@dawgoneit I am back from vacation
German U-Boats score 1 hit in NOR. What sinks?
I russian sub stays and lives, do you want it to run after air attack?
@simon33 AA gun 2nd to last casualty.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Western Germany to Southern France
1 bomber moved from Western Germany to Normandy Bordeaux
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
Combat - Italians
Strategic bombing raid in Normandy Bordeaux
French roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in Holland Belgium
Italians attack with 1 artillery and 2 infantry
British defend with 1 aaGun and 2 infantry
Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 aaGun and 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 0/3 hits, 0.83 expected hits
British roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 4 : 1/3 hits, 0.83 expected hits
British roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British lost in Holland Belgium
1 artillery owned by the Italians and 2 infantry owned by the Italians retreated to Western Germany
British win with 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
French defend with 1 factory_minor and 1 harbour; Americans defend with 2 infantry
Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits
French roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from French with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Western Germany
2 fighters moved from Southern France to Southern Italy
1 aaGun, 1 armour, 1 artillery and 1 mech_infantry moved from Bessarabia to Romania
1 armour moved from Bulgaria to Romania
1 mech_infantry moved from Northern Italy to Romania
2 aaGuns moved from Northern Italy to Southern Italy
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
French regular : -0.67
Italians regular : 0.17
British regular : -1.33
French AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 41 Sea Zone
ANZAC creates battle in territory 35 Sea Zone
ANZAC creates battle in territory 20 Sea Zone
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 62 Sea Zone to 49 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from Queensland to Northern Territory
2 aaGuns and 1 infantry moved from Queensland to Northern Territory
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from 37 Sea Zone to Anhwe
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Purchase Units - French
French buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - French
Place Units - French
1 fighter and 2 infantry placed in France
Turn Complete - French
French collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Poland to Eastern Poland
2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 bomber moved from Novgorod to Holland Belgium
2 bombers and 1 fighter moved from Novgorod to Archangel
1 fighter moved from Norway to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Northern Italy to Holland Belgium
1 armour moved from Novgorod to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Novgorod
1 infantry moved from Novgorod to Archangel
1 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/6 hits, 3.00 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 2 bombers, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Archangel, round 2 : 1/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
1 infantry owned by the Russians lost in Archangel
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 4/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Archangel to Norway
2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
2 transports moved from 115 Sea Zone to 113 Sea Zone
4 infantry moved from Norway to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Western Germany
1 fighter moved from Holland Belgium to Western Germany
4 infantry moved from Western Germany to Northern Italy
4 artilleries moved from Western Germany to Northern Italy
2 mech_infantrys moved from Bessarabia to Romania
2 mech_infantrys moved from Romania to Yugoslavia
5 artilleries moved from Poland to Germany
2 bombers moved from Archangel to Novgorod
1 bomber moved from Holland Belgium to Western Germany
Place Units - Germans
3 artilleries placed in Novgorod
3 infantry placed in Norway
6 artilleries and 4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 40 PUs; end with 40 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 2.17
British regular : -0.33
I think if I had appreciated the attack opportunities on the SZ33 fleet, I would not have attacked Hawaii for the win but moved to defend the money islands. I think you will win this one again.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 36 PUs;
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
4 infantry moved from Timguska to Yenisey
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 infantry moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Belarus
1 fighter moved from Russia to Eastern Poland
Combat - Russians
Battle in Eastern Poland
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
1 infantry owned by the Germans lost in Eastern Poland
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Yenisey
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Yenisey, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 4 infantry in Yenisey, round 3 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yenisey
Russians win, taking Yenisey from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Timguska to Novosibirsk
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Belarus to Archangel
2 infantry moved from Bryansk to Belarus
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 infantry moved from Volgograd to Rostov
6 infantry moved from Russia to Bryansk
1 fighter moved from Eastern Poland to Russia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
4 infantry moved from Buryatia to Amur
1 infantry moved from Sakha to Amur
1 aaGun and 4 infantry moved from Siberia to Amur
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
Germans regular : 0.67
Russians regular : -0.17
Not sure I see a path to victory for the Axis here. Still thinking about it though.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 mech_infantry moved from French Indo China to Kwangtung
1 infantry moved from Kwangsi to Kiangsi
1 fighter moved from French Indo China to Kwangtung
1 bomber and 1 tactical_bomber moved from Kiangsu to Kwangtung
1 bomber, 1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 destroyer and 4 submarines moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Japan to 19 Sea Zone
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 4 submarines
ANZAC defend with 1 submarine
Japanese roll dice for 4 submarines in 19 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 4 submarines remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kiangsi
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
1 infantry owned by the Chinese lost in Kiangsi
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 harbour and 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsu
1 carrier and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 aaGun, 1 armour and 2 infantry moved from Manchuria to Korea
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 artillery, 3 carriers, 1 destroyer, 3 fighters, 1 infantry, 3 tactical_bombers and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
3 infantry placed in India
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
1 artillery, 1 fighter and 3 infantry placed in Japan
Japanese undo move 4.
