TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Java
Battle in Philippines
Battle in 110 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 1 transport
Germans defend with 1 cruiser
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 cruiser in 110 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 110 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 cruiser in 110 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
Americans win, taking Java from Japanese, taking Philippines from Japanese with 1 cruiser and 1 transport remaining. Battle score for attacker is 4
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 cruiser
Battle in Normandy Bordeaux
Non Combat Move - Americans
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Libya to Gibraltar
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
2 fighters moved from Queensland to 33 Sea Zone
1 bomber moved from Queensland to Caroline Islands
1 bomber moved from Western United States to Caroline Islands
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 infantry moved from Brazil to Suriname
Place Units - Americans
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,5
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Germans regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
2 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Chinese retreated to Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Java
Battle in Philippines
Battle in 110 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 1 transport
Germans defend with 1 cruiser
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 cruiser in 110 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 110 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 cruiser in 110 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
Americans win, taking Java from Japanese, taking Philippines from Japanese with 1 cruiser and 1 transport remaining. Battle score for attacker is 4
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 cruiser
Battle in Normandy Bordeaux
Non Combat Move - Americans
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Libya to Gibraltar
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
2 fighters moved from Queensland to 33 Sea Zone
1 bomber moved from Queensland to Caroline Islands
1 bomber moved from Western United States to Caroline Islands
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 infantry moved from Brazil to Suriname
Place Units - Americans
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,5
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
2 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Chinese retreated to Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Purchase Units - British
British buy 1 airfield, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from United Kingdom to France
Combat - British
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Malta
Non Combat Move - British
1 bomber moved from France to United Kingdom
1 battleship, 2 cruisers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Iraq to 80 Sea Zone
3 infantry moved from Persia to 80 Sea Zone
4 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
4 infantry moved from 39 Sea Zone to India
1 fighter moved from Eastern Persia to India
1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Iraq to Persia
1 artillery moved from Trans-Jordan to Iraq
2 infantry moved from Trans-Jordan to Egypt
1 armour moved from Libya to Alexandria
1 artillery and 1 infantry moved from Italian Somaliland to Ethiopia
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
1 factory_minor placed in Persia
1 airfield placed in Gibraltar
1 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to Eastern Persia: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 artillery and 1 infantry
EDIT: Adding units owned by British to West India: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 artillery
EDIT: Adding units owned by British to Egypt: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.67
Japanese regular : -1.00
Germans AA : -0.17
Germans regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 fighter moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern Italy to Normandy Bordeaux
1 armour moved from Northern Italy to Normandy Bordeaux
2 artilleries and 3 infantry moved from France to Normandy Bordeaux
Combat - Italians
Battle in Cyprus
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians win, taking Cyprus from British with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Italians attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Normandy Bordeaux, round 2 : 3/7 hits, 2.67 expected hits
Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.83 expected hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 armour, 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Non Combat Move - Italians
2 aaGuns moved from France to Normandy Bordeaux
1 bomber moved from Normandy Bordeaux to Southern Italy
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from 96 Sea Zone to Southern Italy
1 armour moved from Eastern Poland to Bessarabia
2 mech_infantrys moved from Northern Italy to Romania
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
1 submarine and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Americans regular : -0.83
Italians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
2 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 factory_minor placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Move - French
1 infantry moved from Tobruk to Alexandria
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Libya to Tunisia
1 infantry moved from Algeria to Tunisia
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
5 artilleries and 23 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Eastern Poland to Belarus
2 mech_infantrys moved from Germany to Baltic States
3 fighters and 3 tactical_bombers moved from Western Germany to Belarus
2 fighters and 2 tactical_bombers moved from Eastern Poland to Baltic States
2 bombers moved from Western Germany to Baltic States
Combat - Germans
Battle in Belarus
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Belarus, round 2 : 3/8 hits, 3.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery
Germans roll dice for 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Baltic States, round 2 : 5/8 hits, 4.00 expected hits
Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
13 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun moved from Bessarabia to Ukraine
1 aaGun, 3 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
5 mech_infantrys moved from Poland to Bessarabia
3 armour and 6 mech_infantrys moved from Germany to Eastern Poland
2 bombers, 2 fighters and 2 tactical_bombers moved from Baltic States to Eastern Poland
3 fighters and 3 tactical_bombers moved from Belarus to Eastern Poland
2 artilleries moved from France to Western Germany
1 infantry moved from Finland to Karelia
1 aaGun and 6 infantry moved from Finland to Norway
Place Units - Germans
1 armour and 7 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
1 submarine moved from 112 Sea Zone to 125 Sea Zone
Combat - Russians
Battle in Belarus
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 3/6 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
3 infantry moved from Bryansk to Rostov
1 artillery moved from Russia to Tambov
3 armour and 2 mech_infantrys moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Belarus to Russia
6 infantry moved from Timguska to Novosibirsk
1 aaGun and 6 infantry moved from Yenisey to Timguska
1 armour moved from Volgograd to Russia
1 aaGun moved from Bryansk to Russia
3 aaGuns, 6 artilleries and 30 infantry moved from Bryansk to Tambov
Place Units - Russians
1 infantry placed in Volgograd
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 0.83
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 fighters and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 39 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Ceylon
1 carrier and 2 destroyers moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 3 artilleries, 5 infantry and 5 transports moved from 36 Sea Zone to 38 Sea Zone
1 artillery moved from Shan State to 38 Sea Zone
1 armour, 4 artilleries, 5 infantry and 5 transports moved from 38 Sea Zone to 39 Sea Zone
1 armour, 5 artilleries and 6 infantry moved from 39 Sea Zone to India
3 fighters and 3 tactical_bombers moved from French Indo China to India
2 bombers, 5 fighters and 5 tactical_bombers moved from Shan State to India
2 fighters moved from 41 Sea Zone to India
Combat - Japanese
Combat Hit Differential Summary :
Scramble India?
