@fasthard said in L25 BM4 fasthard(X) vs BombsAway(L+21):
@BombsAway Welcome to our 1st L25 game.
GL & HF!
scramble?
Thanks, Good game and GL.
No scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
5 infantry moved from Szechwan to Yunnan
1 fighter moved from Sikang to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 aaGun, 2 artilleries and 3 mech_infantrys
Japanese roll AA dice in Yunnan : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/1 hits, 1.33 expected hits
Japanese roll dice for 1 aaGun, 2 artilleries and 3 mech_infantrys in Yunnan, round 2 : 2/1 hits, 1.67 expected hits
1 mech_infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 2 artilleries and 2 mech_infantrys in Yunnan, round 3 : 2/1 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries and 1 mech_infantry in Yunnan, round 4 : 1/0 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter in Yunnan, round 5 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 2 artilleries in Yunnan, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Chinese lost in Yunnan
Japanese win with 2 artilleries remaining. Battle score for attacker is -8
Casualties for Chinese: 1 fighter and 5 infantry
Casualties for Japanese: 1 aaGun and 3 mech_infantrys
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50
Japanese regular : 1.33
Japanese AA : -0.17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Combat Move - British
2 submarines moved from 109 Sea Zone to 110 Sea Zone
2 destroyers moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 armour moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
1 artillery and 2 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 tactical_bomber moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to 98 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 submarine moved from 76 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from Eastern Persia to West India
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
3 mech_infantrys moved from India to Yunnan
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
Combat - British
Battle in Malta
Battle in 110 Sea Zone
British attack with 2 destroyers, 2 fighters and 2 submarines
Germans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
British roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Germans
British roll dice for 2 destroyers and 2 fighters in 110 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits
Combat Hit Differential Summary :
British regular : -0.33
@jkeller order of loss?
@crockett36 destroyer for now, next round will depend on the rolls. thank you for asking
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Combat Move - British
2 submarines moved from 109 Sea Zone to 110 Sea Zone
2 destroyers moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 armour moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
1 artillery and 2 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 tactical_bomber moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to 98 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 submarine moved from 76 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from Eastern Persia to West India
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
3 mech_infantrys moved from India to Yunnan
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
Combat - British
Battle in Malta
Battle in 110 Sea Zone
British attack with 2 destroyers, 2 fighters and 2 submarines
Germans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
British roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Germans
British roll dice for 2 destroyers and 2 fighters in 110 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 110 Sea Zone, round 2 : 3/1 hits, 2.67 expected hits
1 destroyer owned by the Germans, 2 destroyers owned by the British and 1 fighter owned by the British lost in 110 Sea Zone
British roll dice for 2 submarines in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 carrier owned by the Germans lost in 110 Sea Zone
British roll dice for 1 fighter in 110 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Combat Hit Differential Summary :
Germans regular : 0.33
British regular : 0.50
@crockett36 order of loss
@crockett36 kill the battleship :(
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Combat Move - British
2 submarines moved from 109 Sea Zone to 110 Sea Zone
2 destroyers moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 armour moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
1 artillery and 2 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 tactical_bomber moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to 98 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 submarine moved from 76 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from Eastern Persia to West India
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
3 mech_infantrys moved from India to Yunnan
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
Combat - British
Battle in Malta
Battle in 110 Sea Zone
British attack with 2 destroyers, 2 fighters and 2 submarines
Germans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
British roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Germans
British roll dice for 2 destroyers and 2 fighters in 110 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 110 Sea Zone, round 2 : 3/1 hits, 2.67 expected hits
1 destroyer owned by the Germans, 2 destroyers owned by the British and 1 fighter owned by the British lost in 110 Sea Zone
British roll dice for 2 submarines in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 carrier owned by the Germans lost in 110 Sea Zone
British roll dice for 1 fighter in 110 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 battleship and 1 transport in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Germans roll dice for 2 fighters in 110 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits
1 battleship owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
British roll dice for 2 submarines in 110 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 transport owned by the Germans lost in 110 Sea Zone
Germans and British reach a stalemate
, taking Malta from Italians. Battle score for attacker is 15
Casualties for British: 2 destroyers and 2 fighters
Casualties for Germans: 1 battleship, 1 carrier, 1 destroyer and 1 transport
Battle in Yunnan
British attack with 3 mech_infantrys
Japanese defend with 2 artilleries
British roll dice for 3 mech_infantrys in Yunnan, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 2 artilleries in Yunnan, round 2 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
British roll dice for 2 mech_infantrys in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 2 mech_infantrys in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Yunnan
British roll dice for 1 mech_infantry in Yunnan, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in Yunnan, round 6 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in Yunnan, round 7 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 7 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for British: 3 mech_infantrys
Casualties for Japanese: 2 artilleries
Battle in Alexandria
British attack with 1 armour, 1 infantry and 2 tactical_bombers
Italians defend with 1 artillery
British roll dice for 1 armour, 1 infantry and 2 tactical_bombers in Alexandria, round 2 : 2/1 hits, 1.83 expected hits
Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Libya
British attack with 1 artillery and 2 infantry
Italians defend with 1 bomber, 1 infantry and 1 mech_infantry
British roll dice for 1 cruiser in Libya, round 2 : 1/1 hits, 0.50 expected hits
Combat Hit Differential Summary :
Italians regular : -0.33
Japanese regular : 0.67
Germans regular : 0.33
British regular : 1.83
@crockett36 another order of loss.
