barnee Axis vs VictoryFirst Allies G 40 Expansion


  • @victoryfirst

    So also, instead of the Russian guard being killed, the Russian infantry is killed. (I had two triplea windows open, and I was looking at the one where I didn’t had that infantry moved lol)


  • @victoryfirst
    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 elite, 8 infantry and 2 russian_paras; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 armour and 2 infantry moved from Ukraine to Bessarabia
            1 mech_infantry moved from Bryansk to Bessarabia
            1 fighter and 1 tactical_bomber moved from Volgograd to Bessarabia
            1 fighter and 1 tactical_bomber moved from Russia to Bessarabia
            1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
            1 Soviet_Commisar and 3 armour moved from Bryansk to Western Ukraine
            1 elite and 1 infantry moved from Bryansk to Western Ukraine
            1 Soviet_Commisar and 3 guard_infantrys moved from Smolensk to Belarus
            1 guard_infantry moved from Bryansk to Belarus
            1 armour moved from Vologda to Belarus
            1 infantry moved from Smolensk to Belarus
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                Germans defend with 2 Panzer_Grndrss, 1 elite and 1 infantry
                    Russians roll dice for 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Bessarabia, round 2 : 2/8 hits, 3,33 expected hits
                    Germans roll dice for 2 Panzer_Grndrss, 1 elite and 1 infantry in Bessarabia, round 2 : 2/5 hits, 2,00 expected hits
                    1 Panzer_Grndrs owned by the Germans, 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Bessarabia, round 3 : 3/6 hits, 3,00 expected hits
                    Germans roll dice for 1 Panzer_Grndrs and 1 elite in Bessarabia, round 3 : 0/3 hits, 1,17 expected hits
                    1 Panzer_Grndrs owned by the Germans and 1 elite owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 Panzer_Grndrss, 1 elite and 1 infantry
            Battle in Western Ukraine
                Changer loiter and taunt; Russians attack with 1 Soviet_Commisar, 3 armour, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 2 Waffen_Paras and 3 german_paras; Changer defend
                    Germans roll GermanAirborneAttack dice in Western Ukraine : 1/3 hits, 0,50 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Russians roll dice for 1 Soviet_Commisar, 3 armour, 1 elite, 1 fighter and 1 tactical_bomber in Western Ukraine, round 2 : 4/8 hits, 3,33 expected hits
                    Germans roll dice for 2 Waffen_Paras and 3 german_paras in Western Ukraine, round 2 : 2/5 hits, 2,33 expected hits
                    1 Waffen_Para owned by the Germans, 1 armour owned by the Russians, 1 elite owned by the Russians and 3 german_paras owned by the Germans lost in Western Ukraine
                    Russians roll dice for 1 Soviet_Commisar, 2 armour, 1 fighter and 1 tactical_bomber in Western Ukraine, round 3 : 2/5 hits, 2,50 expected hits
                    Germans roll dice for 1 Waffen_Para in Western Ukraine, round 3 : 0/1 hits, 0,67 expected hits
                    1 Waffen_Para owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 Soviet_Commisar, 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Russians: 1 armour, 1 elite and 1 infantry
                Casualties for Germans: 2 Waffen_Paras and 3 german_paras
            Battle in Belarus
                Changer loiter and taunt; Russians attack with 1 Soviet_Commisar, 1 armour, 4 guard_infantrys and 1 infantry
                Germans defend with 3 infantry; Changer defend
                    Russians roll dice for 1 Soviet_Commisar, 1 armour, 4 guard_infantrys and 1 infantry in Belarus, round 2 : 2/7 hits, 2,33 expected hits
                    Germans roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 Soviet_Commisar, 1 armour and 4 guard_infantrys in Belarus, round 3 : 3/6 hits, 2,17 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 guard_infantry owned by the Russians lost in Belarus
                Russians win, taking Belarus from Germans with 1 Soviet_Commisar, 1 armour and 3 guard_infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 guard_infantry and 1 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Belarus: 1 Soviet_Commisar_A2D3
            EDIT: Removing units owned by Russians from Belarus: 1 Soviet_Commisar
            EDIT: Adding units owned by Russians to Western Ukraine: 1 Soviet_Commisar_3
            EDIT: Removing units owned by Russians from Western Ukraine: 1 Soviet_Commisar
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Changer to Archangel: 3 german_mine_Oranges and 3 russian_mines
            EDIT: Removing units owned by Russians from Archangel: 6 mine_unarmeds
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Rails owned by Russians in Smolensk
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail owned by Russians in Russia
            1 armour moved from Smolensk to Western Ukraine
            1 armour moved from Urals to Smolensk
            2 aaGuns and 6 infantry moved from Archangel to Smolensk
            1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
            1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
            1 armour and 2 guard_infantrys moved from Caucasus to Ukraine
            3 infantry moved from Rostov to Ukraine
            2 aaGuns moved from Rostov to Ukraine
            1 elite moved from Russia to Smolensk
            6 infantry moved from Russia to Bryansk
            1 Soviet_Commisar_3, 2 armour and 1 guard_infantry moved from Vologda to Bryansk
            2 infantry moved from Volgograd to Rostov
            1 Rail moved from Russia to Caucasus
            1 Rail and 1 artillery moved from Caucasus to Smolensk
            1 Rail moved from Russia to Volgograd
            1 Rail and 1 infantry moved from Volgograd to Smolensk
            4 infantry moved from Vologda to Smolensk
            1 infantry moved from Urals to Vologda
            3 infantry moved from Smolensk to Bryansk
    
