L21 #4 trulpen (X) vs Giallo (A+21) BM3

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Combat Move - Russians
            4 artilleries, 28 infantry and 4 mech_infantrys moved from Novosibirsk to Samara
            16 artilleries and 36 infantry moved from Kazakhstan to Samara
    
        Combat - Russians
            Battle in Samara
                Russians attack with 20 artilleries, 64 infantry and 4 mech_infantrys
                Germans defend with 12 armour, 15 artilleries, 40 infantry and 24 mech_infantrys
                    Russians roll dice for 20 artilleries, 64 infantry and 4 mech_infantrys in Samara, round 2 : 19/88 hits, 21,33 expected hits
                    Germans roll dice for 12 armour, 15 artilleries, 40 infantry and 24 mech_infantrys in Samara, round 2 : 32/91 hits, 32,33 expected hits
                    32 infantry owned by the Russians and 19 infantry owned by the Germans lost in Samara
                4 mech_infantrys owned by the Russians, 32 infantry owned by the Russians and 20 artilleries owned by the Russians retreated to Kazakhstan
                Germans win with 12 armour, 15 artilleries, 21 infantry and 24 mech_infantrys remaining. Battle score for attacker is -39
                Casualties for Russians: 32 infantry
                Casualties for Germans: 19 infantry
    
        Non Combat Move - Russians
            2 infantry moved from Tsinghai to Kazakhstan
            1 aaGun and 3 infantry moved from Szechwan to Shensi
            1 fighter and 1 tactical_bomber moved from Iraq to Kazakhstan
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : -2,33
    

    Savegame


  • Looks like you forgot the aa in Novosibirsk. It won’t stop anything and J doesn’t even have a blitzing opportunity there. I’ll move it to the stack.


  • TripleA Manual Gamesave Post: Japanese round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Kazakhstan: 1 aaGun
            EDIT: Removing units owned by Russians from Novosibirsk: 1 aaGun
            EDIT: Turning off Edit Mode
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Vologda to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 submarine moved from 63 Sea Zone to 54 Sea Zone
            2 battleships, 2 cruisers, 3 marines and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
            3 destroyers moved from 30 Sea Zone to 54 Sea Zone
            4 fighters and 4 tactical_bombers moved from 30 Sea Zone to 54 Sea Zone
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 2 battleships, 2 cruisers, 3 destroyers, 4 fighters, 3 marines, 4 submarines and 4 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 4 submarines in 54 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
                    ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the ANZAC lost in 54 Sea Zone
                Japanese win with 2 battleships, 2 cruisers, 3 destroyers, 4 fighters, 4 submarines and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            4 carriers moved from 30 Sea Zone to 54 Sea Zone
            2 carriers moved from 48 Sea Zone to 54 Sea Zone
            1 fighter moved from 48 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to 54 Sea Zone
            2 fighters moved from 37 Sea Zone to 54 Sea Zone
            2 infantry moved from Johnston Island to 30 Sea Zone
            2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 infantry moved from Gilbert Islands to 48 Sea Zone
            1 infantry and 1 transport moved from 48 Sea Zone to 54 Sea Zone
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            1 carrier moved from 37 Sea Zone to 54 Sea Zone
            2 tactical_bombers moved from 37 Sea Zone to 54 Sea Zone
            1 destroyer moved from 42 Sea Zone to 54 Sea Zone
            1 submarine moved from 41 Sea Zone to 74 Sea Zone
            1 carrier moved from 37 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 48 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from Philippines to 54 Sea Zone
            1 submarine moved from 37 Sea Zone to 54 Sea Zone
            2 submarines moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from Shan State to Burma
            2 aaGuns, 1 armour, 10 artilleries, 10 infantry and 3 mech_infantrys moved from Yunnan to Burma
            3 infantry moved from Malaya to Shan State
            3 infantry moved from French Indo China to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 artillery moved from Hunan to Yunnan
            1 artillery moved from Kweichow to Yunnan
            3 infantry moved from Shantung to Anhwe
            2 fighters moved from Japan to 36 Sea Zone
            1 transport moved from 43 Sea Zone to 36 Sea Zone
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : 0,67
    

    Savegame


  • Will attack Chahar with 1 inf, 2 sb.


