Thank you for the game.
L23 PTV - Game #4 - mr_stucifer vs mikawagunichi (Axis+6)
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@mikawagunichi Yeah no scramble was fine in this case for sure. 😅
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Americans Americans buy 3 artilleries, 1 destroyer, 2 fighters, 12 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Americans converts factory_major into different units 1 infantry moved from Southern France to Northern Italy Americans take Northern Italy from Italians 1 infantry moved from Southern France to Normandy Bordeaux 1 bomber moved from Johnston Island to 23 Sea Zone 3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 23 Sea Zone 1 fighter moved from Wake Island to 23 Sea Zone 1 submarine moved from 34 Sea Zone to 23 Sea Zone 1 bomber moved from Northern Manchuria to Shantung Combat - Americans Strategic bombing raid in Shantung Japanese roll AA dice in Shantung : 0/1 hits, 0.17 expected hits Bombing raid in Shantung rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Shantung causes 4 damage total. Battle in Normandy Bordeaux Americans attack with 1 infantry Germans defend with 1 aaGun, 1 factory_minor and 1 harbour 1 aaGun owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in 23 Sea Zone Americans attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win, taking 23 Sea Zone from Japanese with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to Southern France 1 fighter moved from 93 Sea Zone to Gibraltar 1 fighter moved from 95 Sea Zone to 93 Sea Zone 1 fighter moved from 93 Sea Zone to Gibraltar 1 carrier moved from 93 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 93 Sea Zone 1 tactical_bomber moved from 93 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to 93 Sea Zone 3 transports moved from 93 Sea Zone to 104 Sea Zone 3 transports moved from 93 Sea Zone to 94 Sea Zone 2 transports moved from 95 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Algeria to 94 Sea Zone 3 artilleries moved from Morocco to 94 Sea Zone 6 infantry moved from Morocco to 94 Sea Zone 3 artilleries, 6 infantry, 1 mech_infantry and 5 transports moved from 94 Sea Zone to 95 Sea Zone 3 artilleries, 6 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern France 1 mech_infantry moved from Libya to Algeria 1 aaGun and 3 infantry moved from Western United States to 11 Sea Zone 1 fighter moved from Western United States to 11 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 2 transports moved from 11 Sea Zone to 32 Sea Zone 1 aaGun, 1 fighter and 3 infantry moved from 32 Sea Zone to Wake Island 1 bomber, 4 fighters and 1 tactical_bomber moved from 23 Sea Zone to Wake Island 2 fighters moved from Wake Island to 32 Sea Zone 2 battleships, 2 carriers, 5 submarines and 4 transports moved from 34 Sea Zone to 32 Sea Zone 1 marine moved from Solomon Islands to 50 Sea Zone 2 carriers, 1 cruiser, 3 fighters, 1 marine, 8 submarines and 1 tactical_bomber moved from 50 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Wake Island 1 tactical_bomber moved from 32 Sea Zone to Wake Island 1 bomber moved from Shantung to Kiangsi 1 fighter moved from Northern Manchuria to Kiangsi Place Units - Americans 1 destroyer placed in 11 Sea Zone 2 fighters placed in Western United States 9 infantry placed in Eastern United States 3 transports placed in 104 Sea Zone 3 artilleries placed in Southern France 3 infantry placed in Central United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kwangtung to Fukien Chinese take Fukien from Japanese 1 artillery and 2 infantry moved from Southern Manchuria to Jehol Combat - Chinese Battle in Jehol Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 artilleries moved from Kwangtung to Kiangsi 1 artillery and 2 infantry moved from Southern Manchuria to Northern Manchuria 1 fighter moved from Yunnan to Kiangsi Place Units - Chinese 2 artilleries and 3 infantry placed in Hopei 1 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 carrier and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 42 Sea Zone to 43 Sea Zone 2 infantry moved from Java to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Borneo Combat - British Battle in Borneo Non Combat Move - British 2 transports moved from 42 Sea Zone to 39 Sea Zone 1 infantry moved from Burma to 39 Sea Zone 1 battleship, 1 carrier and 3 cruisers moved from 42 Sea Zone to 38 Sea Zone 1 destroyer moved from 132 Sea Zone to 38 Sea Zone 1 destroyer and 2 submarines moved from 40 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 38 Sea Zone 1 armour and 1 mech_infantry moved from Yunnan to Hopei 