L23/24 P2V Mainah (X+9) v mikawagunichi (L)

  • '23 '20

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 battleship and 1 cruiser moved from 99 Sea Zone to 100 Sea Zone
            1 cruiser and 1 destroyer moved from 94 Sea Zone to 100 Sea Zone
            1 infantry moved from Northern Italy to 99 Sea Zone
            1 artillery moved from Yugoslavia to 99 Sea Zone
            1 armour moved from Greece to 99 Sea Zone
            1 infantry moved from Northern Italy to 99 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 100 Sea Zone
            1 armour moved from 100 Sea Zone to Egypt
            1 artillery moved from 100 Sea Zone to Crete
            1 infantry moved from 100 Sea Zone to Crete
            1 infantry moved from 100 Sea Zone to Egypt
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
            1 bomber moved from Southern Italy to Egypt
    
        Combat - Italians
            Battle in 100 Sea Zone
                Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
                British defend with 1 destroyer
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 100 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    British roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 100 Sea Zone
                Italians win, taking 100 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Crete
            Battle in Egypt
                Italians attack with 2 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry
                British defend with 1 harbour; ANZAC defend with 2 infantry
                    Italians roll dice for 2 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry in Egypt, round 2 : 3/9 hits, 3.00 expected hits
                    British roll dice for 2 infantry in Egypt, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Egypt
                    2 infantry owned by the ANZAC lost in Egypt
                Italians win, taking Crete from Neutral_Allies, taking Egypt from British with 2 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 2 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
            Trigger Italy Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
            Trigger Italy Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
            Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            1 infantry moved from Gibraltar to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
            1 artillery moved from Libya to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
            1 artillery and 1 infantry moved from 100 Sea Zone to Syria
                  Italians take Syria from Neutral_Axis
            1 bomber moved from Egypt to Greece
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 infantry moved from Northern Italy to Southern France
                  Italians take Southern France from Neutral_Axis
            1 aaGun moved from Yugoslavia to Romania
    
        Place Units - Italians
            1 transport placed in 99 Sea Zone
            1 tactical_bomber placed in Southern Italy
            Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    British regular : 1.00
    

    Savegame

  • '23 '20

    Feisty Aussies.

  • 2025 2024

    TripleA Manual Gamesave Post: French round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Queensland to 55 Sea Zone
            1 aaGun moved from Queensland to 55 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
            1 aaGun and 1 infantry moved from 45 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 marine moved from New South Wales to Queensland
            1 cruiser moved from 64 Sea Zone to 55 Sea Zone
            1 destroyer moved from 55 Sea Zone to 56 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 64 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 78 Sea Zone to 83 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 4 artilleries, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            2 bombers moved from Gibraltar to Suriname
            2 infantry moved from Romania to Bessarabia
            1 fighter and 1 tactical_bomber moved from Western Germany to Bessarabia
            1 submarine moved from 113 Sea Zone to 117 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 117 Sea Zone
            1 destroyer moved from 116 Sea Zone to 128 Sea Zone
            1 submarine moved from 113 Sea Zone to 128 Sea Zone
            2 tactical_bombers moved from Western Germany to 128 Sea Zone
            1 infantry moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
    
        Combat - Germans
            Battle in 128 Sea Zone
                Germans attack with 1 destroyer, 1 submarine and 2 tactical_bombers
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer and 2 tactical_bombers in 128 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 submarine in 128 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer and 2 tactical_bombers in 128 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 submarine in 128 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 128 Sea Zone
                    Germans roll dice for 1 destroyer and 2 tactical_bombers in 128 Sea Zone, round 4 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 submarine in 128 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer and 2 tactical_bombers in 128 Sea Zone, round 5 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 submarine in 128 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Germans lost in 128 Sea Zone
                Russians and Germans reach a stalemate
                . Battle score for attacker is -14
                Casualties for Germans: 1 destroyer and 1 submarine
            Battle in 117 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 117 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Russians lost in 117 Sea Zone
                Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Russians: 1 cruiser
            Battle in Bessarabia
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                    2 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Suriname
                Germans attack with 2 bombers
                British defend with 1 bomber
                    Germans roll dice for 2 bombers in Suriname, round 2 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 bomber in Suriname, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the British lost in Suriname
                Germans win with 2 bombers remaining. Battle score for attacker is 12
                Casualties for British: 1 bomber
    
