@koala assumed no scram in n caucasus…we can roll in forum if you did want to
L23 BM4 Pejon_88 (Allies+17) vs Roboto (Axis)
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 17 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 17 infantry Japanese defend with 1 infantry Chinese roll dice for 17 infantry in Suiyuyan, round 2 : 4/17 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 16 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17 Japanese regular : 0.67
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 2 fighters, 5 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 transport moved from 112 Sea Zone to 109 Sea Zone 5 fighters moved from Norway to 112 Sea Zone 1 fighter moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 6 fighters moved from 46 Sea Zone to Paulau Island 1 fighter moved from India to 42 Sea Zone 1 infantry moved from Norway to Finland Americans take Finland from Germans Combat - Americans Battle in Celebes Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Paulau Island Americans attack with 6 fighters Japanese defend with 1 artillery and 1 infantry Americans roll dice for 6 fighters in Paulau Island, round 2 : 2/6 hits, 3.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Paulau Island 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Paulau Island Americans win with 5 fighters remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter Casualties for Japanese: 1 artillery and 1 infantry Battle in 112 Sea Zone British loiter and taunt; Americans attack with 1 destroyer and 6 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 6 fighters in 112 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 112 Sea Zone 1 destroyer owned by the Germans lost in 112 Sea Zone Americans win with 6 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer Non Combat Move - Americans 6 fighters moved from 112 Sea Zone to Norway 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom 1 fighter moved from Eastern United States to 109 Sea Zone 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Tobruk to Egypt 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 6 fighters, 6 submarines and 1 transport moved from 46 Sea Zone to 33 Sea Zone 5 fighters moved from Paulau Island to 33 Sea Zone 1 submarine moved from 23 Sea Zone to 33 Sea Zone 1 fighter moved from Wake Island to 33 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 3 carriers and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 42 Sea Zone to Western Australia Place Units - Americans 1 artillery and 2 infantry placed in Norway 1 carrier and 1 transport placed in 101 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone 1 fighter placed in Eastern United States 1 fighter, 1 infantry and 1 marine placed in Western United States 2 infantry placed in Central United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 17 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 17 infantry Japanese defend with 1 infantry Chinese roll dice for 17 infantry in Suiyuyan, round 2 : 4/17 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 16 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 2 destroyers, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 fighter moved from Western United States to Eastern United States 2 submarines moved from 95 Sea Zone to 92 Sea Zone Non Combat Move - British 1 battleship moved from 46 Sea Zone to 33 Sea Zone 3 aaGuns, 6 artilleries and 19 infantry moved from India to Burma 1 armour and 1 mech_infantry moved from West India to India 1 destroyer moved from 79 Sea Zone to 39 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 3 infantry moved from Iraq to Northwest Persia 2 infantry moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 3 infantry moved from Egypt to Trans-Jordan 2 fighters moved from Tobruk to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to 109 Sea Zone 1 fighter moved from Persia to India 2 carriers, 1 destroyer, 4 fighters and 4 transports moved from 112 Sea Zone to 109 Sea Zone Place Units - British 2 fighters and 1 infantry placed in United Kingdom 1 destroyer placed in 109 Sea Zone 2 infantry placed in Egypt 1 destroyer placed in 81 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from India: 1 armour and 1 mech_infantry EDIT: Adding units owned by British to Burma: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : -0.33 Japanese regular : 1.00 Germans regular : 0.67
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Didn’t ask for scramble in SZ110 and moved deployed one US fig in EUS instead of WES. If not allowed, please move back.
