Game 2: VictoryFirst (Axis) vs barnee (Allies) - G40 House Rule Expansion by The Captain

  • 2023 '22 '21 '20 '19 '18

    @dicebot 2 hits for russia 1 for G. Oh heres save EXP Game 2 R 4 Combat.tsvg

    [dice 5d6] at 1
    [dice 2d6] at 3
    [dice 1d6] at 4

    [dice 1d6] at 2


  • 5d6: 3, 5, 2, 6, 3
    2d6: 5, 5
    1d6: 5
    1d6: 5

  • 2023 '22 '21 '20 '19 '18

    No Hits lol

    [dice 5d6] at 1
    [dice 2d6] at 3
    [dice 1d6] at 4

    [dice 1d6] at 2


  • 1d6: 5

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst hmm… guess copy/paste didn’t work lol

    [dice 5d6] at 1
    [dice 2d6] at 3
    [dice 1d6] at 4

    [dice 1d6] at 2


  • 5d6: 6, 1, 4, 2, 6
    2d6: 6, 3
    1d6: 4
    1d6: 3

  • 2023 '22 '21 '20 '19 '18

    @dicebot Para Dies

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    EXP Game 2 R 4.tsvg

    COMMENT: Forgot to Move LMs from Russia
    COMMENT: Army Group 1 Forms in Belarus
    COMMENT: 3rd Corps Forms in Russia
    COMMENT: 4 Orange LMs Armed in Belarus @ E POL. 4 LMs in Belarus Armed @ Baltic STs

    Game History

    Round: 4
    
        Purchase Units - Russians
            Note to players Russians: <body><b>It is Late 1941 and We have Developed Rockets !<br />Russia can Now Purchase Rockets.<b></body>
            Note to players Russians: It is Late 1941 and Comrade Stalin has Promoted the Best of Our Rifle Divisions to Guard Status ! Russia can purchase 3 Guard Infantry for 10 PUs.  They can only be placed in Moscow.  Russia....
            Note to players Russians: <body><b>It is Late 1941 and Soviet Partisan Bands are Forming !<br />Russia can Now Purchase Partisans.<b></body>
            Trigger RussianGuards: buyGuard_Infantry added to productionRussians
            Trigger Soviet Partisan: buySoviet_Partisan added to productionRussians
            Trigger Russians LendLeaseFee: buy1_PU added to productionRussians
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Russia: 2 armour
            EDIT: Turning off Edit Mode
            COMMENT: 2 Tanks Placed in Moscow for the 10 Bucks for the NAP
            Russians buy 9 Russian_Rocketss, 1 Soviet_Commisar, 1 demo_airfield, 1 demo_harbour and 1 elite; Remaining resources: 12 PUs; 
    
        Combat Move - Russians
            Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
            Turning on Edit Mode
                EDIT: Russians takes Slovakia Hungary from Germans
                EDIT: Turning off Edit Mode
            EDIT: 1 russian_para moved from Novgorod to Slovakia Hungary
            1 elite and 4 infantry moved from Bryansk to Western Ukraine
            2 fighters and 1 tactical_bomber moved from Novgorod to Western Ukraine
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 elite, 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 3 german_paras
                    Germans roll GermanAirborneAttack dice in Western Ukraine : 1/3 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Russians roll dice for 1 elite, 2 fighters, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/8 hits, 2.50 expected hits
                    Germans roll dice for 3 german_paras in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    3 german_paras owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 elite, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 german_paras
    
        Non Combat Move - Russians
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail owned by Russians in Bryansk
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Rails owned by Russians in Caucasus
            2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
            1 Soviet_Commisar_3, 2 armour and 1 mech_infantry moved from Russia to Bryansk
            1 elite moved from Russia to Bryansk
            8 mine_unarmeds moved from Bryansk to Belarus
            1 submarine moved from 116 Sea Zone to 106 Sea Zone
            3 russian_paras moved from Novgorod to Rostov
            2 infantry moved from Volgograd to Rostov
            1 aaGun, 2 artilleries and 6 infantry moved from Novgorod to Archangel
            1 armour moved from Urals to Russia
            2 artilleries moved from Ukraine to Bryansk
            2 Rails moved from Russia to Yenisey
            2 Rails and 2 infantry moved from Yenisey to Caucasus
            1 Europe_Rail moved from Russia to Timguska
            1 Europe_Rail and 1 infantry moved from Timguska to Bryansk
            5 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            Units in Novgorod being upgraded or consumed: 1 airfield and 1 harbour
            1 demo_airfield and 1 demo_harbour placed in Novgorod
            9 Russian_Rocketss, 1 Soviet_Commisar and 1 elite placed in Russia
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 50 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : 0.50
    Germans GermanAirborneAttack : 0.50
    
  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst I Forgot to Activate NW Persia. :) Would you move a caucasus Inf there please ?

