G40 OOB Cwglee51 L +40 v TinCan X Game take2


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_major; Remaining resources: 12 PUs; 
            Russians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 armour moved from Russia to Samara
                  Russians take Samara from Japanese
            1 armour moved from Samara to Russia
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
            1 fighter moved from Russia to Vologda
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Amur to Sakha
                  Russians take Sakha from Japanese
            8 infantry moved from Amur to Siberia
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 bomber
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 bomber in Bryansk, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 bomber in Bryansk, round 3 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 1 bomber
            Battle in Siberia
                Russians attack with 8 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 8 infantry in Siberia, round 2 : 1/8 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Siberia, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Siberia
                    1 infantry owned by the Japanese lost in Siberia
                    Russians roll dice for 6 infantry in Siberia, round 3 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Siberia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Siberia
                    1 infantry owned by the Japanese lost in Siberia
                Russians win, taking Siberia from Japanese with 5 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 3 infantry
                Casualties for Japanese: 2 infantry
            Battle in Tambov
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    1 infantry owned by the Germans lost in Vologda
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            1 fighter moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
            37 infantry moved from Russia to Tambov
            2 aaGuns moved from Russia to Tambov
            2 artilleries moved from Russia to Tambov
            2 artilleries moved from Russia to Tambov
            2 infantry moved from Russia to Tambov
            10 infantry moved from Russia to Tambov
            2 aaGuns moved from Russia to Tambov
            2 mech_infantrys moved from Russia to Tambov
            2 mech_infantrys moved from Russia to Tambov
            5 infantry moved from Russia to Tambov
    
        Place Units - Russians
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2.00
    Italians regular : -0.33
    Germans regular : 0.00
    Russians regular : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_major; Remaining resources: 12 PUs; 
            Russians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 armour moved from Russia to Samara
                  Russians take Samara from Japanese
            1 armour moved from Samara to Russia
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
            1 fighter moved from Russia to Vologda
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Amur to Sakha
                  Russians take Sakha from Japanese
            8 infantry moved from Amur to Siberia
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 bomber
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 bomber in Bryansk, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 bomber in Bryansk, round 3 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 1 bomber
            Battle in Siberia
                Russians attack with 8 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 8 infantry in Siberia, round 2 : 1/8 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Siberia, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Siberia
                    1 infantry owned by the Japanese lost in Siberia
                    Russians roll dice for 6 infantry in Siberia, round 3 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Siberia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Siberia
                    1 infantry owned by the Japanese lost in Siberia
                Russians win, taking Siberia from Japanese with 5 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 3 infantry
                Casualties for Japanese: 2 infantry
            Battle in Tambov
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    1 infantry owned by the Germans lost in Vologda
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            1 fighter moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
            37 infantry moved from Russia to Tambov
            2 aaGuns moved from Russia to Tambov
            2 artilleries moved from Russia to Tambov
            2 artilleries moved from Russia to Tambov
            2 infantry moved from Russia to Tambov
            10 infantry moved from Russia to Tambov
            2 aaGuns moved from Russia to Tambov
            2 mech_infantrys moved from Russia to Tambov
            2 mech_infantrys moved from Russia to Tambov
            5 infantry moved from Russia to Tambov
    
        Place Units - Russians
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Manchuria: 2 aaGuns and 5 infantry
            EDIT: Adding units owned by Russians to Jehol: 2 aaGuns and 5 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 2.00
    Italians regular : -0.33
    Germans regular : 0.00
    Russians regular : -0.33
    

    Savegame


  • @TinCanoftheSea pls use 2nd ver, forgot 1 ncm


  • Jap 8.tsvg Just when I thought the dice couldn’t get any worse for me smh


  • Oh also I might’ve used the wrong version, saw your message after. If so just edit it, my bad


  • @TinCanoftheSea Why don’t you replay the japan turn as the NCM I’d forgotten will probably change what you’d have done significantly.