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Game History
Round: 10 Purchase Units - Italians Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 2 fighters moved from Southern Italy to 98 Sea Zone 1 bomber moved from Western Germany to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber, 1 destroyer and 2 fighters Americans defend with 1 submarine; Russians defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Russians roll dice for 2 submarines in 98 Sea Zone, round 2 : 2/2 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone 1 submarine owned by the Americans and 1 submarine owned by the Russians lost in 98 Sea Zone Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for Italians: 1 destroyer Casualties for Russians: 1 submarine Casualties for Americans: 1 submarine Non Combat Move - Italians 2 fighters moved from 98 Sea Zone to Greece 1 bomber moved from 98 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to France 1 infantry moved from Western Germany to France Place Units - Italians 1 destroyer, 1 submarine and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 0,00 Russians regular : 1,67
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 marine moved from New Guinea to 46 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 cruiser, 1 marine and 1 submarine moved from 46 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Wake Island to 33 Sea Zone 2 submarines moved from 23 Sea Zone to 33 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 factory_minor, 2 fighters, 8 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vologda to Urals Germans take Urals from Russians 1 armour moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians 1 armour moved from Yenisey to Timguska Combat - Germans Non Combat Move - Germans 1 infantry moved from Denmark to Western Germany 1 artillery moved from Archangel to Novgorod 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Tambov to Rostov 3 aaGuns, 17 armour, 15 artilleries, 38 infantry and 17 mech_infantrys moved from Ukraine to Rostov 1 artillery and 2 infantry moved from Volgograd to Rostov 1 mech_infantry moved from Samara to Rostov 1 mech_infantry moved from Western Germany to Slovakia Hungary 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 fighter moved from Novgorod to Western Germany Place Units - Germans 2 fighters and 1 transport placed in 113 Sea Zone Germans undo move 1. 1 factory_minor placed in Rostov 3 infantry placed in Volgograd 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in France 1 mech_infantry placed in Western Germany 1 transport placed in 113 Sea Zone 2 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2 Germans collect 52 PUs (5 lost to blockades); end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Russia to Vologda Russians take Vologda from Germans 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Italians 2 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 1 fighter and 1 infantry moved from Russia to Samara 1 fighter and 1 infantry moved from Russia to Tambov 1 infantry moved from Smolensk to Belarus 1 tactical_bomber moved from Bryansk to Belarus Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus 1 infantry owned by the Germans lost in Belarus Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara 1 infantry owned by the Germans lost in Samara Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 fighter moved from Tambov to Russia 1 fighter moved from Western Ukraine to Russia 1 tactical_bomber moved from Belarus to Russia 1 aaGun and 1 artillery moved from Smolensk to Vologda 1 artillery moved from Smolensk to Russia 3 aaGuns, 2 armour, 10 artilleries, 75 infantry and 4 mech_infantrys moved from Bryansk to Russia 4 infantry moved from Russia to Vologda Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : 0.33 Russians regular : 0.83
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 10 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 9 artilleries and 23 infantry moved from Shensi to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 1 fighter and 1 tactical_bomber moved from Kweichow to Suiyuyan 2 bombers moved from Kwangtung to Suiyuyan 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 fighter moved from 34 Sea Zone to 44 Sea Zone 1 mech_infantry moved from Anhwe to Suiyuyan Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Suiyuyan Japanese attack with 1 armour, 9 artilleries, 2 bombers, 1 fighter, 25 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 16 infantry Japanese roll dice for 1 armour, 9 artilleries, 2 bombers, 1 fighter, 25 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 12/40 hits, 11,83 expected hits Chinese roll dice for 16 infantry in Suiyuyan, round 2 : 4/16 hits, 5,33 expected hits 4 infantry owned by the Japanese lost in Suiyuyan 12 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 1 armour, 9 artilleries, 2 bombers, 1 fighter, 21 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 3 : 7/36 hits, 11,17 expected hits Chinese roll dice for 4 infantry in Suiyuyan, round 3 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan 4 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 armour, 9 artilleries, 2 bombers, 1 fighter, 20 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 33 Casualties for Japanese: 5 infantry Casualties for Chinese: 16 infantry Non Combat Move - Japanese 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Shensi 1 aaGun moved from Jehol to Manchuria 1 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Manchuria to Anhwe 2 infantry moved from Jehol to Manchuria 5 infantry moved from Jehol to Anhwe 1 artillery moved from Kwangsi to Kwangtung 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 submarines, 5 tactical_bombers and 2 transports moved from 34 Sea Zone to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 3 submarines moved from 6 Sea Zone to 20 Sea Zone 2 fighters moved from Kweichow to 20 Sea Zone 2 bombers moved from Suiyuyan to Anhwe 1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe 3 infantry moved from Kweichow to Hunan 3 artilleries and 3 infantry moved from Yunnan to French Indo China 2 infantry moved from Kwangsi to French Indo China 1 infantry moved from French Indo China to Shan State 1 fighter moved from 44 Sea Zone to 20 Sea Zone 1 infantry moved from French Indo China to Shan State Place Units - Japanese 1 carrier placed in 20 Sea Zone 1 destroyer and 2 submarines placed in 6 Sea Zone 3 infantry placed in French Indo China 2 infantry placed in Kwangtung 3 infantry placed in Shantung 2 infantry and 1 mech_infantry placed in Manchuria Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -1,67 Japanese regular : -4,00
