@dawgoneit may the Heavy Bombers be with you … … not! :-) Good luck and have fun!
L21 #4 trulpen (X) vs Giallo (A+21) BM3
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 fighters, 13 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 3 submarines moved from 54 Sea Zone to 33 Sea Zone 1 carrier moved from 54 Sea Zone to 33 Sea Zone 7 fighters and 2 tactical_bombers moved from Japan to Korea 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 3 artilleries and 3 infantry moved from Shantung to Anhwe 1 armour moved from Kiangsi to Anhwe 3 fighters and 3 tactical_bombers moved from 49 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 37 Sea Zone to 54 Sea Zone 2 bombers moved from Buryatia to Korea Combat - Japanese Battle in 54 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 fighters and 4 tactical_bombers in 54 Sea Zone, round 2 : 4/8 hits, 4,67 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 54 Sea Zone Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Anhwe Japanese attack with 1 armour, 3 artilleries and 3 infantry Chinese defend with 4 infantry Japanese roll dice for 1 armour, 3 artilleries and 3 infantry in Anhwe, round 2 : 4/7 hits, 2,50 expected hits Chinese roll dice for 4 infantry in Anhwe, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Battle in Korea Japanese attack with 2 bombers, 7 fighters and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers, 7 fighters and 2 tactical_bombers in Korea, round 2 : 4/11 hits, 6,17 expected hits Americans roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Korea Japanese win with 2 bombers, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 7 fighters and 2 tactical_bombers moved from Korea to Japan 2 bombers moved from Korea to Japan 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from New Britain to 47 Sea Zone 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship moved from 49 Sea Zone to 47 Sea Zone 1 marine moved from New Britain to 47 Sea Zone 1 battleship and 1 marine moved from 47 Sea Zone to 33 Sea Zone 2 marines moved from Solomon Islands to 49 Sea Zone 1 battleship, 3 carriers, 2 cruisers and 2 marines moved from 49 Sea Zone to 33 Sea Zone 1 destroyer moved from 30 Sea Zone to 33 Sea Zone 1 carrier moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 6 submarines moved from 37 Sea Zone to 35 Sea Zone 2 submarines moved from 36 Sea Zone to 33 Sea Zone 1 infantry moved from Malaya to Shan State 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Kwangsi 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 destroyer moved from 36 Sea Zone to 33 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 54 Sea Zone to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Shantung 2 fighters, 7 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,5,2,5,4,4,5,3,6,6,5,6,6,1,1,3,2,2,4,2,2,1,5,5,3,3,3,5,6,4,1,5,5,5,3,5,4,1,4,6,4,1,4,3 Japanese collect 57 PUs (8 lost to blockades); end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 74 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -0,67 Japanese regular : -1,67 ANZAC regular : -0,33
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One sub down to the Indian Ocean.
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Can also ask if you are sure you want to stack in Moscow?
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@trulpen said in L21 #4 trulpen (X) vs Giallo (A+21) BM3:
Can also ask if you are sure you want to stack in Moscow?
There are some expensive tricks perhaps, but otherwise it looks like a wash-out.
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@trulpen said in L21 #4 trulpen (X) vs Giallo (A+21) BM3:
@trulpen said in L21 #4 trulpen (X) vs Giallo (A+21) BM3:
Can also ask if you are sure you want to stack in Moscow?
There are some expensive tricks perhaps, but otherwise it looks like a wash-out.
Your right, I will edit it if you allow me
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I’ll allow it. You didn’t just smack on Tokyo when I missed to land air there according to plan, so I’ll give back some.
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@giallo said in L21 #4 trulpen (X) vs Giallo (A+21) BM3:
@trulpen said in L21 #4 trulpen (X) vs Giallo (A+21) BM3:
@trulpen said in L21 #4 trulpen (X) vs Giallo (A+21) BM3:
Can also ask if you are sure you want to stack in Moscow?
There are some expensive tricks perhaps, but otherwise it looks like a wash-out.
Your right, I will edit it if you allow me
Easiest is by move-edit during the US-turn (preferably CM before battles, then moving aa by edit during NCM).