  • @TinCanoftheSea Bumping my previous message


  • @cwglee51 Sorry for my delay, very busy with finals for college. I hope to be able to respond soon but it could be a little longer


  • Jap 8.tsvg Thank you for your patience, here is Japan


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 infantry moved from Kenya to Italian Somaliland
                  Americans take Italian Somaliland from Italians
            1 transport moved from 81 Sea Zone to 76 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 104 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Persia to Greece
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            2 bombers moved from Queensland to Philippines
            1 bomber moved from Java to Philippines
            1 fighter moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            4 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in Greece
                Americans attack with 1 bomber
                Italians defend with 1 bomber
                    Americans roll dice for 1 bomber in Greece, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 bomber in Greece, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Italians lost in Greece
                Americans win with 1 bomber remaining. Battle score for attacker is 12
                Casualties for Italians: 1 bomber
    
        Non Combat Move - Americans
            1 bomber moved from Greece to Syria
            2 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
            1 submarine moved from 20 Sea Zone to 35 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Eastern United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 destroyers and 1 submarine placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            2 fighters and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Anhwe
                  Chinese take Anhwe from Japanese
            6 infantry moved from Jehol to Shantung
            1 fighter moved from Jehol to Shantung
            13 infantry moved from Tsinghai to Sikang
            1 artillery moved from Tsinghai to Sikang
            4 artilleries moved from Tsinghai to Sikang
            1 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Belgian Congo: 1 bomber
            EDIT: Adding units owned by Americans to Persia: 1 bomber
            EDIT: Turning off Edit Mode
            British buy 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Eastern Persia to West India
                  UK_Pacific take West India from Japanese
            1 infantry moved from Persia to Northwest Persia
            1 fighter moved from Trans-Jordan to Egypt
            1 mech_infantry moved from Ethiopia to Egypt
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Eastern Persia to Persia
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 submarine moved from 94 Sea Zone to 91 Sea Zone
    
        Combat - British
            Battle in Egypt
                British attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 1 harbour
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Egypt, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Egypt
                British win, taking Egypt from Italians with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            1 fighter moved from Egypt to Persia
            2 fighters moved from United Kingdom to Gibraltar
            2 fighters moved from Gibraltar to Syria
            1 mech_infantry moved from Syria to Persia
    
        Place Units - British
            2 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
            1 fighter and 2 infantry placed in Persia
            1 submarine placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : -0.50
    British regular : -0.33
    

    Savegame



  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 carrier moved from 54 Sea Zone to 35 Sea Zone
            1 fighter moved from Queensland to 35 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 fighters placed in Queensland
            1 destroyer placed in 54 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Germans
            1 infantry moved from Tambov to Volgograd
                  Russians take Volgograd from Germans
            53 infantry moved from Tambov to Russia
            1 infantry moved from Russia to Smolensk
            3 fighters and 1 tactical_bomber moved from Russia to Smolensk
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Russians take Yenisey from Japanese
            5 infantry moved from Siberia to Soviet Far East
            1 infantry moved from Sakha to Amur
            1 armour moved from Russia to Vologda
                  Russians take Vologda from Germans
            1 armour moved from Vologda to Russia
    
        Combat - Russians
            Battle in Soviet Far East
                Russians attack with 5 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 5 infantry in Soviet Far East, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Soviet Far East
                Russians win, taking Soviet Far East from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Smolensk
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    1 infantry owned by the Germans lost in Smolensk
                Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Smolensk to Russia
            4 aaGuns moved from Tambov to Russia
            4 mech_infantrys moved from Tambov to Russia
            4 artilleries moved from Tambov to Russia
            2 aaGuns moved from Jehol to Shantung
            5 infantry moved from Jehol to Shantung
    
        Place Units - Russians
            1 artillery and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : 0.67
    Russians regular : 0.83
    

    Savegame



  • @TinCanoftheSea us-9.tsvg
    Scramble and Kami orders?


