L21 #4 trulpen (X) vs Giallo (A+21) BM3


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 2 fighters, 8 infantry and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Buryatia to Yakut S.S.R.
            2 bombers moved from Japan to Yakut S.S.R.
            1 mech_infantry moved from Sikang to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Timguska to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 marine moved from New Guinea to 46 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 46 Sea Zone to 47 Sea Zone
            1 infantry and 1 marine moved from 47 Sea Zone to New Britain
            1 destroyer moved from 46 Sea Zone to 54 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 49 Sea Zone
            1 marine moved from 49 Sea Zone to Solomon Islands
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to New Britain
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to New Britain
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
            2 submarines moved from 35 Sea Zone to 54 Sea Zone
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
    
        Combat - Japanese
            Battle in Solomon Islands
            Battle in 54 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
                    1 submarine owned by the ANZAC lost in 54 Sea Zone
                Japanese win, taking Solomon Islands from ANZAC, taking 54 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 17 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 17 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 17 Sea Zone
                Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Yakut S.S.R.
                Japanese attack with 2 bombers and 1 infantry
                Russians defend with 1 armour
                    Japanese roll dice for 2 bombers and 1 infantry in Yakut S.S.R., round 2 : 2/3 hits, 1,50 expected hits
                    Russians roll dice for 1 armour in Yakut S.S.R., round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Yakut S.S.R.
                Japanese win with 2 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 armour
            Battle in New Britain
                Japanese attack with 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
                Americans defend with 1 artillery
                    Japanese roll dice for 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in New Britain, round 2 : 3/6 hits, 2,83 expected hits
                    ANZAC roll dice for 1 artillery in New Britain, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in New Britain
                Japanese win, taking New Britain from ANZAC with 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from New Britain to 49 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Amur to Buryatia
            2 bombers moved from Yakut S.S.R. to Buryatia
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Hunan to Anhwe
            2 aaGuns, 10 artilleries and 6 infantry moved from Yunnan to French Indo China
            1 artillery moved from Anhwe to Shantung
            1 infantry moved from Shantung to Jehol
            1 armour moved from Anhwe to Kiangsi
            1 destroyer moved from 49 Sea Zone to 30 Sea Zone
            2 carriers moved from 46 Sea Zone to 49 Sea Zone
            1 battleship and 1 cruiser moved from 46 Sea Zone to 49 Sea Zone
            1 transport moved from 46 Sea Zone to 35 Sea Zone
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            2 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            2 submarines moved from 39 Sea Zone to 37 Sea Zone
            1 carrier moved from 35 Sea Zone to 54 Sea Zone
            1 carrier moved from 46 Sea Zone to 49 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 49 Sea Zone
            4 submarines moved from 35 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
            1 battleship and 1 marine moved from 35 Sea Zone to 49 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 35 Sea Zone
            2 carriers moved from 6 Sea Zone to 35 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Shantung
            2 fighters and 2 infantry placed in Japan
            1 submarine placed in 6 Sea Zone
            2 destroyers placed in 36 Sea Zone
            1 submarine placed in 37 Sea Zone
            1 infantry placed in French Indo China
            2 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Solomon Islands: 1 marine
            EDIT: Removing units owned by Japanese from 49 Sea Zone: 1 battleship and 2 marines
            EDIT: Adding units owned by Japanese to 49 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 fighters and 2 tactical_bombers
            EDIT: Adding units owned by Japanese to Japan: 2 fighters and 2 tactical_bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0,17
    Japanese regular : 2,83
    ANZAC regular : -0,33
    Russians regular : 0,50
    

    Savegame


  • @giallo said in L21 #4 trulpen (X) vs Giallo (A+21) BM3:

    @trulpen is this post definite? You’ll leave it like this?

    Thanks for asking. Forgot to land air in Japan.

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 7 fighters; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 25 Sea Zone to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 17 Sea Zone
            10 fighters moved from 25 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
            2 artilleries and 2 infantry moved from 8 Sea Zone to Aleutian Islands
            2 fighters moved from Western United States to Aleutian Islands
            1 carrier moved from 10 Sea Zone to 8 Sea Zone
            3 destroyers moved from 25 Sea Zone to 6 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    @giallo scramble?


