@gamerman01 said in L24 OOB FlyingBadger (Axis) vs Gamerman01 (Allies+44) #2:
Will you allow the late move?
Yes, go ahead, no problem.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Japanese defend with 1 battleship, 1 carrier and 1 transport
ANZAC roll dice for 1 cruiser and 1 destroyer in 44 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 44 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
1 carrier owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 cruiser and 1 destroyer in 44 Sea Zone, round 3 : 2/2 hits, 0,83 expected hits
Japanese roll dice for 1 battleship and 1 transport in 44 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 transport owned by the Japanese, 1 destroyer owned by the ANZAC and 1 battleship owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 cruiser remaining. Battle score for attacker is 35
Casualties for Japanese: 1 battleship, 1 carrier and 1 transport
Casualties for ANZAC: 1 destroyer
Non Combat Move - ANZAC
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
1 fighter moved from Gibraltar to 104 Sea Zone
Combat - French
Battle in 104 Sea Zone
French attack with 1 fighter
Germans defend with 1 carrier and 1 cruiser
French roll dice for 1 fighter in 104 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier and 1 cruiser in 104 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
1 fighter owned by the French lost in 104 Sea Zone
Germans win with 1 carrier and 1 cruiser remaining. Battle score for attacker is -10
Casualties for French: 1 fighter
Non Combat Move - French
1 infantry moved from Morocco to Algeria
1 destroyer moved from 58 Sea Zone to 37 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
French regular : 0,50
Japanese regular : -0,67
ANZAC regular : 1,33
Germans regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 carrier and 1 cruiser moved from 104 Sea Zone to 110 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 1 transport
British defend with 1 destroyer
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Non Combat Move - Germans
6 artilleries and 4 infantry moved from Germany to Poland
3 armour moved from Greece to Romania
3 infantry moved from Greece to Bulgaria
3 mech_infantrys moved from Western Germany to Poland
1 aaGun moved from Western Germany to Germany
1 mech_infantry moved from Holland Belgium to Germany
2 armour moved from Holland Belgium to Germany
1 aaGun moved from Holland Belgium to Western Germany
1 artillery moved from Holland Belgium to Western Germany
2 armour and 2 mech_infantrys moved from Southern France to Yugoslavia
1 artillery moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 aaGun moved from France to Western Germany
2 armour moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
Place Units - Germans
10 infantry placed in Germany
1 bomber placed in Western Germany
1 destroyer and 1 submarine placed in 110 Sea Zone
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans regular : 1.17
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
3 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
Combat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 aaGun moved from Amur to Manchuria
6 infantry moved from Yenisey to Timguska
1 aaGun and 8 infantry moved from Yakut S.S.R. to Yenisey
3 mech_infantrys moved from Ukraine to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Russia to Bryansk
2 infantry moved from Novgorod to Belarus
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Eastern Poland
2 artilleries moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
3 infantry moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Russia to Novgorod
Place Units - Russians
1 artillery and 2 mech_infantrys placed in Ukraine
1 armour and 2 artilleries placed in Novgorod
1 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 infantry and 5 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
4 infantry moved from Jehol to Manchuria
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 fighter moved from Caroline Islands to 6 Sea Zone
1 destroyer moved from 49 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Hainan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Hainan to 44 Sea Zone
1 artillery and 1 mech_infantry moved from Suiyuyan to Kansu
1 fighter moved from Hunan to Kansu
1 infantry moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Hunan to Shensi
2 infantry moved from Anhwe to Kweichow
1 fighter moved from Hunan to Kweichow
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
1 tactical_bomber moved from Hunan to Kwangsi
1 transport moved from 43 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Hunan to 6 Sea Zone
1 bomber moved from Marshall Islands to Philippines
1 bomber moved from Hainan to Philippines
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 8 infantry
Russians defend with 1 aaGun and 3 infantry
Japanese roll dice for 8 infantry in Manchuria, round 2 : 3/8 hits, 1.33 expected hits
Chinese roll dice for 1 aaGun and 3 infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Manchuria
Japanese roll dice for 7 infantry in Manchuria, round 3 : 2/7 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 6 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 aaGun and 3 infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Kansu, round 2 : 3/3 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 37 Sea Zone
1 tactical_bomber owned by the Japanese retreated
French win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Kwangsi
Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 4 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 42 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 aaGun moved from Anhwe to Hunan
2 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 armour moved from Kwangtung to Hunan
4 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 37 Sea Zone to Hainan
1 tactical_bomber moved from Kwangsi to Kiangsu
1 fighter moved from Kweichow to Kiangsu
1 fighter moved from Kansu to Suiyuyan
1 tactical_bomber moved from Shensi to Anhwe
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 33 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
2 infantry and 2 mech_infantrys placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
Japanese collect 48 PUs (1 lost to blockades); end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
French regular : 0.67
Japanese regular : 2.17
ANZAC regular : -0.50
British regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 cruiser moved from 4 Sea Zone to 6 Sea Zone
1 transport moved from 4 Sea Zone to 1 Sea Zone
1 mech_infantry moved from Western United States to British Columbia
Combat - Americans
Combat Hit Differential Summary :
@feltmarskal do you scramble to SZ6?
