Scramble scotland
L21 #1 trulpen (X+6) vs FlyingBadger (A) P2V
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@trulpen Got my ass kicked in that one and retreated back to Burma. Put the fighter back in Yunnan but if you wanted it to land somewhere then just move it with an edit.
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@flyingbadger said in L21 #1 trulpen (X+6) vs FlyingBadger (A) P2V:
@trulpen Got my ass kicked in that one and retreated back to Burma. Put the fighter back in Yunnan but if you wanted it to land somewhere then just move it with an edit.
It came from the carrier though. I’ll have to land it there.
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TripleA Manual Gamesave Post: Italians round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 10 Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 fighter moved from Yunnan to 39 Sea Zone 1 artillery and 1 infantry moved from Albania to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Southern Italy Combat - Italians
Combat Hit Differential Summary :
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I’ll assume full scramble, but you’ll have to decide eventual casualties (trusting two hits here).
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Or, since you’re online, I’ll wait for your confirmation.
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@trulpen Yes please full scramble, 3 fighters.
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 10 Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 fighter moved from Yunnan to 39 Sea Zone 1 artillery and 1 infantry moved from Albania to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Southern Italy Combat - Italians British scrambles 3 units out of 97 Sea Zone to defend against the attack in Southern Italy Battle in Southern Italy Italians attack with 1 artillery and 1 infantry British defend with 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry; Americans defend with 1 fighter Italians roll dice for 1 artillery and 1 infantry in Southern Italy, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 3 fighters and 1 infantry in Southern Italy, round 2 : 2/4 hits, 2,33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy British win with 3 fighters and 1 infantry remaining. Battle score for attacker is -7 Casualties for Italians: 1 artillery and 1 infantry Moving scrambled unit from Southern Italy to 97 Sea Zone Moving scrambled unit from Southern Italy to 97 Sea Zone Moving scrambled unit from Southern Italy to 97 Sea Zone Non Combat Move - Italians 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 2 armour and 2 infantry moved from Rostov to Ukraine Turn Complete - Italians
Combat Hit Differential Summary :
Italians regular : -0,67 British regular : -0,33
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Italy. A fucking disgrace. I’m grateful that you shot them out of the game.
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@trulpen said in L21 #1 trulpen (X+6) vs FlyingBadger (A) P2V:
Italy. A fucking disgrace. I’m grateful that you shot them out of the game.
:grin: The Germans not being happy with the performance of their Italian allies… I’m sure I’ve read about that somewhere…
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry moved from New South Wales to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 47 Sea Zone 2 infantry moved from 47 Sea Zone to New Britain Combat - ANZAC Battle in New Britain Non Combat Move - ANZAC 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry moved from Northern Australia to Queensland 2 infantry moved from Queensland to New South Wales 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 64 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry moved from New South Wales to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 47 Sea Zone 2 infantry moved from 47 Sea Zone to New Britain Combat - ANZAC Battle in New Britain Non Combat Move - ANZAC 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry moved from Northern Australia to Queensland 2 infantry moved from Queensland to New South Wales 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 64 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 fighter, 13 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Northern Caucasus to Southern Caucasus 14 artilleries moved from Rostov to Kursk 6 infantry moved from Rostov to Kursk 3 infantry moved from Ukraine to Kursk 1 fighter moved from Rostov to Tambov 1 infantry moved from Rostov to Tambov 1 bomber moved from Rostov to Northern Italy 1 fighter moved from France to Northern Italy 1 fighter moved from Western Germany to Northern Italy 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Austria to Northern Italy 1 infantry moved from Albania to 99 Sea Zone 1 infantry moved from Yugoslavia to 99 Sea Zone 1 infantry moved from Scotland to Eire Germans take Eire from British 2 infantry moved from 99 Sea Zone to Northern Italy 1 armour and 1 mech_infantry moved from Rostov to Southern Caucasus 1 armour and 1 mech_infantry moved from Rostov to Southern Caucasus 1 tactical_bomber moved from Rostov to Southern Caucasus Combat - Germans
Combat Hit Differential Summary :
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Assume no scramble to N Italy.
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@trulpen said in L21 #1 trulpen (X+6) vs FlyingBadger (A) P2V:
Assume no scramble to N Italy.
Yes, that’s correct.