@crockett36 kill the bomber🥺
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Research Technology - Americans
Americans spend 5 on tech rolls
Americans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Americans
Americans buy 5 bombers and 2 submarines; Remaining resources: 0 PUs; 1 techTokens;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 artilleries and 2 mech_infantrys moved from Alaska to 1 Sea Zone
4 infantry moved from Alaska to 1 Sea Zone
2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 1 Sea Zone to 3 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from 3 Sea Zone to Soviet Far East
3 fighters and 1 tactical_bomber moved from Alaska to Soviet Far East
2 fighters moved from 1 Sea Zone to Soviet Far East
1 destroyer moved from 15 Sea Zone to 7 Sea Zone
1 submarine moved from 3 Sea Zone to 5 Sea Zone
1 destroyer moved from 7 Sea Zone to 5 Sea Zone
1 cruiser moved from 8 Sea Zone to 3 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 1 Sea Zone to 3 Sea Zone
1 submarine moved from 24 Sea Zone to 18 Sea Zone
Americans take 17 Sea Zone from Japanese
2 bombers moved from Alaska to Soviet Far East
1 fighter moved from Western United States to 3 Sea Zone
1 fighter moved from Midway to 3 Sea Zone
1 destroyer moved from 102 Sea Zone to 104 Sea Zone
1 cruiser moved from 102 Sea Zone to 91 Sea Zone
1 destroyer moved from 102 Sea Zone to 91 Sea Zone
4 submarines moved from 102 Sea Zone to 104 Sea Zone
1 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
2 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
Combat - Americans
Battle in Soviet Far East
Americans attack with 2 artilleries, 2 bombers, 5 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Soviet Far East, round 2 : 1/1 hits, 1.67 expected hits
Americans roll dice for 2 artilleries, 2 bombers, 5 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Soviet Far East, round 2 : 6/1 hits, 6.50 expected hits
Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.83 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 2 artilleries, 2 bombers, 5 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 1 infantry
Battle in Morocco
Americans attack with 1 armour and 3 infantry
Italians defend with 1 armour
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour and 3 infantry in Morocco, round 2 : 1/0 hits, 1.00 expected hits
Italians roll dice for 1 armour in Morocco, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Americans
1 tactical_bomber moved from Soviet Far East to Siberia
5 fighters moved from Soviet Far East to Siberia
2 bombers moved from Soviet Far East to Siberia
Place Units - Americans
2 submarines placed in 101 Sea Zone
1 artillery and 5 bombers placed in Eastern United States
Americans undo move 2.