@feltmarskal and any Kamikaze?
@martin No scramble , Kamikaze yes 3 on battleship, 2 on Cruiser , 1 on destroyer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 cruiser moved from 4 Sea Zone to 6 Sea Zone
1 transport moved from 4 Sea Zone to 1 Sea Zone
1 mech_infantry moved from Western United States to British Columbia
Combat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 2 hits. Rolls: 2,1
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits. Rolls: 2,3,2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Battle in 19 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 19 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 6 Sea Zone
Americans attack with 2 carriers, 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans roll dice for 2 carriers, 1 destroyer, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 carriers and 4 fighters in 6 Sea Zone, round 3 : 3/4 hits, 2,00 expected hits
Japanese roll dice for 1 fighter in 6 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 2 carriers and 3 fighters remaining. Battle score for attacker is 16
Casualties for Americans: 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Non Combat Move - Americans
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
Place Units - Americans
2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 2,00
Japanese regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Burma to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Shensi
2 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Japanese regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 cruiser moved from 4 Sea Zone to 6 Sea Zone
1 transport moved from 4 Sea Zone to 1 Sea Zone
1 mech_infantry moved from Western United States to British Columbia
Combat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 2 hits. Rolls: 2,1
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits. Rolls: 2,3,2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Battle in 19 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 19 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 6 Sea Zone
Americans attack with 2 carriers, 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans roll dice for 2 carriers, 1 destroyer, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 carriers and 4 fighters in 6 Sea Zone, round 3 : 3/4 hits, 2,00 expected hits
Japanese roll dice for 1 fighter in 6 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 2 carriers and 3 fighters remaining. Battle score for attacker is 16
Casualties for Americans: 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Non Combat Move - Americans
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
Place Units - Americans
2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Burma to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Shensi
2 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from Tanganyika Territory to Ethiopia
1 fighter moved from Malta to Egypt
1 fighter and 1 tactical_bomber moved from Malta to Gibraltar
2 fighters moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
1 infantry moved from India to Burma
1 artillery and 1 infantry moved from West India to India
1 armour and 1 transport moved from 101 Sea Zone to 91 Sea Zone
Combat - British
Battle in Iraq
British attack with 1 armour, 3 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Iraq, round 2 : 2/5 hits, 1,17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
1 mech_infantry owned by the British, 1 infantry owned by the British and 1 armour owned by the British retreated to Persia
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 2 infantry
Battle in Java
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Java
British win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 aaGun moved from Burma to Yunnan
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 76 Sea Zone
2 artilleries moved from Alexandria to Egypt
1 artillery moved from Alexandria to Tobruk
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour and 3 infantry moved from Brazil to British Guiana
Place Units - British
1 armour and 2 mech_infantrys placed in Egypt
1 artillery, 1 bomber and 1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 34 PUs
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : 2,00
Japanese regular : 0,83
Neutral_Axis regular : 1,00
British regular : 2,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour moved from Poland to Eastern Poland
2 infantry moved from Romania to Eastern Poland
1 armour, 2 artilleries and 2 infantry moved from Romania to Bessarabia
1 bomber moved from Southern Italy to Eastern Poland
3 fighters moved from Southern Italy to Bessarabia
Combat - Italians
Battle in Bessarabia
Italians attack with 1 armour, 2 artilleries, 3 fighters and 2 infantry
Russians defend with 3 infantry
Italians roll dice for 1 armour, 2 artilleries, 3 fighters and 2 infantry in Bessarabia, round 2 : 3/8 hits, 3.33 expected hits
Russians roll dice for 3 infantry in Bessarabia, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 armour, 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Eastern Poland
Italians attack with 1 armour, 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 2 infantry in Eastern Poland, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Eastern Poland to Northern Italy
5 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Bessarabia to Romania
1 fighter moved from Bessarabia to Romania
1 fighter moved from Bessarabia to Romania
Place Units - Italians
3 mech_infantrys placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -0.83
Russians regular : -1.33
@feltmarskal I thought we were friends - and now, you declare war on me?:cry:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 49 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 49 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
Combat - French
Battle in 35 Sea Zone
French attack with 1 destroyer
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 35 Sea Zone
French win, taking 35 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 unit repaired.
