Game on! You just need to load to save, enter your password and start. The rest I’ve taken care of.
GL & HF
@mr_stucifer Yeah, I did the math on my turn and just forgot to move the AA gun. I appreciate the kindness of the edit.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Morocco to 93 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 96 Sea Zone
1 fighter moved from 93 Sea Zone to Tunisia
1 fighter moved from Gibraltar to Tunisia
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Neutral_Axis
1 artillery and 3 infantry moved from 96 Sea Zone to Tunisia
1 battleship and 1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 marine moved from Queensland to 55 Sea Zone
1 marine moved from Queensland to 55 Sea Zone
1 battleship and 1 marine moved from 55 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Marshall Islands
2 infantry moved from Hawaiian Islands to 28 Sea Zone
2 infantry and 1 transport moved from 28 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Marshall Islands
1 bomber moved from Hawaiian Islands to 17 Sea Zone
1 submarine moved from 27 Sea Zone to 17 Sea Zone
2 cruisers and 1 marine moved from 55 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Caroline Islands
1 fighter moved from 55 Sea Zone to 56 Sea Zone
1 fighter moved from 55 Sea Zone to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from Queensland to 56 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 marine
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 marine remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Marshall Islands
Americans attack with 2 infantry and 1 marine
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Marshall Islands, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 2 infantry and 1 marine in Marshall Islands, round 2 : 0/3 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 infantry and 1 marine in Marshall Islands, round 3 : 1/3 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 2 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 56 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in 56 Sea Zone
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 17 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 17 Sea Zone
1 submarine owned by the Japanese lost in 17 Sea Zone
1 bomber owned by the Americans retreated
Japanese win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 submarine
Battle in Tunisia
Americans attack with 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
Italians defend with 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 bomber moved from 17 Sea Zone to Hawaiian Islands
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
1 carrier and 1 fighter moved from 55 Sea Zone to 34 Sea Zone
1 fighter moved from 56 Sea Zone to 34 Sea Zone
1 carrier moved from 55 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 34 Sea Zone
1 fighter moved from 45 Sea Zone to Northern Australia
1 destroyer moved from 55 Sea Zone to 34 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 carrier moved from 93 Sea Zone to 96 Sea Zone
2 fighters moved from Tunisia to 96 Sea Zone
1 destroyer moved from 104 Sea Zone to 107 Sea Zone
1 destroyer moved from 107 Sea Zone to 94 Sea Zone
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 carrier and 1 submarine moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from Western United States to 93 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 destroyer and 1 submarine moved from 40 Sea Zone to 74 Sea Zone
Place Units - Americans
1 infantry and 1 tactical_bomber placed in Eastern United States
2 submarines and 2 transports placed in 104 Sea Zone
1 battleship and 1 carrier placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Yunnan to Szechwan
2 artilleries, 1 fighter and 12 infantry moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 2 artilleries, 1 fighter and 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 14 infantry in Szechwan, round 2 : 4/17 hits, 3.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 artilleries, 1 fighter and 13 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Western Sinkiang
Place Units - Chinese
1 infantry placed in Tsinghai
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 2 aaGuns, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
2 fighters moved from 94 Sea Zone to 98 Sea Zone
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Yunnan to Kweichow
2 fighters and 1 tactical_bomber moved from Yunnan to Kweichow
2 transports moved from 73 Sea Zone to 72 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Belgian Congo to 72 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 72 Sea Zone to 85 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 85 Sea Zone to French West Africa
Combat - British
Battle in French West Africa
Battle in 98 Sea Zone
British attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer
British roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
1 destroyer owned by the Italians lost in 98 Sea Zone
British win, taking French West Africa from Neutral_Axis with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in Kweichow
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kweichow
1 infantry owned by the Japanese lost in Kweichow
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Kweichow to Eastern India
2 artilleries and 2 infantry moved from Burma to Eastern India
3 aaGuns, 2 artilleries and 6 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
EDIT: 1 destroyer and 1 submarine moved from 74 Sea Zone to 78 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 40 Sea Zone to 78 Sea Zone
1 fighter moved from 98 Sea Zone to Malta
1 fighter moved from 98 Sea Zone to Malta
1 carrier moved from 94 Sea Zone to 96 Sea Zone
1 cruiser moved from 94 Sea Zone to 96 Sea Zone
1 cruiser moved from 94 Sea Zone to 93 Sea Zone
1 transport moved from 93 Sea Zone to 90 Sea Zone
2 infantry moved from French Guiana to 90 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 104 Sea Zone
1 infantry moved from Northwest Persia to Southern Persia
1 infantry moved from Rhodesia to Belgian Congo
Place Units - UK_Pacific
2 aaGuns, 1 artillery and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 2 aaGuns, 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -0.17
Italians regular : 0.00
Japanese regular : 1.83
British regular : 0.83
EDIT: 1 destroyer and 1 submarine moved from 74 Sea Zone to 78 Sea Zone
small edit to US Ships during UK turn as I moved to the wrong SZ off Africa
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
Combat Hit Differential Summary :
@Daaras On holiday to my parents’ for Christmas. Trying to get my turns complete when I have time, but did not think about the dice server factor and I can’t get it to connect consistently. Poor internet out here. May be hit and miss for the next 8 days or so. 😅
@mr_stucifer No problem, i get it. I’ll be busy as well. Have a nice Christmas!
