I even attacked Yunnan with 1 extra INF to be “certain” to take it :-)
BM4 Surfer (L+18) vs Elche (X)
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TripleA Manual Gamesave Post: Italians round 24
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from 98 Sea Zone: 3 fighters EDIT: Adding units owned by British to Trans-Jordan: 3 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@elche Please use second post. Landed 3 ftrs in TJ vice on CVs.
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Game History
Round: 24 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from 98 Sea Zone: 3 fighters EDIT: Adding units owned by British to Trans-Jordan: 3 fighters EDIT: Turning off Edit Mode Italians buy 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Rostov to Caucasus Italians take Caucasus from Russians 1 infantry moved from Iraq to Syria 1 mech_infantry moved from Persia to Syria 1 fighter moved from Southern Italy to Syria 3 fighters moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Italians attack with 3 fighters Americans defend with 1 carrier and 1 submarine 1 submarine owned by the Americans submerged Italians win with 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 fighter Casualties for Americans: 1 carrier Battle in Syria Italians attack with 1 fighter, 1 infantry and 1 mech_infantry British defend with 1 airfield and 1 infantry Italians win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Italians: 1 infantry and 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Syria to Greece 2 fighters moved from 97 Sea Zone to Southern Italy 1 mech_infantry moved from Southern Italy to Yugoslavia 1 mech_infantry moved from Southern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Southern Italy 1 artillery moved from Northern Italy to Yugoslavia 1 infantry moved from Southern France to Northern Italy 1 submarine moved from 91 Sea Zone to 89 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - Italians 2 infantry and 1 tactical_bomber placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4 Italians collect 20 PUs; end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
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TripleA Turn Summary: French round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24 Purchase Units - ANZAC ANZAC buy 1 bomber, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Kwangtung Combat - ANZAC Battle in Kwangtung Non Combat Move - ANZAC 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 marine moved from Borneo to 43 Sea Zone 1 marine and 1 transport moved from 43 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Northern Territory 1 carrier, 2 fighters and 1 transport moved from 37 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 30 Sea Zone 1 submarine moved from 62 Sea Zone to 30 Sea Zone Place Units - ANZAC 1 fighter and 1 infantry placed in Queensland 1 submarine placed in 54 Sea Zone 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 27 PUs; end with 27 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 36 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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I assume no scramble in sz110 - against 6 ac, 2 dd and 3 fig and no bs shots.
Game History
Round: 25 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 93 PUs; Germans buy 1 aaGun, 3 armour, 4 artilleries, 3 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 27 artilleries and 26 infantry moved from Rostov to Volgograd 5 artilleries moved from Norway to 112 Sea Zone 5 infantry moved from Western Germany to 112 Sea Zone 3 transports moved from 109 Sea Zone to 110 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 2 tactical_bombers moved from 109 Sea Zone to United Kingdom 6 fighters moved from 109 Sea Zone to United Kingdom 2 artilleries and 3 infantry moved from Scotland to United Kingdom 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 4 carriers moved from 109 Sea Zone to 110 Sea Zone 2 carriers and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 4 fighters moved from 112 Sea Zone to United Kingdom 5 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from Norway to United Kingdom 2 bombers moved from Novgorod to United Kingdom 1 fighter and 2 tactical_bombers moved from Western Germany to United Kingdom 6 artilleries, 9 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 3 fighters moved from Greece to 110 Sea Zone Combat - Germans Battle in United Kingdom Germans attack with 8 artilleries, 2 bombers, 13 fighters, 12 infantry, 1 mech_infantry and 4 tactical_bombers British defend with 1 aaGun, 1 airfield, 1 factory_upgrade, 6 fighters, 1 harbour, 16 infantry and 1 tactical_bomber; Americans defend with 3 fighters; ANZAC defend with 2 fighters; Russians defend with 3 fighters British roll AA dice in United Kingdom : 1/3 hits, 0,50 expected hits 1 fighter owned by the Germans lost in United Kingdom Germans roll dice for 8 artilleries, 2 bombers, 12 fighters, 12 infantry, 1 mech_infantry and 4 tactical_bombers in United Kingdom, round 2 : 15/39 hits, 16,17 expected hits British roll dice for 1 aaGun, 14 fighters, 16 infantry and 1 tactical_bomber in United Kingdom, round 2 : 15/31 hits, 15,17 expected hits 2 artilleries owned by the Germans, 12 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in United Kingdom 1 aaGun owned by the British and 14 infantry owned by the British lost in United Kingdom Germans roll dice for 6 artilleries, 2 bombers, 12 fighters and 4 tactical_bombers in United Kingdom, round 3 : 14/24 hits, 12,00 expected hits British roll dice for 14 fighters, 2 infantry and 1 tactical_bomber in United Kingdom, round 3 : 11/17 hits, 10,50 expected hits 5 artilleries owned by the Germans and 6 fighters owned by the Germans lost in United Kingdom 3 fighters owned by the Russians, 2 fighters owned by the ANZAC, 1 tactical_bomber owned by the British, 3 fighters owned by the Americans, 3 fighters owned by the British and 2 infantry owned by the British lost in United Kingdom Germans roll dice for 1 artillery, 2 bombers, 6 fighters and 4 tactical_bombers in United Kingdom, round 4 : 8/13 hits, 7,33 expected hits British roll dice for 3 fighters in United Kingdom, round 4 : 1/3 hits, 2,00 expected hits 1 tactical_bomber owned by the Germans lost in United Kingdom 3 fighters owned by the British lost in United Kingdom Germans destroys 26PUs while taking British capital Germans converts factory_upgrade into different units Germans win, taking United Kingdom from British with 1 artillery, 2 bombers, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 55 Casualties for Germans: 7 artilleries, 7 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 aaGun, 6 fighters, 16 infantry and 1 tactical_bomber Casualties for ANZAC: 2 fighters Casualties for Americans: 3 fighters Casualties for Russians: 3 fighters Battle in Volgograd Germans attack with 27 artilleries and 26 infantry Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 27 artilleries and 26 infantry in Volgograd, round 2 : 18/53 hits, 17,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 27 artilleries and 26 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 2 aaGuns moved from Rostov to Volgograd 2 fighters and 4 tactical_bombers moved from Rostov to Southern Italy 1 submarine moved from 108 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 92 Sea Zone 1 submarine moved from 104 Sea Zone to 92 Sea Zone 1 submarine moved from 109 Sea Zone to 91 Sea Zone 2 bombers moved from United Kingdom to Scotland 2 tactical_bombers moved from United Kingdom to Western Germany 2 fighters moved from United Kingdom to Western Germany 1 fighter moved from United Kingdom to Western Germany 1 fighter moved from United Kingdom to Western Germany 1 tactical_bomber moved from United Kingdom to 110 Sea Zone 1 fighter moved from United Kingdom to Western Germany 1 fighter moved from United Kingdom to Western Germany 1 submarine moved from 110 Sea Zone to 103 Sea Zone 1 submarine moved from 110 Sea Zone to 87 Sea Zone 2 mech_infantrys moved from Ukraine to Volgograd 1 infantry moved from Ukraine to Rostov 2 infantry moved from Belarus to Bryansk 6 mech_infantrys moved from Vyborg to Belarus Place Units - Germans 1 armour and 2 mech_infantrys placed in Russia 2 armour and 1 mech_infantry placed in Ukraine 1 aaGun and 2 fighters placed in Greece 1 fighter placed in Novgorod 1 artillery and 1 infantry placed in Norway 3 artilleries and 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4 Germans collect 71 PUs (3 lost to blockades); end with 71 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 83 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 85 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
Combat Hit Differential Summary :
British AA : 0,50 Russians regular : -0,67 Germans regular : 1,83 British regular : -0,67
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@elche Nope. I wouldn’t scramble.
I think that’s the ball game.
Good game. What a marathon!!I’ll post.
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S surfer referenced this topic on
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Thank you for your patience with the game and me.
There was no luck for your with UK.
This game costs me a lot of sleep because of many hard decisions like to do Kamikaze with my 18 tanks in Persia, maybe a mistake or attack to WUS and the attack to your 22 units in Volgograd . -
And it wasnt possible for me to get the 6 victory town and in the end of the game I had to go in defense now, lose Hawaii again and ANZAC with 37 IPC.
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@elche The game pacing was good. We both needed breaks and what a long game. I’ve been past 20 rounds a few times, but this one was competitive for a long stretch–so yes, I’m glad you lost some sleep because I know I did!!
You got some good battles (Norway?), but I had backed myself into a few bad positions that you took advantage of each time. It was a good win. Congratulations.
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Thank you very much.
With Norway I didnt see all the fighters could land there. I thought next round I conquer Norway back but it costs time and money, my sleep, more alkohol and cigarettes to get it back. Therefore I couldnt attack the russians and I was frightend that you conquer Russia back.