L22 Pejon_88 (X+10) vs. GeneralDisarray (A), PTV, semi final


  • Game History

    Round: 12
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_major; Remaining resources: 36 PUs; 
            Russians buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Stalingrad to Rostov
            1 fighter moved from Stalingrad to Rostov
            1 tactical_bomber moved from Stalingrad to Kursk
            1 infantry moved from Bryansk to Kursk
            1 fighter moved from Stalingrad to Smolensk
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Russia to Gorky
            1 infantry moved from Russia to Gorky
            1 tactical_bomber moved from Stalingrad to Gorky
            3 artilleries and 7 infantry moved from Russia to Yaroslavl
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Kursk
    
        Combat - Russians
            Battle in Gorky
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Gorky, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Gorky, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Gorky, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Gorky
                Russians win, taking Gorky from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kursk
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Kursk, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Kursk
                Russians win, taking Kursk from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Yaroslavl
                Russians attack with 3 artilleries and 7 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 artilleries and 7 infantry in Yaroslavl, round 2 : 3/10 hits, 2.67 expected hits
                    Germans roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Yaroslavl
                    1 infantry owned by the Germans lost in Yaroslavl
                Russians win, taking Yaroslavl from Germans with 3 artilleries and 6 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Russia
            1 tactical_bomber moved from Gorky to Russia
            1 fighter moved from Rostov to Stalingrad
            8 infantry moved from Samara to Stalingrad
            1 infantry moved from Urals to Kazakhstan
            1 armour moved from Southern Caucasus to Northwest Persia
            1 tactical_bomber moved from Kursk to Stalingrad
            1 infantry moved from Amur to Northern Manchuria
            2 aaGuns, 1 armour, 1 artillery, 10 infantry and 1 mech_infantry moved from Northern Manchuria to Southern Manchuria
    
        Place Units - Russians
            2 artilleries, 1 fighter and 4 infantry placed in Russia
            2 infantry placed in Urals
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1
            Russians collect 34 PUs (1 lost to blockades); end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : -1.00
    Russians regular : 1.50
    
  • '23 '22

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Hunan to Kweichow
            3 fighters moved from French Indo China to Kweichow
            2 marines moved from Caroline Islands to 35 Sea Zone
            2 cruisers and 2 marines moved from 35 Sea Zone to 64 Sea Zone
            2 marines moved from 64 Sea Zone to New South Wales
            4 artilleries, 8 fighters, 23 infantry, 3 marines and 8 tactical_bombers moved from Queensland to New South Wales
            2 bombers moved from Caroline Islands to New South Wales
    
        Combat - Japanese
            Battle in New South Wales
                Japanese attack with 4 artilleries, 2 bombers, 8 fighters, 23 infantry, 5 marines and 8 tactical_bombers
                ANZAC defend with 2 aaGuns, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour and 18 infantry; Americans defend with 5 fighters
                    ANZAC roll AA dice in New South Wales : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 2 cruisers in New South Wales, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 4 artilleries, 2 bombers, 8 fighters, 23 infantry, 5 marines and 8 tactical_bombers in New South Wales, round 2 : 16/50 hits, 17.33 expected hits
                    ANZAC roll dice for 2 aaGuns, 1 artillery, 10 fighters and 18 infantry in New South Wales, round 2 : 16/29 hits, 13.00 expected hits
                    16 infantry owned by the Japanese lost in New South Wales
                    15 infantry owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales
                    Japanese roll dice for 4 artilleries, 2 bombers, 8 fighters, 7 infantry, 5 marines and 8 tactical_bombers in New South Wales, round 3 : 13/34 hits, 14.67 expected hits
                    ANZAC roll dice for 1 artillery, 10 fighters and 3 infantry in New South Wales, round 3 : 9/14 hits, 8.00 expected hits
                    7 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in New South Wales
                    4 fighters owned by the ANZAC, 3 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 5 fighters owned by the Americans lost in New South Wales
                    Japanese roll dice for 2 artilleries, 2 bombers, 8 fighters, 5 marines and 8 tactical_bombers in New South Wales, round 4 : 14/25 hits, 12.17 expected hits
                    ANZAC roll dice for 1 fighter in New South Wales, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the ANZAC lost in New South Wales
                Japanese captures 9PUs while taking ANZAC capital
                Japanese win, taking New South Wales from ANZAC with 2 artilleries, 2 bombers, 8 fighters, 5 marines and 8 tactical_bombers remaining. Battle score for attacker is 91
                Casualties for Japanese: 2 artilleries and 23 infantry
                Casualties for ANZAC: 2 aaGuns, 1 artillery, 5 fighters and 18 infantry
                Casualties for Americans: 5 fighters
            Battle in Kweichow
                Japanese attack with 3 fighters and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters and 1 infantry in Kweichow, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
    
