@Martin no scramble
BM4 Fasthard (Axis) vs Amon-Sul (Allies +15)
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 12 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Northern Territory to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 cruiser moved from 55 Sea Zone to 41 Sea Zone 1 battleship moved from 55 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Sumatra 2 submarines moved from 101 Sea Zone to 102 Sea Zone 2 submarines moved from 101 Sea Zone to 89 Sea Zone 1 fighter moved from French Guiana to 89 Sea Zone 1 bomber moved from French Guiana to 102 Sea Zone 1 submarine moved from 101 Sea Zone to 102 Sea Zone 1 submarine moved from 101 Sea Zone to 89 Sea Zone Combat - Americans Battle in Java Battle in Borneo Battle in 89 Sea Zone Americans attack with 1 fighter and 3 submarines Italians defend with 1 destroyer Americans roll dice for 3 submarines in 89 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits Americans roll dice for 1 fighter in 89 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer in 89 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 89 Sea Zone Americans win, taking Java from Japanese, taking Borneo from Japanese, taking 89 Sea Zone from Neutral with 1 fighter and 3 submarines remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 102 Sea Zone Americans attack with 1 bomber and 3 submarines Germans defend with 1 destroyer Americans roll dice for 3 submarines in 102 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 102 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 102 Sea Zone 1 destroyer owned by the Germans lost in 102 Sea Zone Americans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in Sumatra Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 44 Sea Zone 4 carriers, 2 cruisers and 3 fighters moved from 55 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 fighter moved from 89 Sea Zone to Eastern United States 1 bomber moved from 102 Sea Zone to Western United States 1 armour and 4 mech_infantrys moved from Southeast Mexico to Central United States 2 aaGuns moved from Central United States to Eastern United States Place Units - Americans 10 submarines placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Szechwan to Yunnan 1 fighter and 8 infantry moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 artillery, 1 fighter and 9 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 9 infantry in Yunnan, round 2 : 4/11 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 8 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 1 aaGun, 4 artilleries, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Egypt to 96 Sea Zone 1 artillery and 1 infantry moved from Egypt to Alexandria 1 fighter and 2 tactical_bombers moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 armour moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Italian Somaliland to Ethiopia British take Ethiopia from Italians 1 mech_infantry moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar Combat - British Battle in 96 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in French Madagascar Battle in Alexandria British attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers Italians defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Alexandria, round 2 : 2/6 hits, 2,50 expected hits Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria British win, taking French Madagascar from Neutral_Axis, taking Alexandria from Italians with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 2 mech_infantrys moved from India to Yunnan 1 aaGun, 1 fighter and 3 infantry moved from Burma to Yunnan 6 aaGuns, 8 infantry and 4 mech_infantrys moved from Shan State to Yunnan 1 carrier and 1 transport moved from 78 Sea Zone to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 carrier, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 2 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from Tanganyika Territory to Kenya 1 cruiser moved from 72 Sea Zone to 58 Sea Zone 2 infantry moved from Iraq to Northwest Persia 1 artillery moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Alexandria 1 fighter moved from 96 Sea Zone to Egypt 1 fighter moved from Alexandria to Egypt 2 tactical_bombers moved from Alexandria to Egypt 1 submarine moved from 109 Sea Zone to 125 Sea Zone 1 destroyer moved from 106 Sea Zone to 101 Sea Zone Place Units - British 3 mech_infantrys placed in Union of South Africa 1 aaGun and 2 artilleries placed in Iraq 2 artilleries placed in Egypt 1 submarine placed in 81 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India 1 submarine placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Units Change Ownership Some Units in India change ownership: 2 mech_infantrys Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Chinese regular : 1,50 Americans regular : 0,33 Japanese regular : 0,33 Italians regular : -1,00 Germans regular : 0,67 British regular : -0,50
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Italy to go!
