnan to French Indo China
            2 transports moved from 37 Sea Zone to 36 Sea Zone
            2 bombers moved from Kweichow to French Indo China
            1 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Shantung to Hunan
            3 infantry moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Shantung to Anhwe
            3 fighters moved from Java to 42 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            2 destroyers and 1 submarine placed in 6 Sea Zone
            3 infantry placed in French Indo China
            2 infantry placed in Shantung
            3 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,1
            Japanese collect 48 PUs (7 lost to blockades); end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Americans regular : 0,17
    Japanese regular : 3,50
    UK_Pacific regular : -0,33
    ANZAC regular : 0,33
    

    Savegame


  • @cwglee51 I missed to buy a mech in Shantung (Remaining resources: 6 PUs… :-/), If I’m allowed to buy it afterwards, would you please edit it there and adapt the japanese income? If not, I’m also fine.
    Luckily I only missed one US transport… ;-)


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Shantung: 1 mech_infantry
            EDIT: Changing PUs for Japanese from 62 to 58
            EDIT: Turning off Edit Mode
            Americans buy 2 artilleries, 1 destroyer, 3 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 bomber moved from Eastern United States to French West Africa
            2 infantry moved from 87 Sea Zone to French West Africa
            1 infantry moved from Queensland to 54 Sea Zone
            1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 46 Sea Zone
            1 battleship and 2 cruisers moved from 54 Sea Zone to 49 Sea Zone
            1 battleship and 2 cruisers moved from 49 Sea Zone to 33 Sea Zone
            1 bomber moved from Queensland to 55 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 44 Sea Zone
            Battle in 46 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 bomber, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                1 submarine owned by the Japanese submerged
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Caroline Islands
                Americans attack with 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/8 hits, 2.83 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in French West Africa
                Americans attack with 1 bomber and 2 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 bomber and 2 infantry in French West Africa, round 2 : 1/3 hits, 1.00 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in French West Africa
                    1 infantry owned by the Neutral_Axis lost in French West Africa
                Americans win, taking French West Africa from Neutral_Axis with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from French West Africa to French Equatorial Africa
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            4 carriers moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from 46 Sea Zone to 33 Sea Zone
            3 fighters moved from Caroline Islands to 33 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            2 fighters moved from 55 Sea Zone to 33 Sea Zone
            1 bomber moved from 55 Sea Zone to 26 Sea Zone
            1 bomber moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            4 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 transport moved from 44 Sea Zone to 46 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            2 fighters placed in Eastern United States
            1 artillery and 1 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
            1 artillery placed in Eastern United States
            1 destroyer and 2 submarines placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 fighter placed in Western United States
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Eastern United States: 1 infantry
            EDIT: Changing PUs for Americans from 3 to 0
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 105 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            British buy 2 artilleries, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Algeria to Tunisia
            1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
            1 submarine moved from 43 Sea Zone to 44 Sea Zone
            1 mech_infantry moved from India to Shan State
            2 fighters and 1 tactical_bomber moved from India to Shan State
    
        Combat - British
            Battle in 44 Sea Zone
                British attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                British win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Holland Belgium
            Battle in Tobruk
                British attack with 1 artillery, 3 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 2/5 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tobruk
                British win, taking Holland Belgium from Germans, taking Tobruk from Italians with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Normandy Bordeaux
                British attack with 1 bomber, 4 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 bomber, 4 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2.83 expected hits
                    Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Shan State
                British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British and 1 fighter owned by the British lost in Shan State
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for British: 1 fighter and 1 mech_infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Tunisia
                British attack with 1 armour, 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Tunisia, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                British win, taking Tunisia from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Shan State to India
            2 fighters moved from Alexandria to Persia
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            2 fighters moved from Normandy Bordeaux to United Kingdom
            1 bomber moved from Normandy Bordeaux to United Kingdom
            2 infantry moved from India to Burma
            1 artillery moved from India to Burma
            1 aaGun moved from India to Burma
            2 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Egypt to Alexandria
            1 submarine moved from 98 Sea Zone to 81 Sea Zone
    
        Place Units - British
            2 submarines placed in 81 Sea Zone
            1 transport placed in 110 Sea Zone
            2 artilleries and 1 infantry placed in United Kingdom
            3 infantry placed in Persia
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Americans regular : 0.17
    Italians regular : -0.67
    Japanese regular : 1.33
    Japanese AA : -0.50
    Germans regular : -0.33
    Neutral_Axis regular : 0.67
    British regular : 1.33
    

    Savegame


  • @fasthard No worries, I always forget NCM’s and random things. I made the amendments. I even did the same thing this turn missing 1 US inf during my buy.
    After posting I also noticed a US sub in 92 that I’d prefer in 110, if you could make the amendment for me that’d be wonderful =)


  • @cwglee51 the us sub went to 110. where do you want to build the us inf CUS/EUS? I’ll purchase it via edit.