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst Forgot to color the Escort Convoy for Italians.

    Escort_Convoy.png


  • @barnee
    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 Fortifications, 2 Japan_destroyers, 2 armour, 1 artillery, 1 elite, 1 harbour, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Russians DemoHarbour: has removed 1 demo_harbour owned by Russians in Novgorod
            Trigger Russians DemoAirfield: has removed 1 demo_airfield owned by Russians in Novgorod
            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
            2 infantry moved from Kweichow to Szechwan
            1 artillery and 3 infantry moved from Suiyuyan to Shensi
            1 armour moved from Kiangsu to Hunan
            1 armour moved from Shantung to Hunan
            1 fighter and 2 infantry moved from French Indo China to Shan State
            2 bombers, 1 fighter and 1 tactical_bomber moved from Siam to Shan State
            1 tactical_bomber moved from Kwangsi to Szechwan
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Sumatra
            1 battleship moved from 42 Sea Zone to 41 Sea Zone
            1 cruiser moved from 44 Sea Zone to 41 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 battleship moved from 35 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 2 armour
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour in Hunan, round 2 : 1/2 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 armour
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Szechwan, round 3 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                British defend with 3 Fortifications, 1 aaGun and 3 infantry
                    British roll AA dice in Sumatra : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Sumatra, round 2 : 2/8 hits, 3,33 expected hits
                    British roll dice for 3 Fortifications, 1 aaGun and 3 infantry in Sumatra, round 2 : 1/4 hits, 1,67 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the British lost in Sumatra
                    Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Sumatra, round 3 : 4/7 hits, 3,17 expected hits
                    British roll dice for 3 Fortifications and 1 infantry in Sumatra, round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Japanese, 3 Fortifications owned by the British and 1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from British with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Japanese: 2 infantry
                Casualties for British: 3 Fortifications, 1 aaGun and 3 infantry
            Battle in Guam
                Changer loiter and taunt; Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Changer defend; Americans defend with 1 Fortification, 1 airfield and 1 infantry
                    Japanese roll dice for 1 battleship in Guam, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Guam, round 2 : 2/4 hits, 1,50 expected hits
                    Americans roll dice for 1 Fortification and 1 infantry in Guam, round 2 : 0/1 hits, 0,50 expected hits
                    1 Fortification owned by the Americans and 1 infantry owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Fortification and 1 infantry
            Battle in Shan State
                Japanese attack with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry and 3 uk_armours
                    Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 4/7 hits, 3,33 expected hits
                    British roll dice for 1 infantry and 3 uk_armours in Shan State, round 2 : 3/4 hits, 1,83 expected hits
                    1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 infantry owned by the British and 3 uk_armours owned by the British lost in Shan State
                Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 fighter and 2 infantry
                Casualties for British: 1 infantry and 3 uk_armours
            Battle in Shensi
                Japanese attack with 1 artillery and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 1/4 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kwangsi
            1 infantry moved from Hopei to Suiyuyan
            1 aaGun moved from Kweichow to Hunan
            1 infantry moved from Kwangsi to French Indo China
            2 bombers, 1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
            2 Rails moved from Kiangsu to Manchuria
            2 Rails and 2 infantry moved from Manchuria to Kwangsi
            1 tactical_bomber moved from Szechwan to Kwangsi
            2 infantry moved from Shantung to Anhwe
            2 infantry moved from Kiangsu to Kiangsi
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            1 artillery, 1 elite and 2 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 elite, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 artillery, 1 elite and 2 infantry moved from 19 Sea Zone to Kiangsu
            EDIT: 1 Japanese_LCV, 1 aaGun and 1 infantry moved from Japan to Korea
            1 fighter and 1 tactical_bomber moved from Guam to 35 Sea Zone
            1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 carrier moved from 42 Sea Zone to 41 Sea Zone
            1 carrier moved from 44 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 Japan_destroyer moved from 44 Sea Zone to 37 Sea Zone
            1 cruiser moved from 43 Sea Zone to 35 Sea Zone
            2 Japan_destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 Japan_destroyer moved from 7 Sea Zone to 16 Sea Zone
            2 fighters moved from Japan to Kwangsi
            1 Japan_destroyer moved from 42 Sea Zone to 41 Sea Zone
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Shantung
            1 armour and 2 mech_infantrys placed in Kiangsu
            2 Fortifications placed in Iwo Jima
            1 harbour placed in Philippines
            2 Japan_destroyers placed in 6 Sea Zone
            1 artillery, 1 elite and 2 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 Japan_destroyer
            EDIT: Adding units owned by Japanese to Caroline Islands: 1 Fortification
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 60 PUs
            Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 64 PUs
            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,67
    Americans regular : -0,50
    Japanese regular : 0,33
    British AA : -0,50
    British regular : 1,00
    