        Non Combat Move - Japanese
            2 bombers moved from New South Wales to Queensland
            1 infantry moved from Shan State to Yunnan
            3 infantry moved from French Indo China to Yunnan
            1 infantry moved from Malaya to Shan State
            1 artillery moved from Kiangsi to Hunan
            1 infantry moved from Anhwe to Kiangsi
            3 infantry moved from Shantung to Anhwe
            2 tactical_bombers moved from 35 Sea Zone to Yunnan
            1 fighter and 1 tactical_bomber moved from Japan to French Indo China
            2 fighters moved from Kweichow to Yunnan
            1 fighter moved from Kweichow to Yunnan
            1 fighter moved from Japan to French Indo China
            1 fighter and 1 tactical_bomber moved from Caroline Islands to Anhwe
            1 submarine moved from 20 Sea Zone to 5 Sea Zone
            1 battleship, 1 carrier, 4 submarines and 7 transports moved from 55 Sea Zone to 35 Sea Zone
            1 aaGun moved from Caroline Islands to 35 Sea Zone
            1 aaGun, 2 battleships, 4 carriers, 1 cruiser, 5 destroyers, 9 submarines and 7 transports moved from 35 Sea Zone to 36 Sea Zone
            1 aaGun moved from 36 Sea Zone to Davao
            2 carriers moved from 34 Sea Zone to 36 Sea Zone
            1 fighter moved from Caroline Islands to Davao
            2 fighters and 2 tactical_bombers moved from 34 Sea Zone to Davao
            8 fighters and 8 tactical_bombers moved from New South Wales to Queensland
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 fighter placed in Japan
            3 infantry placed in Queensland
            3 infantry placed in Malaya
            1 artillery and 2 infantry placed in Shantung
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -0.83
    ANZAC AA : -1.00
    ANZAC regular : 3.33
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Hunan to Kweichow
            3 fighters moved from French Indo China to Kweichow
            2 marines moved from Caroline Islands to 35 Sea Zone
            2 cruisers and 2 marines moved from 35 Sea Zone to 64 Sea Zone
            2 marines moved from 64 Sea Zone to New South Wales
            4 artilleries, 8 fighters, 23 infantry, 3 marines and 8 tactical_bombers moved from Queensland to New South Wales
            2 bombers moved from Caroline Islands to New South Wales
    
        Combat - Japanese
            Battle in New South Wales
                Japanese attack with 4 artilleries, 2 bombers, 8 fighters, 23 infantry, 5 marines and 8 tactical_bombers
                ANZAC defend with 2 aaGuns, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour and 18 infantry; Americans defend with 5 fighters
                    ANZAC roll AA dice in New South Wales : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 2 cruisers in New South Wales, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 4 artilleries, 2 bombers, 8 fighters, 23 infantry, 5 marines and 8 tactical_bombers in New South Wales, round 2 : 16/50 hits, 17.33 expected hits
                    ANZAC roll dice for 2 aaGuns, 1 artillery, 10 fighters and 18 infantry in New South Wales, round 2 : 16/29 hits, 13.00 expected hits
                    16 infantry owned by the Japanese lost in New South Wales
                    15 infantry owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales
                    Japanese roll dice for 4 artilleries, 2 bombers, 8 fighters, 7 infantry, 5 marines and 8 tactical_bombers in New South Wales, round 3 : 13/34 hits, 14.67 expected hits
                    ANZAC roll dice for 1 artillery, 10 fighters and 3 infantry in New South Wales, round 3 : 9/14 hits, 8.00 expected hits
                    7 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in New South Wales
                    4 fighters owned by the ANZAC, 3 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 5 fighters owned by the Americans lost in New South Wales
                    Japanese roll dice for 2 artilleries, 2 bombers, 8 fighters, 5 marines and 8 tactical_bombers in New South Wales, round 4 : 14/25 hits, 12.17 expected hits
                    ANZAC roll dice for 1 fighter in New South Wales, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the ANZAC lost in New South Wales
                Japanese captures 9PUs while taking ANZAC capital
                Japanese win, taking New South Wales from ANZAC with 2 artilleries, 2 bombers, 8 fighters, 5 marines and 8 tactical_bombers remaining. Battle score for attacker is 91
                Casualties for Japanese: 2 artilleries and 23 infantry
                Casualties for ANZAC: 2 aaGuns, 1 artillery, 5 fighters and 18 infantry
                Casualties for Americans: 5 fighters
            Battle in Kweichow
                Japanese attack with 3 fighters and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters and 1 infantry in Kweichow, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
    
        Non Combat Move - Japanese
            2 bombers moved from New South Wales to Queensland
            1 infantry moved from Shan State to Yunnan
            3 infantry moved from French Indo China to Yunnan
            1 infantry moved from Malaya to Shan State
            1 artillery moved from Kiangsi to Hunan
            1 infantry moved from Anhwe to Kiangsi
            3 infantry moved from Shantung to Anhwe
            2 tactical_bombers moved from 35 Sea Zone to Yunnan
            1 fighter and 1 tactical_bomber moved from Japan to French Indo China
            2 fighters moved from Kweichow to Yunnan
            1 fighter moved from Kweichow to Yunnan
            1 fighter moved from Japan to French Indo China
            1 fighter and 1 tactical_bomber moved from Caroline Islands to Anhwe
            1 submarine moved from 20 Sea Zone to 5 Sea Zone
            1 battleship, 1 carrier, 4 submarines and 7 transports moved from 55 Sea Zone to 35 Sea Zone
            1 aaGun moved from Caroline Islands to 35 Sea Zone
            1 aaGun, 2 battleships, 4 carriers, 1 cruiser, 5 destroyers, 9 submarines and 7 transports moved from 35 Sea Zone to 36 Sea Zone
            1 aaGun moved from 36 Sea Zone to Davao
            2 carriers moved from 34 Sea Zone to 36 Sea Zone
            1 fighter moved from Caroline Islands to Davao
            2 fighters and 2 tactical_bombers moved from 34 Sea Zone to Davao
            8 fighters and 8 tactical_bombers moved from New South Wales to Queensland
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 fighter placed in Japan
            3 infantry placed in Queensland
            3 infantry placed in Malaya
            1 artillery and 2 infantry placed in Shantung
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -0.83
    ANZAC AA : -1.00
    ANZAC regular : 3.33
    