  • TripleA Manual Gamesave Post: Japanese round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Kazakhstan: 1 aaGun
            EDIT: Removing units owned by Russians from Novosibirsk: 1 aaGun
            EDIT: Turning off Edit Mode
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Vologda to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 submarine moved from 63 Sea Zone to 54 Sea Zone
            2 battleships, 2 cruisers, 3 marines and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
            3 destroyers moved from 30 Sea Zone to 54 Sea Zone
            4 fighters and 4 tactical_bombers moved from 30 Sea Zone to 54 Sea Zone
            1 infantry moved from Anhwe to Chahar
            2 bombers moved from Japan to Chahar
    
        Combat - Japanese
            Battle in Chahar
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 2 : 2/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Japanese regular : 0,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Kazakhstan: 1 aaGun
            EDIT: Removing units owned by Russians from Novosibirsk: 1 aaGun
            EDIT: Turning off Edit Mode
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Vologda to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 submarine moved from 63 Sea Zone to 54 Sea Zone
            2 battleships, 2 cruisers, 3 marines and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
            3 destroyers moved from 30 Sea Zone to 54 Sea Zone
            4 fighters and 4 tactical_bombers moved from 30 Sea Zone to 54 Sea Zone
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 2 battleships, 2 cruisers, 3 destroyers, 4 fighters, 3 marines, 4 submarines and 4 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 4 submarines in 54 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
                    ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the ANZAC lost in 54 Sea Zone
                Japanese win with 2 battleships, 2 cruisers, 3 destroyers, 4 fighters, 4 submarines and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Chahar: 1 infantry
            EDIT: Changing ownership of Chahar from Chinese to Japanese
            EDIT: Turning off Edit Mode
            4 carriers moved from 30 Sea Zone to 54 Sea Zone
            2 carriers moved from 48 Sea Zone to 54 Sea Zone
            1 fighter moved from 48 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to 54 Sea Zone
            2 fighters moved from 37 Sea Zone to 54 Sea Zone
            2 infantry moved from Johnston Island to 30 Sea Zone
            2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 infantry moved from Gilbert Islands to 48 Sea Zone
            1 infantry and 1 transport moved from 48 Sea Zone to 54 Sea Zone
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            1 carrier moved from 37 Sea Zone to 54 Sea Zone
            2 tactical_bombers moved from 37 Sea Zone to 54 Sea Zone
            1 destroyer moved from 42 Sea Zone to 54 Sea Zone
            1 submarine moved from 41 Sea Zone to 74 Sea Zone
            1 carrier moved from 37 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 48 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from Philippines to 54 Sea Zone
            1 submarine moved from 37 Sea Zone to 54 Sea Zone
            2 submarines moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from Shan State to Burma
            2 aaGuns, 1 armour, 10 artilleries, 10 infantry and 3 mech_infantrys moved from Yunnan to Burma
            3 infantry moved from Malaya to Shan State
            3 infantry moved from French Indo China to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 artillery moved from Kweichow to Yunnan
            2 fighters moved from Japan to 36 Sea Zone
            1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 infantry moved from Anhwe to Chahar
            3 infantry moved from Shantung to Anhwe
            2 bombers moved from Japan to Chahar
            2 bombers moved from Chahar to Yunnan
            1 infantry moved from Yenisey to Yakut S.S.R.
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
            1 submarine placed in 6 Sea Zone
            3 infantry placed in Shantung
            1 artillery and 2 infantry placed in Malaya
            1 fighter and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,4,2,1,4,5,5,4,6,1,6
            Japanese collect 59 PUs (6 lost to blockades); end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 destroyer, 3 fighters, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Siberia to Sakha
                  Americans take Sakha from Japanese
            1 artillery moved from Amur to Buryatia
                  Americans take Buryatia from Japanese
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Eastern United States to Central America
            4 bombers moved from Korea to Yakut S.S.R.
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in Caroline Islands
            Battle in Central America
                Americans attack with 1 fighter
                Italians defend with 1 infantry
                    Americans roll dice for 1 fighter in Central America, round 2 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in Central America, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Americans and 1 infantry owned by the Italians lost in Central America
                Italians win, taking Caroline Islands from Japanese with no units remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter
                Casualties for Italians: 1 infantry
            Battle in Yakut S.S.R.
                Americans attack with 4 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 4 bombers in Yakut S.S.R., round 2 : 3/4 hits, 2,67 expected hits
                    Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yakut S.S.R.
                Americans win with 4 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            4 bombers moved from Yakut S.S.R. to Korea
            1 aaGun moved from Hawaiian Islands to 26 Sea Zone
            6 submarines moved from 6 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            1 destroyer moved from 26 Sea Zone to 64 Sea Zone
            1 aaGun, 2 battleships, 9 carriers, 3 cruisers, 1 destroyer, 10 fighters, 8 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 aaGun moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 1 Sea Zone to 10 Sea Zone
            9 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 fighters and 3 tactical_bombers moved from Korea to 33 Sea Zone
    