none
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 fighters and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 39 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Ceylon
1 carrier and 2 destroyers moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 3 artilleries, 5 infantry and 5 transports moved from 36 Sea Zone to 38 Sea Zone
1 artillery moved from Shan State to 38 Sea Zone
1 armour, 4 artilleries, 5 infantry and 5 transports moved from 38 Sea Zone to 39 Sea Zone
1 armour, 5 artilleries and 6 infantry moved from 39 Sea Zone to India
3 fighters and 3 tactical_bombers moved from French Indo China to India
2 bombers, 5 fighters and 5 tactical_bombers moved from Shan State to India
2 fighters moved from 41 Sea Zone to India
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans submerged
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 1 submarine and 7 transports
British defend with 2 transports; French defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 3 destroyers and 7 transports in 39 Sea Zone, round 2 : 1/6 hits, 2.83 expected hits
British roll dice for 1 destroyer and 2 transports in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 39 Sea Zone
2 transports owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 1 submarine and 7 transports remaining. Battle score for attacker is 22
Casualties for French: 1 destroyer
Casualties for British: 2 transports
Battle in Ceylon
Battle in India
Japanese attack with 1 armour, 5 artilleries, 2 bombers, 10 fighters, 6 infantry and 8 tactical_bombers
British defend with 3 aaGuns, 1 armour, 3 fighters, 13 infantry, 3 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in India : 3/9 hits, 1.50 expected hits
1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in India
Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 8 fighters, 6 infantry and 7 tactical_bombers in India, round 2 : 13/29 hits, 14.00 expected hits
UK_Pacific roll dice for 3 aaGuns, 1 armour, 3 fighters, 13 infantry, 3 mech_infantrys and 1 tactical_bomber in India, round 2 : 8/21 hits, 8.33 expected hits
6 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 aaGuns owned by the British and 10 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 8 fighters and 7 tactical_bombers in India, round 3 : 11/21 hits, 11.50 expected hits
UK_Pacific roll dice for 1 armour, 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in India, round 3 : 1/11 hits, 5.00 expected hits
1 artillery owned by the Japanese, 3 mech_infantrys owned by the British, 1 tactical_bomber owned by the British, 3 infantry owned by the British, 3 fighters owned by the British and 1 armour owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 1 armour, 2 artilleries, 2 bombers, 8 fighters and 7 tactical_bombers remaining. Battle score for attacker is 52
Casualties for Japanese: 3 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber
Casualties for British: 3 aaGuns, 1 armour, 3 fighters, 13 infantry, 3 mech_infantrys and 1 tactical_bomber
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 artillery
EDIT: Adding units owned by Japanese to India: 1 infantry
EDIT: Turning off Edit Mode
2 tactical_bombers moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
3 fighters moved from India to 39 Sea Zone
5 fighters and 4 tactical_bombers moved from India to Shan State
1 fighter moved from 42 Sea Zone to Shan State
2 bombers moved from India to Shan State
1 fighter moved from 35 Sea Zone to French Indo China
1 fighter moved from Japan to French Indo China
1 infantry moved from Kweichow to Hunan
3 infantry moved from Anhwe to Hunan
2 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
2 fighters and 6 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4
Japanese collect 52 PUs (1 lost to blockades); end with 58 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Japanese regular : -3.67
British AA : 1.50
UK_Pacific regular : -4.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Gibraltar to 99 Sea Zone
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
2 bombers moved from Caroline Islands to 44 Sea Zone
Combat - Americans
Americans creates battle in territory 35 Sea Zone
Americans creates battle in territory 6 Sea Zone
Battle in 99 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win, taking 35 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 44 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 2 bombers and 1 destroyer in 44 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 44 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
2 bombers moved from 44 Sea Zone to 35 Sea Zone
2 bombers moved from 35 Sea Zone to Philippines
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Caroline Islands to Philippines
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea Zone
1 cruiser and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 99 Sea Zone to Syria
1 fighter moved from Gibraltar to Syria
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United States
2 infantry placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
3 infantry moved from Szechwan to Shensi
2 infantry moved from Yunnan to Szechwan
Place Units - Chinese
1 infantry placed in Shensi
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 2 fighters, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - British
1 artillery and 1 infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from Eastern Persia to India
Combat - British
Battle in India
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 2 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in India, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in India
British win, taking India from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from India to Eastern Persia
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 artillery moved from Persia to Eastern Persia
3 fighters moved from Gibraltar to Syria
1 armour moved from Alexandria to Trans-Jordan
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 carrier and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 bomber moved from United Kingdom to Syria
Place Units - British