1 infantry moved from French Indo China to Kwangsi 1 tactical_bomber moved from 38 Sea Zone to Java 1 aaGun moved from Shan State to 39 Sea Zone 1 infantry moved from Shan State to 39 Sea Zone 1 artillery moved from Burma to 39 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 39 Sea Zone to 42 Sea Zone 1 aaGun, 1 artillery, 2 fighters and 2 infantry moved from 42 Sea Zone to Java 2 artilleries and 9 infantry moved from Shan State to Malaya 2 infantry moved from Western India to Eastern India 1 fighter moved from Kiangsi to Shan State 2 aaGuns, 3 artilleries and 12 infantry moved from Yunnan to Shan State 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from Morocco to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Southern France 2 transports moved from 93 Sea Zone to 95 Sea Zone 1 infantry moved from Anglo-Egyptian Sudan to Egypt Place Units - UK_Pacific 1 carrier placed in 40 Sea Zone 4 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 26 PUs; end with 26 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 32 PUs Units Change Ownership Some Units in Eastern India change ownership: 4 infantry Some Units in 40 Sea Zone change ownership: 1 carrier
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -1.50 Japanese regular : -1.00 Japanese AA : -0.17
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TripleA Manual Gamesave Post: Italians round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to Northern Italy 2 artilleries and 2 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy
Combat Hit Differential Summary :
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@mr_stucifer scramble?
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@mikawagunichi no thanks
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TripleA Manual Gamesave Post: Italians round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to Northern Italy 2 artilleries and 2 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 2 artilleries, 1 fighter and 4 infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 2 artilleries, 1 fighter and 4 infantry in Northern Italy, round 2 : 1/7 hits, 2.17 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Northern Italy to Southern Italy 3 artilleries and 9 infantry moved from Bulgaria to Greece Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,3,5,1,6 Italians collect 3 PUs (7 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -1.17
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Combat Move - ANZAC Combat Move - French Non Combat Move - French 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 fighters and 11 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 infantry moved from Western Germany to 115 Sea Zone 2 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone 2 infantry moved from 130 Sea Zone to Finland 1 bomber moved from Western Germany to Finland Combat - Germans Battle in Finland Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Finland, round 2 : 3/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Finland to Western Germany 3 aaGuns, 11 artilleries and 14 infantry moved from Poland to Slovakia Hungary 6 armour and 6 mech_infantrys moved from Romania to Greece 2 armour, 1 artillery, 3 fighters, 28 infantry, 5 mech_infantrys and 3 tactical_bombers moved from Romania to Slovakia Hungary 3 fighters moved from Western Germany to Slovakia Hungary 1 fighter and 1 tactical_bomber moved from United Kingdom to Slovakia Hungary 7 transports moved from 115 Sea Zone to 113 Sea Zone 1 aaGun, 2 armour, 3 artilleries and 9 infantry moved from United Kingdom to 113 Sea Zone 1 aaGun, 2 armour, 3 artilleries, 9 infantry and 8 transports moved from 113 Sea Zone to 115 Sea Zone 1 aaGun, 2 armour, 3 artilleries and 9 infantry moved from 115 Sea Zone to Western Germany 1 aaGun moved from Holland Belgium to Western Germany 14 infantry moved from Western Germany to Germany 1 fighter and 4 tactical_bombers moved from Southern Italy to Slovakia Hungary Place Units - Germans 2 fighters placed in Western Germany 2 artilleries and 8 infantry placed in Germany 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,2,5,6,1 Germans collect 45 PUs (2 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 2.17