        Place Units - Russians
            3 infantry placed in Volgograd
            1 elite, 5 infantry and 2 russian_paras placed in Russia
            Turning on Edit Mode
            EDIT: Adding units owned by Changer to Archangel: 3 russian_mine_Oranges
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Changer from Archangel: 3 german_mine_Oranges
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Changer to Vologda: 3 mine_unarmeds
            EDIT: Removing units owned by Russians from Smolensk: 3 mine_unarmeds
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1,50
    Russians regular : -0,67
    Germans GermanAirborneAttack : 0,50
    

    Exp R9.tsvg

    The fighting on the Eastern Front is getting pretty complicated now…


  • Darn I just realized I forgot to move the Russian sub… I also forgot to which sea zone lol. Well, I guess I’ll have to edit it in the US turn.


  • @victoryfirst where do you want it ? I’ll move it.

    Yea so if you get the can’t edit msg you have to undo any units that moved into that tty and then you can edit and reattack.

    Also if you move a unit form say russia and you want to edit a unit to russia, you have to undo any moves from russia and then you can edit.

    So, basically, you can only edit a TTy that hasn’t had any moves that phase. A little bit of a hassle if you already moved everybody but … I do it frequently with the Paras and LCVs :)

    Yea E Front is always the hardest for me

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst Uggh ! So the pbem doesn’t autofill the info for me like it has been and I can’t remember what to put in lol. Do you ?


  • @barnee
    Just realized that the Army Corps in Bryansk is set active, but this should not be the case! The Tank Army should be active. Just to let you know :)

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst well that was weird it went to the default again lol Well I know how it works now Thanks again.