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 destroyer, 1 factory_minor, 1 harbour and 8 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from Aleutian Islands to 8 Sea Zone 1 artillery and 1 transport moved from 8 Sea Zone to 3 Sea Zone 1 artillery moved from 3 Sea Zone to Soviet Far East Combat - Americans Battle in Soviet Far East Non Combat Move - Americans 1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone 1 artillery, 2 carriers, 4 fighters, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Western United States to Eastern United States 4 bombers moved from Mexico to Korea 6 fighters moved from Western United States to 6 Sea Zone 5 fighters moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Korea 2 fighters moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Korea 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from 6 Sea Zone to Korea Place Units - Americans 1 factory_minor and 1 harbour placed in Korea 1 destroyer and 8 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 destroyer, 1 factory_minor, 1 harbour and 8 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from Aleutian Islands to 8 Sea Zone 1 artillery and 1 transport moved from 8 Sea Zone to 3 Sea Zone 1 artillery moved from 3 Sea Zone to Soviet Far East Combat - Americans Battle in Soviet Far East Non Combat Move - Americans 1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone 1 artillery, 2 carriers, 4 fighters, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Western United States to Eastern United States 4 bombers moved from Mexico to Korea 6 fighters moved from Western United States to 6 Sea Zone 5 fighters moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Korea 2 fighters moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Korea 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from 6 Sea Zone to Korea Place Units - Americans 1 factory_minor and 1 harbour placed in Korea 1 destroyer and 8 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British repair damage of 3x factory_minor; Remaining resources: 36 PUs; British buy 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State 1 infantry moved from Burma to Yunnan 2 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Italians 3 infantry moved from Persia to Iraq 2 fighters moved from Iraq to Persia 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone 4 tactical_bombers moved from India to Iraq 2 fighters moved from India to Shan State 2 fighters moved from India to Yunnan 1 armour moved from Libya to Alexandria 1 destroyer moved from 106 Sea Zone to 101 Sea Zone Combat - British Battle in Yunnan British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Shan State to India 2 fighters moved from Yunnan to India 2 infantry moved from India to Burma 3 mech_infantrys moved from Iraq to Egypt 3 armour moved from Iraq to Egypt Place Units - British 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Iraq 2 armour and 1 mech_infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1,6 British collect 39 PUs (1 lost to blockades); end with 39 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Japanese regular : -0,67 British regular : 0,67
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Rostov to Caucasus 2 armour moved from Bryansk to Caucasus 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco 1 bomber moved from Rostov to Cyprus 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 1 fighter moved from Southern Italy to Cyprus 1 fighter moved from 99 Sea Zone to Cyprus Combat - Italians Battle in Morocco Battle in Cyprus Italians attack with 1 bomber, 2 fighters and 2 infantry British defend with 2 infantry Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Cyprus, round 2 : 3/5 hits, 2,00 expected hits British roll dice for 2 infantry in Cyprus, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Cyprus Italians win, taking Morocco from British, taking Cyprus from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Caucasus Italians attack with 2 armour, 1 artillery and 1 infantry British defend with 2 infantry Italians roll dice for 2 armour, 1 artillery and 1 infantry in Caucasus, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 2 fighters moved from Cyprus to 97 Sea Zone 1 bomber moved from Cyprus to Greece 1 submarine moved from 92 Sea Zone to 109 Sea Zone Place Units - Italians 1 carrier placed in 97 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 1,33 Russians regular : -0,67 British regular : -0,67