  • @cwglee51 No scramble, 3 kamis per destroyer


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Americans
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            4 fighters moved from 91 Sea Zone to 110 Sea Zone
            3 artilleries and 1 mech_infantry moved from Morocco to 91 Sea Zone
            8 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            3 artilleries, 6 infantry, 1 mech_infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
            3 artilleries, 6 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 carriers moved from 91 Sea Zone to 110 Sea Zone
            1 cruiser, 3 destroyers and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
            6 bombers moved from Philippines to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from Italian Somaliland to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 71 Sea Zone
            1 bomber moved from Persia to 99 Sea Zone
            1 bomber moved from Syria to 99 Sea Zone
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 6,3,2
                    1 destroyer owned by the Americans lost in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits.  Rolls: 2,1,3
                    1 destroyer owned by the Americans lost in 6 Sea Zone
            Battle in 6 Sea Zone
                Americans attack with 6 bombers and 2 submarines
                Japanese defend with 6 submarines
                2 submarines owned by the Americans submerged
                6 submarines owned by the Japanese submerged
            Battle in 110 Sea Zone
                Americans attack with 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 submarines and 6 transports
                Germans defend with 1 destroyer
                    Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 110 Sea Zone
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans winAmericans winAmericans win with 6 bombers remaining with 6 bombers remaining with 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 6 transports remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in Normandy Bordeaux
            Battle in 99 Sea Zone
                Americans attack with 2 bombers
                Italians defend with 1 destroyer
                    Americans roll dice for 2 bombers in 99 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 99 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans with 2 bombers remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Holland Belgium
    
        Non Combat Move - Americans
            1 bomber moved from 99 Sea Zone to Gibraltar
            1 bomber moved from 99 Sea Zone to Persia
            1 infantry moved from 71 Sea Zone to Union of South Africa
            2 submarines moved from 35 Sea Zone to 42 Sea Zone
            2 destroyers moved from 35 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from 42 Sea Zone to Java
            4 carriers moved from 35 Sea Zone to 42 Sea Zone
            8 fighters moved from 35 Sea Zone to 42 Sea Zone
            1 battleship and 2 cruisers moved from 35 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Philippines to Java
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            6 bombers moved from 6 Sea Zone to Shantung
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 10 Sea Zone to Hawaiian Islands
            2 submarines moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 destroyers placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 artillery, 1 bomber and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Suiyuyan to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Shantung to Kiangsu
                  Chinese take Kiangsu from Japanese
    
        Combat - Chinese
            Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Jehol
            1 infantry placed in Anhwe
            2 infantry placed in Shantung
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 artillery, 3 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Germans
            1 infantry moved from West India to Eastern Persia
            4 infantry moved from Persia to Eastern Persia
            1 artillery moved from Persia to Eastern Persia
            1 mech_infantry moved from Persia to Eastern Persia
            5 fighters moved from Persia to Russia
            2 fighters moved from Syria to Persia
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            2 submarines moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from Gibraltar to United Kingdom
            1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            1 submarine moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 mech_infantry moved from Egypt to Iraq
            1 artillery moved from Egypt to Trans-Jordan
    
        Combat - British
    
        Non Combat Move - British
            1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from 80 Sea Zone to Eastern Persia
    
        Place Units - British
            3 destroyers and 1 submarine placed in 110 Sea Zone
            1 artillery placed in United Kingdom
            British undo move 1.
            1 submarine placed in 80 Sea Zone
            3 destroyers placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Italians regular : -0.33
    Germans regular : 0.67
    

    Savegame



  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 carrier, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Philippines to 19 Sea Zone
            1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
            3 destroyers moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 carrier, 1 cruiser and 2 fighters moved from 35 Sea Zone to 42 Sea Zone
            2 fighters moved from Queensland to Java
            2 fighters moved from Philippines to Java
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 19 Sea Zone
                ANZAC attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 19 Sea Zone
                ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 bomber moved from 19 Sea Zone to Celebes
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
            1 transport moved from 54 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 54 Sea Zone
            1 artillery placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
    
        Combat Move - French
            1 fighter moved from Gibraltar to United Kingdom
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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