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 5 Escorts, 5 armour, 2 artilleries, 1 elite and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Banzai: Japanese has 1 Banzai placed in Japan
            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
            1 Escort moved from 45 Sea Zone to 42 Sea Zone
            1 elite and 1 infantry moved from French Indo China to 36 Sea Zone
            1 elite, 1 infantry and 1 pacific_transport moved from 36 Sea Zone to 33 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 Japan_destroyer, 1 infantry and 1 pacific_submarine moved from 34 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 artillery, 1 elite and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            1 Escort_Convoy moved from 6 Sea Zone to 22 Sea Zone
            1 Escort_Convoy moved from 22 Sea Zone to 33 Sea Zone
            1 Escort moved from 6 Sea Zone to 16 Sea Zone
            4 fighters moved from Japan to 16 Sea Zone
            1 JPN_Pacific_DD moved from 6 Sea Zone to 22 Sea Zone
            4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 22 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 44 Sea Zone
            Battle in 22 Sea Zone
                Japanese attack with 1 JPN_Pacific_DD, 4 fighters and 4 tactical_bombers
                Americans defend with 1 pacific_submarine
                    Japanese roll dice for 1 JPN_Pacific_DD, 4 fighters and 4 tactical_bombers in 22 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits
                    Americans roll dice for 1 pacific_submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 pacific_submarine owned by the Americans lost in 22 Sea Zone
                Japanese win, taking 22 Sea Zone from Americans with 1 JPN_Pacific_DD, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 pacific_submarine
            Battle in 16 Sea Zone
                Japanese attack with 1 Escort and 4 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 Escort and 4 fighters in 16 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 Escort owned by the Japanese lost in 16 Sea Zone
                Japanese win with 4 fighters remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 Escort
                Casualties for Americans: 1 destroyer
            Battle in 33 Sea Zone
                Japanese attack with 1 Escort_Convoy, 1 Japan_destroyer, 1 fighter, 1 pacific_submarine, 1 pacific_transport, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 pacific_submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 Escort_Convoy, 1 Japan_destroyer, 1 fighter, 1 pacific_transport, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                    ANZAC roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 33 Sea Zone
                Japanese win with 1 Escort_Convoy, 1 Japan_destroyer, 1 fighter, 1 pacific_submarine, 1 pacific_transport, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 destroyer
            Battle in Caroline Islands
                Changer loiter and taunt; Japanese attack with 1 artillery, 1 elite and 3 infantry
                Changer defend; Americans defend with 1 artillery and 1 harbour; ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 elite and 3 infantry in Caroline Islands, round 2 : 0/6 hits, 1.50 expected hits
                    Americans roll dice for 2 artilleries and 1 infantry in Caroline Islands, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery, 1 elite and 3 infantry in Caroline Islands, round 3 : 4/6 hits, 1.50 expected hits
                    Americans roll dice for 2 artilleries and 1 infantry in Caroline Islands, round 3 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 artillery owned by the Americans lost in Caroline Islands
                Japanese win, taking Caroline Islands from Americans with 1 elite and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 1 artillery
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Yunnan
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Burma
            1 Heavy_BB, 1 NavyFighter, 2 battleships, 4 carriers, 2 cruisers, 1 pacific_BB, 1 pacific_carrier and 1 pacific_cruiser moved from 35 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            4 fighters and 4 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
            1 fighter moved from 16 Sea Zone to 6 Sea Zone
            3 fighters moved from 16 Sea Zone to Japan
            2 fighters moved from Japan to French Indo China
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 JPN_Pacific_DD moved from 6 Sea Zone to 18 Sea Zone
            1 Japan_destroyer moved from 21 Sea Zone to 35 Sea Zone
            1 Japan_destroyer moved from 19 Sea Zone to 6 Sea Zone
            1 elite moved from Shan State to Malaya
            1 aaGun and 1 infantry moved from Shan State to Burma
            2 artilleries and 2 infantry moved from Yunnan to Burma
            19 armour and 1 mech_infantry moved from Kweichow to Burma
            2 armour moved from Kwangtung to Yunnan
            1 Rail and 1 armour moved from Kiangsu to Yunnan
            1 Rail moved from Kiangsu to Shantung
            3 infantry moved from French Indo China to Shan State
            1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
            2 armour moved from Shantung to Kweichow
            1 aaGun and 1 japanese_para moved from Kansu to Shensi
            1 infantry moved from Shantung to Anhwe
            1 Rail moved from Shantung to Korea
            1 Rail and 1 infantry moved from Korea to Burma
            1 elite and 1 infantry moved from Japan to 6 Sea Zone
            1 elite and 1 infantry moved from 6 Sea Zone to Korea
            1 fighter and 2 tactical_bombers moved from Philippines to Yunnan
    
        Place Units - Japanese
            5 Escorts placed in 6 Sea Zone
            1 artillery, 1 elite and 3 infantry placed in Japan
            2 armour and 1 infantry placed in Kiangsu
            3 armour placed in Shantung
            1 artillery and 2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Trigger Japan Liberates CarolineIslands Turn9: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 68 PUs
            Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 79 PUs
            Trigger Japan Loses IwoJima Turn9: Japanese met a national objective for an additional -1 PUs; end with 78 PUs
            Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Japanese regular : -1.17
    ANZAC regular : -0.33
    

    EXP J9.tsvg

  • B barnee referenced this topic on

  • @barnee

    Hi, sorry for the silence. Got ill yet again…

    Luckily it was not a big flu like previous times, just a mild illness. But man, I’ve never been sick so many times before! I hope this year I will not be a target of germs and viruses that much…


  • @victoryfirst

    Forgot to attack Italian destroyer…
    American Fighters +destroyer [dice 4d6]
    Italian destroyer [dice 1d6


  • 4d6: 4, 6, 4, 4


  • [dice 1d6]
    [dice 1d6]


  • 1d6: 6
    1d6: 3


  • [dice 4d6]
    [dice 1d6]

    [dice 1d6]