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Queensland to New South Wales 2 infantry moved from Queensland to New South Wales 1 fighter moved from Queensland to New South Wales 1 aaGun moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,2 ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Queensland to New South Wales 2 infantry moved from Queensland to New South Wales 1 fighter moved from Queensland to New South Wales 1 aaGun moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,2 ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 2 destroyers, 7 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 2 infantry moved from Tambov to Volgograd 1 mech_infantry moved from Rostov to Northwest Persia Germans take Northwest Persia from British 1 infantry moved from Crete to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Syria 1 bomber moved from Yugoslavia to Algeria 1 fighter and 1 tactical_bomber moved from Rostov to Volgograd 15 artilleries and 42 infantry moved from Bryansk to Russia 3 armour and 1 mech_infantry moved from Ukraine to Russia 7 mech_infantrys moved from Bryansk to Russia 12 mech_infantrys moved from Rostov to Russia 7 armour moved from Rostov to Russia 1 mech_infantry moved from Yenisey to Novosibirsk 1 bomber moved from Novgorod to Novosibirsk 1 mech_infantry moved from Rostov to Kazakhstan Germans take Kazakhstan from Russians 1 fighter moved from Rostov to Volgograd 1 tactical_bomber moved from Novgorod to Volgograd 1 tactical_bomber moved from Novgorod to Novosibirsk 1 tactical_bomber moved from Novgorod to Novosibirsk 1 infantry moved from 92 Sea Zone to Algeria 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 fighter moved from 91 Sea Zone to Algeria 1 tactical_bomber moved from Greece to Algeria 1 fighter moved from Greece to Algeria 1 battleship and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone Combat - Germans Battle in Syria Battle in Novosibirsk Germans attack with 1 bomber, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 mech_infantry and 2 tactical_bombers in Novosibirsk, round 2 : 0/4 hits, 1,83 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber, 1 mech_infantry and 2 tactical_bombers in Novosibirsk, round 3 : 2/4 hits, 1,83 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Syria from British, taking Novosibirsk from Russians with 1 bomber, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Volgograd, round 2 : 2/6 hits, 2,67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Algeria Germans attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry; Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Algeria, round 2 : 4/7 hits, 3,17 expected hits Americans roll dice for 2 infantry and 1 mech_infantry in Algeria, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Germans, 1 infantry owned by the Americans, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Algeria Germans win, taking Algeria from Americans with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for British: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Russia Germans attack with 10 armour, 15 artilleries, 42 infantry and 20 mech_infantrys Russians defend with 1 airfield, 1 artillery, 1 factory_major and 4 infantry Germans roll dice for 10 armour, 15 artilleries, 42 infantry and 20 mech_infantrys in Russia, round 2 : 25/87 hits, 22,83 expected hits Russians roll dice for 1 artillery and 4 infantry in Russia, round 2 : 1/5 hits, 1,67 expected hits 4 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans captures 17PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 10 armour, 15 artilleries, 41 infantry and 20 mech_infantrys remaining. Battle score for attacker is 13 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 4 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 aaGun moved from Bryansk to Russia 2 fighters moved from Volgograd to 99 Sea Zone 1 tactical_bomber moved from Volgograd to Greece 1 tactical_bomber moved from Volgograd to Caucasus 2 tactical_bombers moved from Novosibirsk to Caucasus 1 bomber moved from Novosibirsk to Greece 1 bomber moved from Algeria to Southern Italy 1 fighter and 1 tactical_bomber moved from Algeria to 92 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 2 submarines moved from 91 Sea Zone to 109 Sea Zone 1 fighter moved from Algeria to Gibraltar 1 infantry moved from Novgorod to Archangel 1 aaGun and 1 artillery moved from Novgorod to Belarus 4 mech_infantrys moved from Rostov to Russia 2 armour moved from Rostov to Russia 1 aaGun moved from Rostov to Ukraine 3 armour and 6 mech_infantrys moved from Rostov to Caucasus 2 aaGuns moved from Germany to Western Germany 1 artillery moved from Yugoslavia to Albania 1 fighter moved from Greece to Western Germany 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 tactical_bomber moved from Yugoslavia to Gibraltar Place Units - Germans 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 113 Sea Zone 2 infantry placed in Western Germany 1 destroyer placed in 97 Sea Zone 1 infantry placed in Yugoslavia Germans undo move 4. 2 artilleries and 1 infantry placed in Ukraine 3 infantry placed in Novgorod 1 infantry placed in Southern France Turn Complete - Germans Germans collect 70 PUs; end with 87 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 94 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 96 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 116 PUs
Combat Hit Differential Summary :
Americans regular : 1,00 Russians regular : -1,67 Germans regular : 0,50