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 6 fighters moved from Norway to 125 Sea Zone 1 destroyer moved from 109 Sea Zone to 125 Sea Zone 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island Combat - Americans Battle in Paulau Island Battle in 125 Sea Zone Americans attack with 1 destroyer and 6 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 6 fighters in 125 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 125 Sea Zone 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking Paulau Island from Japanese with 6 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - Americans 1 infantry moved from Finland to Norway 6 fighters moved from 125 Sea Zone to Norway 1 mech_infantry moved from United Kingdom to 109 Sea Zone 1 fighter moved from 109 Sea Zone to Gibraltar 1 carrier, 1 fighter, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 92 Sea Zone 2 aaGuns and 1 infantry moved from Morocco to Algeria 1 mech_infantry moved from 92 Sea Zone to Algeria 2 infantry moved from Central United States to 101 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from Western Australia to 33 Sea Zone 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone Place Units - Americans 3 infantry placed in Norway 2 infantry placed in Central United States 1 fighter placed in Eastern United States 1 fighter and 2 infantry placed in Western United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Americans undo move 5. 1 destroyer and 1 submarine placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone Americans undo move 6. 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone Americans undo move 5. 1 submarine placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 2 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from India to Shan State 1 fighter and 1 tactical_bomber moved from India to Yunnan 1 artillery and 2 infantry moved from Burma to Shan State Combat - British Battle in Yunnan British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 3 infantry British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Shan State 2 infantry owned by the Japanese lost in Shan State British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 3 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 1 artillery and 2 infantry Casualties for Japanese: 3 infantry Non Combat Move - British 1 artillery and 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from Shan State to India 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 mech_infantry moved from Belgian Congo to Egypt 3 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Iraq to Northwest Persia 1 armour and 1 mech_infantry moved from Iraq to Persia 1 fighter moved from United Kingdom to Norway 1 fighter moved from 109 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 2 carriers, 2 destroyers, 3 fighters, 1 infantry and 4 transports moved from 109 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 4 fighters moved from 92 Sea Zone to Gibraltar Place Units - British 2 artilleries, 2 fighters and 2 infantry placed in United Kingdom 3 infantry placed in Egypt Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : 1.67 Japanese regular : 2.33 Germans regular : 0.83 British regular : 0.17
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Italians Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 fighter moved from Greece to Crete 1 fighter moved from Greece to Caucasus 1 bomber moved from Southern Italy to Bryansk 1 fighter moved from Southern Italy to Caucasus Combat - Italians Battle in Crete Italians attack with 1 fighter and 2 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Crete, round 2 : 0/3 hits, 0,83 expected hits British roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter and 2 infantry in Crete, round 3 : 0/3 hits, 0,83 expected hits British roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter and 2 infantry in Crete, round 4 : 0/3 hits, 0,83 expected hits British roll dice for 1 infantry in Crete, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter and 2 infantry in Crete, round 5 : 1/3 hits, 0,83 expected hits British roll dice for 1 infantry in Crete, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Crete Italians win, taking Crete from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bryansk Italians attack with 1 bomber Russians defend with 1 infantry Italians roll dice for 1 bomber in Bryansk, round 2 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Italians attack with 2 fighters British defend with 1 infantry Italians roll dice for 2 fighters in Caucasus, round 2 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Caucasus Italians win with 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Bryansk to Novgorod 1 fighter moved from Caucasus to Bulgaria 1 fighter moved from Caucasus to Rostov 1 mech_infantry moved from Western Germany to Southern Italy 1 artillery and 1 infantry moved from Western Germany to France 1 fighter moved from Crete to Greece 1 destroyer moved from 97 Sea Zone to 94 Sea Zone Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -2,00 Russians regular : -0,67 British regular : -1,33