    Savegame



  • Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Johnston Island to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 7 Sea Zone
            2 infantry moved from 7 Sea Zone to Hokkaido
            2 infantry moved from Marshall Islands to 32 Sea Zone
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 7 Sea Zone
            2 infantry moved from 7 Sea Zone to Kyushu
            7 fighters and 2 tactical_bombers moved from 27 Sea Zone to 7 Sea Zone
    
        Combat - Americans
            Battle in Hokkaido
            Battle in Kyushu
    
        Non Combat Move - Americans
            1 destroyer, 2 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 fighter moved from Western United States to 11 Sea Zone
            1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 8 Sea Zone
            2 marines moved from Hawaiian Islands to 27 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 battleship, 5 carriers, 2 cruisers, 7 destroyers, 1 fighter, 1 infantry, 2 marines, 14 submarines, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 7 Sea Zone
            1 tactical_bomber moved from 7 Sea Zone to 8 Sea Zone
            1 transport moved from 12 Sea Zone to 11 Sea Zone
            8 submarines moved from 29 Sea Zone to 27 Sea Zone
            2 infantry moved from Central United States to 104 Sea Zone
            2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Morocco
            2 transports moved from 105 Sea Zone to 104 Sea Zone
            1 infantry moved from Tunisia to Libya
    
        Place Units - Americans
            4 infantry placed in Central United States
            1 artillery, 2 fighters and 1 infantry placed in Western United States
            1 carrier and 3 destroyers placed in 11 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,5
            Americans collect 55 PUs (3 lost to blockades); end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            19 infantry moved from Hopei to Honan
            8 infantry moved from Inner Mongolia to Honan
    
        Combat - Chinese
            Battle in Honan
                Chinese attack with 27 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 27 infantry in Honan, round 2 : 7/27 hits, 4.50 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Honan
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 26 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Szechwan to Tsinghai
            1 fighter moved from Burma to Kansu
    
        Place Units - Chinese
            4 infantry placed in Honan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 fighter, 8 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 units repaired.
            1 infantry moved from Libya to Tobruk
                  British take Tobruk from Italians
            1 destroyer moved from 113 Sea Zone to 94 Sea Zone
    
        Combat - British
    
        Non Combat Move - British
            1 aaGun and 4 infantry moved from Libya to Tobruk
            1 infantry moved from Egypt to 100 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 100 Sea Zone to 82 Sea Zone
            1 infantry moved from 82 Sea Zone to Southern Persia
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            20 infantry moved from Southern Caucasus to Northwest Persia
            1 aaGun moved from Southern Caucasus to Northwest Persia
            4 artilleries moved from Southern Caucasus to Northwest Persia
            3 armour and 2 mech_infantrys moved from Southern Caucasus to Northwest Persia
            1 bomber moved from Iraq to Egypt
            1 fighter and 1 tactical_bomber moved from Southern Caucasus to Egypt
            1 artillery and 3 infantry moved from Southern Persia to Northwest Persia
            5 fighters and 1 tactical_bomber moved from Southern Caucasus to Northwest Persia
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            2 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Union of South Africa to 73 Sea Zone
            2 fighters moved from United Kingdom to Gibraltar
            1 artillery and 2 infantry moved from Eastern India to Burma
            2 infantry and 1 transport moved from 73 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Western India
    
        Place Units - British
            3 infantry placed in Iraq
            3 infantry placed in Egypt
            1 transport placed in 113 Sea Zone
            1 fighter, 2 infantry and 1 tactical_bomber placed in United Kingdom
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 2.50
    Japanese regular : 0.67
    
  • '23 '22

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Northern Caucasus to Southern Caucasus
            3 fighters moved from Yugoslavia to Southern Caucasus
    
        Combat - Italians
            Battle in Southern Caucasus
                Italians attack with 1 artillery, 3 fighters and 1 infantry
                ANZAC defend with 2 infantry
                    Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Southern Caucasus, round 2 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Southern Caucasus, round 2 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern Caucasus
                    2 infantry owned by the ANZAC lost in Southern Caucasus
                Italians win with 3 fighters remaining. Battle score for attacker is -1
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Southern Caucasus to Northern Caucasus
            2 artilleries and 2 infantry moved from Bulgaria to Romania
            1 armour moved from Yugoslavia to Bessarabia
            3 infantry moved from Yugoslavia to Romania
            2 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,5,6,4,6,6,1,1,4,6,2
            Italians collect 7 PUs (8 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    Russians regular : 1.33
    