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 2 destroyers, 7 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 2 infantry moved from Tambov to Volgograd 1 mech_infantry moved from Rostov to Northwest Persia Germans take Northwest Persia from British 1 infantry moved from Crete to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Syria 1 bomber moved from Yugoslavia to Algeria 1 fighter and 1 tactical_bomber moved from Rostov to Volgograd 15 artilleries and 42 infantry moved from Bryansk to Russia 3 armour and 1 mech_infantry moved from Ukraine to Russia 7 mech_infantrys moved from Bryansk to Russia 12 mech_infantrys moved from Rostov to Russia 7 armour moved from Rostov to Russia 1 mech_infantry moved from Yenisey to Novosibirsk 1 bomber moved from Novgorod to Novosibirsk 1 mech_infantry moved from Rostov to Kazakhstan Germans take Kazakhstan from Russians 1 fighter moved from Rostov to Volgograd 1 tactical_bomber moved from Novgorod to Volgograd 1 tactical_bomber moved from Novgorod to Novosibirsk 1 tactical_bomber moved from Novgorod to Novosibirsk 1 infantry moved from 92 Sea Zone to Algeria 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 fighter moved from 91 Sea Zone to Algeria 1 tactical_bomber moved from Greece to Algeria 1 fighter moved from Greece to Algeria 1 battleship and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone Combat - Germans Battle in Syria Battle in Novosibirsk Germans attack with 1 bomber, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 mech_infantry and 2 tactical_bombers in Novosibirsk, round 2 : 0/4 hits, 1,83 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber, 1 mech_infantry and 2 tactical_bombers in Novosibirsk, round 3 : 2/4 hits, 1,83 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Syria from British, taking Novosibirsk from Russians with 1 bomber, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Volgograd, round 2 : 2/6 hits, 2,67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Algeria Germans attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry; Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Algeria, round 2 : 4/7 hits, 3,17 expected hits Americans roll dice for 2 infantry and 1 mech_infantry in Algeria, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Germans, 1 infantry owned by the Americans, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Algeria Germans win, taking Algeria from Americans with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for British: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Russia Germans attack with 10 armour, 15 artilleries, 42 infantry and 20 mech_infantrys Russians defend with 1 airfield, 1 artillery, 1 factory_major and 4 infantry Germans roll dice for 10 armour, 15 artilleries, 42 infantry and 20 mech_infantrys in Russia, round 2 : 25/87 hits, 22,83 expected hits Russians roll dice for 1 artillery and 4 infantry in Russia, round 2 : 1/5 hits, 1,67 expected hits 4 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans captures 17PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 10 armour, 15 artilleries, 41 infantry and 20 mech_infantrys remaining. Battle score for attacker is 13 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 4 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 aaGun moved from Bryansk to Russia 2 fighters moved from Volgograd to 99 Sea Zone 1 tactical_bomber moved from Volgograd to Greece 1 tactical_bomber moved from Volgograd to Caucasus 2 tactical_bombers moved from Novosibirsk to Caucasus 1 bomber moved from Novosibirsk to Greece 1 bomber moved from Algeria to Southern Italy 1 fighter and 1 tactical_bomber moved from Algeria to 92 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 2 submarines moved from 91 Sea Zone to 109 Sea Zone 1 fighter moved from Algeria to Gibraltar 1 infantry moved from Novgorod to Archangel 1 aaGun and 1 artillery moved from Novgorod to Belarus 4 mech_infantrys moved from Rostov to Russia 2 armour moved from Rostov to Russia 1 aaGun moved from Rostov to Ukraine 3 armour and 6 mech_infantrys moved from Rostov to Caucasus 2 aaGuns moved from Germany to Western Germany 1 artillery moved from Yugoslavia to Albania 1 fighter moved from Greece to Western Germany 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 tactical_bomber moved from Yugoslavia to Gibraltar Place Units - Germans 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 113 Sea Zone 2 infantry placed in Western Germany 1 destroyer placed in 97 Sea Zone 1 infantry placed in Yugoslavia Germans undo move 4. 2 artilleries and 1 infantry placed in Ukraine 3 infantry placed in Novgorod 1 infantry placed in Southern France Turn Complete - Germans Germans collect 70 PUs; end with 87 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 94 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 96 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 116 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Albania: 1 artillery EDIT: Adding units owned by Germans to Northern Italy: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1,00 Russians regular : -1,67 Germans regular : 0,50
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Small change, the art to N Italy.