    Exp Game 2 J4.tsvg

    I noticed I had no submarines, so I swapped out a DD for a sub, and from the extra buck I built a fort in the Carolines.

    Lol, japs must pull out all stops in order to avoid complete disaster in China. No beer for them as long as the Chinese and British are still walking around in Asia!


  • Lol, by the way, wasn’t it a bit early for the British to do a D-Day landing in Normandy? :)


  • @victoryfirst it was a early Dieppe :)

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst machine been crashing a lot lately so heres USA just in case. EXP Game 2 USA 4.tsvg
    I killed off your Tacs in Morocco. Let me know if you want one of the FTRs instead.

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 Escorts, 1 Heavy_BB, 1 artillery, 1 carrier, 1 destroyer, 1 elite, 1 submarine, 2 transports and 1 usa_armour; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            2 usa_fighters moved from Scotland to 104 Sea Zone
            1 bomber moved from United Kingdom to Morocco
            1 artillery and 1 elite moved from Eastern United States to 101 Sea Zone
            1 ArmoredInfantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 ArmoredInfantry, 1 Heavy_BB, 1 artillery, 1 elite, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 ArmoredInfantry, 1 artillery, 1 elite and 1 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            2 usa_fighters moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 2 usa_fighters
                Germans defend with 1 GermanUBoat
                    Americans roll dice for 1 destroyer and 2 usa_fighters in 104 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 GermanUBoat in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 GermanUBoat owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer and 2 usa_fighters remaining. Battle score for attacker is 4
                Casualties for Germans: 1 GermanUBoat
            Battle in 16 Sea Zone
                Americans attack with 1 submarine and 2 usa_fighters
                Japanese defend with 1 Japan_destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 usa_fighters in 16 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                2 usa_fighters owned by the Americans retreated
                Japanese win with 1 Japan_destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in Morocco
                Americans attack with 1 ArmoredInfantry, 1 artillery, 1 bomber, 1 elite and 1 infantry
                Germans defend with 3 fighters and 3 tactical_bombers; Italians defend with 1 artillery and 1 mech_infantry
                    Americans roll dice for 1 Heavy_BB in Morocco, round 2 : 2/2 hits, 1.67 expected hits
                    Americans roll dice for 1 ArmoredInfantry, 1 artillery, 1 bomber, 1 elite and 1 infantry in Morocco, round 2 : 2/6 hits, 2.17 expected hits
                    Italians roll dice for 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Morocco, round 2 : 3/8 hits, 4.17 expected hits
                    1 elite owned by the Americans, 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 2 tactical_bombers owned by the Germans, 1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Morocco
                    Americans roll dice for 1 ArmoredInfantry and 1 bomber in Morocco, round 3 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 3 fighters and 1 tactical_bomber in Morocco, round 3 : 3/4 hits, 2.50 expected hits
                    1 ArmoredInfantry owned by the Americans, 1 tactical_bomber owned by the Germans and 1 bomber owned by the Americans lost in Morocco
                Italians win with 3 fighters remaining. Battle score for attacker is 12
                Casualties for Americans: 1 ArmoredInfantry, 1 artillery, 1 bomber, 1 elite and 1 infantry
                Casualties for Italians: 1 artillery and 1 mech_infantry
                Casualties for Germans: 3 tactical_bombers
    
        Non Combat Move - Americans
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 4 Rails owned by Americans in Eastern United States
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Rails owned by Americans in Alaska
            2 usa_fighters moved from 104 Sea Zone to United Kingdom
            2 usa_armours moved from Western United States to 10 Sea Zone
            4 NavyFighters, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine, 3 transports and 2 usa_armours moved from 10 Sea Zone to 2 Sea Zone
            1 usa_armour moved from Alaska to 2 Sea Zone
            4 NavyFighters, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine, 3 transports and 3 usa_armours moved from 2 Sea Zone to 3 Sea Zone
            3 usa_armours moved from 3 Sea Zone to Soviet Far East
            2 usa_fighters moved from 16 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 usa_tactical_bomber moved from Eastern United States to Gibraltar
            1 infantry moved from Western United States to Central United States
            2 Rails moved from Eastern United States to Western United States
            2 Rails and 2 infantry moved from Western United States to Alaska
            1 mech_infantry moved from Western United States to Central United States
            2 mech_infantrys moved from Western United States to Alaska
            1 aaGun moved from Eastern United States to Central United States
    