Japanese undo move 2.
2 artilleries and 1 infantry placed in Kiangsu
1 fighter and 4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,3,2,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4
Japanese collect 30 PUs (9 lost to blockades); end with 30 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 33 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -1.67
ANZAC regular : -0.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 92 Sea Zone
1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Western Germany to 92 Sea Zone
1 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Norway to Holland Belgium
1 armour moved from Novgorod to Baltic States
Italians take Baltic States from Russians
1 armour moved from Baltic States to Novgorod
Scramble from Gibraltar?
@simon33 Max scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 92 Sea Zone
1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Western Germany to 92 Sea Zone
1 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Norway to Holland Belgium
1 armour moved from Novgorod to Baltic States
Italians take Baltic States from Russians
1 armour moved from Baltic States to Novgorod
Combat - Italians
British scrambles 2 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
British defend with 2 infantry
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Holland Belgium
2 fighters owned by the Italians retreated
British win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 1 fighter and 1 infantry
French defend with 1 factory_minor and 1 harbour; Americans defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from French with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
British defend with 1 destroyer, 2 fighters and 1 submarine
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
British roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
British roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
1 destroyer owned by the Italians, 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone
1 destroyer owned by the British, 1 submarine owned by the British and 1 fighter owned by the British lost in 92 Sea Zone
1 bomber owned by the Italians retreated
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer, 1 fighter and 1 submarine
Casualties for British: 1 destroyer, 1 fighter and 1 submarine
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
1 fighter moved from Southern France to Southern Italy
2 fighters moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to Denmark
1 infantry moved from Northern Italy to Western Germany
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 aaGun, 2 armour, 1 artillery and 2 mech_infantrys moved from Romania to Slovakia Hungary
Place Units - Italians
1 fighter placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
French regular : -0.67
Italians regular : -0.33
British regular : 1.50
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
ANZAC take Shan State from Japanese
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
Combat - ANZAC
Battle in Guam
Non Combat Move - ANZAC
1 fighter moved from Anhwe to Kiangsi
1 transport moved from 42 Sea Zone to 55 Sea Zone
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from 37 Sea Zone to Malaya
1 carrier and 1 fighter moved from 54 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 37 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Purchase Units - French
French buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - French
1 fighter and 2 infantry moved from France to Southern France
Combat - French
Battle in Southern France
French attack with 1 fighter and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
French roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
French win, taking Southern France from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - French
1 fighter moved from Southern France to France
Place Units - French
1 fighter and 1 infantry placed in France
Turn Complete - French
French collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
French regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Norway to Holland Belgium
2 bombers moved from Novgorod to Holland Belgium
1 fighter and 2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Northern Italy to Southern France
1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Southern France
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 bombers, 2 fighters and 2 infantry
British defend with 2 infantry
Germans roll dice for 2 bombers, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2.67 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
2 infantry owned by the British lost in Holland Belgium
Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Southern France
Germans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
French defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 4/6 hits, 2.67 expected hits
French roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Southern France
2 infantry owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for French: 2 infantry
Non Combat Move - Germans
1 fighter moved from Southern France to Greece
1 tactical_bomber moved from Southern France to Southern Italy
1 bomber and 1 fighter moved from Southern France to Western Germany
1 fighter moved from Holland Belgium to Norway
1 fighter moved from Holland Belgium to Western Germany
2 bombers moved from Holland Belgium to Western Germany
5 infantry moved from Denmark to Western Germany
5 artilleries moved from Germany to Western Germany
1 mech_infantry moved from Northern Italy to Slovakia Hungary
Place Units - Germans
1 fighter placed in Norway
3 artilleries placed in Novgorod
3 artilleries and 6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
French regular : 0.33
Germans regular : 1.67
British regular : 1.33
Game History
Round: 10
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Italians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
Combat - Russians
Non Combat Move - Russians
6 infantry moved from Bryansk to Belarus
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Rostov to Ukraine
1 infantry moved from Archangel to Belarus
1 infantry moved from Vologda to Archangel
10 infantry moved from Russia to Bryansk
3 fighters moved from Russia to Belarus
1 aaGun moved from Novosibirsk to Samara
1 infantry moved from Yakut S.S.R. to Buryatia
4 infantry moved from Yenisey to Yakut S.S.R.