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 tactical_bomber; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 infantry moved from Ethiopia to Kenya
ANZAC take Kenya from Italians
1 infantry moved from Eastern India to 40 Sea Zone
1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone
1 infantry moved from 78 Sea Zone to Italian Somaliland
1 infantry moved from Shan State to Siam
ANZAC take Siam from Japanese
Combat - ANZAC
Battle in Italian Somaliland
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
2 aaGuns, 1 artillery and 8 infantry moved from Queensland to Northern Australia
1 cruiser moved from 55 Sea Zone to 64 Sea Zone
1 marine moved from New South Wales to 64 Sea Zone
1 cruiser and 1 marine moved from 64 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to New Guinea
1 fighter moved from Yunnan to Eastern India
1 destroyer moved from 40 Sea Zone to 78 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
2 infantry and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 82 Sea Zone to 78 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 98 PUs;
Germans buy 4 armour, 1 fighter, 8 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 107 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 107 Sea Zone
2 fighters moved from 113 Sea Zone to 112 Sea Zone
3 infantry moved from Germany to Poland
2 tactical_bombers moved from Holland Belgium to Poland
Combat - Germans
Battle in 107 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 107 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 107 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Poland
Germans attack with 3 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 3 infantry and 2 tactical_bombers in Poland, round 2 : 0/5 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Poland
Germans roll dice for 2 infantry and 2 tactical_bombers in Poland, round 3 : 2/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Poland, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 112 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 2 fighters in 112 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer and 2 fighters in 112 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 112 Sea Zone
Germans win, taking 112 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
5 artilleries moved from United Kingdom to 113 Sea Zone
5 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 6 transports moved from 113 Sea Zone to 115 Sea Zone
5 artilleries and 6 transports moved from 115 Sea Zone to 116 Sea Zone
7 infantry moved from Germany to 116 Sea Zone
5 artilleries and 7 infantry moved from 116 Sea Zone to Norway
2 fighters moved from 112 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 107 Sea Zone to Western Germany
1 aaGun moved from Scotland to United Kingdom
1 armour moved from Western Germany to Slovakia Hungary
2 tactical_bombers moved from Poland to Slovakia Hungary
Place Units - Germans
4 armour and 6 mech_infantrys placed in Germany
3 infantry placed in United Kingdom
1 fighter, 5 infantry and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -0.67
Germans regular : -3.00
@mr_stucifer please edit 2 german DDs to 116.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 98 PUs;
Germans buy 4 armour, 1 fighter, 8 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 107 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 107 Sea Zone
2 fighters moved from 113 Sea Zone to 112 Sea Zone
3 infantry moved from Germany to Poland
2 tactical_bombers moved from Holland Belgium to Poland
Combat - Germans
Battle in 107 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 107 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 107 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Poland
Germans attack with 3 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 3 infantry and 2 tactical_bombers in Poland, round 2 : 0/5 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Poland
Germans roll dice for 2 infantry and 2 tactical_bombers in Poland, round 3 : 2/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Poland, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 112 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 2 fighters in 112 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer and 2 fighters in 112 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 112 Sea Zone
Germans win, taking 112 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
5 artilleries moved from United Kingdom to 113 Sea Zone
5 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 6 transports moved from 113 Sea Zone to 115 Sea Zone
5 artilleries and 6 transports moved from 115 Sea Zone to 116 Sea Zone
7 infantry moved from Germany to 116 Sea Zone
5 artilleries and 7 infantry moved from 116 Sea Zone to Norway
2 fighters moved from 112 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 107 Sea Zone to Western Germany
1 aaGun moved from Scotland to United Kingdom
1 armour moved from Western Germany to Slovakia Hungary
2 tactical_bombers moved from Poland to Slovakia Hungary
Place Units - Germans
4 armour and 6 mech_infantrys placed in Germany
3 infantry placed in United Kingdom
1 fighter, 5 infantry and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 2 destroyers
EDIT: Adding units owned by Germans to 116 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -0.67