1 fighter and 2 mech_infantrys placed in Persia
1 submarine placed in 81 Sea Zone
1 fighter and 1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
British collect 32 PUs (1 lost to blockades); end with 33 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,5,3,4,2,5,5,6,1,4,4,3,5,6,5,6,6,5,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : 0.67
British regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery moved from Greece to 97 Sea Zone
1 artillery and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
1 armour moved from Bessarabia to Bryansk
Italians take Bryansk from Russians
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 armour
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 0/3 hits, 1.33 expected hits
British roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery and 1 bomber in Trans-Jordan, round 3 : 2/2 hits, 1.00 expected hits
British roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Non Combat Move - Italians
1 bomber moved from Trans-Jordan to Greece
2 mech_infantrys moved from Romania to Greece
2 fighters moved from Southern Italy to Greece
2 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Northern Italy to Southern Italy
1 armour moved from Normandy Bordeaux to Western Germany
2 aaGuns, 2 artilleries and 3 infantry moved from Normandy Bordeaux to Southern France
Place Units - Italians
1 destroyer and 2 submarines placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Greece: 2 fighters
EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 mech_infantry
EDIT: Adding units owned by Italians to Romania: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
3 fighters moved from Caroline Islands to Philippines
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
1 infantry moved from Iraq to Trans-Jordan
Combat - French
Battle in Trans-Jordan
French attack with 1 infantry
Italians defend with 1 artillery
French roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the French lost in Trans-Jordan
Italians win with no units remaining. Battle score for attacker is 1
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Tunisia to Libya
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.00
French regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 bombers and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 125 Sea Zone to 119 Sea Zone
Non Combat Move - Germans
13 armour, 5 artilleries, 23 infantry and 9 mech_infantrys moved from Ukraine to Bryansk
1 aaGun, 3 artilleries and 6 infantry moved from Western Ukraine to Bryansk
5 mech_infantrys moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
5 mech_infantrys moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Baltic States to Western Ukraine
3 armour, 2 bombers, 5 fighters and 5 tactical_bombers moved from Eastern Poland to Bryansk
5 mech_infantrys moved from Bryansk to Ukraine
1 infantry moved from Novgorod to Baltic States
3 mech_infantrys moved from Germany to Baltic States
1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
2 armour and 1 tactical_bomber placed in Ukraine
3 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Timguska to Kansu
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
Combat - Russians
Battle in Kansu
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 6 infantry in Kansu, round 2 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 aaGun moved from Timguska to Novosibirsk
1 aaGun and 6 infantry moved from Buryatia to Amur
3 aaGuns, 7 artilleries and 30 infantry moved from Tambov to Russia
1 infantry moved from Belarus to Smolensk
1 infantry moved from Volgograd to Tambov
1 infantry moved from Rostov to Tambov
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Russians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Timguska to Kansu
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
Combat - Russians
Battle in Kansu
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 6 infantry in Kansu, round 2 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 aaGun moved from Timguska to Novosibirsk
1 aaGun and 6 infantry moved from Buryatia to Amur
3 aaGuns, 7 artilleries and 30 infantry moved from Tambov to Russia
1 infantry moved from Belarus to Smolensk
1 infantry moved from Volgograd to Tambov
1 infantry moved from Rostov to Tambov
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novosibirsk: 1 aaGun
EDIT: Adding units owned by Russians to Kansu: 1 aaGun
EDIT: Removing units owned by Russians from Novosibirsk: 6 infantry
EDIT: Adding units owned by Russians to Samara: 6 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33
Russians regular : 1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 airfield, 3 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 79 Sea Zone
3 fighters and 3 tactical_bombers moved from 39 Sea Zone to Eastern Persia
2 bombers moved from Shan State to 79 Sea Zone
2 infantry moved from Ceylon to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
2 fighters and 2 tactical_bombers moved from Shan State to India
1 artillery and 7 infantry moved from Hunan to Kwangsi
Combat - Japanese
Battle in 79 Sea Zone
Japanese attack with 2 bombers and 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 79 Sea Zone
Japanese win, taking 79 Sea Zone from Neutral with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in India
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 4/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in India
Japanese captures 3PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Kwangsi
Japanese attack with 1 artillery and 7 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 7 infantry in Kwangsi, round 2 : 2/8 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery and 6 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Eastern Persia
Japanese attack with 3 fighters and 3 tactical_bombers
British defend with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese roll dice for 3 fighters and 3 tactical_bombers in Eastern Persia, round 2 : 3/6 hits, 3.50 expected hits
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 1.83
UK_Pacific regular : -0.33
British regular : -0.33
3 hits. OOL please
just max defense