  • 4d6: 3, 3, 4, 6
    1d6: 5
    1d6: 3


  • Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 USA_Hvy_Bomber, 2 artilleries, 5 destroyers and 10 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
            1 destroyer moved from 17 Sea Zone to 18 Sea Zone
            2 usa_fighters moved from 17 Sea Zone to 18 Sea Zone
            1 destroyer moved from 17 Sea Zone to 22 Sea Zone
            1 pacific_BB moved from 26 Sea Zone to 33 Sea Zone
            1 Heavy_BB moved from 17 Sea Zone to 33 Sea Zone
            4 carriers moved from 17 Sea Zone to 33 Sea Zone
            2 NavyFighters moved from 17 Sea Zone to 33 Sea Zone
            1 usa_fighter and 1 usa_tactical_bomber moved from 17 Sea Zone to 22 Sea Zone
            5 usa_fighters moved from 17 Sea Zone to Caroline Islands
            1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 17 Sea Zone to 33 Sea Zone
            1 destroyer moved from 17 Sea Zone to 33 Sea Zone
            1 battleship, 3 cruisers and 1 pacific_cruiser moved from 17 Sea Zone to 33 Sea Zone
            1 artillery, 5 infantry, 1 marine and 1 mech_infantry moved from Morocco to 92 Sea Zone
            1 artillery, 5 infantry, 1 marine, 1 mech_infantry and 4 transports moved from 92 Sea Zone to 93 Sea Zone
            1 artillery, 5 infantry, 1 marine and 1 mech_infantry moved from 93 Sea Zone to Southern France
    
        Combat - Americans
            Battle in 33 Sea Zone
                Americans attack with 1 Heavy_BB, 2 NavyFighters, 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 1 pacific_BB, 1 pacific_cruiser and 2 transports
                Japanese defend with 1 Escort_Convoy, 1 Japan_destroyer, 1 pacific_submarine, 1 pacific_transport and 1 transport
                    Americans roll dice for 1 Heavy_BB, 2 NavyFighters, 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 1 pacific_BB, 1 pacific_cruiser and 2 transports in 33 Sea Zone, round 2 : 8/12 hits, 6,67 expected hits
                    Japanese roll dice for 1 pacific_submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 Escort_Convoy, 1 Japan_destroyer, 1 pacific_transport and 1 transport in 33 Sea Zone, round 2 : 0/4 hits, 1,17 expected hits
                    1 transport owned by the Japanese, 1 pacific_transport owned by the Japanese, 1 Escort_Convoy owned by the Japanese, 1 Japan_destroyer owned by the Japanese and 1 pacific_submarine owned by the Japanese lost in 33 Sea Zone
                Americans win with 1 Heavy_BB, 2 NavyFighters, 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 1 pacific_BB, 1 pacific_cruiser and 2 transports remaining. Battle score for attacker is 25
                Casualties for Japanese: 1 Escort_Convoy, 1 Japan_destroyer, 1 pacific_submarine, 1 pacific_transport and 1 transport
            Battle in 22 Sea Zone
                Americans attack with 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber
                Japanese defend with 1 JPN_Pacific_DD
                    Americans roll dice for 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber in 22 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 JPN_Pacific_DD in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 JPN_Pacific_DD owned by the Japanese lost in 22 Sea Zone
                Americans win, taking 22 Sea Zone from Japanese with 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 JPN_Pacific_DD
            Battle in Caroline Islands
                Changer loiter and taunt; Americans attack with 1 artillery, 3 infantry and 5 usa_fighters
                Changer defend; Japanese defend with 1 elite, 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery, 3 infantry and 5 usa_fighters in Caroline Islands, round 2 : 3/9 hits, 3,50 expected hits
                    Japanese roll dice for 1 elite and 2 infantry in Caroline Islands, round 2 : 1/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese, 1 elite owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 5 usa_fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 elite and 2 infantry
            Battle in 18 Sea Zone
                Americans attack with 1 destroyer and 2 usa_fighters
                Japanese defend with 1 JPN_Pacific_DD
                    Americans roll dice for 1 destroyer and 2 usa_fighters in 18 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 JPN_Pacific_DD in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 JPN_Pacific_DD owned by the Japanese and 1 destroyer owned by the Americans lost in 18 Sea Zone
                Americans win with 2 usa_fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 JPN_Pacific_DD
            Battle in Southern France
                Americans attack with 1 artillery, 5 infantry, 1 marine and 1 mech_infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 5 infantry, 1 marine and 1 mech_infantry in Southern France, round 2 : 1/8 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 1 artillery, 5 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
            1 destroyer moved from 17 Sea Zone to 19 Sea Zone
            1 destroyer moved from 17 Sea Zone to 18 Sea Zone
            1 pacific_carrier moved from 17 Sea Zone to 23 Sea Zone
            2 usa_fighters moved from 18 Sea Zone to 23 Sea Zone
            1 pacific_carrier and 2 usa_fighters moved from 23 Sea Zone to 33 Sea Zone
            1 usa_fighter and 1 usa_tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
            2 transports moved from 17 Sea Zone to 33 Sea Zone
            1 destroyer moved from 17 Sea Zone to 16 Sea Zone
            1 carrier moved from 17 Sea Zone to 33 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 pacific_transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            5 destroyers and 2 pacific_destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Midway to Eastern United States
            1 artillery, 1 elite and 6 infantry moved from Eastern United States to 101 Sea Zone
            2 Heavy_Transports, 1 artillery, 1 elite and 6 infantry moved from 101 Sea Zone to 91 Sea Zone
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery, 1 elite and 6 infantry moved from 91 Sea Zone to Morocco
            4 transports moved from 95 Sea Zone to 92 Sea Zone
            6 destroyers moved from 91 Sea Zone to 93 Sea Zone
            1 battleship, 2 carriers, 5 destroyers and 4 usa_fighters moved from 95 Sea Zone to 93 Sea Zone
            5 usa_fighters moved from Caroline Islands to 33 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 96 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 96 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from 93 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 17 Sea Zone: 1 cruiser
            EDIT: Removing units owned by Americans from 33 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 USA_Hvy_Bomber placed in Eastern United States
            1 artillery and 7 infantry placed in Eastern United States
            1 artillery and 3 infantry placed in Western United States
            5 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 71 PUs
            Trigger Americans Loses Philippines Turn9: Americans met a national objective for an additional -3 PUs; end with 68 PUs
            Trigger USA Controls CarolineIslands Pacific Expanded: Americans met a national objective for an additional 3 PUs; end with 71 PUs
            Trigger USA Controls IwoJima Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,17
    Japanese regular : -1,33
    Germans regular : -0,33
    