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Samara to Northwest Persia 1 infantry moved from Samara to Tambov Russians take Tambov from Germans 4 artilleries and 22 infantry moved from Vologda to Novosibirsk 4 mech_infantrys moved from Samara to Novosibirsk 5 infantry moved from Samara to Novosibirsk 16 artilleries and 30 infantry moved from Samara to Kazakhstan 2 infantry moved from Samara to Novosibirsk 6 infantry moved from Samara to Kazakhstan 1 infantry moved from Kweichow to Szechwan 3 infantry moved from Shensi to Tsinghai 2 infantry moved from Shensi to Szechwan Combat - Russians Battle in Szechwan Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Szechwan, round 2 : 2/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Russians win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Novosibirsk Russians attack with 4 artilleries, 29 infantry and 4 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 4 artilleries, 29 infantry and 4 mech_infantrys in Novosibirsk, round 2 : 5/37 hits, 7,50 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 4 artilleries, 28 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Tsinghai Russians attack with 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Tsinghai, round 3 : 1/3 hits, 0,50 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tsinghai Russians win, taking Tsinghai from Germans with 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Northwest Persia Russians attack with 2 fighters and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 tactical_bomber in Northwest Persia, round 2 : 1/3 hits, 1,67 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Northwest Persia Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Russians: 1 fighter Casualties for Germans: 1 mech_infantry Battle in Kazakhstan Russians attack with 16 artilleries and 36 infantry Germans defend with 1 mech_infantry Russians roll dice for 16 artilleries and 36 infantry in Kazakhstan, round 2 : 8/52 hits, 14,00 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 16 artilleries and 36 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq 1 aaGun moved from Samara to Novosibirsk 3 aaGuns moved from Samara to Kazakhstan 1 aaGun moved from Shensi to Szechwan Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : 1,33 Russians regular : -7,67
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 destroyer, 17 infantry and 1 transport; Remaining resources: 4 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 submarine moved from 54 Sea Zone to 62 Sea Zone 2 submarines moved from 33 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 2 fighters moved from Japan to 23 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to Gilbert Islands 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Shan State 2 infantry moved from Malaya to Shan State 10 artilleries and 11 infantry moved from French Indo China to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 armour moved from Anhwe to Yunnan 1 fighter and 1 tactical_bomber moved from Philippines to 21 Sea Zone 1 fighter moved from Philippines to 20 Sea Zone 1 tactical_bomber moved from Japan to 20 Sea Zone 2 bombers moved from Japan to 22 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Japan to 23 Sea Zone 1 infantry moved from Urals to Vologda Japanese take Vologda from Russians 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island Combat - Japanese Battle in Johnston Island Battle in Gilbert Islands Battle in 54 Sea Zone Japanese attack with 2 fighters, 2 submarines and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 54 Sea Zone Japanese win, taking Johnston Island from Americans, taking Gilbert Islands from UK_Pacific with 2 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 22 Sea Zone Japanese attack with 2 bombers and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 22 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 20 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 23 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 23 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 21 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 1 armour, 10 artilleries and 12 infantry British defend with 1 infantry Japanese roll dice for 1 armour, 10 artilleries and 12 infantry in Yunnan, round 2 : 9/23 hits, 7,50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 10 artilleries and 11 