Germans regular : -3.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 fighter moved from Leningrad to Poland
1 fighter moved from Leningrad to Poland
2 fighters moved from Eastern Poland to Romania
1 tactical_bomber moved from Eastern Poland to Poland
1 tactical_bomber moved from Eastern Poland to Romania
3 infantry moved from Eastern Poland to Poland
3 infantry moved from Eastern Poland to Romania
Combat - Russians
Battle in Romania
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 2 armour
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Romania, round 2 : 1/6 hits, 2.17 expected hits
Germans roll dice for 2 armour in Romania, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Romania
1 armour owned by the Italians lost in Romania
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Romania, round 3 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 armour in Romania, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Romania
1 armour owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Italians: 2 armour
Battle in Poland
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Poland, round 2 : 3/6 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Poland to Eastern Poland
2 fighters and 1 tactical_bomber moved from Romania to Eastern Poland
2 artilleries and 6 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 armour, 2 artilleries and 1 infantry moved from Northern Belarus to Eastern Poland
1 artillery and 2 infantry moved from Leningrad to Northern Belarus
1 mech_infantry moved from Russia to Northern Belarus
3 infantry moved from Russia to Smolensk
3 infantry moved from Finland to Vyborg
1 aaGun and 2 infantry moved from Amur to Siberia
1 armour moved from Siberia to Korea
2 infantry moved from Amur to Siberia
1 aaGun, 2 artilleries and 13 infantry moved from Amur to Korea
Place Units - Russians
1 armour and 2 mech_infantrys placed in Leningrad
2 armour and 1 mech_infantry placed in Ukraine
2 artilleries and 4 infantry placed in Russia
1 fighter, 1 infantry and 1 mech_infantry placed in Siberia
Turn Complete - Russians
Russians collect 56 PUs; end with 56 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 59 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 61 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 63 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 65 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans regular : -0.17
Russians regular : -1.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 9 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Malaya to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
2 infantry moved from Manilla to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
2 artilleries and 2 infantry moved from Sumatra to 42 Sea Zone
1 artillery and 3 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 132 Sea Zone
2 infantry moved from 132 Sea Zone to Siam
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Siam
1 submarine moved from 42 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 56 Sea Zone
3 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 42 Sea Zone to 132 Sea Zone
3 artilleries and 3 infantry moved from 132 Sea Zone to Shan State
2 fighters and 2 tactical_bombers moved from Borneo to French Indo China
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Kwangsi
1 artillery and 3 infantry moved from Japan to 7 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 7 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Kwangsi
1 destroyer moved from 38 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 38 Sea Zone to 36 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 7 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Kwangsi
1 carrier moved from 21 Sea Zone to 36 Sea Zone
1 submarine moved from 21 Sea Zone to 36 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Japan
1 infantry moved from Shansi to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Honan to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Anhwe to Shansi
1 infantry moved from Hopei to Honan
1 infantry moved from Hunan to Kweichow
1 armour, 7 artilleries, 8 infantry and 1 mech_infantry moved from Hopei to Hunan
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
2 fighters moved from Borneo to Davao
1 bomber moved from Borneo to French Indo China
1 bomber moved from Borneo to Kwangsi
Combat - Japanese
Battle in Shan State
Battle in 56 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 56 Sea Zone
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in French Indo China
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in French Indo China, round 2 : 3/9 hits, 3.83 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 cruiser in Kwangsi, round 2 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siam
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Siam, round 2 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Siam
1 infantry owned by the ANZAC lost in Siam
Japanese win, taking Siam from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Siam to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 bomber moved from Kwangsi to Davao
1 bomber moved from French Indo China to Davao
1 aaGun and 8 infantry moved from Southern Manchuria to Jehol
Place Units - Japanese
3 infantry placed in Kiangsu
1 factory_minor placed in Malaya