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 fighter, 13 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Northern Caucasus to Southern Caucasus 14 artilleries moved from Rostov to Kursk 6 infantry moved from Rostov to Kursk 3 infantry moved from Ukraine to Kursk 1 fighter moved from Rostov to Tambov 1 infantry moved from Rostov to Tambov 1 bomber moved from Rostov to Northern Italy 1 fighter moved from France to Northern Italy 1 fighter moved from Western Germany to Northern Italy 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Austria to Northern Italy 1 infantry moved from Albania to 99 Sea Zone 1 infantry moved from Yugoslavia to 99 Sea Zone 1 infantry moved from Scotland to Eire Germans take Eire from British 2 infantry moved from 99 Sea Zone to Northern Italy 1 armour and 1 mech_infantry moved from Rostov to Southern Caucasus 1 armour and 1 mech_infantry moved from Rostov to Southern Caucasus 1 tactical_bomber moved from Rostov to Southern Caucasus Combat - Germans Battle in Northern Italy Germans attack with 1 bomber, 2 fighters and 4 infantry Americans defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber, 2 fighters and 4 infantry in Northern Italy, round 2 : 2/7 hits, 2,17 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kursk Germans attack with 14 artilleries and 9 infantry Russians defend with 2 infantry Germans roll dice for 14 artilleries and 9 infantry in Kursk, round 2 : 3/23 hits, 7,67 expected hits Russians roll dice for 2 infantry in Kursk, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kursk Germans win, taking Kursk from Russians with 14 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Tambov Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern Caucasus Germans attack with 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber British defend with 2 infantry Germans roll dice for 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern Caucasus, round 2 : 1/6 hits, 2,50 expected hits Russians roll dice for 2 infantry in Southern Caucasus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Southern Caucasus Germans roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Southern Caucasus, round 3 : 2/5 hits, 2,33 expected hits Russians roll dice for 1 infantry in Southern Caucasus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Southern Caucasus Germans win, taking Southern Caucasus from Russians with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Non Combat Move - Germans 1 tactical_bomber moved from Southern Caucasus to Ukraine 1 infantry moved from Rostov to Northern Caucasus 2 aaGuns, 4 armour, 2 infantry and 4 mech_infantrys moved from Rostov to Kursk 1 fighter moved from Tambov to Ukraine 7 artilleries and 23 infantry moved from Vologda to Yaroslavl 1 infantry moved from Novgorod to Yaroslavl 1 bomber moved from Northern Italy to Yugoslavia 2 fighters moved from Northern Italy to 99 Sea Zone 1 submarine moved from 98 Sea Zone to 99 Sea Zone 2 transports moved from 114 Sea Zone to 113 Sea Zone 1 artillery and 2 infantry moved from Holland Belgium to 113 Sea Zone 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone 1 artillery and 3 infantry moved from 112 Sea Zone to Scotland 1 infantry moved from France to Southern France 1 infantry moved from Western Germany to Holland Belgium 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 aaGun, 1 artillery and 4 infantry moved from Western Germany to Austria 1 artillery and 2 infantry moved from Leningrad to Novgorod 1 aaGun moved from France to Western Germany 1 destroyer and 1 submarine moved from 107 Sea Zone to 112 Sea Zone 1 fighter moved from Scotland to 112 Sea Zone 2 fighters moved from Scotland to Yugoslavia Place Units - Germans 3 infantry placed in Ukraine 3 infantry placed in Leningrad 1 artillery and 2 infantry placed in Scotland 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Western Germany 3 infantry placed in France 1 artillery and 2 infantry placed in Yugoslavia Germans undo move 2. 1 artillery and 2 infantry placed in Leningrad 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 66 PUs; end with 66 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Russians regular : 0,00 Germans regular : -6,33
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@flyingbadger said in L21 #1 trulpen (X+6) vs FlyingBadger (A) P2V:
@trulpen said in L21 #1 trulpen (X+6) vs FlyingBadger (A) P2V:
Assume no scramble to N Italy.
Yes, that’s correct.
Good.
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Btw, just checking, you are aware that carriers can’t scramble to sz where there’s only subs and/or trannies?
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@trulpen said in L21 #1 trulpen (X+6) vs FlyingBadger (A) P2V:
Btw, just checking, you are aware that carriers can’t scramble to sz where there’s only subs and/or trannies?
I’m about 42% aware of that. Is it the transport in SZ1?
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That one and some trannies by DNG.
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@trulpen said in L21 #1 trulpen (X+6) vs FlyingBadger (A) P2V:
That one and some trannies by DNG.
Ahh… I thought I had covered those, but I see now that you could destroy the blocker and collect up the planes in non-combat. I think I did reckon on them being covered by the ACs. Oh well, I am definately 83% aware of the rule now.