Game History
Round: 6 Actions - Germans Germans takes action: Action RussianRevolution Action RussianRevolution activates a trigger called: Trigger RussianRevolution Trigger RussianRevolution: Setting switch to true for conditionAttachmentRussianRevolutionSwitch attached to Russians Purchase Units - Germans Trigger RussianRevolutionEverythingElse: Changing Relationship for AustroHungarians and Neutral_Central from Friendly_Neutral to Allied Trigger RussianRevolutionEverythingElse: Changing Relationship for Germans and Neutral_Central from Friendly_Neutral to Allied Trigger RussianRevolutionEverythingElse: Changing Relationship for Ottomans and Neutral_Central from Friendly_Neutral to Allied Trigger RussianRevolutionEverythingElse: Changing Relationship for French and Neutral_Central from Unfriendly_Neutral to Neutral Trigger RussianRevolutionEverythingElse: Changing Relationship for British and Neutral_Central from Unfriendly_Neutral to Neutral Trigger RussianRevolutionEverythingElse: Changing Relationship for Italians and Neutral_Central from Unfriendly_Neutral to Neutral Trigger RussianRevolutionEverythingElse: Changing Relationship for Americans and Neutral_Central from Unfriendly_Neutral to Neutral Trigger RussianRevolutionEverythingElse: Contested takes ownership of territory Kazakhstan Trigger RussianRevolutionEverythingElse: Contested takes ownership of territory Moscow Trigger RussianRevolutionEverythingElse: Contested takes ownership of territory SZ 12 Trigger RussianRevolutionEverythingElse: Contested takes ownership of territory SZ 21 Trigger RussianRevolutionEverythingElse: Contested takes ownership of territory Sevastopol Trigger RussianRevolutionEverythingElse: has removed 2 cruisers and 1 mines owned by Russians in SZ 21 Trigger RussianRevolutionEverythingElse: has removed 19 artilleries, 1 factory and 23 infantry owned by Russians in Moscow Trigger RussianRevolutionEverythingElse: has removed 1 port owned by Russians in Sevastopol Germans buy 1 artillery, 10 infantry and 2 tanks; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Changing PUs for Russians from 10 to 0 EDIT: Turning off Edit Mode 19 infantry and 1 tank moved from Hanover to Ruhr 1 fighter moved from Silesia to Ruhr 1 infantry moved from Silesia to Galicia 1 infantry moved from Berlin to Silesia 1 infantry moved from Finland to Karelia 1 infantry moved from Livonia to Karelia 4 artilleries and 1 infantry moved from Livonia to Poland 6 artilleries moved from Ukraine to Galicia 1 infantry moved from Galicia to Romania 3 infantry moved from Ukraine to Romania 2 infantry moved from Ukraine to Romania 1 artillery and 1 infantry moved from South West Africa to Union of South Africa Germans take Union of South Africa from British 2 infantry moved from Ruhr to Belgium 2 infantry moved from Ruhr to Belgium 1 infantry moved from Berlin to Silesia 1 fighter moved from Berlin to Ruhr 11 infantry and 1 tank moved from Berlin to Hanover Combat - Germans Battle in Belgium Germans attack with 4 infantry British defend with 2 infantry Germans roll dice for 4 infantry in Belgium, round 2 : 2/4 hits, 1.33 expected hits French roll dice for 2 infantry in Belgium, round 2 : 0/2 hits, 1.00 expected hits 2 infantry owned by the British lost in Belgium Germans win, taking Belgium from French with 4 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Combat Move - Germans Trigger RemoveSevastopolMine: Setting switch to true for conditionAttachmentSevastopolSwitch attached to Russians Place Units - Germans 1 artillery, 10 infantry and 2 tanks placed in Berlin Turn Complete - Germans Germans collect 49 PUs; end with 49 PUsCombat Hit Differential Summary :
French regular : -1.00 Germans regular : 0.67