  • '21 '20 '19 '18 '17 '16

    @giallo oh and any token?


  • @giallo said in L21 #4 trulpen (X) vs Giallo (A+21) BM3:

    @giallo oh and any token?

    Wasn’t aware there were an option. I’ll check.


  • Missed the 3 des. Yes, throw 1 kami on each des in z6.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 7 fighters; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 25 Sea Zone to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 17 Sea Zone
            10 fighters moved from 25 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
            2 artilleries and 2 infantry moved from 8 Sea Zone to Aleutian Islands
            2 fighters moved from Western United States to Aleutian Islands
            1 carrier moved from 10 Sea Zone to 8 Sea Zone
            3 destroyers moved from 25 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
            Battle in 6 Sea Zone
                Americans attack with 1 destroyer, 10 fighters and 1 transport
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 10 fighters and 1 transport in 6 Sea Zone, round 2 : 5/11 hits, 5,33 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 destroyer, 10 fighters and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 17 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Aleutian Islands
                Americans attack with 2 artilleries, 2 fighters and 2 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Aleutian Islands, round 2 : 1/6 hits, 2,33 expected hits
                    Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                    Americans roll dice for 2 artilleries, 2 fighters and 1 infantry in Aleutian Islands, round 3 : 1/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Korea
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
            7 carriers moved from 25 Sea Zone to 6 Sea Zone
            3 cruisers and 6 submarines moved from 25 Sea Zone to 6 Sea Zone
            4 destroyers moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            2 fighters moved from Aleutian Islands to 8 Sea Zone
            1 carrier moved from 25 Sea Zone to 8 Sea Zone
            2 battleships moved from 25 Sea Zone to 6 Sea Zone
            2 fighters moved from 6 Sea Zone to 8 Sea Zone
            4 bombers moved from Algeria to Mexico
    
        Place Units - Americans
            7 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,67
    Japanese regular : 0,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Kweichow
            1 fighter moved from Hopei to Kweichow
            1 infantry moved from Hopei to Anhwe
            2 infantry moved from Chahar to Anhwe
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 3 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Burma
    
        Place Units - Chinese
            2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Japanese regular : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 7 fighters; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 25 Sea Zone to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 17 Sea Zone
            10 fighters moved from 25 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
            2 artilleries and 2 infantry moved from 8 Sea Zone to Aleutian Islands
            2 fighters moved from Western United States to Aleutian Islands
            1 carrier moved from 10 Sea Zone to 8 Sea Zone
            3 destroyers moved from 25 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
            Battle in 6 Sea Zone
                Americans attack with 1 destroyer, 10 fighters and 1 transport
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 10 fighters and 1 transport in 6 Sea Zone, round 2 : 5/11 hits, 5,33 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 destroyer, 10 fighters and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 17 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Aleutian Islands
                Americans attack with 2 artilleries, 2 fighters and 2 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Aleutian Islands, round 2 : 1/6 hits, 2,33 expected hits
                    Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                    Americans roll dice for 2 artilleries, 2 fighters and 1 infantry in Aleutian Islands, round 3 : 1/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Korea
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
            7 carriers moved from 25 Sea Zone to 6 Sea Zone
            3 cruisers and 6 submarines moved from 25 Sea Zone to 6 Sea Zone
            4 destroyers moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            2 fighters moved from Aleutian Islands to 8 Sea Zone
            1 carrier moved from 25 Sea Zone to 8 Sea Zone
            2 battleships moved from 25 Sea Zone to 6 Sea Zone
            2 fighters moved from 6 Sea Zone to 8 Sea Zone
            4 bombers moved from Algeria to Mexico
    
        Place Units - Americans
            7 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Kweichow
            1 fighter moved from Hopei to Kweichow
            1 infantry moved from Hopei to Anhwe
            2 infantry moved from Chahar to Anhwe
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 3 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Burma
    