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Russians Russians buy 1 armour, 3 artilleries, 1 factory_minor, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Russians converts factory_major into different units 1 infantry moved from Bessarabia to Romania Russians take Romania from Germans 2 infantry moved from Eastern Poland to Poland 1 fighter and 1 tactical_bomber moved from Leningrad to Poland 2 fighters moved from Leningrad to Finland 1 fighter moved from Leningrad to Finland 2 infantry moved from Vyborg to Finland 1 fighter moved from Russia to 130 Sea Zone Combat - Russians Battle in 130 Sea Zone Russians attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 130 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 transport Battle in Finland Russians attack with 3 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 2 infantry in Finland, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Poland Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Poland to Leningrad 3 fighters moved from Finland to Leningrad 1 fighter moved from 130 Sea Zone to Leningrad 2 infantry moved from Leningrad to Vyborg 3 artilleries moved from Leningrad to Northern Belarus 3 infantry moved from Smolensk to Northern Belarus 3 artilleries and 1 infantry moved from Russia to Smolensk 2 artilleries moved from Leningrad to Northern Belarus 5 artilleries moved from Northern Belarus to Eastern Poland 2 infantry moved from Northern Belarus to Leningrad 2 infantry moved from Northern Belarus to Leningrad 4 infantry moved from Western Ukraine to Eastern Poland 3 infantry moved from Ukraine to Bessarabia 1 mech_infantry moved from Ukraine to Eastern Poland 1 armour and 1 mech_infantry moved from Eastern Poland to Leningrad 1 artillery and 1 infantry moved from Rostov to Ukraine 3 infantry moved from Stalingrad to Rostov 1 aaGun moved from Eastern Poland to Bessarabia 1 aaGun moved from Eastern Poland to Northern Belarus 1 armour and 1 mech_infantry moved from Siberia to Korea 1 artillery and 3 infantry moved from Amur to Korea 3 infantry moved from Northern Manchuria to Korea 1 aaGun, 2 artilleries and 9 infantry moved from Southern Manchuria to Korea 1 fighter moved from Siberia to Korea Place Units - Russians 1 fighter and 2 infantry placed in Siberia 1 factory_minor placed in Ukraine 1 armour, 1 infantry and 1 mech_infantry placed in Leningrad 3 artilleries and 2 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,5,4,2,4,5 Russians collect 53 PUs (3 lost to blockades); end with 53 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 56 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 60 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 62 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 1.67
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TripleA Manual Gamesave Post: Japanese round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 destroyer and 14 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries, 7 infantry and 1 marine moved from Caroline Islands to 35 Sea Zone 1 infantry moved from Inner Mongolia to Kansu Japanese take Kansu from Chinese 1 infantry moved from Honan to Tsinghai Japanese take Tsinghai from Chinese 1 artillery moved from Honan to Inner Mongolia 1 infantry moved from Shansi to Honan 3 infantry moved from Shantung to Jehol 1 transport moved from 35 Sea Zone to 55 Sea Zone 2 infantry moved from Queensland to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Solomon Islands 1 destroyer moved from 47 Sea Zone to 23 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 23 Sea Zone 1 infantry moved from Anhwe to Shansi 1 infantry moved from Kiangsu to Anhwe 3 artilleries, 3 battleships, 4 carriers, 3 cruisers, 5 destroyers, 3 fighters, 7 infantry, 1 marine, 1 submarine, 3 tactical_bombers and 5 transports moved from 35 Sea Zone to 37 Sea Zone 3 artilleries, 7 infantry and 1 marine moved from 37 Sea Zone to Borneo 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone 3 fighters moved from Kiangsu to Jehol 1 fighter moved from Japan to Jehol Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 44 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Solomon Islands Battle in Borneo Japanese attack with 3 artilleries, 7 infantry and 1 marine British defend with 2 infantry Japanese roll dice for 3 battleships and 3 cruisers in Borneo, round 2 : 4/6 hits, 3.50 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Borneo 2 infantry owned by the British lost in Borneo Japanese win, taking Solomon Islands from Americans, taking Borneo from UK_Pacific with 3 artilleries, 5 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Jehol Japanese attack with 4 fighters and 3 infantry Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 4 fighters and 3 infantry in Jehol, round 2 : 3/7 hits, 2.50 expected hits Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 4 fighters and 3 infantry remaining. Battle score for attacker is 10 Casualties for Chinese: 1 artillery and 2 infantry