1 artillery placed in Central United States
5 bombers placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
5 infantry moved from Szechwan to Yunnan
1 fighter moved from Sikang to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 aaGun, 2 artilleries and 3 mech_infantrys
Japanese roll AA dice in Yunnan : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/1 hits, 1.33 expected hits
Japanese roll dice for 1 aaGun, 2 artilleries and 3 mech_infantrys in Yunnan, round 2 : 2/1 hits, 1.67 expected hits
1 mech_infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 2 artilleries and 2 mech_infantrys in Yunnan, round 3 : 2/1 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries and 1 mech_infantry in Yunnan, round 4 : 1/0 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter in Yunnan, round 5 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 2 artilleries in Yunnan, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Chinese lost in Yunnan
Japanese win with 2 artilleries remaining. Battle score for attacker is -8
Casualties for Chinese: 1 fighter and 5 infantry
Casualties for Japanese: 1 aaGun and 3 mech_infantrys
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Research Technology - British
British spend 5 on tech rolls
British roll 3,5,3 and gets 0 hits
Purchase Units - British
British buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs; 3 techTokens;
Purchase Units - UK_Pacific
UK_Pacific buy 2 aaGuns; Remaining resources: 0 PUs;
Combat Move - British
2 submarines moved from 109 Sea Zone to 110 Sea Zone
2 destroyers moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 armour moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
1 artillery and 2 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 tactical_bomber moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to 98 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 submarine moved from 76 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from Eastern Persia to West India
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
3 mech_infantrys moved from India to Yunnan
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
Combat - British
Battle in Malta
Battle in 110 Sea Zone
British attack with 2 destroyers, 2 fighters and 2 submarines
Germans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
British roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Germans
British roll dice for 2 destroyers and 2 fighters in 110 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 110 Sea Zone, round 2 : 3/1 hits, 2.67 expected hits
1 destroyer owned by the Germans, 2 destroyers owned by the British and 1 fighter owned by the British lost in 110 Sea Zone
British roll dice for 2 submarines in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 carrier owned by the Germans lost in 110 Sea Zone
British roll dice for 1 fighter in 110 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 battleship and 1 transport in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Germans roll dice for 2 fighters in 110 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits
1 battleship owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
British roll dice for 2 submarines in 110 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 transport owned by the Germans lost in 110 Sea Zone
Germans and British reach a stalemate
, taking Malta from Italians. Battle score for attacker is 15
Casualties for British: 2 destroyers and 2 fighters
Casualties for Germans: 1 battleship, 1 carrier, 1 destroyer and 1 transport
Battle in Yunnan
British attack with 3 mech_infantrys
Japanese defend with 2 artilleries
British roll dice for 3 mech_infantrys in Yunnan, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 2 artilleries in Yunnan, round 2 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
British roll dice for 2 mech_infantrys in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 2 mech_infantrys in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Yunnan
British roll dice for 1 mech_infantry in Yunnan, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in Yunnan, round 6 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in Yunnan, round 7 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 7 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for British: 3 mech_infantrys
Casualties for Japanese: 2 artilleries
Battle in Alexandria
British attack with 1 armour, 1 infantry and 2 tactical_bombers
Italians defend with 1 artillery
British roll dice for 1 armour, 1 infantry and 2 tactical_bombers in Alexandria, round 2 : 2/1 hits, 1.83 expected hits
Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Libya
British attack with 1 artillery and 2 infantry
Italians defend with 1 bomber, 1 infantry and 1 mech_infantry
British roll dice for 1 cruiser in Libya, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 artillery and 2 infantry in Libya, round 2 : 0/1 hits, 0.83 expected hits
Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Libya, round 2 : 1/1 hits, 0.83 expected hits
1 bomber owned by the Italians and 1 infantry owned by the British lost in Libya
British roll dice for 1 artillery and 1 infantry in Libya, round 3 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 infantry and 1 mech_infantry in Libya, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya
British roll dice for 1 artillery in Libya, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 mech_infantry in Libya, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery in Libya, round 5 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 mech_infantry in Libya, round 5 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Libya
Italians win with no units remaining. Battle score for attacker is 9
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 bomber, 1 infantry and 1 mech_infantry
2 fighters owned by the Germans forced to land in Normandy Bordeaux
Non Combat Move - British
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
2 tactical_bombers moved from Alexandria to Trans-Jordan
3 fighters moved from Trans-Jordan to India
Place Units - British
2 fighters placed in Union of South Africa
1 destroyer placed in 109 Sea Zone
British undo move 2.