cheers :)
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can u please move british bomber from UK to French Central Africa
thanks
ITaly can go when U re ready
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 bomber EDIT: Adding units owned by British to French Equatorial Africa: 1 bomber EDIT: Turning off Edit Mode Non Combat Move - Italians 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Bessarabia to Ukraine 1 armour moved from Romania to Ukraine 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 battleship, 2 cruisers and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 bomber moved from Tunisia to Southern Italy 1 armour moved from Tobruk to Libya 2 infantry moved from Tobruk to Libya 1 infantry moved from Morocco to Algeria 1 infantry moved from Morocco to Algeria 2 infantry moved from Northern Italy to Southern France Place Units - Italians 1 fighter placed in Southern Italy 1 destroyer and 2 submarines placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3 Italians collect 13 PUs (2 lost to blockades); end with 13 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
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@Amon-Sul edited the british bomber to the territory you wanted to (FCE instead of FEA). Therefore Italy also sent one inf from Algeria via transport to Gibraltar via edit mode.
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TripleA Manual Gamesave Post: ANZAC round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 42 Sea Zone to 36 Sea Zone 1 cruiser moved from 55 Sea Zone to 36 Sea Zone ANZAC take 43 Sea Zone from Japanese 3 fighters moved from Shan State to 36 Sea Zone
Combat Hit Differential Summary :
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will U scramble to sz 36
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@Amon-Sul no
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@fasthard i supposed so
but its better to ask -
@Amon-Sul yes, I’d also prefer to ask, although it might be obvious
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 42 Sea Zone to 36 Sea Zone 1 cruiser moved from 55 Sea Zone to 36 Sea Zone ANZAC take 43 Sea Zone from Japanese 3 fighters moved from Shan State to 36 Sea Zone Combat - ANZAC Battle in 36 Sea Zone ANZAC attack with 1 cruiser, 3 fighters and 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 cruiser and 3 fighters in 36 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 36 Sea Zone 1 destroyer owned by the Japanese lost in 36 Sea Zone ANZAC win, taking 36 Sea Zone from Neutral with 1 cruiser, 3 fighters and 1 submarine remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 37 Sea Zone 3 fighters moved from 36 Sea Zone to Yunnan 1 artillery and 3 infantry moved from Northern Territory to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 42 Sea Zone to 36 Sea Zone 1 cruiser moved from 55 Sea Zone to 36 Sea Zone ANZAC take 43 Sea Zone from Japanese 3 fighters moved from Shan State to 36 Sea Zone Combat - ANZAC Battle in 36 Sea Zone ANZAC attack with 1 cruiser, 3 fighters and 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 cruiser and 3 fighters in 36 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 36 Sea Zone 1 destroyer owned by the Japanese lost in 36 Sea Zone ANZAC win, taking 36 Sea Zone from Neutral with 1 cruiser, 3 fighters and 1 submarine remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 37 Sea Zone 3 fighters moved from 36 Sea Zone to Yunnan 1 artillery and 3 infantry moved from Northern Territory to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to 101 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,33
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@Amon-Sul Edited the ger destroyer to 92 and 1 tac, 1ftr to gibraltar
Game HistoryRound: 5 Research Technology - Germans Purchase Units - Germans Germans buy 16 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Ukraine to Rostov 1 artillery moved from Ukraine to Rostov 2 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 artillery moved from Ukraine to Bryansk 1 bomber moved from Southern Italy to Western Ukraine 1 mech_infantry moved from Poland to Western Ukraine 1 mech_infantry moved from Belarus to Western Ukraine 1 artillery and 2 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians Combat - Germans Battle in Western Ukraine Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Western Ukraine, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 2 mech_infantrys in Western Ukraine, round 3 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 armour, 1 artillery and 3 infantry Russians defend with 1 aaGun and 3 infantry Germans roll dice for 1 armour, 1 artillery and 3 infantry in Rostov, round 2 : 1/5 hits, 1,50 expected hits Russians roll dice for 1 aaGun and 3 infantry in Rostov, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Germans lost in Rostov 1 aaGun owned by the Russians lost in Rostov Germans roll dice for 1 armour, 1 artillery and 1 infantry in Rostov, round 3 : 2/3 hits, 1,17 expected hits Russians roll dice for 3 infantry in Rostov, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Russians