1 destroyer and 3 transports placed in 6 Sea Zone
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.33
Japanese regular : -0.00
ANZAC regular : 0.67
UK_Pacific regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters, 4 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Tunisia to 96 Sea Zone
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern France
1 destroyer moved from 94 Sea Zone to 107 Sea Zone
1 tactical_bomber moved from Eastern United States to 107 Sea Zone
1 fighter moved from Gibraltar to 107 Sea Zone
1 destroyer moved from 34 Sea Zone to 56 Sea Zone
1 fighter moved from Northern Australia to 56 Sea Zone
Combat - Americans
Battle in Southern France
Battle in 56 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 56 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 56 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 56 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 56 Sea Zone, round 5 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 56 Sea Zone, round 6 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 56 Sea Zone
Americans win, taking Southern France from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 107 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 107 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 107 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 107 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 carrier and 2 submarines moved from 104 Sea Zone to 93 Sea Zone
1 battleship moved from 104 Sea Zone to 93 Sea Zone
1 carrier and 2 fighters moved from 93 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 96 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 93 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 mech_infantry moved from Central United States to 104 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 artillery moved from Tunisia to Algeria
1 destroyer and 1 submarine moved from 78 Sea Zone to 83 Sea Zone
1 fighter moved from 56 Sea Zone to Queensland
2 infantry and 1 marine moved from Marshall Islands to 33 Sea Zone
1 marine moved from Caroline Islands to 34 Sea Zone
2 carriers, 2 cruisers, 3 fighters, 1 marine and 1 tactical_bomber moved from 34 Sea Zone to 32 Sea Zone
1 battleship, 2 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 32 Sea Zone to Wake Island
1 bomber moved from Hawaiian Islands to Korea
1 fighter and 1 tactical_bomber moved from 32 Sea Zone to Wake Island
1 fighter moved from 32 Sea Zone to Wake Island
Place Units - Americans
1 destroyer, 1 submarine and 3 transports placed in 104 Sea Zone
1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Hopei
1 fighter moved from Western Sinkiang to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 5 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Szechwan
Place Units - Chinese
2 artilleries and 2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
1 tactical_bomber moved from Szechwan to Kweichow
1 fighter moved from Eastern India to Kweichow
Combat - British
Battle in Kweichow
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Kweichow to Eastern India
1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
1 infantry moved from Southern Persia to Baluchistan
2 artilleries and 5 infantry moved from Egypt to Trans-Jordan
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 78 Sea Zone to 83 Sea Zone
1 infantry moved from Belgian Congo to Rhodesia
1 armour, 2 infantry and 1 mech_infantry moved from French West Africa to 85 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 85 Sea Zone to 93 Sea Zone
2 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
2 infantry moved from Gibraltar to 93 Sea Zone
1 carrier moved from 96 Sea Zone to 95 Sea Zone
2 fighters moved from Malta to 95 Sea Zone
1 cruiser moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from 93 Sea Zone to Gibraltar
1 armour moved from 93 Sea Zone to Gibraltar
1 infantry moved from 93 Sea Zone to Gibraltar
1 infantry moved from 93 Sea Zone to Gibraltar
1 infantry moved from 93 Sea Zone to Gibraltar
1 mech_infantry moved from 93 Sea Zone to Gibraltar
Place Units - UK_Pacific
1 artillery and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -3.17
Japanese regular : -2.50
Germans regular : -0.33
British regular : -0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 1 mech_infantry moved from Tobruk to Libya
1 armour moved from Tobruk to Egypt
Italians take Alexandria from British
Italians take Egypt from British
1 artillery and 1 infantry moved from French Equatorial Africa to Belgian Congo
Italians take Belgian Congo from British
2 fighters moved from Southern Italy to United Kingdom
Combat - Italians
Battle in Libya
Italians attack with 2 artilleries and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 2 artilleries and 1 mech_infantry in Libya, round 2 : 2/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Libya
Italians win, taking Libya from Americans with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
3 artilleries and 1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Syria
ANZAC take Syria from Neutral_Axis
1 infantry moved from Kenya to Tanganyika Territory
ANZAC take Tanganyika Territory from Italians
1 infantry moved from Italian Somaliland to 78 Sea Zone
1 infantry and 1 transport moved from 78 Sea Zone to 74 Sea Zone
1 infantry moved from 74 Sea Zone to French Madagascar