        Place Units - Americans
            1 armour and 2 mech_infantrys placed in Korea
            1 artillery and 1 infantry placed in Western United States
            1 fighter placed in Western United States
            1 infantry and 1 mech_infantry placed in Central United States
            Americans undo move 4.
            1 mech_infantry placed in Central United States
            2 fighters and 1 infantry placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,6,3,1,6
            Americans collect 54 PUs (3 lost to blockades); end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
            EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0,83
    Japanese regular : -0,33
    Italians regular : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 3 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 destroyer, 3 fighters, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Siberia to Sakha
                  Americans take Sakha from Japanese
            1 artillery moved from Amur to Buryatia
                  Americans take Buryatia from Japanese
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Eastern United States to Central America
            4 bombers moved from Korea to Yakut S.S.R.
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in Caroline Islands
            Battle in Central America
                Americans attack with 1 fighter
                Italians defend with 1 infantry
                    Americans roll dice for 1 fighter in Central America, round 2 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in Central America, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Americans and 1 infantry owned by the Italians lost in Central America
                Italians win, taking Caroline Islands from Japanese with no units remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter
                Casualties for Italians: 1 infantry
            Battle in Yakut S.S.R.
                Americans attack with 4 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 4 bombers in Yakut S.S.R., round 2 : 3/4 hits, 2,67 expected hits
                    Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yakut S.S.R.
                Americans win with 4 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            4 bombers moved from Yakut S.S.R. to Korea
            1 aaGun moved from Hawaiian Islands to 26 Sea Zone
            6 submarines moved from 6 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            1 destroyer moved from 26 Sea Zone to 64 Sea Zone
            1 aaGun, 2 battleships, 9 carriers, 3 cruisers, 1 destroyer, 10 fighters, 8 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 aaGun moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 1 Sea Zone to 10 Sea Zone
            9 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 fighters and 3 tactical_bombers moved from Korea to 33 Sea Zone
    
        Place Units - Americans
            1 armour and 2 mech_infantrys placed in Korea
            1 artillery and 1 infantry placed in Western United States
            1 fighter placed in Western United States
            1 infantry and 1 mech_infantry placed in Central United States
            Americans undo move 4.
            1 mech_infantry placed in Central United States
            2 fighters and 1 infantry placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,6,3,1,6
            Americans collect 54 PUs (3 lost to blockades); end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
            EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 3 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Northwest Persia to Caucasus
                  British take Caucasus from Italians
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 destroyer moved from 106 Sea Zone to 117 Sea Zone
    