        Place Units - Chinese
            2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Yunnan
            2 fighters and 2 tactical_bombers moved from Burma to Shan State
            2 fighters and 2 tactical_bombers moved from Burma to Yunnan
            3 infantry moved from Iraq to Northwest Persia
            1 bomber moved from India to Northwest Persia
            1 fighter moved from Iraq to Northwest Persia
    
        Combat - British
            Battle in Yunnan
                British attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/5 hits, 2,50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Northwest Persia
                British attack with 1 bomber, 1 fighter and 3 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 bomber, 1 fighter and 3 infantry in Northwest Persia, round 2 : 1/5 hits, 1,67 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Shan State
                British attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 5/5 hits, 2,50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 2 tactical_bombers moved from Shan State to India
            2 fighters and 2 tactical_bombers moved from Yunnan to India
            1 fighter moved from Northwest Persia to Iraq
            3 mech_infantrys moved from Persia to Iraq
            1 armour moved from Algeria to Libya
            2 fighters moved from Gibraltar to United Kingdom
            1 fighter moved from Gibraltar to Egypt
            6 armour and 13 mech_infantrys moved from Eastern Persia to Iraq
            1 bomber moved from Northwest Persia to Iraq
            1 destroyer moved from 79 Sea Zone to 76 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 fighter moved from Egypt to Iraq
    
        Place Units - British
            3 infantry placed in Iraq
            3 infantry placed in Persia
            3 mech_infantrys placed in Egypt
            2 infantry placed in United Kingdom
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,1,2
            British collect 36 PUs (4 lost to blockades); end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : -1,67
    Japanese regular : 2,50
    Germans regular : 0,67
    British regular : 3,33
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Greece to Persia
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Strategic bombing raid in Persia
                    British roll AA dice in Persia : 0/1 hits, 0,17 expected hits
                Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Persia causes 3 damage total. 
    
        Non Combat Move - Italians
            1 bomber moved from Persia to Rostov
            1 fighter moved from Greece to Southern Italy
            2 armour moved from Rostov to Bryansk
            1 artillery and 1 infantry moved from Caucasus to Rostov
            1 fighter moved from Volgograd to 97 Sea Zone
            1 submarine moved from 97 Sea Zone to 92 Sea Zone
    
        Place Units - Italians
            2 transports placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    British AA : -0,17
    

    Savegame


  • Franz is on.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from India to Iraq
    
        Non Combat Move - ANZAC
            2 aaGuns, 3 artilleries, 4 fighters and 9 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            2 infantry placed in Queensland
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,4,1,1,6,4,2,5,4,1,4
            ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from India to Iraq
    
        Non Combat Move - ANZAC
            2 aaGuns, 3 artilleries, 4 fighters and 9 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            2 infantry placed in Queensland
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,4,1,1,6,4,2,5,4,1,4
            ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 1 bomber, 1 destroyer, 2 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Novosibirsk to Yenisey
                  Germans take Yenisey from Russians
            2 infantry moved from Archangel to Vologda
            1 bomber moved from Greece to Vologda
            1 fighter and 1 tactical_bomber moved from Yugoslavia to Crete
            2 fighters moved from Southern Italy to Crete
            1 infantry moved from Yugoslavia to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from Greece to Kazakhstan
            1 fighter moved from Greece to Kazakhstan
            2 fighters moved from Greece to Crete
            1 infantry moved from Volgograd to Kazakhstan
    
