@andrewaagamer
Ah. I hadn’t understood that subtlety. It’s a bit like assuming that, as an attacker, I’m going to win - so, retreat isn’t an option. Thanks a lot for your help.
Open letter to Larry Harris: Feedback on your excellent creation
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Ya pulling 15 and then 9+ ipcs away a turn from UK, and russian units off the eastern front to India to be exposed to the entirity of the Japanese Juggernaut is a BAD plan of action.
that Sz35 fleet should NEVER survive, barring extreme luck, beating 2 fgt’s. and YUN should also NEVER survive any good J1 strategy. Other locations on J1 are negotiable to the success of those battles, barring the bat in Sz 53 that must also be destroyed.
The only time and India complex is viable is if, J1 is Horribly botched, or you are playing against a Japanese opponenf, who is VERY new, or VERY inept.
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India IC cannot simply hold, no matter what do you send. If you don’t lose it round 2 or 3, you will lose it round 4: Japan starts with 5 trannies and at least 6 figs, and can buy ICs pretty near to take India, being East Indies the more nasty
But even a attrittion battle will be lost: you have no China to aid, opposite to Revised, so it’s 3 guys against all the japanese power: even 1 IC to Manchuria, 1 IC to FIC will beat India soon or later, and you have still enough income to stop USA’s fleet
Well I don’t think it will hold indefinitely if the Axis are really determined to take it. I said it will slow the Japanese push to Moscow. It’s also a lot more fun than focusing solely on the European theater.
One more thing: in 1941, soviets move before Japan. So if soviets send troops to aid India, Japan can simply focus her moves on that place as reply as allies will probably want a India IC.
Well, it’ll look that way but the Russian player can always pull the forces back and if he does he will have succeeded in getting Japan off their regular game plan. Therefore, advantage Allies. :-D
Ya pulling 15 and then 9+ ipcs away a turn from UK, and russian units off the eastern front to India to be exposed to the entirity of the Japanese Juggernaut is a BAD plan of action.
that Sz35 fleet should NEVER survive, barring extreme luck, beating 2 fgt’s. and YUN should also NEVER survive any good J1 strategy. Other locations on J1 are negotiable to the success of those battles, barring the bat in Sz 53 that must also be destroyed.
The only time and India complex is viable is if, J1 is Horribly botched, or you are playing against a Japanese opponenf, who is VERY new, or VERY inept.
I disagree. If we ever get a software version of the game I’ll show you how it’s done mate.
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Ya pulling 15 and then 9+ ipcs away a turn from UK, and russian units off the eastern front to India to be exposed to the entirity of the Japanese Juggernaut is a BAD plan of action.
that Sz35 fleet should NEVER survive, barring extreme luck, beating 2 fgt’s. and YUN should also NEVER survive any good J1 strategy. Other locations on J1 are negotiable to the success of those battles, barring the bat in Sz 53 that must also be destroyed.
The only time and India complex is viable is if, J1 is Horribly botched, or you are playing against a Japanese opponenf, who is VERY new, or VERY inept.
I pretty much agree with you, man. In this game I think UK needs to be concentrating on Germany. Any complex within 6 spaces of Japan in the first few rounds is going to get captured. And I can’t imagine a scenario where that is good for the allies.
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Well I don’t think it will hold indefinitely. I said it will slow the Japanese push to Moscow. It’s also a lot more fun than focusing solely on the European theater.
It will not slow the japs. They simply will stomp indian army and get a free IC
I agree, it’s a lot more fun than focusing only in Europe, but it cannot be done: you will lose India and have to focus on Europe anyway after losing many IPCs and giving Japan a free IC. That’s one of the reasons of 1941 scenario being broken (the other is crappy China, more a puppet for Japan than an aid for allies). And that’s one of the reasons I prefer 1942 scenario all the way: India can hold and China is slightly less crappy, so allies have a chance
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I still think China going first will solve much of these problems. They get to beef up AND save their fighter. The restriction on movement keeps them from doing anything too ahistorical as well.
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Well I don’t think it will hold indefinitely. I said it will slow the Japanese push to Moscow. It’s also a lot more fun than focusing solely on the European theater.
It will not slow the japs. They simply will stomp indian army and get a free IC
I agree, it’s a lot more fun than focusing only in Europe, but it cannot be done: you will lose India and have to focus on Europe anyway after losing many IPCs and giving Japan a free IC. That’s one of the reasons of 1941 scenario being broken (the other is crappy China, more a puppet for Japan than an aid for allies). And that’s one of the reasons I prefer 1942 scenario all the way: India can hold and China is slightly less crappy, so allies have a chance
I don’t want to hijack this thread with an Indian IC debate so I’ll just say this: When and if we get a software version of the game I’ll show you how it can be done.
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WOPR there is always Abattlemap and play by forums.
And I don’t see why Japan has to decide between hitting SZ35 and Yunnan on turn 1. I do both every game I play. The only place I could attack with the infantry used in Yunnan is Burma anyway and that irreplaceable sole offensive Chinese piece is worth the price of skipping Burma anyway.