        Combat - British
    
        Non Combat Move - British
            2 fighters moved from Kazakhstan to India
            10 artilleries and 17 infantry moved from Northwest Persia to Caucasus
            1 armour and 2 mech_infantrys moved from Persia to Caucasus
            3 mech_infantrys moved from Iraq to Caucasus
            1 armour and 1 mech_infantry moved from Syria to Northwest Persia
            3 mech_infantrys moved from Northwest Persia to Kazakhstan
            2 mech_infantrys moved from Northwest Persia to Caucasus
            4 mech_infantrys moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Northwest Persia to Kazakhstan
            1 mech_infantry moved from Northwest Persia to Caucasus
            5 armour moved from Egypt to Iraq
            1 mech_infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Northwest Persia to Kazakhstan
            1 destroyer moved from 76 Sea Zone to 71 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 75 Sea Zone
            1 transport moved from 80 Sea Zone to 79 Sea Zone
    
        Place Units - British
            3 mech_infantrys placed in Iraq
            3 mech_infantrys placed in Persia
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,2,3,4,1,6,6,3,4,6,2
            British collect 32 PUs (8 lost to blockades); end with 32 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : 0,83
    Japanese regular : -1,00
    Italians regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 artillery, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Libya
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Tobruk
            1 bomber and 1 fighter moved from Greece to Iraq
    
        Combat - Italians
            Air Battle in Iraq
                Italians attacks with 2 units heading to Iraq
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Iraq
                    British roll AA dice in Iraq : 0/1 hits, 0,17 expected hits
                Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Iraq causes 6 damage total. 
            Battle in Tobruk
            Battle in Libya
            Cleaning up after air battles
    
        Non Combat Move - Italians
            1 fighter moved from Iraq to 98 Sea Zone
            1 fighter moved from 96 Sea Zone to Greece
            1 carrier and 1 fighter moved from 96 Sea Zone to 98 Sea Zone
            1 bomber moved from Iraq to Greece
            1 tactical_bomber moved from Southern Italy to Greece
            1 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 transports placed in 95 Sea Zone
            1 artillery and 2 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    British AA : -0,17
    

    Savegame


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 artillery, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Libya
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Tobruk
            1 bomber and 1 fighter moved from Greece to Iraq
    
        Combat - Italians
            Air Battle in Iraq
                Italians attacks with 2 units heading to Iraq
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Iraq
                    British roll AA dice in Iraq : 0/1 hits, 0,17 expected hits
                Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Iraq causes 6 damage total. 
            Battle in Tobruk
            Battle in Libya
            Cleaning up after air battles
    
        Non Combat Move - Italians
            1 fighter moved from Iraq to 98 Sea Zone
            1 fighter moved from 96 Sea Zone to Greece
            1 carrier and 1 fighter moved from 96 Sea Zone to 98 Sea Zone
            1 bomber moved from Iraq to Greece
            1 tactical_bomber moved from Southern Italy to Greece
            1 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 transports placed in 95 Sea Zone
            1 artillery and 2 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 89 Sea Zone: 1 transport
            EDIT: Adding units owned by Italians to 91 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British AA : -0,17
    

    Savegame


  • Trannie to z91.


  • Also assumed no intercept in Iraq, but if you wanted to we can roll the air-battle here.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Northwest Persia to Caucasus
            1 fighter moved from Iraq to Caucasus
            1 fighter moved from Persia to Caucasus
    
        Non Combat Move - ANZAC
            2 aaGuns, 3 artilleries and 10 infantry moved from Queensland to New South Wales
            4 fighters moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1,3,2,3,2,5,1,5,2,6,3,1,2,1,6,1,5,4,5,3,2,2,1,2,2,4,1,2,3,6,1,5,3,5,6,6,1,2,3,3,1,1,1,6,3,5,2,2,1
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,1
            ANZAC collect 5 PUs (5 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Northwest Persia to Caucasus
            1 fighter moved from Iraq to Caucasus
            1 fighter moved from Persia to Caucasus
    