        Combat - Germans
            Battle in Gibraltar
            Battle in Crete
                Germans attack with 5 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 armour and 1 infantry
                    Germans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Crete, round 2 : 5/8 hits, 3,50 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Crete, round 2 : 0/2 hits, 0,83 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Americans lost in Crete
                Germans win, taking Gibraltar from British, taking Crete from Americans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Americans: 1 armour and 1 infantry
            Battle in Kazakhstan
                Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
                Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Vologda to Novgorod
            1 aaGun moved from Belarus to Novgorod
            4 artilleries and 11 infantry moved from Belarus to Bryansk
            1 mech_infantry moved from Bessarabia to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            1 aaGun moved from Rostov to Bryansk
            1 infantry moved from Tambov to Bryansk
            2 infantry moved from Volgograd to Tambov
            8 artilleries and 29 infantry moved from Rostov to Bryansk
            1 mech_infantry moved from Romania to Ukraine
            2 armour and 4 mech_infantrys moved from Volgograd to Rostov
            10 armour and 26 mech_infantrys moved from Caucasus to Rostov
            2 fighters and 1 tactical_bomber moved from Kazakhstan to Rostov
            1 aaGun moved from Volgograd to Rostov
            5 fighters and 1 tactical_bomber moved from Crete to Greece
            1 carrier, 1 destroyer and 1 fighter moved from 97 Sea Zone to 99 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone
            1 infantry moved from Greece to 97 Sea Zone
            2 submarines moved from 109 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to Yugoslavia
            1 fighter moved from 110 Sea Zone to 91 Sea Zone
            6 mech_infantrys moved from Rostov to Bryansk
    
        Place Units - Germans
            2 infantry and 1 mech_infantry placed in Volgograd
            1 destroyer placed in 97 Sea Zone
            1 artillery and 1 bomber placed in Yugoslavia
            3 armour placed in Ukraine
            3 tactical_bombers placed in Novgorod
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Belarus: 1 infantry
            EDIT: Adding units owned by Germans to Novgorod: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns
            EDIT: Adding units owned by Germans to Germany: 2 aaGuns
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 64 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,83
    Russians regular : 0,33
    Germans regular : 1,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Germans
            3 infantry moved from Samara to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            3 infantry moved from Samara to Vologda
            1 fighter moved from Russia to Vologda
            1 infantry moved from Hopei to Kweichow
                  Chinese take Kweichow from Japanese
            6 infantry moved from Hopei to Shensi
            1 submarine moved from 89 Sea Zone to 101 Sea Zone
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor, 2 infantry and 1 mech_infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 1,67 expected hits
                    Germans roll dice for 2 infantry and 1 mech_infantry in Volgograd, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry and 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Vologda, round 2 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Shensi
                Russians attack with 6 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 6 infantry in Shensi, round 2 : 1/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
                Russians win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Hopei to Shensi
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            1 fighter moved from Vologda to Russia
            10 artilleries and 21 infantry moved from Smolensk to Russia
            2 aaGuns, 9 artilleries and 36 infantry moved from Samara to Russia
    