        Non Combat Move - Germans
            2 bombers moved from Suriname to Gibraltar
            1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy
            1 fighter moved from Southern Italy to Egypt
            1 fighter moved from Alexandria to Egypt
            1 submarine moved from 111 Sea Zone to 113 Sea Zone
            1 tactical_bomber moved from 117 Sea Zone to Romania
            1 fighter moved from 117 Sea Zone to Western Germany
            2 tactical_bombers moved from 128 Sea Zone to Western Germany
            1 artillery and 7 infantry moved from Finland to Karelia
            1 fighter and 1 tactical_bomber moved from Bessarabia to Romania
            1 aaGun moved from Poland to Eastern Poland
            3 aaGuns, 8 artilleries and 14 infantry moved from Poland to Baltic States
            1 armour and 1 mech_infantry moved from Germany to Baltic States
            3 armour moved from Romania to Eastern Poland
            7 infantry moved from Romania to Eastern Poland
            2 artilleries moved from Romania to Eastern Poland
            2 infantry moved from Romania to Eastern Poland
            1 armour and 1 mech_infantry moved from Germany to Baltic States
            4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            1 cruiser and 1 transport moved from 116 Sea Zone to 115 Sea Zone
            1 aaGun and 10 infantry moved from Germany to Poland
            1 infantry moved from Germany to Poland
            1 infantry moved from Holland Belgium to Western Germany
            1 artillery moved from France to Holland Belgium
    
        Place Units - Germans
            1 submarine placed in 115 Sea Zone
            3 artilleries placed in Romania
            1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,6
            Germans collect 42 PUs (2 lost to blockades); end with 42 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.17
    Germans regular : -4.00
    British regular : -0.17
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Russians round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            4 fighters and 3 tactical_bombers moved from Ukraine to 100 Sea Zone
    
        Combat - Russians
            Battle in 100 Sea Zone
                Russians attack with 4 fighters and 3 tactical_bombers
                Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 3 transports
                    Russians roll dice for 4 fighters and 3 tactical_bombers in 100 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 3 transports in 100 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians lost in 100 Sea Zone
                    1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 100 Sea Zone
                    Russians roll dice for 3 fighters and 2 tactical_bombers in 100 Sea Zone, round 3 : 2/5 hits, 2.83 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 3 transports in 100 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    1 fighter owned by the Russians lost in 100 Sea Zone
                    1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 100 Sea Zone
                    3 transports owned by the Italians lost in 100 Sea Zone
                Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 36
                Casualties for Russians: 2 fighters and 1 tactical_bomber
                Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 3 transports
    
        Non Combat Move - Russians
            2 fighters and 2 tactical_bombers moved from 100 Sea Zone to Trans-Jordan
            2 infantry moved from Rostov to Ukraine
            2 aaGuns, 1 artillery and 21 infantry moved from Leningrad to Novgorod
            3 infantry moved from Yenisey to Timguska
            2 aaGuns and 9 infantry moved from Yakut S.S.R. to Yenisey
            2 infantry moved from Buryatia to Yakut S.S.R.
            7 infantry moved from Russia to Smolensk
            1 infantry moved from Novgorod to Northern Belarus
    
        Place Units - Russians
            3 infantry placed in Ukraine
            3 armour, 1 artillery and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 43 PUs; end with 43 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    Russians regular : -1.83
    

    Savegame

  • '23 '20

    @mikawagunichi
    Well that sucks.
    And to think I originally laid it out to take Jordan, but changed to Syria last minute for that free inf. Wasn’t thinking about the Russian air.


  • @mainah First time I’ve ever done the strategy of buying air with Russia early with intentions of attacking the Italians. Was gonna fly them to Malta before but didn’t have enough there to protect the planes.

  • '23 '20

    @mikawagunichi said in L23/24 P2V Mainah (X+9) v mikawagunichi (L):

    @mainah First time I’ve ever done the strategy of buying air with Russia early with intentions of attacking the Italians. Was gonna fly them to Malta before but didn’t have enough there to protect the planes.

    It’s seemed to have worked well for you. And it’s not something one normally keeps an eye out for.

  • '23 '20

    TripleA Manual Gamesave Post: Japanese round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 factory_minor, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 infantry moved from Shansi to Honan
                  Japanese take Honan from Chinese
            1 marine moved from Guam to 22 Sea Zone
            1 battleship and 1 marine moved from 22 Sea Zone to 45 Sea Zone
            1 marine moved from 45 Sea Zone to Celebes
            1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone
            1 artillery moved from Borneo to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from Davao to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
            2 infantry moved from Manilla to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Java
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Java
            1 transport moved from 132 Sea Zone to 37 Sea Zone
            1 infantry moved from French Indo China to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
            1 artillery moved from Malaya to 132 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone
            2 bombers moved from Kwangsi to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 56 Sea Zone
            1 destroyer moved from 43 Sea Zone to 56 Sea Zone
            2 fighters moved from Caroline Islands to 56 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
            1 cruiser moved from 43 Sea Zone to 45 Sea Zone
            1 cruiser moved from 43 Sea Zone to 45 Sea Zone
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20

    @mikawagunichi
    Scramble for SZ 56?