        Non Combat Move - ANZAC
            2 aaGuns, 3 artilleries and 10 infantry moved from Queensland to New South Wales
            4 fighters moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1,3,2,3,2,5,1,5,2,6,3,1,2,1,6,1,5,4,5,3,2,2,1,2,2,4,1,2,3,6,1,5,3,5,6,6,1,2,3,3,1,1,1,6,3,5,2,2,1
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,1
            ANZAC collect 5 PUs (5 lost to blockades); end with 5 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Caucasus: 1 fighter
            EDIT: Adding units owned by ANZAC to India: 1 fighter
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 7 artilleries, 5 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from West Indies to 89 Sea Zone
            1 artillery and 1 transport moved from 89 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
            1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 101 Sea Zone
            1 carrier and 1 destroyer moved from 89 Sea Zone to 101 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to 101 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 101 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
            2 infantry moved from 109 Sea Zone to Eire
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 infantry moved from 109 Sea Zone to Scotland
            1 carrier moved from 112 Sea Zone to 109 Sea Zone
            2 destroyers moved from 110 Sea Zone to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
            1 fighter moved from 110 Sea Zone to 109 Sea Zone
            3 submarines moved from 109 Sea Zone to 117 Sea Zone
            1 submarine moved from 109 Sea Zone to 117 Sea Zone
            1 bomber moved from Greece to Persia
    
        Combat - Germans
            Strategic bombing raid in Persia
                    British roll AA dice in Persia : 0/1 hits, 0,17 expected hits
                Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Persia causes 6 damage total. 
            Battle in Brazil
            Battle in Scotland
            Battle in Eire
            Battle in 117 Sea Zone
                Germans attack with 4 submarines
                British defend with 1 destroyer
                    Germans roll dice for 4 submarines in 117 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
                    British roll dice for 1 destroyer in 117 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 4 submarines in 117 Sea Zone, round 3 : 2/4 hits, 1,33 expected hits
                    British roll dice for 1 destroyer in 117 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 117 Sea Zone
                Germans win, taking Brazil from Americans, taking Scotland from British, taking Eire from Neutral_Allies with 3 submarines remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in 101 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer; Russians defend with 1 submarine
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 101 Sea Zone, round 2 : 6/8 hits, 4,17 expected hits
                    Russians roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 1 destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 submarine owned by the Russians and 1 destroyer owned by the Americans lost in 101 Sea Zone
                Germans win, taking 101 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from 109 Sea Zone to Gibraltar
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 destroyer moved from 96 Sea Zone to 98 Sea Zone
            1 fighter moved from 98 Sea Zone to 99 Sea Zone
            1 carrier moved from 94 Sea Zone to 98 Sea Zone
            1 submarine moved from 97 Sea Zone to 92 Sea Zone
            1 fighter moved from 99 Sea Zone to 98 Sea Zone
            1 fighter moved from Greece to 98 Sea Zone
            12 armour, 15 artilleries, 21 infantry and 24 mech_infantrys moved from Samara to Volgograd
            2 infantry moved from Tambov to Volgograd
            1 infantry moved from Russia to Samara
            2 artilleries moved from Russia to Tambov
            1 infantry moved from Ukraine to Rostov
            1 fighter moved from Ukraine to Greece
            1 fighter moved from Russia to Greece
            1 bomber moved from Persia to Volgograd
            2 aaGuns, 3 artilleries and 2 infantry moved from Bryansk to Tambov
            3 infantry moved from Belarus to Bryansk
            1 infantry moved from Ukraine to Bryansk
            1 artillery moved from Ukraine to Bryansk
            3 armour moved from Novgorod to Bryansk
            1 artillery and 2 infantry moved from Yugoslavia to Romania
            1 destroyer moved from 94 Sea Zone to 91 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry moved from Smolensk to Russia
            1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
    