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 2,67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone 2 carriers moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 transport moved from 33 Sea Zone to 43 Sea Zone 2 aaGuns moved from French Indo China to Yunnan 1 artillery moved from Anhwe to Hunan 1 artillery moved from Anhwe to Chahar 1 artillery moved from Anhwe to Kweichow 3 mech_infantrys moved from Malaya to Yunnan 1 submarine moved from 74 Sea Zone to 41 Sea Zone 1 destroyer and 3 submarines moved from 35 Sea Zone to 37 Sea Zone 1 battleship, 2 cruisers, 3 destroyers and 2 marines moved from 33 Sea Zone to 30 Sea Zone 1 battleship and 1 marine moved from 33 Sea Zone to 30 Sea Zone 4 carriers moved from 33 Sea Zone to 30 Sea Zone 2 fighters and 3 tactical_bombers moved from 54 Sea Zone to 30 Sea Zone 2 carriers moved from 35 Sea Zone to 48 Sea Zone 1 fighter moved from 23 Sea Zone to 30 Sea Zone 1 fighter moved from 21 Sea Zone to 48 Sea Zone 1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 48 Sea Zone 1 fighter moved from 20 Sea Zone to Japan 1 tactical_bomber moved from 20 Sea Zone to Philippines 1 infantry moved from Yakut S.S.R. to Yenisey 1 submarine moved from 33 Sea Zone to 63 Sea Zone 1 submarine moved from 33 Sea Zone to 30 Sea Zone 1 fighter moved from Japan to Philippines 2 bombers moved from 22 Sea Zone to Japan 1 infantry moved from Shantung to Jehol 2 infantry moved from Shantung to Anhwe Place Units - Japanese 1 destroyer placed in 6 Sea Zone 9 infantry placed in Japan 3 infantry placed in Shantung 3 infantry placed in French Indo China 2 infantry placed in Malaya 1 transport placed in 37 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,4,5,1,6,5,3,2,1,3,5,1,6,4,4,4,2,3,5,2,1,2,3,2,3,5,1,6,1,5,2,1,1,3,4,5,3,4 Japanese collect 59 PUs (8 lost to blockades); end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : 1,33 Japanese regular : 2,00 UK_Pacific regular : -0,33 ANZAC regular : -0,33
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 9 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Soviet Far East to Siberia Americans take Siberia from Japanese 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 infantry moved from Korea to Manchuria Chinese take Manchuria from Japanese 1 artillery moved from Korea to Amur Americans take Amur from Japanese 3 cruisers moved from 6 Sea Zone to 26 Sea Zone 2 battleships moved from 6 Sea Zone to 26 Sea Zone 9 carriers moved from 6 Sea Zone to 26 Sea Zone 1 transport moved from 6 Sea Zone to 26 Sea Zone 1 transport moved from 6 Sea Zone to 26 Sea Zone 2 destroyers moved from 6 Sea Zone to 26 Sea Zone 3 fighters moved from Korea to Jehol 1 destroyer and 8 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Korea to Jehol 6 fighters moved from Korea to 6 Sea Zone 4 bombers moved from Korea to Chahar Combat - Americans Battle in 6 Sea Zone Americans attack with 15 fighters, 6 submarines and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 15 fighters, 6 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Chahar Americans attack with 4 bombers Japanese defend with 1 artillery Americans roll dice for 4 bombers in Chahar, round 2 : 3/4 hits, 2,67 expected hits Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Chahar Americans win with 4 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Jehol Americans attack with 5 fighters Japanese defend with 1 infantry Americans roll dice for 5 fighters in Jehol, round 2 : 2/5 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Jehol Americans win with 5 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 5 fighters moved from Jehol to Korea 4 bombers moved from Chahar to Korea 10 fighters moved from 6 Sea Zone to 26 Sea Zone 4 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Korea Place Units - Americans 1 armour and 2 tactical_bombers placed in Korea 9 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0,83 Japanese regular : -1,00
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 fighter moved from Burma to Kweichow 1 infantry moved from Shensi to Kweichow Combat - Chinese Chinese creates battle in territory Chahar Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kweichow Japanese win, taking Chahar from Japanese with 1 artillery remaining. Battle score for attacker is -10 Casualties for Chinese: 1 fighter and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 1,33