Basic Mechanics: The India Stack
Pictured above is the starting setup, highlighting the Indian Ocean and surrounding areas.
Just by placing on land, the UK can add 5 infantry to this theatre every round; 1 in Pakistan, 3 in India, and 1 in Burma. Western Europe (WE) can also add 2 infantry in Indochina every round, but likely won’t have the economy to be able to afford it, after round 1.
However, there are 3 transports that the UK can use to further reinforce India: the one at India itself, another at Italy, and a third by Australia. Since the UK can place 7 infantry per round in Africa, they can easily keep these transports full every round, shucking either from the Red Sea or Mozambique SZ to unload into Pakistan. By linking up the various UK navies in the Persian Gulf SZ, this creates a strong pipeline into central Asia.
2 - South Africa
1 - Rhodesia
1 - Tanganyika
1 - Sudan
1 - Nigeria
2 - Singapore
Now, the UK’s starting income being 33 means that placing 5 infantry on land and 6 more to be moved via transport, would require spending their entire income on infantry, each round. Doing so would necessarily mean not adding any units in Europe.
An alternative is for the UK to place an industrial complex in India, thereby increasing the amount of infantry that they can place by 3, up to a total of 8. It also speeds up how quickly these additional units can reach the front line. The other reason to do this, is to get armor or other units built in-theatre. In either case, this leaves very little income remaining for the UK to do anything else, while also leaving them few options for utilizing their transports.
Now, for the opposite perspective…
To match the 5 infantry that the UK can place on land, the USSR needs to place 2 in Kazakhstan, 2 in Turkmenistan, and 1 in Mongolia – each of these territories being within one space of Sinkiang. The problem they face is that the fighters from Indochina and Australia make for a formidable defense of India; by contrast, the USSR has no offensive units in the immediate area to counter this.
The other areas that the USSR needs to defend in this part of the world, are their coastal territories in Asia: Kamchatka, Eastern Siberia, and North Korea. Since these areas are under threat by the US immediately at the start of the game it makes sense for the USSR to be placing defensive infantry there every round. If the USSR places the maximum amount of infantry on both Eastern Siberia and North Korea every round, this adds up to 6 in total – effectively matching the 6 infantry that the UK can transport to India. This is why I’ve advocated for the “Operation: Underbelly” tactic of always placing these infantry, but always moving them through China towards southeast Asia.
(This is to say nothing of the US setting up their navy off the coast of Indochina, shuttling 2 infantry from the Philippines every round, as well as transporting infantry from Japan every other round. In short, the Soviets need to fight a quick, decisive war in this theatre – the long-term prospects are not in their favour.)
All of which dovetails into topics I’ve covered previously in this discussion thread:
- Reduced starting forces for NATO:
-
- cutting down the numbers of units in India, Indochina, and New South Wales gives the Soviets a more reasonable opportunity at success in this theatre, without having to commit so many of their limited resources.
- The proposed overhaul to the rules regarding China:
-
- the USSR would always be allowed to move units through Chinese territories
-
- the USSR would gain income from China based on the value of Chinese territories which contain Soviet units, at the end of each Soviet turn
-
- the influence scale would only serve to determine whether Chinese troops will defend North Korea
-
- If contributing 12 or more IPCs to the USSR or giving full support to the USSR on the influence scale, NATO can declare war on China, and attack Chinese territories