        Place Units - Americans
            1 Heavy_BB placed in 10 Sea Zone
            2 Escorts, 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
            1 elite placed in Eastern United States
            1 artillery and 1 usa_armour placed in Central United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 64 PUs
            Trigger Americans Loses Guam Turn4: Americans met a national objective for an additional -1 PUs; end with 63 PUs
            Trigger Americans Loses Philippines Turn4: Americans met a national objective for an additional -3 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Italians regular : -0.67
    Japanese regular : 0.67
    Germans regular : -0.17
    
  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst
    EXP Game 2 UK 4.tsvg
    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 Escorts, 1 Heavy_BB, 1 artillery, 1 carrier, 1 destroyer, 1 elite, 1 submarine, 2 transports and 1 usa_armour; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            2 usa_fighters moved from Scotland to 104 Sea Zone
            1 bomber moved from United Kingdom to Morocco
            1 artillery and 1 elite moved from Eastern United States to 101 Sea Zone
            1 ArmoredInfantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 ArmoredInfantry, 1 Heavy_BB, 1 artillery, 1 elite, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 ArmoredInfantry, 1 artillery, 1 elite and 1 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            2 usa_fighters moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 2 usa_fighters
                Germans defend with 1 GermanUBoat
                    Americans roll dice for 1 destroyer and 2 usa_fighters in 104 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 GermanUBoat in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 GermanUBoat owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer and 2 usa_fighters remaining. Battle score for attacker is 4
                Casualties for Germans: 1 GermanUBoat
            Battle in 16 Sea Zone
                Americans attack with 1 submarine and 2 usa_fighters
                Japanese defend with 1 Japan_destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 usa_fighters in 16 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                2 usa_fighters owned by the Americans retreated
                Japanese win with 1 Japan_destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in Morocco
                Americans attack with 1 ArmoredInfantry, 1 artillery, 1 bomber, 1 elite and 1 infantry
                Germans defend with 3 fighters and 3 tactical_bombers; Italians defend with 1 artillery and 1 mech_infantry
                    Americans roll dice for 1 Heavy_BB in Morocco, round 2 : 2/2 hits, 1.67 expected hits
                    Americans roll dice for 1 ArmoredInfantry, 1 artillery, 1 bomber, 1 elite and 1 infantry in Morocco, round 2 : 2/6 hits, 2.17 expected hits
                    Italians roll dice for 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Morocco, round 2 : 3/8 hits, 4.17 expected hits
                    1 elite owned by the Americans, 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 2 tactical_bombers owned by the Germans, 1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Morocco
                    Americans roll dice for 1 ArmoredInfantry and 1 bomber in Morocco, round 3 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 3 fighters and 1 tactical_bomber in Morocco, round 3 : 3/4 hits, 2.50 expected hits
                    1 ArmoredInfantry owned by the Americans, 1 tactical_bomber owned by the Germans and 1 bomber owned by the Americans lost in Morocco
                Italians win with 3 fighters remaining. Battle score for attacker is 12
                Casualties for Americans: 1 ArmoredInfantry, 1 artillery, 1 bomber, 1 elite and 1 infantry
                Casualties for Italians: 1 artillery and 1 mech_infantry
                Casualties for Germans: 3 tactical_bombers
    
        Non Combat Move - Americans
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 4 Rails owned by Americans in Eastern United States
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Rails owned by Americans in Alaska
            2 usa_fighters moved from 104 Sea Zone to United Kingdom
            2 usa_armours moved from Western United States to 10 Sea Zone
            4 NavyFighters, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine, 3 transports and 2 usa_armours moved from 10 Sea Zone to 2 Sea Zone
            1 usa_armour moved from Alaska to 2 Sea Zone
            4 NavyFighters, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine, 3 transports and 3 usa_armours moved from 2 Sea Zone to 3 Sea Zone
            3 usa_armours moved from 3 Sea Zone to Soviet Far East
            2 usa_fighters moved from 16 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 usa_tactical_bomber moved from Eastern United States to Gibraltar
            1 infantry moved from Western United States to Central United States
            2 Rails moved from Eastern United States to Western United States
            2 Rails and 2 infantry moved from Western United States to Alaska
            1 mech_infantry moved from Western United States to Central United States
            2 mech_infantrys moved from Western United States to Alaska
            1 aaGun moved from Eastern United States to Central United States
    
