@dawgoneit Okay perfect. What is your dice email? Then I will send you G1!
L23 BM4 Pejon_88 (Allies+17) vs Roboto (Axis)
-
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Central United States to Western United States 1 fighter moved from Philippines to Guam 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 destroyer moved from 35 Sea Zone to 49 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 101 Sea Zone 2 carriers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter and 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 5 infantry moved from Szechwan to Shensi 1 fighter moved from Yunnan to Shensi 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -0.33
-
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Central United States to Western United States 1 fighter moved from Philippines to Guam 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 destroyer moved from 35 Sea Zone to 49 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 101 Sea Zone 2 carriers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter and 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 5 infantry moved from Szechwan to Shensi 1 fighter moved from Yunnan to Shensi 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from Scotland to 110 Sea Zone 1 bomber and 2 fighters moved from United Kingdom to 110 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 marine moved from India to 39 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 76 Sea Zone to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia Combat - British British creates battle in territory 106 Sea Zone Battle in Ethiopia British attack with 1 artillery, 2 infantry, 1 marine and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery, 2 infantry, 1 marine and 1 mech_infantry in Ethiopia, round 2 : 1/5 hits, 1.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Ethiopia 2 infantry owned by the Italians lost in Ethiopia British roll dice for 1 artillery, 1 infantry, 1 marine and 1 mech_infantry in Ethiopia, round 3 : 1/4 hits, 1.17 expected hits Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Ethiopia 1 artillery owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 96 Sea Zone British attack with 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 110 Sea Zone British attack with 1 bomber, 1 destroyer and 3 fighters Germans defend with 1 submarine British roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone British win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 submarine moved from 106 Sea Zone to 91 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar 2 infantry moved from United Kingdom to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 fighter and 1 tactical_bomber moved from India to British Somaliland 1 fighter and 2 infantry moved from Burma to India 1 battleship moved from 37 Sea Zone to 54 Sea Zone 3 infantry moved from Malaya to Shan State 1 bomber moved from 110 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt 2 fighters moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from 110 Sea Zone to Gibraltar Place Units - British 1 airfield placed in Gibraltar 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,1,6,4 British collect 28 PUs (1 lost to blockades); end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.00 Italians regular : 0.33 Japanese regular : -0.33 Germans regular : -0.17 British regular : 1.00
-
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 armour and 2 infantry moved from Albania to Greece 1 bomber moved from Northern Italy to Greece 1 fighter moved from Southern Italy to Greece 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 2 infantry moved from 97 Sea Zone to Greece 1 armour moved from Northern Italy to Yugoslavia Combat - Italians Battle in Cyprus Battle in 96 Sea Zone Italians attack with 1 destroyer and 1 fighter British defend with 1 submarine Italians roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the British lost in 96 Sea Zone Italians win, taking Cyprus from British with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Greece Italians attack with 1 armour, 1 bomber, 1 fighter and 4 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 armour, 1 bomber, 1 fighter and 4 infantry in Greece, round 2 : 4/7 hits, 2,33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Italians lost in Greece 4 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Battle in Yugoslavia Italians attack with 1 armour, 2 artilleries and 2 infantry Neutral_Allies defend with 2 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Yugoslavia, round 2 : 3/5 hits, 1,83 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_Allies: 2 infantry Non Combat Move - Italians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya 1 fighter moved from 96 Sea Zone to Southern Italy 1 bomber and 1 fighter moved from Greece to Southern Italy 2 aaGuns moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 3,83 Neutral_Allies regular : -1,00 British regular : -0,17
-
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 aaGuns and 1 infantry moved from New South Wales to Queensland 2 fighters moved from New Zealand to Queensland 1 infantry moved from Malaya to Shan State 1 destroyer moved from 62 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 battleship moved from 111 Sea Zone to 104 Sea Zone 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
@MrRoboto apologies, forgot to move that BB during UK’s turn. If you don’t allow the change please move it back.