Battle in 23 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 23 Sea Zone Japanese win, taking 23 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 transport moved from 35 Sea Zone to 64 Sea Zone 2 infantry moved from New South Wales to Queensland 1 destroyer moved from 48 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 37 Sea Zone 1 artillery and 5 infantry moved from Japan to 6 Sea Zone 2 submarines moved from 6 Sea Zone to 5 Sea Zone 1 artillery, 1 carrier, 3 destroyers, 5 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 5 infantry moved from 20 Sea Zone to Kiangsu 1 fighter moved from Jehol to 20 Sea Zone 1 fighter moved from Jehol to Japan 1 fighter moved from Jehol to Japan 1 fighter moved from Jehol to Kiangsu 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone Place Units - Japanese 10 infantry placed in Japan 3 infantry placed in Kiangsu 1 infantry placed in New South Wales 1 destroyer placed in 64 Sea Zone Turn Complete - Japanese Japanese collect 43 PUs; end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -0.17 Japanese regular : 1.50 UK_Pacific regular : 1.33
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Americans Americans buy 1 airfield, 2 armour, 1 artillery, 1 cruiser, 2 destroyers, 1 fighter, 7 infantry, 1 marine and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Americans 2 carriers, 2 destroyers and 1 submarine moved from 93 Sea Zone to 113 Sea Zone 2 fighters moved from 93 Sea Zone to 113 Sea Zone 2 fighters moved from Gibraltar to 113 Sea Zone 1 armour, 7 artilleries, 1 fighter, 6 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber moved from Southern France to Northern Italy 2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Northern Italy 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 bomber moved from Kiangsi to 23 Sea Zone 1 submarine moved from 32 Sea Zone to 23 Sea Zone 1 submarine moved from 32 Sea Zone to 31 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Wake Island to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 battleship and 1 marine moved from 32 Sea Zone to 33 Sea Zone 1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 50 Sea Zone 1 bomber moved from Wake Island to 23 Sea Zone 1 fighter moved from Wake Island to 23 Sea Zone 1 fighter and 1 tactical_bomber moved from Wake Island to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from Wake Island to Solomon Islands 1 artillery, 1 infantry and 1 marine moved from 50 Sea Zone to Solomon Islands 1 cruiser moved from 32 Sea Zone to 49 Sea Zone 1 cruiser moved from 49 Sea Zone to 50 Sea Zone 1 transport moved from 32 Sea Zone to 24 Sea Zone 2 infantry moved from Wake Island to 24 Sea Zone 2 infantry and 1 transport moved from 24 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Caroline Islands 1 fighter moved from 32 Sea Zone to Solomon Islands 2 fighters moved from 32 Sea Zone to 23 Sea Zone 2 fighters moved from 32 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from 31 Sea Zone to Solomon Islands Combat - Americans Battle in Caroline Islands Battle in Solomon Islands Americans attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers Japanese defend with 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Solomon Islands, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Solomon Islands, round 2 : 3/7 hits, 3.33 expected hits Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Solomon Islands 2 infantry owned by the Japanese lost in Solomon Islands Americans win, taking Caroline Islands from Japanese, taking Solomon Islands from Japanese with 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in 23 Sea Zone Americans attack with 2 bombers, 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers and 3 fighters in 23 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win, taking 23 Sea Zone from Japanese with 2 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 113 Sea Zone Americans attack with 2 carriers, 2 destroyers, 4 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 113 Sea Zone Americans win with 2 carriers, 2 destroyers, 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 31 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 31 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Northern Italy Americans attack with 1 armour, 7 artilleries, 3 fighters, 6 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers Italians defend with 2 artilleries, 1 factory_minor and 3 infantry Americans roll dice for 1 armour, 7 artilleries, 3 fighters, 6 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers in Northern Italy, round 2 : 11/21 hits, 8.17 