lost in Rostov 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans retreated to Ukraine Russians win with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun and 2 infantry Battle in Bryansk Germans attack with 2 artilleries and 2 infantry Russians defend with 1 aaGun and 3 infantry Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 aaGun and 3 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Bryansk 1 aaGun owned by the Russians lost in Bryansk Germans roll dice for 2 artilleries and 1 infantry in Bryansk, round 3 : 0/3 hits, 1,00 expected hits Russians roll dice for 3 infantry in Bryansk, round 3 : 0/3 hits, 1,00 expected hits Germans roll dice for 2 artilleries and 1 infantry in Bryansk, round 4 : 1/3 hits, 1,00 expected hits Russians roll dice for 3 infantry in Bryansk, round 4 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Germans roll dice for 2 artilleries in Bryansk, round 5 : 0/2 hits, 0,67 expected hits Russians roll dice for 2 infantry in Bryansk, round 5 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 artilleries in Bryansk, round 6 : 1/2 hits, 0,67 expected hits Russians roll dice for 2 infantry in Bryansk, round 6 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Germans roll dice for 1 artillery in Bryansk, round 7 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Bryansk, round 7 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery in Bryansk, round 8 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Bryansk, round 8 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery in Bryansk, round 9 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Bryansk, round 9 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Russians win with no units remaining. Battle score for attacker is 0 Casualties for Germans: 2 artilleries and 2 infantry Casualties for Russians: 1 aaGun and 3 infantry Non Combat Move - Germans 1 bomber moved from Western Ukraine to Ukraine 8 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Yugoslavia to Bessarabia 1 destroyer moved from 93 Sea Zone to 88 Sea Zone 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 1 transport moved from 91 Sea Zone to 92 Sea Zone 3 tactical_bombers moved from Southern Italy to Gibraltar 2 fighters moved from Southern Italy to Gibraltar 6 mech_infantrys moved from Germany to Eastern Poland 1 destroyer and 1 submarine moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel Place Units - Germans 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Ukraine 10 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3,5,6 Germans collect 52 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : -2,00 Germans regular : -2,33
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i ll see ur move and edit and try to play russia now
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Manchuria to Korea 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Russians Battle in Korea Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Korea, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Korea, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Korea, round 4 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Korea, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Korea Russians roll dice for 2 infantry in Korea, round 5 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Korea, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 aaGuns and 12 infantry moved from Manchuria to Jehol 2 fighters and 5 mech_infantrys moved from Shan State to Yunnan 1 tactical_bomber moved from Samara to Yunnan 1 infantry moved from Rostov to Bryansk 1 infantry moved from Volgograd to Rostov 1 aaGun moved from Tambov to Samara 11 artilleries and 10 infantry moved from Tambov to Russia 2 artilleries moved from Volgograd to Samara 2 artilleries moved from Tambov to Russia 11 artilleries and 12 infantry moved from Tambov to Samara Place Units - Russians 2 artilleries and 8 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,2,5 Russians collect 26 PUs (2 lost to blockades); end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 Russians regular : -0,83
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 destroyers, 8 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 6 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 marine moved from 6 Sea Zone to Korea 2 bombers moved from French Indo China to Korea 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Manchuria 2 bombers moved from French Indo China to Manchuria 2 fighters moved from Philippines to 42 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Siam 2 fighters moved from French Indo China to Shan State 2 tactical_bombers moved from French Indo China to Shan State 2 fighters moved from French Indo China to Siam 1 infantry moved from French Indo China to Siam 2 tactical_bombers moved from French Indo China to Siam 3 fighters moved from 35 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from Philippines to 36 Sea Zone 1 carrier and 2 submarines moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from French Indo China to 44 Sea Zone 2 