-
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries, 2 carriers, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 battleship, 1 cruiser and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to 104 Sea Zone 2 bombers moved from Western Germany to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 1 battleship, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport British defend with 1 destroyer Germans roll dice for 1 battleship, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 110 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 104 Sea Zone Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber British defend with 1 battleship Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/4 hits, 2,50 expected hits British roll dice for 1 battleship in 104 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Germans lost in 104 Sea Zone 1 battleship owned by the British lost in 104 Sea Zone Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 fighter Casualties for British: 1 battleship Non Combat Move - Germans 2 bombers moved from 104 Sea Zone to Western Germany 1 tactical_bomber moved from 104 Sea Zone to Holland Belgium 1 artillery and 3 infantry moved from Normandy Bordeaux to Holland Belgium 6 armour and 4 mech_infantrys moved from France to Germany 2 infantry moved from Western Germany to Germany 3 aaGuns, 1 armour, 3 artilleries and 14 infantry moved from Poland to Slovakia Hungary 1 armour moved from Slovakia Hungary to Romania 5 infantry moved from Bulgaria to Romania 1 fighter moved from Southern Italy to 110 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 2 submarines moved from 106 Sea Zone to 118 Sea Zone Place Units - Germans 2 carriers and 1 destroyer placed in 110 Sea Zone 9 artilleries and 1 infantry placed in Germany 1 artillery and 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans regular : 0,00 British regular : 0,00
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 1 submarine moved from 111 Sea Zone to 118 Sea Zone 2 armour and 2 mech_infantrys moved from Kazakhstan to Russia 3 infantry moved from Ukraine to Western Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Novgorod 2 aaGuns and 6 infantry moved from Russia to Bryansk 3 infantry moved from Volgograd to Rostov 2 infantry moved from Kazakhstan to Volgograd 2 aaGuns and 18 infantry moved from Buryatia to Amur Place Units - Russians 3 artilleries placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 5 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
-
Will now be away until Sunday.
-
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 factory_minor and 2 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 artillery and 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 mech_infantry moved from Anhwe to Yunnan 2 bombers, 8 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 8 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 bombers, 8 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 2 : 12/19 hits, 9,67 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Yunnan 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 8 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Kiangsi to Kwangsi 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Siam 2 bombers moved from Yunnan to Siam 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 8 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi 2 fighters and 1 tactical_bomber moved from Kwangsi to Kiangsi 1 infantry moved from Anhwe to Kiangsi 2 artilleries and 1 infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Chahar 1 armour and 3 infantry moved from Korea to Manchuria 1 aaGun moved from Jehol to Manchuria 1 artillery and 4 infantry moved from Jehol to Manchuria 1 fighter moved from 33 Sea Zone to Manchuria 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 transports moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Japanese 1 factory_minor placed in Manchuria 1 artillery and 2 infantry placed in Shantung 1 carrier placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 35 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : 2,33
-
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 7 infantry moved from Shensi to Suiyuyan 1 fighter and 1 infantry moved from Shensi to Hopei 3 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Suiyuyan, round 2 : 1/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Tsinghai 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 3 infantry placed in Sikang 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 0.33
-
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 49 Sea Zone to 54 Sea Zone 1 fighter moved from Guam to 54 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 fighter placed in Western United States 1 submarine and 1 transport placed in 10 Sea Zone 1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 7 infantry moved from Shensi to Suiyuyan 1 fighter and 1 infantry moved from Shensi to Hopei 3 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Suiyuyan, round 2 : 1/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Tsinghai 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 3 infantry placed in Sikang 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Egypt to 99 Sea Zone 1 tactical_bomber moved from Egypt to 96 Sea Zone 2 fighters moved from 92 Sea Zone to 96 Sea Zone 1 bomber moved from Gibraltar to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from British Somaliland to Italian Somaliland 1 artillery and 1 marine moved from Ethiopia to Italian Somaliland Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 96 Sea Zone British attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone British win with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Italian Somaliland British attack with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber in Italian Somaliland, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Italian Somaliland 1 infantry owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 1 artillery Casualties for Italians: 1 infantry Non Combat Move - British 1 mech_infantry moved from Ethiopia to Egypt 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 3 infantry moved from Shan State to Burma 2 infantry moved from Rhodesia to Tanganyika Territory 1 cruiser, 2 destroyers and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 2 transports moved from 92 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil British take Brazil from Neutral_Allies 1 fighter and 1 tactical_bomber moved from Italian Somaliland to Egypt 1 fighter moved from 99 Sea Zone to Egypt 2 fighters moved from 96 Sea Zone to 92 Sea Zone 1 bomber moved from 96 Sea Zone to Gibraltar 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 fighter moved from United Kingdom to Gibraltar Place Units - British 1 artillery, 1 fighter and 3 infantry placed in United Kingdom 1 transport placed in 71 Sea Zone 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67 Italians regular : 0.33 Japanese regular : 0.33 British regular : 0.67