  • @fasthard I already made that edit at the end of US turn =)


  • @cwglee51

    Game History

    Round: 6
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 92 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 110 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from 97 Sea Zone to Holland Belgium
            1 mech_infantry moved from Northern Italy to Holland Belgium
            2 artilleries, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 fighter, 2 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/4 hits, 1,00 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                    Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 0/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 4 : 1/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Tunisia
                Italians attack with 2 artilleries, 1 infantry and 1 mech_infantry
                British defend with 1 armour, 1 artillery and 1 infantry
                    Italians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits, 1,33 expected hits
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Tunisia, round 2 : 2/3 hits, 1,17 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
                    Italians roll dice for 1 artillery and 1 mech_infantry in Tunisia, round 3 : 2/2 hits, 0,67 expected hits
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Tunisia, round 3 : 0/3 hits, 1,17 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Tunisia
                    Italians roll dice for 1 artillery and 1 mech_infantry in Tunisia, round 4 : 2/2 hits, 0,67 expected hits
                    British roll dice for 1 armour in Tunisia, round 4 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Tunisia
                Italians win, taking Tunisia from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for British: 1 armour, 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Holland Belgium to Western Germany
            1 mech_infantry moved from Greece to Romania
            1 mech_infantry moved from Albania to Romania
            2 artilleries and 2 infantry moved from Ukraine to Rostov
            2 infantry moved from Northern Italy to Western Germany
    
        Place Units - Italians
            5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
            Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    British regular : -0,83
    

    triplea_40821_6ita_.tsvg


  • @cwglee51 said in BM4 Cwglee51 L+20 vs fasthard X:

    I already made that edit at the end of US turn =)

    ok, hope I edited the sub correctly?


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 41 Sea Zone to 43 Sea Zone
                  ANZAC take 37 Sea Zone from Japanese
            2 infantry moved from Egypt to Trans-Jordan
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            3 fighters moved from 55 Sea Zone to Queensland
            1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
            1 transport placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
            EDIT: Adding units owned by UK_Pacific to 33 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.17
    ANZAC regular : 0.17
    

    Savegame


  • @fasthard Sub is correct, i forgot UK BB to Caroline SZ, hope that is ok that I made that edit during ANZAC?


  • @cwglee51 said in BM4 Cwglee51 L+20 vs fasthard X:

    i forgot UK BB to Caroline SZ, hope that is ok that I made that edit during ANZAC?

    sure, no problem. I tended to ask you about it before the italian turn, but then I thought you’ll see/edit it during the ANZAC turn.


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Novosibirsk to Timguska
                  Germans take Timguska from Russians
            1 infantry moved from Evenkiyskiy to Yenisey
                  Germans take Yenisey from Russians
            1 infantry moved from Rostov to Volgograd
            1 infantry moved from Rostov to Caucasus
            8 mech_infantrys moved from Ukraine to Caucasus
            15 mech_infantrys moved from Rostov to Volgograd
            1 armour moved from Rostov to Volgograd
            1 armour moved from Rostov to Caucasus
            1 bomber moved from Western Germany to 91 Sea Zone
            1 infantry moved from France to Normandy Bordeaux
            3 fighters and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Western Germany to Tambov
            1 infantry moved from Rostov to Tambov
            1 armour moved from Rostov to Volgograd
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 91 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Tambov
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 2/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                    1 infantry owned by the Russians lost in Tambov
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 2 armour, 1 infantry and 15 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 armour, 1 infantry and 15 mech_infantrys in Volgograd, round 2 : 1/18 hits, 3,67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 armour and 15 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 1 armour, 1 infantry and 8 mech_infantrys
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 armour, 1 infantry and 8 mech_infantrys in Caucasus, round 2 : 3/10 hits, 2,00 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Normandy Bordeaux
                Germans attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 5/8 hits, 3,83 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Normandy Bordeaux to 97 Sea Zone
            2 fighters moved from Normandy Bordeaux to Southern Italy
            3 tactical_bombers moved from Normandy Bordeaux to Western Germany
            1 aaGun moved from France to Holland Belgium
            1 artillery moved from France to Holland Belgium
            1 aaGun moved from Western Germany to Holland Belgium
            1 aaGun moved from Germany to Western Germany
            1 infantry moved from Western Germany to Holland Belgium
            2 mech_infantrys moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Western Germany to Holland Belgium
            5 mech_infantrys moved from Germany to Holland Belgium
            1 mech_infantry moved from Germany to Holland Belgium
            1 bomber moved from Tambov to Rostov
            3 aaGuns and 3 infantry moved from Ukraine to Rostov
            2 mech_infantrys moved from Western Ukraine to Rostov
            3 mech_infantrys moved from Eastern Poland to Ukraine
            2 mech_infantrys moved from Bessarabia to Rostov
            6 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Belarus to Smolensk
            1 bomber moved from 91 Sea Zone to Holland Belgium
            1 infantry moved from Rostov to Caucasus
            2 infantry moved from Rostov to Volgograd
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            4 infantry and 6 mech_infantrys placed in Western Germany
            3 mech_infantrys placed in Germany
            Germans undo move 4.
            Germans undo move 3.
            4 infantry and 5 mech_infantrys placed in Western Germany
            4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
            Germans collect 55 PUs (5 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1,00
    Germans regular : 0,67
    British regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
            1 fighter moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
            2 armour and 5 mech_infantrys moved from Russia to Archangel
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,2,2,1,5,2
            Russians collect 17 PUs (3 lost to blockades); end with 17 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : -0.33
    Russians regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
            1 fighter moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
            2 armour and 5 mech_infantrys moved from Russia to Archangel
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,2,2,1,5,2
            Russians collect 17 PUs (3 lost to blockades); end with 17 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Archangel: 2 armour and 5 mech_infantrys
            EDIT: Adding units owned by Russians to Russia: 2 armour and 5 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : -0.33
    Russians regular : 1.00
    

    Savegame


  • @let’s go with the 2nd version =)

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