    Savegame



  • Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 45 Sea Zone
            1 submarine moved from 33 Sea Zone to 55 Sea Zone
            1 fighter moved from 33 Sea Zone to 55 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Okinawa
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
            13 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 5 infantry moved from France to Northern Italy
            1 fighter moved from France to Northern Italy
            1 tactical_bomber moved from France to Holland Belgium
            1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Battle in Manchuria
            Battle in Shantung
            Battle in Jehol
            Battle in Okinawa
            Battle in Korea
            Battle in 55 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 55 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 55 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win, taking Manchuria from Japanese, taking Shantung from Japanese, taking Jehol from Japanese, taking Okinawa from Japanese, taking Korea from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Northern Italy
                Americans attack with 1 artillery, 1 fighter and 5 infantry
                Germans defend with 1 artillery, 1 factory_minor and 3 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 5 infantry in Northern Italy, round 2 : 2/7 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                    2 infantry owned by the Germans lost in Northern Italy
                    Americans roll dice for 1 artillery, 1 fighter and 4 infantry in Northern Italy, round 3 : 2/6 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Northern Italy
                Americans win, taking Northern Italy from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 2 infantry
                Casualties for Germans: 1 artillery and 3 infantry
            Battle in Holland Belgium
                Americans attack with 1 artillery, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Americans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    2 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Northern Italy to 110 Sea Zone
            1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 102 Sea Zone to 101 Sea Zone
            1 fighter moved from Western United States to 10 Sea Zone
            1 fighter moved from 10 Sea Zone to 6 Sea Zone
            1 battleship, 10 carriers, 2 cruisers, 11 destroyers, 4 fighters and 20 submarines moved from 33 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
            2 fighters moved from Hawaiian Islands to 6 Sea Zone
            1 fighter moved from 55 Sea Zone to Queensland
            1 fighter moved from Hawaiian Islands to Queensland
            1 aaGun moved from New South Wales to Queensland
            1 carrier, 3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            4 infantry placed in Central United States
            2 carriers, 2 destroyers and 2 submarines placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 carrier, 9 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Southern Italy to Greater Southern Germany
            8 fighters moved from France to Greater Southern Germany
            3 tactical_bombers moved from France to Greater Southern Germany
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry moved from Egypt to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Greece
            3 infantry moved from Northwest Persia to Caucasus
            1 fighter and 1 tactical_bomber moved from Persia to Caucasus
            2 infantry moved from West India to India
            1 fighter moved from West India to India
            1 bomber moved from Persia to India
            1 infantry moved from Union of South Africa to Rhodesia
    
        Combat - British
            Battle in Greece
            Battle in India
                British attack with 1 bomber, 1 fighter and 2 infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 bomber, 1 fighter and 2 infantry in India, round 2 : 3/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in India
                British win, taking Greece from Italians, taking India from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Greater Southern Germany
                British attack with 1 armour, 8 fighters and 3 tactical_bombers
                Germans defend with 1 aaGun and 3 infantry
                    Germans roll AA dice in Greater Southern Germany : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the British lost in Greater Southern Germany
                    British roll dice for 1 armour, 7 fighters and 3 tactical_bombers in Greater Southern Germany, round 2 : 4/11 hits, 6.00 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in Greater Southern Germany, round 2 : 1/3 hits, 1.00 expected hits
                    1 armour owned by the British lost in Greater Southern Germany
                    1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in Greater Southern Germany
                British win with 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for British: 1 armour and 1 fighter
                Casualties for Germans: 1 aaGun and 3 infantry
    
        Non Combat Move - British
            7 fighters and 3 tactical_bombers moved from Greater Southern Germany to France
            1 fighter and 1 tactical_bomber moved from Caucasus to Persia
            2 infantry moved from Persia to Eastern Persia
            2 mech_infantrys moved from Iraq to Eastern Persia
            2 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Persia to Eastern Persia
            1 artillery and 2 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 destroyer and 3 submarines moved from 98 Sea Zone to 80 Sea Zone
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            2 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber and 1 fighter moved from India to West India
            1 bomber moved from West India to Persia
    
        Place Units - British
            1 carrier and 1 transport placed in 80 Sea Zone
            1 infantry placed in Persia
            3 infantry placed in Egypt
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Japanese regular : -2.33
    Germans AA : 0.50
    Germans regular : -0.33
    British regular : -0.17
    

  • Game History

    Round: 12
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser and 3 submarines moved from 27 Sea Zone to 7 Sea Zone
    
        Combat Move - French
            2 infantry moved from Libya to Tobruk
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

  • '23 '22

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 10 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber, 1 fighter and 1 tactical_bomber moved from Northern Caucasus to Kazakhstan
            1 infantry moved from Northern Caucasus to Kazakhstan
            1 infantry moved from Northern Caucasus to Southern Caucasus
                  Germans take Southern Caucasus from Russians
            1 infantry moved from Northern Caucasus to Rostov
            1 infantry moved from Ukraine to Rostov
            2 fighters and 1 tactical_bomber moved from Northern Caucasus to Rostov
    