        Place Units - Germans
            3 artilleries placed in Volgograd
            1 armour and 2 mech_infantrys placed in Novgorod
            10 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns
            EDIT: Adding units owned by Germans to Germany: 2 aaGuns
            EDIT: Turning off Edit Mode
            2 artilleries and 1 infantry placed in Normandy Bordeaux
            1 artillery and 2 infantry placed in Russia
            1 artillery and 2 infantry placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 73 PUs; end with 73 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 80 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    British AA : -0,17
    Russians regular : -0,50
    Germans regular : 1,17
    British regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 7 artilleries, 5 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from West Indies to 89 Sea Zone
            1 artillery and 1 transport moved from 89 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
            1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 101 Sea Zone
            1 carrier and 1 destroyer moved from 89 Sea Zone to 101 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to 101 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 101 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
            2 infantry moved from 109 Sea Zone to Eire
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 infantry moved from 109 Sea Zone to Scotland
            1 carrier moved from 112 Sea Zone to 109 Sea Zone
            2 destroyers moved from 110 Sea Zone to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
            1 fighter moved from 110 Sea Zone to 109 Sea Zone
            3 submarines moved from 109 Sea Zone to 117 Sea Zone
            1 submarine moved from 109 Sea Zone to 117 Sea Zone
            1 bomber moved from Greece to Persia
    
        Combat - Germans
            Strategic bombing raid in Persia
                    British roll AA dice in Persia : 0/1 hits, 0,17 expected hits
                Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Persia causes 6 damage total. 
            Battle in Brazil
            Battle in Scotland
            Battle in Eire
            Battle in 117 Sea Zone
                Germans attack with 4 submarines
                British defend with 1 destroyer
                    Germans roll dice for 4 submarines in 117 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
                    British roll dice for 1 destroyer in 117 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 4 submarines in 117 Sea Zone, round 3 : 2/4 hits, 1,33 expected hits
                    British roll dice for 1 destroyer in 117 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 117 Sea Zone
                Germans win, taking Brazil from Americans, taking Scotland from British, taking Eire from Neutral_Allies with 3 submarines remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in 101 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer; Russians defend with 1 submarine
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 101 Sea Zone, round 2 : 6/8 hits, 4,17 expected hits
                    Russians roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 1 destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 submarine owned by the Russians and 1 destroyer owned by the Americans lost in 101 Sea Zone
                Germans win, taking 101 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from 109 Sea Zone to Gibraltar
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 destroyer moved from 96 Sea Zone to 98 Sea Zone
            1 fighter moved from 98 Sea Zone to 99 Sea Zone
            1 carrier moved from 94 Sea Zone to 98 Sea Zone
            1 submarine moved from 97 Sea Zone to 92 Sea Zone
            1 fighter moved from 99 Sea Zone to 98 Sea Zone
            1 fighter moved from Greece to 98 Sea Zone
            12 armour, 15 artilleries, 21 infantry and 24 mech_infantrys moved from Samara to Volgograd
            2 infantry moved from Tambov to Volgograd
            1 infantry moved from Russia to Samara
            2 artilleries moved from Russia to Tambov
            1 infantry moved from Ukraine to Rostov
            1 fighter moved from Ukraine to Greece
            1 fighter moved from Russia to Greece
            1 bomber moved from Persia to Volgograd
            2 aaGuns, 3 artilleries and 2 infantry moved from Bryansk to Tambov
            3 infantry moved from Belarus to Bryansk
            1 infantry moved from Ukraine to Bryansk
            1 artillery moved from Ukraine to Bryansk
            3 armour moved from Novgorod to Bryansk
            1 artillery and 2 infantry moved from Yugoslavia to Romania
            1 destroyer moved from 94 Sea Zone to 91 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry moved from Smolensk to Russia
            1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
    
        Place Units - Germans
            3 artilleries placed in Volgograd
            1 armour and 2 mech_infantrys placed in Novgorod
            10 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns
            EDIT: Adding units owned by Germans to Germany: 2 aaGuns
            EDIT: Turning off Edit Mode
            2 artilleries and 1 infantry placed in Normandy Bordeaux
            1 artillery and 2 infantry placed in Russia
            1 artillery and 2 infantry placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 73 PUs; end with 73 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 80 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 98 Sea Zone: 1 fighter
            EDIT: Adding units owned by Germans to Greece: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British AA : -0,17
    Russians regular : -0,50
    Germans regular : 1,17
    British regular : 0,33
    

    Savegame


  • Will repost. Have to protect the italian trannies in z96.