  • @mainah no thanks

  • '23 '20

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 factory_minor, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 infantry moved from Shansi to Honan
                  Japanese take Honan from Chinese
            1 marine moved from Guam to 22 Sea Zone
            1 battleship and 1 marine moved from 22 Sea Zone to 45 Sea Zone
            1 marine moved from 45 Sea Zone to Celebes
            1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone
            1 artillery moved from Borneo to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from Davao to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
            2 infantry moved from Manilla to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Java
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Java
            1 transport moved from 132 Sea Zone to 37 Sea Zone
            1 infantry moved from French Indo China to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
            1 artillery moved from Malaya to 132 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone
            2 bombers moved from Kwangsi to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 56 Sea Zone
            1 destroyer moved from 43 Sea Zone to 56 Sea Zone
            2 fighters moved from Caroline Islands to 56 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
            1 cruiser moved from 43 Sea Zone to 45 Sea Zone
            1 cruiser moved from 43 Sea Zone to 45 Sea Zone
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 battleship, 2 cruisers and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking 45 Sea Zone from Neutral with 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in 38 Sea Zone
                Japanese attack with 2 bombers and 1 transport
                British defend with 1 destroyer
                    Japanese roll dice for 2 bombers and 1 transport in 38 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Japanese lost in 38 Sea Zone
                    1 destroyer owned by the British lost in 38 Sea Zone
                Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 bomber
                Casualties for British: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 cruiser and 1 transport
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the British lost in 42 Sea Zone
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 transport in 42 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    1 transport owned by the British lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for British: 1 cruiser and 1 transport
            Battle in 56 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 2 fighters in 56 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 56 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 1 infantry and 1 marine
                    Japanese roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 infantry and 1 marine in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    1 marine owned by the British and 1 infantry owned by the British lost in Java
                Japanese win, taking Java from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry and 1 marine
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 1 infantry and 1 marine
                ANZAC defend with 1 aaGun and 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Celebes, round 2 : 1/3 hits, 1.00 expected hits
                    ANZAC roll dice for 1 aaGun and 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    1 aaGun owned by the ANZAC lost in Celebes
                    Japanese roll dice for 1 artillery and 1 marine in Celebes, round 3 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Celebes
                    Japanese roll dice for 1 marine in Celebes, round 4 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 marine remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for ANZAC: 1 aaGun and 1 infantry
    
        Non Combat Move - Japanese
            3 infantry moved from Jehol to Shansi
            1 infantry moved from Jehol to Chahar
            1 aaGun moved from Jehol to Anhwe
            1 armour moved from Hunan to French Indo China
            1 infantry moved from Kweichow to Hunan
            3 artilleries and 3 infantry moved from Anhwe to Kiangsi
            1 bomber moved from 38 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from Sumatra to Malaya
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 45 Sea Zone
            2 fighters moved from 56 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 43 Sea Zone
            1 transport moved from 43 Sea Zone to 37 Sea Zone
            2 carriers moved from 132 Sea Zone to 45 Sea Zone
            1 carrier moved from 36 Sea Zone to 43 Sea Zone
            1 battleship and 1 destroyer moved from 132 Sea Zone to 45 Sea Zone
            1 transport moved from 132 Sea Zone to 20 Sea Zone
            1 destroyer moved from 36 Sea Zone to 21 Sea Zone
            1 carrier moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from Japan to Fukien
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 aaGun and 1 infantry moved from Caroline Islands to 35 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 aaGun and 1 infantry moved from 37 Sea Zone to French Indo China
            3 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            3 infantry placed in Shantung
            1 infantry placed in Japan
            3 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 3.33
    UK_Pacific regular : -0.33
    ANZAC regular : 0.67
    British regular : 0.67
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: UK_Pacific round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 2 marines moved from Queensland to 55 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 2 marines, 2 submarines, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 34 Sea Zone
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            2 carriers, 1 cruiser, 4 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
            1 artillery, 2 infantry, 3 marines and 1 mech_infantry moved from 34 Sea Zone to Caroline Islands
            1 armour and 1 infantry moved from Western United States to 11 Sea Zone
            1 armour, 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 32 Sea Zone
            1 armour and 1 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Marshall Islands
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour and 1 infantry in Marshall Islands, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Marshall Islands, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Marshall Islands, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caroline Islands
                Americans attack with 1 artillery, 2 infantry, 3 marines and 1 mech_infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry, 3 marines and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Hawaiian Islands to 32 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 12 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 bomber moved from Hawaiian Islands to New Zealand
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            2 infantry placed in Western United States
            1 destroyer and 2 transports placed in 11 Sea Zone
            2 destroyers placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 fighter placed in 104 Sea Zone
            1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            2 infantry moved from Szechwan to Hunan
            1 fighter moved from Szechwan to Hunan
            1 infantry moved from Szechwan to Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Battle in Hunan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Kweichow from Japanese, taking Hunan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            6 infantry moved from Szechwan to Tsinghai
            1 fighter moved from Hunan to Tsinghai
    