expected hits Italians roll dice for 2 artilleries and 3 infantry in Northern Italy, round 2 : 1/5 hits, 1.67 expected hits 1 marine owned by the Americans lost in Northern Italy 2 artilleries owned by the Italians and 3 infantry owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 armour, 7 artilleries, 3 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 1 marine Casualties for Italians: 2 artilleries and 3 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Northern Italy: 1 infantry EDIT: Adding units owned by Americans to Northern Italy: 1 marine EDIT: Turning off Edit Mode 1 fighter moved from Northern Italy to Normandy Bordeaux 2 tactical_bombers moved from Northern Italy to Southern France 2 fighters moved from Northern Italy to Southern France 1 tactical_bomber moved from Gibraltar to Southern France 1 carrier moved from 95 Sea Zone to 107 Sea Zone 4 transports moved from 95 Sea Zone to 94 Sea Zone 1 transport moved from 95 Sea Zone to 93 Sea Zone 2 aaGuns and 4 infantry moved from Morocco to 94 Sea Zone 1 mech_infantry moved from Algeria to 94 Sea Zone 2 aaGuns, 4 infantry, 1 mech_infantry and 4 transports moved from 94 Sea Zone to 95 Sea Zone 2 aaGuns, 4 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern France 1 tactical_bomber moved from Southern France to Normandy Bordeaux 1 tactical_bomber moved from Southern France to Normandy Bordeaux 1 tactical_bomber moved from Normandy Bordeaux to 113 Sea Zone 1 fighter moved from 113 Sea Zone to Southern France 1 fighter moved from 113 Sea Zone to 107 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 113 Sea Zone 3 infantry moved from Central United States to 104 Sea Zone 9 infantry moved from Eastern United States to 104 Sea Zone 12 infantry and 6 transports moved from 104 Sea Zone to 93 Sea Zone 12 infantry moved from 93 Sea Zone to Morocco 1 tactical_bomber moved from Southern France to 95 Sea Zone 2 carriers moved from 32 Sea Zone to 50 Sea Zone 1 destroyer moved from 32 Sea Zone to 34 Sea Zone 3 fighters moved from 31 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from Solomon Islands to 50 Sea Zone 3 carriers moved from 32 Sea Zone to 34 Sea Zone 3 fighters moved from 23 Sea Zone to 34 Sea Zone 1 battleship moved from 32 Sea Zone to 34 Sea Zone 1 aaGun and 1 infantry moved from Wake Island to 32 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone 1 aaGun and 1 infantry moved from 34 Sea Zone to Caroline Islands 2 bombers moved from 23 Sea Zone to Wake Island 11 submarines moved from 32 Sea Zone to 35 Sea Zone 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 3 transports moved from 32 Sea Zone to 11 Sea Zone 1 destroyer moved from 11 Sea Zone to 32 Sea Zone 2 fighters moved from Western United States to Wake Island 1 fighter moved from Kiangsi to Kwangtung Place Units - Americans 1 airfield placed in Normandy Bordeaux 1 armour, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux 1 armour and 2 infantry placed in Southern France 1 artillery, 1 fighter, 4 infantry and 1 marine placed in Western United States 1 cruiser and 2 destroyers placed in 11 Sea Zone Turn Complete - Americans Americans collect 68 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Hopei to Tsinghai 1 artillery and 2 infantry moved from Hopei to Honan Combat - Chinese Battle in Honan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Honan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kiangsi to Hopei 13 artilleries and 14 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Kiangsi to Kwangtung Place Units - Chinese 1 infantry placed in Eastern Sinkiang 1 artillery and 1 infantry placed in Northern Sinkiang 1 infantry placed in Northern Manchuria 1 artillery and 1 infantry placed in Tsinghai Chinese undo move 2. 1 infantry placed in Northern Sinkiang 1 artillery placed in Eastern Sinkiang Chinese undo move 3. 1 artillery and 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 cruiser moved from 38 Sea Zone to 43 Sea Zone 1 marine moved from Java to 43 Sea Zone 1 cruiser and 1 marine moved from 43 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to New Guinea 1 fighter and 1 tactical_bomber moved from Java to 64 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 submarines moved from 38 Sea Zone to 55 Sea Zone Combat - British Battle in 55 Sea Zone British attack with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 2 submarines Japanese defend with 1 transport 1 transport owned by the Japanese lost in 55 Sea Zone British win, taking 55 Sea Zone from Japanese with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 2 submarines remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in New Guinea Battle in 64 Sea Zone British attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport British roll dice for 1 fighter and 1 tactical_bomber in 64 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 64 Sea Zone 1 transport owned by the Japanese lost in 64 Sea Zone British win, taking New Guinea from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from 55 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 36 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from 64 Sea Zone to 55 Sea Zone 1 artillery and 2 infantry moved from Java to 42 Sea Zone 1 artillery moved from Sumatra to 42 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 40 Sea Zone 2 artilleries and 2 infantry moved from 40 Sea Zone to Eastern India 6 infantry moved from Eastern India to Burma 1 fighter moved from 38 Sea Zone to Malaya 1 infantry moved from Kwangsi to Kwangtung 1 fighter moved from Kiangsi to Kwangtung 1 armour and 1 mech_infantry moved from Hopei to Kwangtung 1 fighter moved from Java to Caroline Islands 1 aaGun moved from Shan State to Malaya EDIT: British undo move 1. 1 fighter and 1 tactical_bomber moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from Egypt to Alexandria 2 armour and 6 infantry moved from Southern France to Northern Italy 1 fighter and 1 tactical_bomber moved from Southern France to Northern Italy Place Units - UK_Pacific 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport placed in 40 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,4,1,6,6,5,2,3,5,5,1,5,1,4,3,6,3,3,6,3,2,2,1,2,1,3,1,4 UK_Pacific collect 21 PUs (2 lost to blockades); end with 21 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Some Units in 40 Sea Zone change ownership: 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 3.83 Italians regular : -0.67 Japanese regular : -1.33 Germans regular : -0.33 British regular : -0.17
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TripleA Manual Gamesave Post: Italians round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With TrueNeutrals Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral Combat Move - Italians 3 artilleries and 10 infantry moved from Greece to Western Turkey 1 fighter moved from Southern Italy to Western Turkey Combat - Italians Battle in Western Turkey Italians attack with 3 artilleries, 1 fighter and 10 infantry Neutral_True defend with 8 infantry Italians roll dice for 3 artilleries, 1 fighter and 10 infantry in Western Turkey, round 2 : 5/14 hits, 3.67 expected hits Neutral_True roll dice for 8 infantry in Western Turkey, round 2 : 4/8 hits, 2.67 expected hits 4 infantry owned by the Italians lost in Western Turkey 5 infantry owned by the Neutral_True lost in Western Turkey Italians roll dice for 3 artilleries, 1 fighter and 6 infantry in Western Turkey, round 3 : 1/10 hits, 3.00 expected hits Neutral_True roll dice for 3 infantry in Western Turkey, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Western Turkey 1 infantry owned by the Neutral_True lost in Western Turkey Italians roll dice for 3 artilleries, 1 fighter and 5 infantry in Western Turkey, round 4 : 3/9 hits, 2.83 expected hits Neutral_True roll dice for 2 infantry in Western Turkey, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Western Turkey 2 infantry owned by the Neutral_True lost in Western Turkey Italians win, taking Western Turkey from Neutral_True with 3 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 6 infantry Casualties for Neutral_True: 8 infantry Non Combat Move - Italians 1 fighter moved from Western Turkey to Bulgaria Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,6,3,3,1 Italians collect 2 PUs (6 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 Neutral_True regular : 1.67
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@mikawagunichi I felt like something strange was afoot, why you defending Greece so hard, now I see! Hah. Beautiful, I love it.
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@mr_stucifer I’d put my odds of winning below 1% still, but had to try something. You almost ruined my idea probably without knowing it with the consolidation in eastern Poland. Barely had enough stuff to withstand that while still being able to move the fast units south.
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@mikawagunichi Yeah I didn’t think at that point you were going to shoot through Turkey to Iraq, I moved there to make it so you had to trade a couple territories and USSR is pulling in so much cash now I think it’s just a matter of time before the Allied machine rolls over Germany.