1 destroyer placed in 109 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 aaGuns placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 2 aaGuns
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : -1.67
Italians regular : 1.00
Japanese regular : 1.17
Japanese AA : -0.17
Germans regular : 0.33
British regular : 1.67
Americans rolls : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 submarine moved from 97 Sea Zone to 96 Sea Zone
2 destroyers moved from 97 Sea Zone to 96 Sea Zone
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 carrier moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
1 infantry moved from 96 Sea Zone to Malta
2 fighters moved from 97 Sea Zone to Malta
1 artillery moved from Northern Italy to Southern Italy
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 2 transports
British defend with 1 cruiser and 3 transports
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the British lost in 96 Sea Zone
Italians roll dice for 1 carrier, 1 cruiser, 2 destroyers and 2 transports in 96 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
1 transport owned by the British lost in 96 Sea Zone
2 transports owned by the British lost in 96 Sea Zone
Italians win with 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 33
Casualties for British: 1 cruiser and 3 transports
Battle in Western Ukraine
Italians attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 2 infantry in Western Ukraine, round 2 : 1/1 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Malta
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Malta, round 2 : 2/1 hits, 1.67 expected hits
British roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 infantry moved from 96 Sea Zone to Libya
2 aaGuns moved from Northern Italy to Southern Italy
2 fighters moved from Malta to 96 Sea Zone
Place Units - Italians
2 fighters and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
Russians regular : 0.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 tactical_bombers moved from Southern Italy to 99 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
5 infantry moved from Norway to Finland
1 bomber moved from Western Germany to Finland
1 tactical_bomber moved from Norway to Finland
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Germans take Bryansk from Russians
8 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Romania to Bessarabia
7 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
10 armour, 11 artilleries, 28 infantry and 12 mech_infantrys moved from Belarus to Bryansk
1 mech_infantry moved from Belarus to Bryansk
1 mech_infantry moved from Belarus to Western Ukraine
2 artilleries moved from Germany to Slovakia Hungary
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 2 tactical_bombers in 99 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 99 Sea Zone
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Finland
Germans attack with 1 bomber, 5 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 1 bomber, 5 infantry and 1 tactical_bomber in Finland, round 2 : 2/0 hits, 2.00 expected hits
Russians roll dice for 1 artillery and 3 infantry in Finland, round 2 : 1/1 hits, 1.33 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans roll dice for 1 bomber, 4 infantry and 1 tactical_bomber in Finland, round 3 : 2/1 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Finland, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in 110 Sea Zone
Germans attack with 1 destroyer and 2 fighters
British defend with 2 submarines
Germans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
British roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the British lost in 110 Sea Zone
British and Germans reach a stalemate
. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for British: 1 submarine
Non Combat Move - Germans
2 fighters moved from 110 Sea Zone to Western Germany
1 bomber moved from Finland to Western Germany
2 tactical_bombers moved from 99 Sea Zone to Western Ukraine
3 aaGuns moved from Belarus to Bryansk
3 aaGuns moved from Northern Italy to Southern Italy
1 tactical_bomber moved from Finland to Eastern Poland
Place Units - Germans
10 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -0.17
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Russians
Russians spend 0 on tech rolls
Russians rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Russians
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Bessarabia
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Belarus
6 artilleries moved from Archangel to Novgorod
3 infantry moved from Archangel to Novgorod
3 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
18 infantry moved from Russia to Vologda
8 infantry moved from Russia to Vologda
2 mech_infantrys moved from Russia to Kazakhstan
3 mech_infantrys moved from Volgograd to Tsinghai
7 artilleries moved from Russia to Vologda
1 tactical_bomber moved from Sikang to Vologda
2 fighters moved from Russia to Vologda
Combat - Russians
Battle in Bessarabia
Russians attack with 1 artillery
Germans defend with 1 infantry
Russians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Bessarabia
Italians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery
Non Combat Move - Russians
1 aaGun moved from Amur to Siberia
1 infantry moved from Amur to Siberia
1 aaGun moved from Russia to Vologda
2 aaGuns moved from Archangel to Vologda
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Russians rolls : 0.00
Italians regular : 0.67
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from Jehol to 5 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone
1 mech_infantry moved from Kiangsu to Kwangsi
2 mech_infantrys moved from Kiangsu to Hunan
2 mech_infantrys moved from Hopei to Yunnan
2 infantry moved from Malaya to Shan State
1 bomber moved from Kwangsi to 42 Sea Zone
2 destroyers moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangsi to Shan State
1 infantry moved from French Indo China to Siam
Japanese take Siam from ANZAC
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