1 aaGun and 8 infantry moved from Amur to Siberia
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
triplea_39968_10rus.tsvg
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 1 artillery and 5 infantry moved from Korea to Manchuria
1 fighter, 1 infantry and 1 tactical_bomber moved from Kiangsu to Anhwe
2 bombers moved from Kiangsu to 37 Sea Zone
3 artilleries and 3 infantry moved from French Indo China to Shan State
1 submarine moved from 19 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to Shantung
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 fighters and 2 infantry moved from 19 Sea Zone to Jehol
1 fighter moved from Japan to 19 Sea Zone
3 carriers moved from 6 Sea Zone to 19 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 4 carriers, 1 destroyer, 1 fighter, 3 submarines and 2 transports
ANZAC defend with 1 submarine
Japanese roll dice for 3 submarines in 19 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win with 4 carriers, 1 destroyer, 1 fighter, 3 submarines and 2 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shantung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shantung
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Jehol, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 1 armour, 1 artillery and 5 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 5 infantry in Manchuria, round 2 : 3/7 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 bombers
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 2 bombers in 37 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer; ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 20 Sea Zone
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
1 destroyer owned by the British lost in 20 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Casualties for British: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 3 artilleries and 3 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 3 artilleries and 3 infantry in Shan State, round 2 : 2/6 hits, 2.00 expected hits
ANZAC roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from ANZAC with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Kwangtung to Yunnan
2 bombers moved from 37 Sea Zone to French Indo China
1 infantry moved from French Indo China to Yunnan
1 aaGun moved from Korea to Manchuria
1 fighter moved from 19 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
2 fighters moved from Jehol to Kiangsu
1 fighter moved from Kiangsu to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 19 Sea Zone
1 fighter moved from 20 Sea Zone to French Indo China
1 tactical_bomber moved from 20 Sea Zone to Kiangsu
Place Units - Japanese
3 infantry placed in India
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1
Japanese collect 32 PUs (6 lost to blockades); end with 32 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 35 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Japanese regular : 2.00
ANZAC regular : -0.83
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 4 bombers, 4 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Southern France
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Wake Island to Caroline Islands
2 fighters moved from 35 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Iwo Jima
Battle in Marshall Islands
Battle in Caroline Islands
Americans attack with 2 artilleries, 3 fighters and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries, 3 fighters and 2 infantry in Caroline Islands, round 2 : 4/7 hits, 2.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Caroline Islands
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Caroline Islands
Americans win, taking Iwo Jima from Japanese, taking Marshall Islands from Japanese, taking Caroline Islands from Japanese with 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Southern France
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 infantry in Southern France, round 3 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 infantry in Southern France, round 4 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 aaGun, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
2 armour moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
2 carriers and 10 submarines moved from 35 Sea Zone to 33 Sea Zone
3 fighters moved from Caroline Islands to 33 Sea Zone
2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
3 carriers, 3 destroyers, 4 fighters and 6 submarines moved from 26 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from Western United States to Wake Island
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from Western United States to Central United States
2 fighters moved from Southern France to 110 Sea Zone
1 aaGun moved from Normandy Bordeaux to France
Place Units - Americans
4 bombers placed in Western United States
1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
2 armour, 2 artilleries and 4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kiangsi to Kwangtung
Chinese take Kwangtung from Japanese
Combat - Chinese
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Hunan
Place Units - Chinese
5 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUs
Purchase Units - British
British buy 3 artilleries, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from France to Germany
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Non Combat Move - British
1 bomber moved from Germany to France
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from Eastern Persia to West India
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 transport moved from 109 Sea Zone to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
8 infantry moved from Normandy Bordeaux to France
Place Units - British
1 destroyer placed in 110 Sea Zone
1 artillery and 5 infantry placed in United Kingdom
2 artilleries and 1 infantry placed in Persia
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 0.33
Germans AA : -0.17
Germans regular : -1.00
Oh it’s hopeless.
At least this game I felt like I had a chance at a couple of points. I think it was a fool’s paradise though.
Will post.
@simon33 Thanks for the game!