Combat - ANZAC
Battle in French Madagascar
Non Combat Move - ANZAC
1 artillery moved from Northern Australia to South Australia
1 infantry moved from Northern Australia to South Australia
2 aaGuns and 7 infantry moved from Northern Australia to Queensland
2 infantry moved from New South Wales to South Australia
1 tactical_bomber moved from New South Wales to Queensland
2 fighters moved from Queensland to 32 Sea Zone
1 cruiser moved from 55 Sea Zone to 32 Sea Zone
1 marine moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 78 Sea Zone to 83 Sea Zone
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 78 Sea Zone to 83 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
10 armour, 3 artilleries, 20 infantry, 5 mech_infantrys and 2 tactical_bombers moved from Slovakia Hungary to Eastern Poland
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
4 fighters and 2 tactical_bombers moved from Western Germany to Eastern Poland
1 artillery and 3 infantry moved from Norway to Finland
4 artilleries and 5 infantry moved from Norway to 116 Sea Zone
3 infantry moved from Western Germany to 116 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 116 Sea Zone to 118 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 115 Sea Zone to 118 Sea Zone
2 artilleries, 2 destroyers, 4 infantry and 3 transports moved from 116 Sea Zone to 117 Sea Zone
2 artilleries and 4 infantry moved from 117 Sea Zone to Poland
2 artilleries and 4 infantry moved from 118 Sea Zone to Leningrad
Combat - Germans
Battle in 118 Sea Zone
Germans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 3 transports
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 2 submarines in 118 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Russians lost in 118 Sea Zone
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports in 118 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 118 Sea Zone
Germans win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 3 transports remaining. Battle score for attacker is 17
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Finland
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Finland, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 3 infantry in Finland, round 3 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 2 artilleries and 4 infantry
Russians defend with 3 infantry
Germans roll dice for 2 artilleries and 4 infantry in Poland, round 2 : 2/6 hits, 1.67 expected hits
Russians roll dice for 3 infantry in Poland, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Poland
Germans roll dice for 2 artilleries and 4 infantry in Poland, round 3 : 1/6 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Leningrad
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Germans roll dice for 2 artilleries and 4 infantry in Leningrad, round 2 : 0/6 hits, 1.67 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Leningrad, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Leningrad
Germans roll dice for 2 artilleries and 3 infantry in Leningrad, round 3 : 0/5 hits, 1.50 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Leningrad, round 3 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Leningrad
Germans roll dice for 2 artilleries and 2 infantry in Leningrad, round 4 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Leningrad, round 4 : 0/3 hits, 1.33 expected hits
1 mech_infantry owned by the Russians lost in Leningrad
Germans roll dice for 2 artilleries and 2 infantry in Leningrad, round 5 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Leningrad, round 5 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Leningrad
1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour and 2 mech_infantrys
Battle in Eastern Poland
Germans attack with 14 armour, 3 artilleries, 4 fighters, 20 infantry, 11 mech_infantrys and 4 tactical_bombers
Russians defend with 3 aaGuns, 4 armour, 7 artilleries, 4 fighters, 28 infantry, 3 mech_infantrys and 2 tactical_bombers
Russians roll AA dice in Eastern Poland : 1/1 hits, 1.33 expected hits
1 fighter owned by the Germans lost in Eastern Poland
Germans roll dice for 14 armour, 3 artilleries, 3 fighters, 20 infantry, 11 mech_infantrys and 4 tactical_bombers in Eastern Poland, round 2 : 20/55 hits, 19.67 expected hits
Russians roll dice for 3 aaGuns, 4 armour, 7 artilleries, 4 fighters, 28 infantry, 3 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 22/48 hits, 18.83 expected hits
2 artilleries owned by the Germans and 20 infantry owned by the Germans lost in Eastern Poland
17 infantry owned by the Russians and 3 aaGuns owned by the Russians lost in Eastern Poland
Germans roll dice for 14 armour, 1 artillery, 3 fighters, 11 mech_infantrys and 4 tactical_bombers in Eastern Poland, round 3 : 14/33 hits, 15.17 expected hits
Russians roll dice for 4 armour, 7 artilleries, 4 fighters, 11 infantry, 3 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 3 : 10/31 hits, 13.17 expected hits
1 artillery owned by the Germans and 9 mech_infantrys owned by the Germans lost in Eastern Poland
11 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Eastern Poland
Germans roll dice for 14 armour, 3 fighters, 2 mech_infantrys and 4 tactical_bombers in Eastern Poland, round 4 : 15/23 hits, 11.83 expected hits
Russians roll dice for 4 armour, 4 artilleries, 4 fighters, 3 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 4 : 10/17 hits, 8.50 expected hits