-
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 5 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from Cyprus to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Southern Italy 1 cruiser moved from 97 Sea Zone to 94 Sea Zone 1 armour and 3 infantry moved from Greece to Bulgaria 1 armour moved from Yugoslavia to Poland 1 armour moved from Bulgaria to Romania 2 artilleries and 2 infantry moved from Yugoslavia to Romania Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 19 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 infantry moved from Shan State to Malaya 1 cruiser and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Holland Belgium to 110 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to Eire 2 submarines moved from 118 Sea Zone to 109 Sea Zone Combat - Germans Battle in Eire Non Combat Move - Germans 1 artillery and 1 infantry moved from Holland Belgium to France 3 aaGuns moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 artillery and 5 infantry moved from Western Germany to Germany 6 armour, 9 artilleries, 3 infantry and 4 mech_infantrys moved from Germany to Poland 3 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Poland 3 armour moved from Romania to Poland 1 artillery and 2 infantry moved from Romania to Bulgaria 1 infantry moved from Romania to Bulgaria Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 104 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 destroyer and 1 submarine placed in 113 Sea Zone 3 infantry placed in France 2 artilleries and 6 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 artillery and 2 infantry moved from Ukraine to Western Ukraine 3 infantry moved from Rostov to Ukraine 2 infantry moved from Volgograd to Rostov 2 artilleries and 5 infantry moved from Russia to Bryansk 1 infantry moved from Novgorod to Baltic States 3 artilleries and 4 infantry moved from Novgorod to Belarus 2 fighters and 1 tactical_bomber moved from Novgorod to Russia 2 armour and 2 mech_infantrys moved from Russia to Bryansk 2 aaGuns, 1 armour, 4 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine 1 armour and 1 mech_infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Western Ukraine Place Units - Russians 1 artillery and 2 mech_infantrys placed in Ukraine 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
-
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 artillery and 1 mech_infantry moved from Yunnan to Burma 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 2 fighters and 1 tactical_bomber moved from Kwangsi to Burma 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from Siam to Malaya 2 bombers moved from Siam to Sumatra 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 cruiser and 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 1 fighter moved from Kwangsi to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Kiangsi to Kwangtung 1 artillery and 1 infantry moved from Kwangsi to Kwangtung 2 fighters and 1 tactical_bomber moved from Kiangsi to Kwangtung 1 cruiser moved from 33 Sea Zone to 35 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Java Battle in Borneo Battle in 41 Sea Zone Japanese attack with 1 cruiser, 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking 41 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/6 hits, 2,50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Philippines Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 1/4 hits, 1,50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Philippines 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Sumatra Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 1/4 hits, 2,00 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 1 artillery, 4 fighters, 1 mech_infantry and 2 tactical_bombers British defend with 3 infantry Japanese roll dice for 1 artillery, 4 fighters, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 3/8 hits, 4,00 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 battleship, 1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 bombers moved from Sumatra to Siam 1 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from Kwangsi to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone 2 infantry moved from Manchuria to Jehol 1 infantry moved from Anhwe to Hopei 1 artillery and 2 infantry moved from Shantung to Anhwe 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Hunan 1 tactical_bomber moved from Kwangsi to Kiangsi 1 fighter and 1 tactical_bomber moved from Burma to Siam 1 fighter and 1 tactical_bomber moved from Burma to Siam 2 fighters moved from Burma to Kwangsi 1 fighter moved from Kwangtung to Kiangsi Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 3 infantry placed in Manchuria 1 artillery and 2 infantry placed in Shantung Turn Complete - Japanese Japanese collect 58 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : -1,00 ANZAC regular : -0,33 UK_Pacific regular : -2,00
-
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 fighter moved from Tsinghai to Szechwan 2 infantry moved from Sikang to Shensi 2 infantry moved from Tsinghai to Shensi 10 infantry moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Shensi, round 2 : 5/14 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 13 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 3.00 Japanese regular : 1.33