        Place Units - Americans
            1 Heavy_BB placed in 10 Sea Zone
            2 Escorts, 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
            1 elite placed in Eastern United States
            1 artillery and 1 usa_armour placed in Central United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 64 PUs
            Trigger Americans Loses Guam Turn4: Americans met a national objective for an additional -1 PUs; end with 63 PUs
            Trigger Americans Loses Philippines Turn4: Americans met a national objective for an additional -3 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 Escort
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 Escort_Convoy
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
            1 infantry moved from Yunnan to Kweichow
                  Chinese take Kweichow from Japanese
            1 fighter and 3 infantry moved from Yunnan to Szechwan
            1 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Tsinghai to Sikang
    
        Place Units - Chinese
            5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
            Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 factory_minor, 6 infantry and 2 uk_armours; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 uk_armour moved from Egypt to Alexandria
            1 artillery and 1 infantry moved from Egypt to Alexandria
            1 infantry and 1 uk_fighter moved from Yunnan to French Indo China
            1 uk_fighter moved from India to French Indo China
            1 bomber moved from Gibraltar to Normandy Bordeaux
            1 uk_fighter moved from United Kingdom to Normandy Bordeaux
            EDIT: 2 uk_paras moved from United Kingdom to Normandy Bordeaux
    
        Combat - British
            Battle in French Indo China
                British attack with 1 infantry and 2 uk_fighters
                Japanese defend with 1 infantry
                    British roll dice for 1 infantry and 2 uk_fighters in French Indo China, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 infantry and 2 uk_fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Alexandria
                British attack with 1 artillery, 1 infantry and 1 uk_armour
                Italians defend with 2 infantry
                    British roll dice for 1 artillery, 1 infantry and 1 uk_armour in Alexandria, round 2 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 artillery, 1 infantry and 1 uk_armour remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Normandy Bordeaux
                British attack with 1 bomber, 1 uk_fighter and 2 uk_paras
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 1 bomber, 1 uk_fighter and 2 uk_paras in Normandy Bordeaux, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
                    2 uk_paras owned by the British and 2 infantry owned by the Germans lost in Normandy Bordeaux
                1 uk_fighter owned by the British and 1 bomber owned by the British retreated
                Germans win with 1 artillery remaining. Battle score for attacker is -2
                Casualties for British: 2 uk_paras
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Yunnan
            1 bomber and 1 uk_fighter moved from Normandy Bordeaux to United Kingdom
            2 uk_fighters and 1 uk_tactical_bomber moved from Egypt to Caucasus
            2 Rails, 1 artillery and 1 infantry moved from Union of South Africa to Yunnan
            1 infantry moved from Burma to Shan State
            1 artillery and 2 infantry moved from India to Burma
            1 uk_fighter moved from French Indo China to India
            1 uk_fighter moved from French Indo China to Yunnan
            2 uk_armours moved from Belgian Congo to Egypt
            1 infantry moved from Rhodesia to Belgian Congo
            1 uk_armour moved from Union of South Africa to Belgian Congo
            1 battleship, 1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 mech_infantry and 1 uk_armour moved from Iraq to Egypt
    
        Place Units - British
            1 destroyer placed in 106 Sea Zone
            1 factory_minor placed in Iraq
            1 artillery, 1 infantry and 1 uk_armour placed in Union of South Africa
            5 infantry and 1 uk_armour placed in India
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,4,2,2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,3,2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
            British collect 32 PUs (12 lost to blockades); end with 32 PUs
            Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Americans regular : -0.50
    Italians regular : -1.33
    Japanese regular : 0.00
    Germans regular : 0.83
    British regular : 1.17
    
  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst oh yea so the UK Air and USA Tanks are Lend Lease

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst machine took a major fail right after I posted lol. Just got it working again. Not sure it’s a 100% cure, so if posting is off for a while, means I’m still fckn with it lol

    Don’t buy lenovo :)

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst Hey keep forgetting :) Thanks for turning on the Neutrals. It looks so much cooler to me :)


  • @barnee

    I like the new neutrals too. These armies look more realistic than just infantry lol


  • Two Italian infantry + SBR vs Russian Para in W. Ukr:

    [dice 2d6] at 1
    [dice 1d6] at 4

    [dice 1d6] at 3

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