@captainwalker e49b75e8-c871-4ae3-b9c8-19abc19dacdb-triplea_41695_4Hisa.tsvg
crockett36 l vs dawgoneit x oob 33 bid semi cooperative
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@dawgoneit 1e5bf5aa-e44b-49a2-9cd2-84d83bfe459b-Italian 1.tsvg
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 armour moved from Northern Italy to Normandy Bordeaux Italians take Normandy Bordeaux from French 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya 1 armour and 1 mech_infantry moved from Libya to Tunisia 1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from Northern Italy to Tunisia Combat - Italians Battle in Gibraltar Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/5 hits, 2.00 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Gibraltar from British, taking Tunisia from French with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from Tunisia to Southern Italy Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
French regular : -0.33 Italians regular : 0.00
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@dawgoneit a7b4a228-8a97-4033-bbe0-8e5b4410ccac-French 1.tsvg
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 cruiser moved from 93 Sea Zone to 97 Sea Zone 1 destroyer moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from United Kingdom to 92 Sea Zone 1 destroyer moved from 72 Sea Zone to 76 Sea Zone 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from French West Africa to French Central Africa Combat - French Battle in 92 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Normandy Bordeaux French attack with 1 artillery and 1 infantry Italians defend with 1 armour, 1 factory_minor and 1 harbour French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the French and 1 armour owned by the Italians lost in Normandy Bordeaux French win, taking Normandy Bordeaux from Italians with 1 artillery remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Casualties for Italians: 1 armour Battle in 97 Sea Zone French attack with 1 cruiser and 1 destroyer Italians defend with 1 cruiser, 1 destroyer and 1 submarine French roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits French roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the French and 1 submarine owned by the Italians lost in 97 Sea Zone French roll dice for 1 cruiser in 97 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 cruiser in 97 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits French roll dice for 1 cruiser in 97 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 cruiser in 97 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Italians and 1 cruiser owned by the French lost in 97 Sea Zone Italians win with no units remaining. Battle score for attacker is 6 Casualties for French: 1 cruiser and 1 destroyer Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine Non Combat Move - French 1 fighter moved from 92 Sea Zone to Morocco 1 infantry moved from Algeria to Morocco Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.50 French regular : 0.67
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panther,
reinstalled tripleA, but can’t open this file.
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@crockett36 Im still on the 2.5 version.
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@dawgoneit yeah I uninstalled everything but
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@dawgoneit try this. it opened for me
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illegal CHARACTER IN SECTION 2. not yelling. just hit caps
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@crockett36 I Can’t seem to find any problems. i can get rite in
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@crockett36 Japan is up.
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@crockett36 I’m not sure if i understand. do I go off germans turn 2 and skip russia?
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@dawgoneit japan 1. the rest is prediction and reaction practice.
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@crockett36 clarification: you practice j1 through to r2. then redo j1 and post.
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Think of it like war gaming out a consequence of your j1 actions.
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Can we just continue as a regular game?
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@dawgoneit first post will be my projection. Second will be my real turn.
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@crockett36 projection. glad i did it. really crushing axis possibilities. now i will do the real turn.projecting.tsvg