TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from 110 Sea Zone to 112 Sea Zone
3 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone
3 bombers moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
3 carriers moved from 110 Sea Zone to 112 Sea Zone
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 mech_infantry moved from Northwest Persia to Caucasus
Americans take Caucasus from Italians
1 bomber and 11 fighters moved from Hopei to Yunnan
1 fighter moved from Wake Island to 17 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 17 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Norway
Battle in Yunnan
Americans attack with 1 bomber and 11 fighters
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 11 fighters in Yunnan, round 2 : 7/12 hits, 6.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Americans win, taking Norway from Germans with 1 bomber and 11 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 112 Sea Zone
Americans attack with 3 bombers, 3 carriers, 1 cruiser, 2 destroyers, 8 fighters, 2 submarines and 2 tactical_bombers
Germans defend with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 10 fighters, 2 submarines and 1 transport
Americans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 3 bombers, 3 carriers, 1 cruiser, 2 destroyers, 8 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 4/16 hits, 8.50 expected hits
Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 10 fighters and 1 transport in 112 Sea Zone, round 2 : 5/17 hits, 9.50 expected hits
Units damaged: 1 carrier owned by the Americans
2 carriers owned by the Americans lost in 112 Sea Zone
2 submarines owned by the Germans lost in 112 Sea Zone
Americans roll dice for 2 submarines in 112 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 3 bombers, 1 carrier, 1 cruiser, 2 destroyers, 8 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 11/16 hits, 8.50 expected hits
Combat Hit Differential Summary :
Americans regular : -2.50
Japanese regular : -0.33
Germans regular : -4.83
Savegame