l22-1-trulpen-vs-giallo-21-bm4(25).tsvg
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 4 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
4 fighters moved from Gibraltar to 92 Sea Zone
7 fighters moved from 35 Sea Zone to French Indo China
2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 26 Sea Zone to 8 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Combat - Americans
Battle in Guam
Battle in 8 Sea Zone
Americans attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win, taking Guam from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Aleutian Islands
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Americans roll dice for 1 infantry and 1 mech_infantry in Aleutian Islands, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 1 mech_infantry in Aleutian Islands, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 3 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 mech_infantry in Aleutian Islands, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 4 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Americans lost in Aleutian Islands
Japanese win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 destroyer and 2 submarines
Americans roll dice for 1 destroyer and 4 fighters in 92 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
Germans roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
2 submarines owned by the Germans and 1 destroyer owned by the Americans lost in 92 Sea Zone
Americans roll dice for 4 fighters in 92 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 92 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer and 2 submarines
Battle in 110 Sea Zone
Americans attack with 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters in 110 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 110 Sea Zone
Americans roll dice for 3 fighters in 110 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in French Indo China
Americans attack with 7 fighters
Japanese defend with 1 artillery, 1 factory_minor and 1 infantry
Americans roll dice for 7 fighters in French Indo China, round 2 : 3/7 hits, 3,50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
Americans win with 7 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
7 fighters moved from French Indo China to 35 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 8 Sea Zone
1 destroyer moved from 26 Sea Zone to 12 Sea Zone
8 fighters moved from Eastern United States to Gibraltar
4 fighters moved from 92 Sea Zone to United Kingdom
3 fighters moved from 110 Sea Zone to United Kingdom
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 bomber moved from India to Persia
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
4 fighters placed in Eastern United States
1 destroyer and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Alaska: 1 mech_infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Kweichow to Hunan
1 fighter moved from Hopei to Kiangsi
Combat - Chinese
Chinese creates battle in territory Kansu
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Kansu from Japanese, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 3 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shantung to Jehol
4 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kiangsi to Kweichow
3 infantry moved from Sikang to Szechwan
Place Units - Chinese
5 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
Purchase Units - British
British buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
3 armour moved from Rhodesia to Belgian Congo
1 destroyer and 1 transport moved from 69 Sea Zone to 71 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Persia to Persia
2 fighters moved from Persia to Trans-Jordan
1 mech_infantry moved from Persia to Iraq
1 mech_infantry moved from Iraq to Syria
British take Syria from Germans
2 armour moved from Persia to Trans-Jordan
1 armour moved from Persia to Trans-Jordan
1 tactical_bomber moved from Szechwan to Persia
2 infantry moved from United Kingdom to Scotland
Combat - British
Battle in Belgian Congo
British attack with 5 armour and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 5 armour and 1 mech_infantry in Belgian Congo, round 2 : 6/6 hits, 2,67 expected hits
Germans roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belgian Congo
British win, taking Belgian Congo from Germans with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Scotland
British attack with 2 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Scotland
British roll dice for 1 infantry in Scotland, round 3 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 infantry in Scotland, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Scotland
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Trans-Jordan
British attack with 3 armour and 2 fighters
Italians defend with 1 artillery and 2 infantry
British roll dice for 3 armour and 2 fighters in Trans-Jordan, round 2 : 3/5 hits, 2,50 expected hits
Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 1,00 expected hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 3 armour and 2 fighters remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Tunisia from Italians to British
EDIT: Turning off Edit Mode
2 fighters moved from Trans-Jordan to Persia
1 infantry moved from Northwest Persia to Persia
1 aaGun moved from Anhwe to Kweichow
1 artillery moved from Algeria to Tunisia
Place Units - British
3 armour placed in Persia
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : -0,00
Americans regular : -3,83
Italians regular : -1,00
Japanese regular : 0,00
Germans regular : 1,33
British regular : 3,33