        Combat - Germans
            Battle in Kazakhstan
                Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Kazakhstan to Yunnan
            1 submarine moved from 116 Sea Zone to 118 Sea Zone
            1 fighter moved from Western Germany to Southern Italy
            1 fighter and 2 tactical_bombers moved from Western Germany to Leningrad
            1 infantry moved from Finland to Norway
            1 infantry moved from Vyborg to Finland
            1 armour moved from Vyborg to Norway
            1 aaGun moved from France to Normandy Bordeaux
            1 armour and 1 mech_infantry moved from Germany to Yugoslavia
            3 infantry moved from Yugoslavia to Northern Italy
            2 artilleries and 4 infantry moved from Bessarabia to Ukraine
            2 armour moved from Ukraine to Northern Caucasus
            2 armour and 6 mech_infantrys moved from Romania to Ukraine
            1 artillery and 5 infantry moved from Eastern Poland to Bessarabia
            2 artilleries and 4 infantry moved from Poland to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Ukraine
            1 fighter moved from Rostov to Northern Caucasus
            1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
            1 infantry moved from Leningrad to Vyborg
            3 infantry moved from Germany to Poland
            4 infantry moved from Germany to Poland
    
        Place Units - Germans
            3 infantry placed in Leningrad
            1 artillery, 3 infantry and 1 tactical_bomber placed in Western Germany
            2 armour, 4 infantry and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,1,4,2,5,1,6,2,2,2,2
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,4,5,2
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,1
            Germans collect 49 PUs (8 lost to blockades); end with 49 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Poland: 1 infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -1.83
    

    Savegame



  • Game History

    Round: 13
    
        Purchase Units - Russians
            Russians repair damage of 2x factory_major; Remaining resources: 36 PUs; 
            Russians buy 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Southern Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 armour moved from Jehol to Southern Manchuria
            1 infantry moved from Northern Manchuria to Southern Manchuria
            2 infantry moved from Urals to Kazakhstan
            1 fighter moved from Stalingrad to Rostov
            1 tactical_bomber moved from Stalingrad to Kazakhstan
            1 fighter moved from Russia to Kazakhstan
            1 tactical_bomber moved from Russia to Rostov
            1 infantry moved from Smolensk to Southern Belarus
            1 fighter moved from Russia to Southern Belarus
            2 infantry moved from Kursk to Rostov
    
        Combat - Russians
            Battle in Southern Belarus
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Southern Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Southern Belarus
                Russians win, taking Southern Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 4 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 5 : 3/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Rostov to Stalingrad
            1 infantry moved from Bryansk to Kursk
            3 artilleries and 6 infantry moved from Yaroslavl to Smolensk
            1 infantry moved from Gorky to Yaroslavl
            2 aaGuns moved from Bryansk to Smolensk
            2 infantry moved from Bryansk to Smolensk
            1 fighter moved from Rostov to Stalingrad
            1 tactical_bomber moved from Kazakhstan to Stalingrad
            1 fighter moved from Kazakhstan to Stalingrad
            1 fighter moved from Southern Belarus to Russia
            2 artilleries and 4 infantry moved from Russia to Samara
            4 infantry moved from Bryansk to Smolensk
            2 artilleries moved from Bryansk to Smolensk
    
        Place Units - Russians
            9 infantry placed in Russia
            3 infantry placed in Urals
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,5
            Russians collect 30 PUs (4 lost to blockades); end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : -2.00
    
  • '23 '22

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 artillery, 1 destroyer, 1 fighter, 10 infantry and 2 submarines; Remaining resources: 0 PUs; 5 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships and 1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 infantry moved from Shantung to Jehol
                  Japanese take Jehol from Chinese
            1 artillery and 1 infantry moved from Shantung to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kyushu
            1 fighter moved from Japan to Kyushu
            1 fighter and 1 tactical_bomber moved from Anhwe to Kyushu
            2 bombers moved from Queensland to Kyushu
            3 fighters and 2 tactical_bombers moved from Davao to Kyushu
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 artillery moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Queensland to South Australia
                  Japanese take South Australia from ANZAC
            1 marine moved from New South Wales to Victoria
                  Japanese take Victoria from ANZAC
    
        Combat - Japanese
            Battle in Kyushu
                Japanese attack with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 3 tactical_bombers
                Americans defend with 2 infantry
                    Japanese roll dice for 2 battleships in Kyushu, round 2 : 0/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 1 infantry and 3 tactical_bombers in Kyushu, round 2 : 6/12 hits, 6.17 expected hits
                    Americans roll dice for 2 infantry in Kyushu, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Kyushu
                Japanese win, taking Kyushu from Americans with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 5 Sea Zone to 20 Sea Zone
            1 fighter moved from Kyushu to Shantung
            2 fighters and 2 tactical_bombers moved from Queensland to Sumatra
            1 infantry moved from Shan State to Yunnan
            3 infantry moved from French Indo China to Yunnan
            1 infantry moved from Malaya to Shan State
            1 aaGun moved from Davao to 36 Sea Zone
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Anhwe to Kiangsi
            1 aaGun, 4 artilleries and 5 infantry moved from Anhwe to Shantung
            2 bombers, 2 fighters and 3 tactical_bombers moved from Kyushu to Japan
            2 fighters moved from Kyushu to 20 Sea Zone
            6 fighters and 6 tactical_bombers moved from Queensland to 20 Sea Zone
            2 fighters moved from French Indo China to Shantung
            2 fighters moved from Yunnan to French Indo China
            2 transports moved from 36 Sea Zone to 132 Sea Zone
            4 infantry moved from Malaya to 132 Sea Zone
            4 infantry and 2 transports moved from 132 Sea Zone to 37 Sea Zone
            4 infantry moved from 37 Sea Zone to French Indo China
            1 aaGun, 6 carriers, 1 cruiser, 4 destroyers, 9 submarines and 4 transports moved from 36 Sea Zone to 20 Sea Zone
            1 aaGun moved from 20 Sea Zone to Shantung
    