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Iraq 2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to Queensland 2 submarines moved from 62 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 3 fighters moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 33 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 4 artilleries, 5 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber and 2 infantry moved from Novgorod to Archangel 1 bomber moved from Novgorod to Tambov 1 infantry moved from Rostov to Bryansk Germans take Bryansk from Russians 2 infantry moved from Rostov to Tambov 1 fighter moved from Western Germany to Western Ukraine 1 artillery and 2 infantry moved from Rostov to Ukraine 1 artillery and 2 infantry moved from Rostov to Caucasus 1 fighter moved from Western Germany to 105 Sea Zone 1 destroyer moved from 113 Sea Zone to 105 Sea Zone 2 armour and 2 mech_infantrys moved from Rostov to Western Ukraine Combat - Germans Battle in 105 Sea Zone Germans attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Germans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 105 Sea Zone Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Ukraine Germans attack with 1 artillery and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 artillery and 2 infantry ANZAC defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Caucasus Germans win, taking Caucasus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Tambov Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 bomber and 1 infantry in Tambov, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 armour, 1 fighter and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Western Ukraine, round 2 : 2/5 hits, 1,83 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine 2 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 carriers, 1 destroyer, 2 fighters, 4 tactical_bombers and 2 transports moved from 113 Sea Zone to 112 Sea Zone 1 fighter moved from 105 Sea Zone to France 4 fighters and 1 mech_infantry moved from Western Germany to Southern Italy 1 mech_infantry moved from Slovakia Hungary to Bulgaria 2 artilleries and 4 infantry moved from Novgorod to Belarus 1 armour moved from Timguska to Kazakhstan 1 infantry moved from Volgograd to Samara 2 infantry moved from Volgograd to Rostov 1 bomber moved from Archangel to Western Germany 1 bomber moved from Tambov to Rostov 1 fighter moved from Western Ukraine to Bessarabia Place Units - Germans 3 artilleries placed in Rostov 1 artillery and 2 infantry placed in Volgograd 3 infantry placed in Novgorod 1 submarine placed in 112 Sea Zone 1 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6 Germans collect 61 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -0,17 Russians regular : 0,67 Germans regular : 0,83
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Germans 2 infantry moved from Vologda to Archangel 2 infantry moved from Vologda to Urals 1 fighter moved from Russia to Archangel 2 armour and 2 mech_infantrys moved from Russia to Urals 1 infantry moved from Smolensk to Bryansk 1 fighter moved from Russia to Bryansk 1 fighter and 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara 1 tactical_bomber moved from Russia to Samara Combat - Russians Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Urals Russians attack with 2 armour, 2 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Urals, round 2 : 2/6 hits, 1.67 expected hits Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Samara Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 1 fighter moved from Tambov to Russia 1 tactical_bomber moved from Samara to Russia 1 fighter moved from Archangel to Russia 1 aaGun and 1 artillery moved from Vologda to Russia 2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.17
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@MrRoboto No stress but I’ve seen you been active and wanted to check if you missed my post with USSR?
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Yes, I actually did miss it!
Might not be able to actually play before the weekend though, sorry.
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Japanese Japanese buy 3 artilleries, 3 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 2 infantry moved from Suiyuyan to Kansu 1 bomber moved from Anhwe to Kansu 1 infantry moved from Tsinghai to Novosibirsk 1 bomber moved from Anhwe to Novosibirsk 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 artillery and 3 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from 34 Sea Zone to Paulau Island 3 fighters and 3 tactical_bombers moved from 20 Sea Zone to Paulau Island 2 battleships, 8 carriers, 2 cruisers, 4 destroyers, 6 fighters, 6 submarines and 2 tactical_bombers moved from 20 Sea Zone to 34 Sea Zone Combat - Japanese Battle in 34 Sea Zone Japanese attack with 2 battleships, 8 carriers, 2 cruisers, 4 destroyers, 6 fighters, 6 submarines, 2 tactical_bombers and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 2 battleships, 8 carriers, 2 cruisers, 4 destroyers, 6 fighters, 6 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Celebes Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Paulau Island Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Paulau Island, round 2 : 6/8 hits, 3,83 expected hits Americans roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kansu Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 2 : 1/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Novosibirsk Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk 1 infantry owned by the Russians lost in Novosibirsk Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 bomber moved from Novosibirsk to Shensi 1 infantry moved from Shensi to Tsinghai 1 armour, 9 artilleries, 17 infantry and 1 mech_infantry moved from Suiyuyan to Shensi 1 bomber moved from Kansu to Anhwe 1 infantry and 1 mech_infantry moved from Manchuria to Amur 1 infantry moved from Manchuria to Jehol 1 infantry moved from Jehol to Anhwe 1 fighter, 10 infantry, 1 mech_infantry and 1 tactical_bomber moved from Anhwe to Hunan 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Yunnan 1 armour and 1 mech_infantry moved from Shensi to Kweichow 4 infantry moved from Shantung to Anhwe 1 destroyer and 2 submarines moved from 6 Sea Zone to 34 Sea Zone 2 fighters moved from Japan to 34 Sea Zone 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from French Indo China to Shan State 2 artilleries and 1 infantry moved from French Indo China to Kwangsi 3 fighters and 3 tactical_bombers moved from Paulau Island to 34 Sea Zone Place Units - Japanese 2 submarines placed in 6 Sea Zone 3 mech_infantrys placed in Manchuria 3 mech_infantrys placed in Shantung 1 submarine placed in 20 Sea Zone 1 artillery and 1 infantry placed in Kwangtung 2 artilleries and 1 infantry placed in French Indo China 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,67 Japanese regular : 2,67 Russians regular : 0,67