2 tactical_bombers moved from Anhwe to 18 Sea Zone
1 fighter moved from Anhwe to 18 Sea Zone
1 tactical_bomber moved from Kwangsi to 42 Sea Zone
Combat - Japanese
Battle in 5 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 5 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 5 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 18 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 18 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 18 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 2 destroyers and 1 tactical_bomber
ANZAC defend with 3 submarines
Japanese roll dice for 1 bomber, 2 destroyers and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/1 hits, 1.83 expected hits
ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
2 submarines owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 bomber, 2 destroyers and 1 tactical_bomber in 42 Sea Zone, round 3 : 2/1 hits, 1.83 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber, 2 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for ANZAC: 3 submarines
Battle in Shan State
Japanese attack with 1 fighter and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/1 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 1/1 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Shan State to Yunnan
3 fighters moved from Kwangsi to 6 Sea Zone
1 fighter moved from 18 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 5 Sea Zone to Japan
1 fighter moved from 5 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from Kwangsi to 6 Sea Zone
1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from 42 Sea Zone to Java
1 bomber moved from 42 Sea Zone to Kwangsi
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Korea to Jehol
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 fighter placed in Japan
1 infantry and 2 mech_infantrys placed in Kiangsu
3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : 0.17
UK_Pacific regular : -0.67
ANZAC regular : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Americans
Americans spend 0 on tech rolls
Americans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Americans
Americans buy 3 cruisers, 2 infantry, 1 submarine and 3 transports; Remaining resources: 2 PUs; 1 techTokens;
Combat Move - Americans
1 destroyer moved from 7 Sea Zone to 8 Sea Zone
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 battleship and 2 cruisers moved from 3 Sea Zone to 1 Sea Zone
1 carrier moved from 3 Sea Zone to 1 Sea Zone
2 fighters moved from 3 Sea Zone to Buryatia
5 fighters moved from Siberia to Yenisey
1 tactical_bomber moved from Siberia to Yenisey
2 bombers moved from Siberia to Japan
2 artilleries moved from Soviet Far East to Siberia
2 mech_infantrys moved from Soviet Far East to Sakha
4 infantry moved from Soviet Far East to Siberia
4 transports moved from 3 Sea Zone to 1 Sea Zone
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Tunisia
Americans take Tunisia from Italians
2 submarines moved from 101 Sea Zone to 91 Sea Zone
5 bombers moved from Western United States to Gibraltar
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 104 Sea Zone to 92 Sea Zone
4 submarines moved from 104 Sea Zone to 92 Sea Zone
1 submarine moved from 25 Sea Zone to 24 Sea Zone
1 submarine moved from 4 Sea Zone to 15 Sea Zone
1 submarine moved from 15 Sea Zone to 26 Sea Zone
1 submarine moved from 8 Sea Zone to 4 Sea Zone
Combat - Americans
Air Battle in Japan
Combat Hit Differential Summary :
Americans rolls : 0.00
@crockett36 scramble?
@crockett36 intercept fighter please
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Americans
Americans spend 0 on tech rolls
Americans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Americans
Americans buy 3 cruisers, 2 infantry, 1 submarine and 3 transports; Remaining resources: 2 PUs; 1 techTokens;
Combat Move - Americans
1 destroyer moved from 7 Sea Zone to 8 Sea Zone
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 battleship and 2 cruisers moved from 3 Sea Zone to 1 Sea Zone
1 carrier moved from 3 Sea Zone to 1 Sea Zone
2 fighters moved from 3 Sea Zone to Buryatia
5 fighters moved from Siberia to Yenisey
1 tactical_bomber moved from Siberia to Yenisey
2 bombers moved from Siberia to Japan
2 artilleries moved from Soviet Far East to Siberia
2 mech_infantrys moved from Soviet Far East to Sakha
4 infantry moved from Soviet Far East to Siberia
4 transports moved from 3 Sea Zone to 1 Sea Zone
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Tunisia
Americans take Tunisia from Italians
2 submarines moved from 101 Sea Zone to 91 Sea Zone
5 bombers moved from Western United States to Gibraltar
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 104 Sea Zone to 92 Sea Zone
4 submarines moved from 104 Sea Zone to 92 Sea Zone
1 submarine moved from 25 Sea Zone to 24 Sea Zone
1 submarine moved from 4 Sea Zone to 15 Sea Zone
1 submarine moved from 15 Sea Zone to 26 Sea Zone
1 submarine moved from 8 Sea Zone to 4 Sea Zone
Combat - Americans
Air Battle in Japan
Americans attacks with 2 units heading to Japan
Japanese launches 1 interceptors out of Japan
Attackers Fire, : 1/1 hits, 0.33 expected hits
Defenders Fire, : 0/1 hits, 0.17 expected hits
1 fighter owned by the Japanese lost in Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
Japanese roll AA dice in Japan : 0/1 hits, 0.33 expected hits
Bombing raid in Japan rolls: 3,8 and causes: 11 damage to unit: factory_major
Bombing raid in Japan causes 11 damage total.
Battle in Normandy Bordeaux
Cleaning up after air battles
Non Combat Move - Americans
2 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 bombers moved from Japan to Siberia
2 aaGuns, 2 artilleries and 2 mech_infantrys moved from Western United States to Central United States
Place Units - Americans
3 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 submarine placed in 10 Sea Zone
3 cruisers placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Japanese AA : -0.33
Defenders Fire, : -0.17
Attackers Fire, : 0.67
Americans rolls : 0.00