        Place Units - Japanese
            1 airfield and 3 infantry placed in Shantung
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Malaya
            Japanese undo move 1.
            1 airfield placed in Shantung
            1 destroyer and 2 submarines placed in 20 Sea Zone
            1 fighter and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 3,4,4,5,6,6,4,5,6,4,4,4,2,3,5,1,5,6,2,6,3,3,6,3,3,2,1,3,3,6,6,4,6,6,5,1,6,2,1,6,5,1,3,3,3,2,5,2,1,4,3,6,6,2,1,6,2,4,2,1,1,5,4,1,5
            Japanese collect 50 PUs (7 lost to blockades); end with 50 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 64 Sea Zone: 2 cruisers
            EDIT: Removing units owned by Japanese from New South Wales: 2 marines
            EDIT: Adding units owned by Japanese to 45 Sea Zone: 2 cruisers
            EDIT: Adding units owned by Japanese to Celebes: 2 marines
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : -1.50
    

    Savegame



  • Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 harbour, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 artillery, 6 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone
            1 artillery, 6 infantry, 1 mech_infantry and 4 transports moved from 113 Sea Zone to 107 Sea Zone
            1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 107 Sea Zone to 93 Sea Zone
            2 infantry moved from 107 Sea Zone to Northern Spain
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Northern Spain
            1 artillery, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Portugal
            4 infantry moved from Central United States to 104 Sea Zone
            4 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            4 infantry moved from 93 Sea Zone to Portugal
            1 infantry moved from Libya to Tunisia
            2 infantry moved from Morocco to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Portugal
            1 submarine moved from 113 Sea Zone to 128 Sea Zone
            1 cruiser moved from 113 Sea Zone to 107 Sea Zone
            2 infantry moved from Hokkaido to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Guam
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 91 Sea Zone
            2 fighters moved from Western United States to Venezuela
            1 artillery and 1 infantry moved from 91 Sea Zone to Venezuela
    
        Combat - Americans
            Battle in Guam
            Battle in Venezuela
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Venezuela, round 2 : 2/4 hits, 1.67 expected hits
                    Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Venezuela
                Americans win, taking Guam from Japanese, taking Venezuela from Neutral_True with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
            Battle in Portugal
                Americans attack with 1 artillery, 10 infantry and 1 mech_infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 artillery, 10 infantry and 1 mech_infantry in Portugal, round 2 : 1/12 hits, 2.33 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Portugal
                    1 infantry owned by the Neutral_True lost in Portugal
                    Americans roll dice for 1 artillery, 9 infantry and 1 mech_infantry in Portugal, round 3 : 2/11 hits, 2.17 expected hits
                    Neutral_True roll dice for 1 infantry in Portugal, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_True lost in Portugal
                Americans win, taking Portugal from Neutral_True with 1 artillery, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Northern Spain
                Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 cruiser in Northern Spain, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Spain, round 2 : 2/4 hits, 1.50 expected hits
                    Neutral_True roll dice for 2 infantry in Northern Spain, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Northern Spain
                Americans win, taking Northern Spain from Neutral_True with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Northern Spain to 107 Sea Zone
            1 carrier moved from 113 Sea Zone to 107 Sea Zone
            1 carrier moved from 113 Sea Zone to 93 Sea Zone
            1 destroyer moved from 113 Sea Zone to 107 Sea Zone
            1 destroyer moved from 113 Sea Zone to 107 Sea Zone
            1 destroyer moved from 107 Sea Zone to 93 Sea Zone
            2 fighters moved from Venezuela to Brazil
            1 carrier and 3 destroyers moved from 11 Sea Zone to 27 Sea Zone
            1 submarine moved from 27 Sea Zone to 65 Sea Zone
            7 submarines moved from 27 Sea Zone to 24 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 17 Sea Zone to 24 Sea Zone
            1 artillery, 1 battleship, 5 carriers, 2 cruisers, 7 destroyers, 8 fighters, 1 infantry, 2 marines, 14 submarines, 2 tactical_bombers and 2 transports moved from 7 Sea Zone to 24 Sea Zone
            1 artillery and 3 infantry moved from 24 Sea Zone to Wake Island
            2 marines moved from 24 Sea Zone to Wake Island
            1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 27 Sea Zone
            1 artillery, 1 carrier, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 8 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Wake Island
            1 carrier, 2 destroyers and 2 submarines placed in 11 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            Americans undo move 3.
            1 fighter placed in 11 Sea Zone
            1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Szechwan
            1 fighter moved from Kansu to Szechwan
            3 infantry moved from Honan to Shansi
            3 infantry moved from Honan to Hopei
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Shansi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shansi, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                    Chinese roll dice for 2 infantry in Shansi, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Honan
    