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 5 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 7 fighters moved from 33 Sea Zone to Paulau Island 1 fighter moved from India to 44 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Philippines Battle in Iwo Jima Battle in 44 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Philippines from Japanese, taking Iwo Jima from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Paulau Island Americans attack with 7 fighters Japanese defend with 2 infantry Americans roll dice for 7 fighters in Paulau Island, round 2 : 3/7 hits, 3.50 expected hits Japanese roll dice for 2 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Paulau Island Americans win with 7 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 7 fighters moved from Paulau Island to 35 Sea Zone 1 battleship, 10 carriers, 2 cruisers, 4 destroyers, 3 fighters and 8 submarines moved from 33 Sea Zone to 21 Sea Zone 1 battleship, 10 carriers, 2 cruisers, 4 destroyers, 3 fighters and 8 submarines moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from Hawaiian Islands to Wake Island 1 fighter moved from Western United States to Wake Island 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to 110 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from India to 35 Sea Zone 2 fighters moved from Norway to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 3 infantry placed in Norway 2 infantry placed in Central United States 1 tactical_bomber placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3 Americans collect 64 PUs (2 lost to blockades); end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 submarine moved from 92 Sea Zone to 105 Sea Zone 1 bomber moved from Gibraltar to 99 Sea Zone 1 destroyer moved from 81 Sea Zone to 94 Sea Zone 5 fighters moved from United Kingdom to 105 Sea Zone 1 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from India to Yunnan 2 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from India to Shan State 5 fighters moved from Gibraltar to 94 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 94 Sea Zone British attack with 1 destroyer and 5 fighters Italians defend with 1 destroyer British roll dice for 1 destroyer and 5 fighters in 94 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone British win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 105 Sea Zone British attack with 5 fighters and 1 submarine Germans defend with 1 destroyer British roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 105 Sea Zone 1 destroyer owned by the Germans lost in 105 Sea Zone British win with 5 fighters remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Germans: 1 destroyer Battle in Yunnan British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 battleship moved from 33 Sea Zone to 21 Sea Zone 1 battleship moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from Yunnan to 35 Sea Zone 1 tactical_bomber moved from Yunnan to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to India 1 artillery and 2 infantry moved from India to Burma 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Trans-Jordan to Iraq 4 infantry moved from Egypt to Trans-Jordan 1 bomber moved from 99 Sea Zone to Iraq 12 infantry and 1 marine moved from Northwest Persia to Iraq 1 submarine moved from 92 Sea Zone to 105 Sea Zone 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 1 infantry and 4 transports moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 1 fighter moved from Norway to 110 Sea Zone 2 fighters moved from 105 Sea Zone to United Kingdom 3 fighters moved from 105 Sea Zone to 110 Sea Zone 3 fighters moved from 94 Sea Zone to Trans-Jordan 2 fighters moved from 94 Sea Zone to Gibraltar Place Units - British 1 fighter placed in United Kingdom 1 destroyer and 1 submarine placed in 110 Sea Zone 3 infantry placed in Egypt 1 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -0.50 Italians regular : -0.33 Japanese regular : -1.00 Germans regular : 0.67 British regular : -0.33
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 94 Sea Zone 1 fighter moved from Southern Italy to 94 Sea Zone 1 bomber moved from Novgorod to Normandy Bordeaux 2 infantry moved from France to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Holland Belgium Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 bomber and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Holland Belgium Italians attack with 1 artillery and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Holland Belgium 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in 94 Sea Zone Italians attack with 1 fighter and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter in 94 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 94 Sea Zone Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 mech_infantry moved from Southern Italy to Northern Italy 1 infantry moved from Northern Italy to France 1 bomber moved from Normandy Bordeaux to France 1 fighter moved from 94 Sea Zone to Southern Italy 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Bulgaria to Southern Italy 1 fighter moved from Greece to Southern Italy 1 fighter moved from Rostov to Southern Italy Place Units - Italians 1 destroyer and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2 Italians collect 14 PUs (2 lost to blockades); end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : 1,00 Italians regular : -0,67 British regular : -0,67