-
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Western United States to 104 Sea Zone 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to 104 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 cruiser moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 airfield and 1 harbour 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in 104 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 104 Sea Zone 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in Morocco Americans attack with 1 armour, 1 artillery and 2 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 : 3/4 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 104 Sea Zone to 91 Sea Zone 1 bomber moved from 104 Sea Zone to Gibraltar 2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland Place Units - Americans 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 fighter moved from Tsinghai to Szechwan 2 infantry moved from Sikang to Shensi 2 infantry moved from Tsinghai to Shensi 10 infantry moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Shensi, round 2 : 5/14 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 13 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 mech_infantry moved from United Kingdom to Eire 1 bomber moved from Gibraltar to Eire 1 submarine moved from 96 Sea Zone to 94 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 2 fighters moved from Gibraltar to French West Africa 2 fighters moved from 92 Sea Zone to 94 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 1 artillery, 1 fighter and 2 infantry moved from India to Burma 3 infantry moved from Persia to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 cruiser moved from 81 Sea Zone to 76 Sea Zone 1 marine moved from Italian Somaliland to 76 Sea Zone 1 cruiser and 1 marine moved from 76 Sea Zone to 80 Sea Zone 1 marine moved from 80 Sea Zone to Iraq 2 fighters and 2 tactical_bombers moved from Egypt to Iraq 1 transport moved from 71 Sea Zone to 72 Sea Zone 2 infantry moved from Tanganyika Territory to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar Combat - British Battle in French Madagascar Battle in 94 Sea Zone British attack with 3 fighters and 1 submarine Italians defend with 1 cruiser British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 3 fighters in 94 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 cruiser in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the British lost in 94 Sea Zone 1 cruiser owned by the Italians lost in 94 Sea Zone British win, taking French Madagascar from Neutral_Axis with 3 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Casualties for Italians: 1 cruiser Battle in Eire British attack with 1 bomber, 1 fighter and 1 mech_infantry Germans defend with 2 infantry British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Eire, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 2 infantry in Eire, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Eire 1 infantry owned by the Germans lost in Eire 1 bomber owned by the British and 1 fighter owned by the British retreated Germans win with 1 infantry remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Germans: 1 infantry Battle in French West Africa British attack with 2 fighters and 2 infantry Neutral_Axis defend with 1 infantry British roll dice for 2 fighters and 2 infantry in French West Africa, round 2 : 1/4 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa British win, taking French West Africa from Neutral_Axis with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Burma British attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 mech_infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Burma British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Burma British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 4 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 mech_infantry Battle in Iraq British attack with 1 armour, 2 fighters, 5 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour, 2 fighters, 5 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 6/12 hits, 4.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 4 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 3 fighters moved from 94 Sea Zone to Gibraltar 1 carrier and 2 cruisers moved from 92 Sea Zone to 91 Sea Zone 1 bomber and 1 fighter moved from Eire to United Kingdom 1 fighter moved from Burma to India 2 fighters and 2 tactical_bombers moved from Iraq to Eastern Persia 2 fighters moved from French West Africa to 91 Sea Zone Place Units - British 1 factory_minor placed in Egypt 1 fighter placed in United Kingdom 1 destroyer placed in 71 Sea Zone 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,2,1,1,4,3,6,5,4,6,5,5,6 British collect 29 PUs (8 lost to blockades); end with 29 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 3.00 Americans regular : 1.83 Italians regular : 0.50 Japanese regular : 0.67 Germans regular : 1.00 Neutral_Axis regular : -0.67 British regular : -0.83
-
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 armour moved from Romania to Baltic States Italians take Eastern Poland from Russians 1 armour moved from Poland to Baltic States 1 bomber moved from Southern Italy to Baltic States 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete Combat - Italians Battle in Crete Battle in Baltic States Italians attack with 2 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Baltic States, round 2 : 0/3 hits, 1,67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 armour and 1 bomber in Baltic States, round 3 : 1/3 hits, 1,67 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Italians win, taking Crete from Neutral_Allies, taking Baltic States from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 artilleries and 2 infantry moved from Romania to Eastern Poland 1 bomber moved from Baltic States to Germany 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis Place Units - Italians 1 infantry placed in Northern Italy 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -2,33 Russians regular : -0,67