        Place Units - Russians
            1 artillery and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 12 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    Germans regular : 1,67
    Russians regular : 0,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 13 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 submarines moved from 54 Sea Zone to 33 Sea Zone
            1 carrier moved from 54 Sea Zone to 33 Sea Zone
            7 fighters and 2 tactical_bombers moved from Japan to Korea
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            3 artilleries and 3 infantry moved from Shantung to Anhwe
            1 armour moved from Kiangsi to Anhwe
            3 fighters and 3 tactical_bombers moved from 49 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 37 Sea Zone to 54 Sea Zone
            2 bombers moved from Buryatia to Korea
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in 54 Sea Zone, round 2 : 4/8 hits, 4,67 expected hits
                    ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 54 Sea Zone
                Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Anhwe
                Japanese attack with 1 armour, 3 artilleries and 3 infantry
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 armour, 3 artilleries and 3 infantry in Anhwe, round 2 : 4/7 hits, 2,50 expected hits
                    Chinese roll dice for 4 infantry in Anhwe, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
            Battle in Korea
                Japanese attack with 2 bombers, 7 fighters and 2 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 bombers, 7 fighters and 2 tactical_bombers in Korea, round 2 : 4/11 hits, 6,17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Korea
                Japanese win with 2 bombers, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            7 fighters and 2 tactical_bombers moved from Korea to Japan
            2 bombers moved from Korea to Japan
            2 infantry moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 infantry moved from New Britain to 47 Sea Zone
            1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship moved from 49 Sea Zone to 47 Sea Zone
            1 marine moved from New Britain to 47 Sea Zone
            1 battleship and 1 marine moved from 47 Sea Zone to 33 Sea Zone
            2 marines moved from Solomon Islands to 49 Sea Zone
            1 battleship, 3 carriers, 2 cruisers and 2 marines moved from 49 Sea Zone to 33 Sea Zone
            1 destroyer moved from 30 Sea Zone to 33 Sea Zone
            1 carrier moved from 42 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            6 submarines moved from 37 Sea Zone to 35 Sea Zone
            2 submarines moved from 36 Sea Zone to 33 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Kwangsi
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 destroyer moved from 36 Sea Zone to 33 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 54 Sea Zone to 35 Sea Zone
            1 fighter and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in Malaya
            3 infantry placed in French Indo China
            3 infantry placed in Shantung
            2 fighters, 7 infantry and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,5,2,5,4,4,5,3,6,6,5,6,6,1,1,3,2,2,4,2,2,1,5,5,3,3,3,5,6,4,1,5,5,5,3,5,4,1,4,6,4,1,4,3
            Japanese collect 57 PUs (8 lost to blockades); end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Americans regular : -0,67
    Japanese regular : -1,67
    ANZAC regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 13 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 submarines moved from 54 Sea Zone to 33 Sea Zone
            1 carrier moved from 54 Sea Zone to 33 Sea Zone
            7 fighters and 2 tactical_bombers moved from Japan to Korea
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            3 artilleries and 3 infantry moved from Shantung to Anhwe
            1 armour moved from Kiangsi to Anhwe
            3 fighters and 3 tactical_bombers moved from 49 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 37 Sea Zone to 54 Sea Zone
            2 bombers moved from Buryatia to Korea
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in 54 Sea Zone, round 2 : 4/8 hits, 4,67 expected hits
                    ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 54 Sea Zone
                Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Anhwe
                Japanese attack with 1 armour, 3 artilleries and 3 infantry
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 armour, 3 artilleries and 3 infantry in Anhwe, round 2 : 4/7 hits, 2,50 expected hits
                    Chinese roll dice for 4 infantry in Anhwe, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
            Battle in Korea
                Japanese attack with 2 bombers, 7 fighters and 2 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 bombers, 7 fighters and 2 tactical_bombers in Korea, round 2 : 4/11 hits, 6,17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Korea
                Japanese win with 2 bombers, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            7 fighters and 2 tactical_bombers moved from Korea to Japan
            2 bombers moved from Korea to Japan
            2 infantry moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 infantry moved from New Britain to 47 Sea Zone
            1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship moved from 49 Sea Zone to 47 Sea Zone
            1 marine moved from New Britain to 47 Sea Zone
            1 battleship and 1 marine moved from 47 Sea Zone to 33 Sea Zone
            2 marines moved from Solomon Islands to 49 Sea Zone
            1 battleship, 3 carriers, 2 cruisers and 2 marines moved from 49 Sea Zone to 33 Sea Zone
            1 destroyer moved from 30 Sea Zone to 33 Sea Zone
            1 carrier moved from 42 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            6 submarines moved from 37 Sea Zone to 35 Sea Zone
            2 submarines moved from 36 Sea Zone to 33 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Kwangsi
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 destroyer moved from 36 Sea Zone to 33 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 54 Sea Zone to 35 Sea Zone
            1 fighter and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in Malaya
            3 infantry placed in French Indo China
            3 infantry placed in Shantung
            2 fighters, 7 infantry and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,5,2,5,4,4,5,3,6,6,5,6,6,1,1,3,2,2,4,2,2,1,5,5,3,3,3,5,6,4,1,5,5,5,3,5,4,1,4,6,4,1,4,3
            Japanese collect 57 PUs (8 lost to blockades); end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 74 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Americans regular : -0,67
    Japanese regular : -1,67
    ANZAC regular : -0,33
    

    Savegame


  • One sub down to the Indian Ocean.

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