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
1 artillery and 2 infantry moved from Poland to Baltic States
1 fighter moved from Western Germany to 104 Sea Zone
3 infantry moved from Finland to Vyborg
4 infantry moved from Finland to Karelia
1 tactical_bomber moved from Western Germany to Western Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
Combat - Germans
Battle in Karelia
Germans attack with 4 infantry
Russians defend with 1 infantry
Germans roll dice for 4 infantry in Karelia, round 2 : 1/4 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 4 bombers, 1 fighter and 1 tactical_bomber
British defend with 2 transports; Americans defend with 1 armour, 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber
2 submarines owned by the Americans submerged
Germans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/6 hits, 3.83 expected hits
Americans roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
1 tactical_bomber owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
Germans roll dice for 4 bombers in 91 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits
Americans roll dice for 1 fighter and 2 transports in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
2 transports owned by the British, 1 bomber owned by the Germans, 1 armour owned by the Americans and 1 fighter owned by the Americans lost in 91 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 24
Casualties for Germans: 1 bomber, 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 armour, 1 carrier, 1 fighter and 1 tactical_bomber
Casualties for British: 2 transports
Battle in Western Ukraine
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Vyborg
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Vyborg, round 2 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Western Germany to 104 Sea Zone
3 bombers moved from 91 Sea Zone to Normandy Bordeaux
1 aaGun and 1 artillery moved from France to Normandy Bordeaux
1 tactical_bomber moved from Western Ukraine to Eastern Poland
3 armour, 2 artilleries and 7 infantry moved from Romania to Bessarabia
3 infantry moved from Bulgaria to Romania
2 mech_infantrys moved from Slovakia Hungary to Bessarabia
1 aaGun, 1 artillery and 6 infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Poland to Bessarabia
1 aaGun, 7 artilleries and 12 infantry moved from Poland to Eastern Poland
2 armour and 1 mech_infantry moved from Germany to Eastern Poland
2 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia
10 infantry moved from Germany to Poland
2 armour moved from Western Germany to Poland
1 mech_infantry moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Western Germany to France
2 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
Place Units - Germans
1 fighter placed in Western Germany
5 mech_infantrys placed in Germany
1 destroyer and 1 submarine placed in 113 Sea Zone
2 infantry placed in Western Germany
2 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Russians regular : -1.67
Germans regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
4 infantry moved from Belarus to Baltic States
3 artilleries moved from Ukraine to Bessarabia
2 mech_infantrys moved from Ukraine to Bessarabia
8 mech_infantrys moved from Bryansk to Bessarabia
1 mech_infantry moved from Bryansk to Bessarabia
2 tactical_bombers moved from Novgorod to Bessarabia
1 fighter moved from Novgorod to Bessarabia
2 mech_infantrys moved from Bryansk to Bessarabia
3 armour moved from Bryansk to Bessarabia
2 armour moved from Bryansk to Bessarabia
1 artillery moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Bessarabia
1 armour moved from Bryansk to Bessarabia
1 mech_infantry moved from Russia to Western Ukraine
1 infantry moved from Belarus to Baltic States
Combat - Russians
Battle in Bessarabia
Russians attack with 6 armour, 3 artilleries, 2 fighters, 13 mech_infantrys and 2 tactical_bombers
Germans defend with 5 armour, 2 artilleries, 7 infantry and 5 mech_infantrys; Italians defend with 1 armour, 2 artilleries and 2 infantry
Russians roll dice for 6 armour, 3 artilleries, 2 fighters, 13 mech_infantrys and 2 tactical_bombers in Bessarabia, round 2 : 11/26 hits, 9,00 expected hits
Italians roll dice for 6 armour, 4 artilleries, 9 infantry and 5 mech_infantrys in Bessarabia, round 2 : 10/24 hits, 9,00 expected hits
10 mech_infantrys owned by the Russians, 7 infantry owned by the Germans, 2 mech_infantrys owned by the Germans and 2 infantry owned by the Italians lost in Bessarabia
Russians roll dice for 6 armour, 3 artilleries, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Bessarabia, round 3 : 9/16 hits, 7,33 expected hits
Italians roll dice for 6 armour, 4 artilleries and 3 mech_infantrys in Bessarabia, round 3 : 7/13 hits, 5,33 expected hits
3 mech_infantrys owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Germans, 3 artilleries owned by the Russians, 1 armour owned by the Germans, 2 artilleries owned by the Italians, 3 mech_infantrys owned by the Germans and 1 armour owned by the Italians lost in Bessarabia
Russians roll dice for 5 armour, 2 fighters and 2 tactical_bombers in Bessarabia, round 4 : 4/9 hits, 4,83 expected hits