        Place Units - Chinese
            4 infantry placed in Honan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Northwest Persia to Southern Caucasus
            1 fighter moved from Northwest Persia to Southern Caucasus
            1 fighter and 1 tactical_bomber moved from Egypt to Saudi Arabia
            1 tactical_bomber moved from Northwest Persia to Southern Caucasus
            1 fighter moved from Northwest Persia to Southern Caucasus
            23 infantry moved from Northwest Persia to Eastern Turkey
            2 infantry moved from Iraq to Eastern Turkey
            1 mech_infantry moved from Iraq to Eastern Turkey
            2 armour and 1 mech_infantry moved from Northwest Persia to Eastern Turkey
            6 artilleries moved from Northwest Persia to Eastern Turkey
            1 armour and 1 mech_infantry moved from Northwest Persia to Eastern Turkey
            1 fighter moved from Northwest Persia to Southern Caucasus
            1 armour and 1 mech_infantry moved from Iraq to Eastern Turkey
            2 infantry moved from Western India to 81 Sea Zone
            1 bomber moved from Egypt to Saudi Arabia
            2 infantry and 1 transport moved from 81 Sea Zone to 78 Sea Zone
            2 infantry moved from 78 Sea Zone to Saudi Arabia
            1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines and 1 transport moved from 82 Sea Zone to 40 Sea Zone
            2 fighters moved from Gibraltar to Southern Spain
            1 fighter and 1 tactical_bomber moved from United Kingdom to Southern Spain
            1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone
            1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 113 Sea Zone to 93 Sea Zone
            1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern Spain
            3 infantry moved from Iraq to Eastern Turkey
            4 destroyers moved from 113 Sea Zone to 107 Sea Zone
            2 infantry moved from Eastern India to Central India
    
        Combat - British
            Battle in Saudi Arabia
                British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Neutral_True defend with 2 infantry
                    British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Saudi Arabia, round 2 : 2/5 hits, 2.00 expected hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Saudi Arabia
                    2 infantry owned by the Neutral_True lost in Saudi Arabia
                British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Southern Caucasus
                British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Southern Caucasus, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Southern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Southern Caucasus
                    1 infantry owned by the Germans lost in Southern Caucasus
                British win, taking Southern Caucasus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Eastern Turkey
                British attack with 4 armour, 6 artilleries, 28 infantry and 4 mech_infantrys
                Neutral_True defend with 3 infantry
                    British roll dice for 4 armour, 6 artilleries, 28 infantry and 4 mech_infantrys in Eastern Turkey, round 2 : 10/42 hits, 11.00 expected hits
                    Neutral_True roll dice for 3 infantry in Eastern Turkey, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Eastern Turkey
                    3 infantry owned by the Neutral_True lost in Eastern Turkey
                British win, taking Eastern Turkey from Neutral_True with 4 armour, 6 artilleries, 27 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_True: 3 infantry
            Battle in Southern Spain
                British attack with 1 armour, 1 artillery, 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_True defend with 6 infantry
                    British roll dice for 1 armour, 1 artillery, 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Southern Spain, round 2 : 5/12 hits, 4.33 expected hits
                    Neutral_True roll dice for 6 infantry in Southern Spain, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the British lost in Southern Spain
                    5 infantry owned by the Neutral_True lost in Southern Spain
                    British roll dice for 1 armour, 1 artillery, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Southern Spain, round 3 : 3/11 hits, 4.17 expected hits
                    Neutral_True roll dice for 1 infantry in Southern Spain, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_True lost in Southern Spain
                British win, taking Southern Spain from Neutral_True with 1 armour, 1 artillery, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for British: 1 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Southern Spain to Gibraltar
            1 aaGun and 1 infantry moved from United Kingdom to 113 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone
            1 aaGun and 1 infantry moved from 93 Sea Zone to Southern Spain
            2 fighters moved from Southern Spain to United Kingdom
            1 fighter moved from Southern Spain to Gibraltar
            1 aaGun and 5 infantry moved from Tobruk to Alexandria
            3 infantry moved from Egypt to Trans-Jordan
            2 fighters moved from Northwest Persia to Eastern India
            1 fighter and 1 tactical_bomber moved from Saudi Arabia to 40 Sea Zone
            1 bomber moved from Saudi Arabia to Egypt
            1 artillery moved from Eastern India to Burma
            1 aaGun moved from Northwest Persia to Eastern Turkey
            3 fighters and 1 tactical_bomber moved from Southern Caucasus to Iraq
            1 infantry moved from Southern Persia to Northwest Persia
    