battleships, 4 carriers, 1 destroyer and 3 transports moved from 35 Sea Zone to 36 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 36 Sea Zone Japanese attack with 2 battleships, 5 carriers, 1 destroyer, 1 fighter, 2 submarines and 3 transports ANZAC defend with 1 cruiser and 1 submarine Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 battleships, 5 carriers, 1 destroyer, 1 fighter and 3 transports in 36 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 cruiser in 36 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 submarine owned by the ANZAC lost in 36 Sea Zone Japanese roll dice for 2 submarines in 36 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits 1 cruiser owned by the ANZAC lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from ANZAC with 2 battleships, 5 carriers, 1 destroyer, 1 fighter, 2 submarines and 3 transports remaining. Battle score for attacker is 18 Casualties for ANZAC: 1 cruiser and 1 submarine Battle in Korea Japanese attack with 2 bombers, 1 infantry and 1 marine Russians defend with 2 infantry Japanese roll dice for 1 cruiser in Korea, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 2 bombers, 1 infantry and 1 marine in Korea, round 2 : 2/4 hits, 1,83 expected hits Russians roll dice for 2 infantry in Korea, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Japanese lost in Korea 2 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 bomber and 1 marine remaining. Battle score for attacker is -11 Casualties for Japanese: 1 bomber and 1 infantry Casualties for Russians: 2 infantry Battle in Manchuria Japanese attack with 2 bombers and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Manchuria, round 2 : 2/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Siam Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Siam, round 2 : 4/6 hits, 2,67 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 37 Sea Zone Japanese attack with 3 fighters and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese lost in 37 Sea Zone 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans and Japanese reach a stalemate . Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese lost in 42 Sea Zone 1 destroyer owned by the Americans lost in 42 Sea Zone 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer and 1 transport Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/5 hits, 2,50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from 43 Sea Zone to 36 Sea Zone 1 fighter moved from 37 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone 1 fighter moved from 44 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Shan State to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Siam to French Indo China 1 fighter moved from 37 Sea Zone to French Indo China 2 bombers moved from Manchuria to Japan 1 bomber moved from Korea to Japan 1 aaGun moved from Kwangsi to French Indo China 5 infantry moved from Kwangsi to Kwangtung 4 artilleries moved from Kwangsi to French Indo China 1 mech_infantry moved from Kwangsi to Kwangtung 3 infantry moved from Kwangsi to French Indo China 1 artillery moved from Kwangsi to French Indo China 2 infantry moved from Kwangsi to Kwangtung 1 fighter moved from French Indo China to 36 Sea Zone 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 fighter and 2 tactical_bombers moved from 36 Sea Zone to French Indo China 1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from 36 Sea Zone to French Indo China Place Units - Japanese 2 destroyers and 2 submarines placed in 6 Sea Zone 3 infantry placed in Kiangsu 2 infantry and 1 mech_infantry placed in Kwangtung 3 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2 Japanese collect 37 PUs (3 lost to blockades); end with 37 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 1,50 Japanese regular : -1,50 UK_Pacific regular : 0,33 ANZAC regular : 0,00 Russians regular : 1,33
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Tough round for Japan.
Allies had a few bad dices till this round, but now iz seems luck has found its sad fora them
I ll play triple allied move in a few Hours when i get home.
Before Eurosong Heats up
our baby Lasagna is a favorite D
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@Amon-Sul said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
Tough round for Japan.
Allies had a few bad dices till this round, but now iz seems luck has found its sad fora them
I ll play triple allied move in a few Hours when i get home.
Before Eurosong Heats up
our baby Lasagna is a favorite D
Luck has found its way for them (the allies)
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@Amon-Sul yes, your allies Know when to hit 2s…
But so I learn not two double and triple check everything and play faster -
@fasthard said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
@Amon-Sul yes, your allies Know when to hit 2s…
But so I learn not two double and triple check everything and play fasternot sure what u wanted to say in the second sentence
if it is that u made some mistakes with japan because u played too fast, then please, dont hasten next time . Take ur time.