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 7 artilleries, 5 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from West Indies to 89 Sea Zone
            1 artillery and 1 transport moved from 89 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
            1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 101 Sea Zone
            1 carrier and 1 destroyer moved from 89 Sea Zone to 101 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to 101 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 101 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
            2 infantry moved from 109 Sea Zone to Eire
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 infantry moved from 109 Sea Zone to Scotland
            1 carrier moved from 112 Sea Zone to 109 Sea Zone
            2 destroyers moved from 110 Sea Zone to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
            1 fighter moved from 110 Sea Zone to 109 Sea Zone
            3 submarines moved from 109 Sea Zone to 117 Sea Zone
            1 submarine moved from 109 Sea Zone to 117 Sea Zone
            1 bomber moved from Greece to Persia
    
        Combat - Germans
            Strategic bombing raid in Persia
                    British roll AA dice in Persia : 0/1 hits, 0,17 expected hits
                Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Persia causes 6 damage total. 
            Battle in Brazil
            Battle in Scotland
            Battle in Eire
            Battle in 117 Sea Zone
                Germans attack with 4 submarines
                British defend with 1 destroyer
                    Germans roll dice for 4 submarines in 117 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
                    British roll dice for 1 destroyer in 117 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 4 submarines in 117 Sea Zone, round 3 : 2/4 hits, 1,33 expected hits
                    British roll dice for 1 destroyer in 117 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 117 Sea Zone
                Germans win, taking Brazil from Americans, taking Scotland from British, taking Eire from Neutral_Allies with 3 submarines remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in 101 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer; Russians defend with 1 submarine
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 101 Sea Zone, round 2 : 6/8 hits, 4,17 expected hits
                    Russians roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 1 destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 submarine owned by the Russians and 1 destroyer owned by the Americans lost in 101 Sea Zone
                Germans win, taking 101 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from 109 Sea Zone to Gibraltar
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 destroyer moved from 96 Sea Zone to 98 Sea Zone
            1 fighter moved from 98 Sea Zone to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 92 Sea Zone
            1 fighter moved from 99 Sea Zone to 98 Sea Zone
            12 armour, 15 artilleries, 21 infantry and 24 mech_infantrys moved from Samara to Volgograd
            2 infantry moved from Tambov to Volgograd
            1 infantry moved from Russia to Samara
            2 artilleries moved from Russia to Tambov
            1 infantry moved from Ukraine to Rostov
            1 fighter moved from Ukraine to Greece
            1 fighter moved from Russia to Greece
            1 bomber moved from Persia to Volgograd
            2 aaGuns, 3 artilleries and 2 infantry moved from Bryansk to Tambov
            3 infantry moved from Belarus to Bryansk
            1 infantry moved from Ukraine to Bryansk
            1 artillery moved from Ukraine to Bryansk
            3 armour moved from Novgorod to Bryansk
            1 artillery and 2 infantry moved from Yugoslavia to Romania
            1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry moved from Smolensk to Russia
            1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 destroyer moved from 94 Sea Zone to 96 Sea Zone
            1 carrier moved from 94 Sea Zone to 96 Sea Zone
            1 fighter moved from Greece to 96 Sea Zone
            2 aaGuns moved from Western Germany to Germany
    
        Place Units - Germans
            3 artilleries placed in Volgograd
            1 artillery and 2 infantry placed in Russia
            1 artillery and 2 infantry placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            10 mech_infantrys placed in Germany
            2 artilleries and 1 infantry placed in Normandy Bordeaux
    
        Turn Complete - Germans
            Germans collect 73 PUs; end with 73 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 80 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    British AA : -0,17
    Russians regular : -0,50
    Germans regular : 1,17
    British regular : 0,33
    

    Savegame


  • Last post then, please.

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