I was in a little shock still initially with losing UK I thought I had thrown away a winning game but the cost to Germany’s front with USSR was more than I expected. I think that’s where my strategy has paid off the best so far. (And being annoying to Japan in the East)
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from Java to Caroline Islands 2 infantry moved from Eastern India to 40 Sea Zone Politics - French Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Northern Spain Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Southern Spain Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Eastern Turkey Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Western Turkey Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tibet Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Combat Move - French Non Combat Move - French 1 infantry moved from Anglo-Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 14
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to 93 Sea Zone 2 artilleries and 2 infantry moved from Germany to Poland 1 artillery and 1 infantry moved from Slovakia Hungary to Romania 6 armour and 6 mech_infantrys moved from Greece to Eastern Turkey 2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Romania 2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Romania 1 artillery and 2 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Slovakia Hungary to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Slovakia Hungary to Holland Belgium 1 fighter moved from Slovakia Hungary to Poland 2 armour, 2 artilleries and 2 infantry moved from Western Germany to Holland Belgium 4 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in 93 Sea Zone Germans attack with 1 bomber Americans defend with 7 transports 7 transports owned by the Americans lost in 93 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 42 Casualties for Americans: 7 transports Battle in Romania Germans attack with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers in Romania, round 2 : 5/9 hits, 4.67 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Germans win, taking Romania from Russians with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 2 armour, 3 artilleries, 4 fighters and 8 infantry Americans defend with 1 infantry Germans roll dice for 2 armour, 3 artilleries, 4 fighters and 8 infantry in Holland Belgium, round 2 : 3/17 hits, 5.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 armour, 3 artilleries, 4 fighters and 7 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Poland Germans attack with 2 artilleries, 1 fighter and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Poland, round 2 : 0/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Poland Germans roll dice for 2 artilleries, 1 fighter and 1 infantry in Poland, round 3 : 3/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Poland, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Poland 2 infantry owned by the Russians lost in Poland Germans win, taking Poland from Russians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Eastern Turkey Germans attack with 6 armour and 6 mech_infantrys Neutral_True defend with 3 infantry Germans roll dice for 6 armour and 6 mech_infantrys in Eastern Turkey, round 2 : 6/12 hits, 5.00 expected hits Neutral_True roll dice for 3 infantry in Eastern Turkey, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Germans lost in Eastern Turkey 3 infantry owned by the Neutral_True lost in Eastern Turkey Germans win, taking Eastern Turkey from Neutral_True with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 2 mech_infantrys Casualties for Neutral_True: 3 infantry Non Combat Move - Germans 1 submarine moved from 115 Sea Zone to 126 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 8 transports moved from 115 Sea Zone to 116 Sea Zone 1 aaGun moved from Western Germany to Holland Belgium 2 fighters moved from Holland Belgium to 116 Sea Zone 2 fighters moved from Holland Belgium to Western Germany 1 fighter moved from Poland to Western Germany 1 aaGun and 4 infantry moved from Western Germany to 116 Sea Zone 3 infantry moved from Germany to 116 Sea Zone 1 infantry moved from Germany to 116 Sea Zone 1 aaGun and 8 infantry moved from 116 Sea Zone to Norway 2 armour and 5 mech_infantrys moved from Slovakia Hungary to Bulgaria 1 infantry moved from Slovakia Hungary to Yugoslavia 4 fighters and 3 tactical_bombers moved from Romania to Southern Italy 1 fighter and 5 tactical_bombers moved from Slovakia Hungary to Southern Italy 3 aaGuns, 11 artilleries and 39 infantry moved from Slovakia Hungary to Austria 1 bomber moved from 93 Sea Zone to Scotland Place Units - Germans 2 artilleries and 8 infantry placed in Germany 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,1,1,1,4 Germans collect 44 PUs (2 lost to blockades); end with 44 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 0.33 Germans regular : -1.83 Neutral_True regular : 1.00
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@mr_stucifer As a gentleman, I do feel compelled to offer an edit for 93, though at this point it feels like a homeless kid offering to buy Bill Gates a new pair of shoes.
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@mikawagunichi You know I was just thinking I should have pulled a fighter and a destroyer from 95 just in case I was an idiot and missed something obvious like…a bomber that could easily land in the UK 😅
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@mikawagunichi said in L23 PTV - Game #4 - mr_stucifer vs mikawagunichi (Axis+6):
@mr_stucifer As a gentleman, I do feel compelled to offer an edit for 93, though at this point it feels like a homeless kid offering to buy Bill Gates a new pair of shoes.
Now how you supposed to make billions without taking advantage of the poor?