8 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Eastern Poland
3 mech_infantrys owned by the Russians, 2 tactical_bombers owned by the Russians, 2 fighters owned by the Russians, 4 armour owned by the Russians and 4 artilleries owned by the Russians lost in Eastern Poland
Germans roll dice for 6 armour, 3 fighters and 4 tactical_bombers in Eastern Poland, round 5 : 9/13 hits, 7.17 expected hits
Russians roll dice for 2 fighters in Eastern Poland, round 5 : 2/2 hits, 1.33 expected hits
2 armour owned by the Germans lost in Eastern Poland
2 fighters owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 4 armour, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Germans: 10 armour, 3 artilleries, 1 fighter, 20 infantry and 11 mech_infantrys
Casualties for Russians: 3 aaGuns, 4 armour, 7 artilleries, 4 fighters, 28 infantry, 3 mech_infantrys and 2 tactical_bombers
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
2 fighters moved from Eastern Poland to 118 Sea Zone
1 fighter and 4 tactical_bombers moved from Eastern Poland to Poland
EDIT: 2 fighters moved from United Kingdom to Western Germany
1 aaGun and 3 infantry moved from United Kingdom to Scotland
2 aaGuns moved from Slovakia Hungary to Eastern Poland
2 tactical_bombers moved from Poland to Western Germany
1 fighter and 2 tactical_bombers moved from Poland to Germany
Place Units - Germans
3 artilleries and 7 infantry placed in Germany
2 armour, 2 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 51 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : -2.33
Germans regular : 1.83
Russians AA : -0.33
Scramble Leningrad? I won the battle in the test game with the scramble and if that happened without me asking I’d feel bad lol
@mr_stucifer I’ll scramble. I don’t like the way this game is looking though
@Daaras Honestly I had planned to move my cruiser to 117 to block an amphib into Leningrad, but it seems it baited your fleet into the baltic instead of contesting UK for one more round so I’m totally ok with it lol
I had left Egypt open so I could recapture with US and have the factory there because I had expected to not be able to retake UK on this turn
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 armour, 2 fighters and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Korea to Southern Manchuria
Chinese take Southern Manchuria from Japanese
1 armour moved from Southern Manchuria to Korea
2 armour and 1 mech_infantry moved from Ukraine to Bessarabia
2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Romania to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 mech_infantry moved from Northern Belarus to Eastern Poland
1 artillery and 2 infantry moved from Northern Belarus to Leningrad
3 infantry moved from Vyborg to Leningrad
Combat - Russians
Germans scrambles 2 units out of 118 Sea Zone to defend against the attack in Leningrad
Battle in Eastern Poland
Russians attack with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Germans defend with 2 aaGuns and 4 armour
Russians roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 2/7 hits, 2.50 expected hits
Germans roll dice for 2 aaGuns and 4 armour in Eastern Poland, round 2 : 1/4 hits, 2.00 expected hits
1 infantry owned by the Russians lost in Eastern Poland
2 aaGuns owned by the Germans lost in Eastern Poland
Russians roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Eastern Poland, round 3 : 2/6 hits, 2.33 expected hits
Germans roll dice for 4 armour in Eastern Poland, round 3 : 2/4 hits, 2.00 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
2 armour owned by the Germans lost in Eastern Poland
Russians roll dice for 2 armour and 2 mech_infantrys in Eastern Poland, round 4 : 2/4 hits, 1.67 expected hits
Germans roll dice for 2 armour in Eastern Poland, round 4 : 0/2 hits, 1.00 expected hits
2 armour owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 24
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Germans: 2 aaGuns and 4 armour
Battle in Leningrad
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 5 infantry in Leningrad, round 2 : 2/6 hits, 1.33 expected hits
Germans roll dice for 2 artilleries, 2 fighters and 1 infantry in Leningrad, round 2 : 3/5 hits, 2.33 expected hits
3 infantry owned by the Russians lost in Leningrad
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Leningrad
2 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Northern Belarus
Germans win with 1 artillery and 2 fighters remaining. Battle score for attacker is -2
Casualties for Russians: 3 infantry
Casualties for Germans: 1 artillery and 1 infantry
Moving scrambled unit from Leningrad to 118 Sea Zone
Moving scrambled unit from Leningrad to 118 Sea Zone
Non Combat Move - Russians
3 infantry moved from Smolensk to Northern Belarus
1 infantry moved from Russia to Yaroslavl
2 artilleries and 3 infantry moved from Russia to Smolensk
1 mech_infantry moved from Siberia to Korea
Place Units - Russians
3 infantry placed in Siberia
3 armour placed in Ukraine
2 armour, 2 fighters and 5 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,4
Russians collect 51 PUs (2 lost to blockades); end with 51 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 60 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans regular : -1.33
Russians regular : 0.17