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WOPR there is always Abattlemap and play by forums.
Abattlemap and play by forums is not fluid enough for my tastes. I can’t get into it.
And I don’t see why Japan has to decide between hitting SZ35 and Yunnan on turn 1. I do both every game I play.
And that’s exactly why if you tried that against me you’d lose. :-D
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WOPR there is always Abattlemap and play by forums.
Abattlemap and play by forums is not fluid enough for my tastes. I can’t get into it.
Just give it a shot. I was on this forum for over a year before I tried it, but after I finally tried it and found out that it wasn’t so bad, now I’ve almost always got 1-3 games going on.
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Anytime you want to back that statement up WOPR feel free to challenge me at a Play by Forum game. I may not be the best on this website but I can hold my own.
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Same here WOPR, I’m new to AA50 but understand that two IC’s or India IC isn’t that hard for Japan to knock down. Even in revised unless you are playing no bid and all Allies go KJF holding an IC in India is hard to do for more than couple rounds.
So I’m up for a game as Axis on AA50. I’m willing to learn. No sense keeping this big strategy away from the AA world.
If it’s good it should be shared with the forum. God knows how many people tried or trying to solve the Japan problem.
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it entirely depends on if you are doing NOs or not (and also slightly depends on 1941 or 1942)
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it entirely depends on if you are doing NOs or not (and also slightly depends on 1941 or 1942)
I think WOPR was talking about 1941, I assume NO and tech from the way he was inferring. I could be wrong.
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I think WOPR was talking about 1941, I assume NO and tech from the way he was inferring. I could be wrong.
Yes. 1941, NO and tech.
Anytime you want to back that statement up WOPR feel free to challenge me at a Play by Forum game. I may not be the best on this website but I can hold my own.
I’ll take a rain check for when we receive a proper software game.
Same here WOPR, I’m new to AA50 but understand that two IC’s or India IC isn’t that hard for Japan to knock down. Even in revised unless you are playing no bid and all Allies go KJF holding an IC in India is hard to do for more than couple rounds.
So I’m up for a game as Axis on AA50. I’m willing to learn. No sense keeping this big strategy away from the AA world.
If it’s good it should be shared with the forum. God knows how many people tried or trying to solve the Japan problem.
Well, I’m not exactly eager to present my solution to the Japan problem because I like to play as Japan. I’d hate to play against my own strategy.
Devising strategies is half the fun and I’ve given you the set up already. Play around and see what you can come up with. I recommend TripleA and it’s odds calculator for testing purposes.
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WOPR,
I think everyone tries and comes up with a strategy but until it’s tested against good/great players you won’t know it succeeds.
When the game first came out for the 1942 scenario someone came up with what they called a fail proof strategy for Axis, the 1-2-3 punch on Cauc. It works against unsuspecting players and newbies but not against veterans. Also it causes Japan to commit it’s airforce so taking Asia is harder but it gets the job done but at a heavy price.
On paper the strategy was great but our play group implemented and it worked but only because we knew about the strategy and it was eveyones first time playing AA50. This game was no NO and also the Russian player left Cauc open.
In my opinion, if Allies go after Japan hard or if UK goes for a 2 IC or India IC early to stall Japan, it might work against normal players (myself included) but at what cost? How is the European theater? Until you factor in all aspects of the game, the strategy can’t evolve and adapt.
AA has come a long way from the infantry push mechanics by Don Rae (although his papers on deadzone management did wonders for my game) to now. One of the joys of this forum is learning and interacting with others. I would have to say that most people on this site like to learn and contribute to the growth of the game. That’s where the bids come in, house rules, etc. But overall everyone enjoys the competition and the game, I take more pride in winning against an experienced player than against a newbie due to the challenge. Although, dice rolls are part of the game and I don’t mind winning due to some lucky dice rolls.
My two cents. Good luck on your gaming!
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Anytime you want to back that statement up WOPR feel free to challenge me at a Play by Forum game. I may not be the best on this website but I can hold my own.
I’ll take a rain check for when we receive a proper software game.
Boy that could be a long wait……
Are you averse to battlemap/PBF? Triple A is underground but still out there.
Seems a shame that someone is professing to have a solution to the Japan problem but… won’t play anyone.
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No one is unbeatable, nor is any 1 strategy the only “optimal” one.
All that stuff/talk is just flame bait material. You all should know that by now.
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AA has come a long way from the infantry push mechanics by Don Rae (although his papers on deadzone management did wonders for my game) to now. One of the joys of this forum is learning and interacting with others. I would have to say that most people on this site like to learn and contribute to the growth of the game.
Very good points brought out.
+1 to you. -
I’ll take a rain check for when we receive a proper software game.
Boy that could be a long wait……
I know. :-( Come on Hasbro. Lets get the software wheels turning.
Looking ahead, could you imagine A&A on a table like this:
http://www.pbs.org/kcet/wiredscience/video/231-touchtable.html -
pretty sweet! That board would be awesome