Italians roll dice for 4 armour in Bessarabia, round 4 : 0/4 hits, 2,00 expected hits
4 armour owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Italians with 5 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Russians: 1 armour, 3 artilleries and 13 mech_infantrys
Casualties for Germans: 5 armour, 2 artilleries, 7 infantry and 5 mech_infantrys
Casualties for Italians: 1 armour, 2 artilleries and 2 infantry
Battle in Baltic States
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery and 5 infantry in Baltic States, round 2 : 1/6 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 3 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 4 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 4 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 3 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Western Ukraine
Russians attack with 4 infantry and 1 mech_infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 4 infantry and 1 mech_infantry in Western Ukraine, round 2 : 0/5 hits, 0,83 expected hits
Germans roll dice for 2 mech_infantrys in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 4 infantry and 1 mech_infantry in Western Ukraine, round 3 : 0/5 hits, 0,83 expected hits
Germans roll dice for 2 mech_infantrys in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 4 infantry and 1 mech_infantry in Western Ukraine, round 4 : 1/5 hits, 0,83 expected hits
Germans roll dice for 2 mech_infantrys in Western Ukraine, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 3 infantry and 1 mech_infantry in Western Ukraine, round 5 : 1/4 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 5 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Russia to Volgograd
3 infantry moved from Timguska to Novosibirsk
3 infantry moved from Timguska to Novosibirsk
6 infantry moved from Yenisey to Timguska
2 infantry moved from Yenisey to Yakut S.S.R.
1 aaGun moved from Yenisey to Timguska
1 aaGun moved from Ukraine to Bessarabia
1 aaGun moved from Bryansk to Western Ukraine
3 artilleries moved from Belarus to Bryansk
1 armour moved from Novgorod to Bryansk
1 artillery moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Archangel
1 aaGun moved from Belarus to Smolensk
3 infantry moved from Belarus to Smolensk
2 fighters moved from Bessarabia to Bryansk
2 tactical_bombers moved from Bessarabia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
3 infantry moved from Belarus to Bryansk
Place Units - Russians
3 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
1 infantry and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Italians regular : 0,67
Germans regular : -0,67
Russians regular : 1,50
@feltmarskal you neglect me… ;-)
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 1 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
6 infantry moved from Manchuria to Korea
1 mech_infantry moved from Kansu to Tsinghai
1 artillery moved from Kansu to Shensi
2 infantry moved from Hunan to Kweichow
1 infantry and 1 mech_infantry moved from Kwangsi to French Indo China
1 fighter moved from Suiyuyan to Tsinghai
1 tactical_bomber moved from Anhwe to Shensi
1 tactical_bomber moved from Kiangsu to Kweichow
1 tactical_bomber moved from Borneo to 42 Sea Zone
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Kiangsu to 6 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 fighter moved from Borneo to French Indo China
1 tactical_bomber moved from Hainan to 6 Sea Zone
2 bombers moved from Philippines to 6 Sea Zone
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Siam to French Indo China
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kweichow
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
1 fighter owned by the Japanese retreated
ANZAC win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport
Americans defend with 2 carriers and 4 fighters
Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 5/10 hits, 6.00 expected hits
Americans roll dice for 2 carriers and 4 fighters in 6 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 4/10 hits, 6.00 expected hits
Americans roll dice for 3 fighters in 6 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
2 carriers owned by the Japanese, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 2 bombers, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 28
Casualties for Americans: 2 carriers and 4 fighters
Casualties for Japanese: 2 carriers and 1 cruiser
Battle in Tsinghai
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
French roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from French with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in French Indo China
Japanese attack with 1 fighter, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in French Indo China, round 2 : 0/5 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in French Indo China, round 3 : 3/5 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Korea
Japanese attack with 6 infantry
Russians defend with 1 infantry