        Place Units - Chinese
            2 artilleries placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 cruiser moved from 74 Sea Zone to 82 Sea Zone
            1 battleship moved from 81 Sea Zone to 82 Sea Zone
            1 fighter and 1 tactical_bomber moved from 83 Sea Zone to Iraq
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 transport moved from 74 Sea Zone to 82 Sea Zone
            1 infantry moved from Southern Persia to 82 Sea Zone
            1 infantry moved from Southern Persia to 82 Sea Zone
            2 infantry moved from 82 Sea Zone to Iraq
            1 infantry moved from Southern Persia to Iraq
            3 infantry and 1 mech_infantry moved from Brazil to French Guiana
                  British take French Guiana from Neutral_Axis
            1 armour moved from Anglo-Egyptian Sudan to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 artillery moved from Anglo-Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from Kenya to Anglo-Egyptian Sudan
    
        Combat - British
            Battle in Iraq
                British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 3/5 hits, 1.67 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the British lost in Iraq
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Iraq to 83 Sea Zone
            1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
            1 artillery and 1 infantry moved from 83 Sea Zone to Trans-Jordan
            1 aaGun moved from Scotland to United Kingdom
            1 infantry moved from Burma to Shan State
            1 aaGun moved from Burma to Shan State
            1 aaGun moved from Burma to Eastern India
            4 infantry moved from Burma to Yunnan
    
        Place Units - British
            1 factory_minor placed in Southern Persia
            1 carrier and 1 destroyer placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in Eastern India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Americans regular : -0.67
    Japanese regular : -0.67
    Neutral_Axis regular : 1.00
    British regular : 1.17
    

    Savegame

  • '23 '20

    TripleA Manual Gamesave Post: Italians round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 airfield and 2 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Syria to Iraq
            1 bomber moved from Greece to Iraq
            2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
            2 fighters and 1 tactical_bomber moved from Southern Italy to Trans-Jordan
            1 transport moved from 99 Sea Zone to 100 Sea Zone
            1 artillery and 1 infantry moved from Crete to 100 Sea Zone
            1 artillery and 1 infantry moved from 100 Sea Zone to Trans-Jordan
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20

    @mikawagunichi
    Scramble from 83 to Trans-Jordan?

  • '23 '20

    Testing Forum poster

    Test summary from TripleA, engine version: 2.6.14492, time: 6:07:08 AM
    Savegame

  • '23 '20

    @mainah said in L23/24 P2V Mainah (X+9) v mikawagunichi (L):

    @mikawagunichi said in L23/24 P2V Mainah (X+9) v mikawagunichi (L):

    @mainah First time I’ve ever done the strategy of buying air with Russia early with intentions of attacking the Italians. Was gonna fly them to Malta before but didn’t have enough there to protect the planes.

    It’s seemed to have worked well for you. And it’s not something one normally keeps an eye out for.

    By my rough calculations, the TUV swing was about even. If this was BM4, and the other positions were the same, I would say the strategic position has improved slightly for the Axis. But this is P2V, and so I am unsure if that’s the same here. Your thoughts?

  • '23 '20

    Jumped the gun on the statement - the battle score will obviously affect the final TUV swing. The comment is based on actual results from your last battle + average results of the upcoming battle.


  • @mainah Yeah it’s a difficult question to answer. A basic TUV comparison for the battles is a good starting point, but I try to think further down the road regarding how the lost units will affect the ability to generate income down the road etc. IME, one the Italians lose their fleet, they usually don’t make enough money to build a new one large enough to withstand any significant Allied attack. But it will be interesting either way.

    And no scramble.

  • '23 '20

    @mikawagunichi
    In BM4, Russia makes a lot less money, and sees its income steady reducing fairly rapidly. In that version, trading 7 Russian planes, early, for the Italian fleet with a Persian factory that is threatened and a 30ipc Italy would, in my estimation, be a slight net negative in the overall allied position.

    But P2V is a very different game. I have no reference to look at to have an informed opinion on the overall strategic situation in this game.

    As you say, we will find out as it plays out.

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