        Place Units - British
            1 artillery and 2 infantry placed in Union of South Africa
            3 infantry placed in Iraq
            3 infantry placed in Egypt
            1 artillery and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 44 PUs; end with 44 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -1.17
    Japanese regular : 1.33
    Germans regular : 0.67
    Neutral_True regular : -1.33
    British regular : -2.00
    
  • '23 '22

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 infantry; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Northern Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Southern Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Eastern Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Western Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Tibet
    
        Combat Move - Italians
            3 fighters and 1 mech_infantry moved from Northern Caucasus to Southern Caucasus
            3 armour and 1 mech_infantry moved from Northern Caucasus to Rostov
            1 armour moved from Bessarabia to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 4 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 4 armour and 1 mech_infantry in Rostov, round 2 : 3/5 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Southern Caucasus
                Italians attack with 3 fighters and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 3 fighters and 1 mech_infantry in Southern Caucasus, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Southern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Southern Caucasus
                Italians win, taking Southern Caucasus from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Northern Caucasus to Rostov
            3 fighters moved from Southern Caucasus to Ukraine
            1 artillery and 3 infantry moved from Romania to Bessarabia
            2 infantry moved from Yugoslavia to Bulgaria
            1 artillery and 2 infantry moved from Romania to Bulgaria
            2 fighters moved from Western Germany to Southern Italy
            1 artillery and 6 infantry moved from Western Germany to France
            2 infantry moved from Northern Italy to Yugoslavia
            1 aaGun and 7 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,6,3,1,6,6,4,5,6,4,5
            Italians collect 13 PUs (5 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.00
    Russians regular : -0.67
    

    Savegame



  • Game History

    Round: 13
    
        Combat Move - ANZAC
            1 cruiser and 3 submarines moved from 7 Sea Zone to 24 Sea Zone
                  ANZAC take 18 Sea Zone from Japanese
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Combat Move - French
            1 destroyer moved from 113 Sea Zone to 107 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            2 infantry moved from Tobruk to Alexandria
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

  • '23 '22

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 fighter, 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Northern Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Southern Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Eastern Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Western Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Tibet
    
        Combat Move - Germans
            1 infantry moved from Northern Belarus to Southern Belarus
            1 fighter and 2 tactical_bombers moved from Leningrad to Southern Belarus
            2 bombers moved from Leningrad to Kazakhstan
            1 fighter moved from Northern Caucasus to Kazakhstan
            2 infantry moved from Northern Caucasus to Kazakhstan
            1 infantry moved from Ukraine to Kursk
            1 fighter and 1 tactical_bomber moved from Ukraine to Kursk
            2 infantry moved from Normandy Bordeaux to Northern Spain
            2 fighters and 1 tactical_bomber moved from France to Northern Spain
            1 fighter moved from Southern Italy to Northern Spain
            1 tactical_bomber moved from Western Germany to Northern Spain
    
        Combat - Germans
            Battle in Kazakhstan
                Germans attack with 2 bombers, 1 fighter and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Kazakhstan, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                    Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Kazakhstan, round 3 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Northern Spain
                Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 2 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Northern Spain, round 2 : 4/7 hits, 3.17 expected hits
                    Americans roll dice for 2 infantry in Northern Spain, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Northern Spain
                Germans win, taking Northern Spain from Americans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Southern Belarus
                Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Southern Belarus, round 2 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Southern Belarus
                Germans win, taking Southern Belarus from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kursk
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kursk, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Kursk
                1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            2 aaGuns, 18 armour, 8 artilleries, 17 infantry and 16 mech_infantrys moved from Northern Caucasus to Rostov
            2 bombers and 1 fighter moved from Kazakhstan to Rostov
            1 tactical_bomber moved from Ukraine to Southern Italy
            1 fighter moved from Ukraine to Leningrad
            2 armour, 3 artilleries, 3 infantry and 6 mech_infantrys moved from Ukraine to Rostov
            1 artillery and 5 infantry moved from Bessarabia to Ukraine
            1 fighter and 1 tactical_bomber moved from Kursk to Rostov
            1 tactical_bomber moved from Southern Belarus to Rostov
            1 fighter and 1 tactical_bomber moved from Southern Belarus to Leningrad
            2 fighters and 1 tactical_bomber moved from Northern Spain to France
            1 fighter and 1 tactical_bomber moved from Northern Spain to Western Germany
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Finland to Sweden
                  Germans take Sweden from Neutral_True
            1 armour moved from Vyborg to Northern Belarus
            5 infantry moved from Leningrad to Northern Belarus
            2 infantry moved from Eastern Poland to Northern Belarus
            1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
            6 infantry moved from Poland to Eastern Poland
            4 infantry moved from Germany to Poland
            1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern France
            1 bomber moved from Yunnan to French Indo China
    
        Place Units - Germans
            3 infantry placed in Leningrad
            2 infantry placed in Normandy Bordeaux
            Germans undo move 2.
            1 artillery, 1 fighter and 2 infantry placed in Western Germany
            1 armour and 1 mech_infantry placed in Germany
            1 infantry placed in Western Germany
            8 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,5,5,2,5,4,1,3,5,6,5
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,5,3,1
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,5,6,1
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,1
            Germans collect 47 PUs (11 lost to blockades); end with 47 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Russians regular : -0.67
    Germans regular : -2.00
    

    Savegame


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