Japanese roll dice for 6 infantry in Korea, round 2 : 0/6 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 6 infantry in Korea, round 3 : 0/6 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Japanese roll dice for 5 infantry in Korea, round 4 : 1/5 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 tactical_bomber in Shensi, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 tactical_bomber in Shensi, round 3 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber could not land in 6 Sea Zone and was removed
1 tactical_bomber moved from Kweichow to Hunan
1 fighter moved from French Indo China to Kwangsi
3 mech_infantrys moved from Kiangsu to Kiangsi
3 mech_infantrys moved from Kiangsi to Kwangsi
1 aaGun, 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Hunan to Kwangsi
1 fighter moved from Tsinghai to Suiyuyan
1 tactical_bomber moved from Shensi to Suiyuyan
1 tactical_bomber moved from 42 Sea Zone to Borneo
1 fighter moved from 46 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
2 bombers moved from 6 Sea Zone to Kwangtung
1 fighter moved from 6 Sea Zone to Philippines
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
Place Units - Japanese
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
1 destroyer and 2 transports placed in 6 Sea Zone
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.67
French regular : -0.33
Japanese regular : -5.33
UK_Pacific regular : 0.33
ANZAC regular : 0.67
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 1 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
6 infantry moved from Manchuria to Korea
1 mech_infantry moved from Kansu to Tsinghai
1 artillery moved from Kansu to Shensi
2 infantry moved from Hunan to Kweichow
1 infantry and 1 mech_infantry moved from Kwangsi to French Indo China
1 fighter moved from Suiyuyan to Tsinghai
1 tactical_bomber moved from Anhwe to Shensi
1 tactical_bomber moved from Kiangsu to Kweichow
1 tactical_bomber moved from Borneo to 42 Sea Zone
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Kiangsu to 6 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 fighter moved from Borneo to French Indo China
1 tactical_bomber moved from Hainan to 6 Sea Zone
2 bombers moved from Philippines to 6 Sea Zone
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Siam to French Indo China
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kweichow
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
1 fighter owned by the Japanese retreated
ANZAC win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport
Americans defend with 2 carriers and 4 fighters
Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 5/10 hits, 6.00 expected hits
Americans roll dice for 2 carriers and 4 fighters in 6 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 4/10 hits, 6.00 expected hits
Americans roll dice for 3 fighters in 6 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
2 carriers owned by the Japanese, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 2 bombers, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 28
Casualties for Americans: 2 carriers and 4 fighters
Casualties for Japanese: 2 carriers and 1 cruiser
Battle in Tsinghai
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
French roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from French with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in French Indo China
Japanese attack with 1 fighter, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in French Indo China, round 2 : 0/5 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in French Indo China, round 3 : 3/5 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Korea
Japanese attack with 6 infantry
Russians defend with 1 infantry
Japanese roll dice for 6 infantry in Korea, round 2 : 0/6 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 6 infantry in Korea, round 3 : 0/6 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Japanese roll dice for 5 infantry in Korea, round 4 : 1/5 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 tactical_bomber in Shensi, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 tactical_bomber in Shensi, round 3 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber could not land in 6 Sea Zone and was removed
1 tactical_bomber moved from Kweichow to Hunan
1 fighter moved from French Indo China to Kwangsi
3 mech_infantrys moved from Kiangsu to Kiangsi
3 mech_infantrys moved from Kiangsi to Kwangsi
1 aaGun, 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Hunan to Kwangsi
1 fighter moved from Tsinghai to Suiyuyan
1 tactical_bomber moved from Shensi to Suiyuyan
1 tactical_bomber moved from 42 Sea Zone to Borneo
1 fighter moved from 46 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
2 bombers moved from 6 Sea Zone to Kwangtung
1 fighter moved from 6 Sea Zone to Philippines
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
Place Units - Japanese
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
1 destroyer and 2 transports placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier
EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.67
French regular : -0.33
Japanese regular : -5.33
UK_Pacific regular : 0.33
ANZAC regular : 0.67
Russians regular : 0.00