    US9-C9-UK9.tsvg


  • @victoryfirst

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 armour, 4 infantry and 1 italian_para; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
            Turning on Edit Mode
                EDIT: Italians takes Ethiopia from British
                EDIT: Italians takes Belgian Congo from British
                EDIT: Italians takes Kenya from British
                EDIT: Turning off Edit Mode
            2 infantry moved from Iraq to Northwest Persia
            1 armour moved from Syria to Northwest Persia
            1 bomber moved from Southern Italy to Caucasus
            EDIT: 1 Italian_LCV, 1 armour and 1 infantry moved from Greece to Caucasus
            EDIT: 1 italian_para moved from Egypt to Ethiopia
            EDIT: 1 italian_para moved from Egypt to Belgian Congo
            EDIT: 1 italian_para moved from Egypt to Kenya
    
        Combat - Italians
            Battle in Northwest Persia
                Italians attack with 1 armour and 2 infantry
                British defend with 1 infantry
                Italians win, taking Northwest Persia from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Caucasus
                Italians attack with 1 Italian_LCV, 1 armour, 1 bomber and 1 infantry
                Russians defend with 2 infantry
                Italians win, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Italian_LCV and 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy
            1 bomber moved from Caucasus to Romania
            1 armour moved from Syria to Iraq
            2 armour and 2 infantry moved from Northern Italy to 97 Sea Zone
            2 armour and 2 infantry moved from 97 Sea Zone to Greece
            EDIT: 2 Italian_LCVs moved from Syria to Greece
    
        Place Units - Italians
            1 armour and 2 infantry placed in Egypt
            1 armour, 2 infantry and 1 italian_para placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 24 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
    

    EXP I 9.tsvg

    Just a reminder, Paras defend at 3 first rd. The E Persian Para rolled a 6 in History so no harm :)


  • @barnee
    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            2 fighters moved from Queensland to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer and 2 fighters
                Japanese defend with 1 Escort
                    ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 Escort in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 Escort owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is -1
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 Escort
    
        Non Combat Move - ANZAC
            2 fighters moved from 42 Sea Zone to Dutch New Guinea
            1 cruiser moved from 46 Sea Zone to 56 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 56 Sea Zone
            1 artillery and 3 infantry moved from 56 Sea Zone to Western Australia
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 15 PUs
            Trigger ANZAC Liberates DNG Turn9: ANZAC met a national objective for an additional 2 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : -0,33
    

    Exp A9-F9.tsvg


  • @victoryfirst were you able to go with France ? I don’t see anything in History and “Changer” showed up with NCM as next turn phase.

    I musta Fckd something up in the xml. Changer should only go once at game start and then never again. Well, go ahead and edit any French moves on russia. I’ll do Germany and look at xml.

    It’s strange as I’ve played over 10 rd games before and never saw it happen. Well, all part of getting the bugs out in our first game :)

  • 2023 '22 '21 '20 '19 '18

    @barnee ahh … I see in pbem that France went. Didn’t show up in local mode for some reason. Still weird the way that changer showed up. Anyway, G 10 up soon :)

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    EXP G 10 CM.tsvg

    4 INF and 1 Pnzrgrndr from Novgorod cross the minefield in Archangel consisting of 3 LMs.

    [dice 3d6]

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