L21 #2 trulpen (X) vs Simon33 (A+16) BM3

  • '19 '17 '16

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Vologda
            1 fighter moved from Russia to Vologda
            1 fighter and 1 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            1 infantry moved from Samara to Vologda
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Smolensk to Russia
            1 fighter moved from Vologda to Russia
            1 artillery and 18 infantry moved from Kazakhstan to Volgograd
            10 artilleries moved from Russia to Vologda
            8 infantry moved from Samara to Vologda
            1 armour moved from Russia to Vologda
            6 infantry moved from Sikang to Shensi
            2 aaGuns and 10 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            3 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : -0.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 11 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Eastern Persia to Turkmenistan
                  Japanese take Turkmenistan from Russians
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            2 infantry moved from 2 Sea Zone to Alaska
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            2 infantry moved from 4 Sea Zone to Soviet Far East
            EDIT: Japanese undo move 13.
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
            1 marine moved from Korea to 6 Sea Zone
            1 battleship and 1 marine moved from 6 Sea Zone to 5 Sea Zone
            1 marine moved from 5 Sea Zone to Soviet Far East
            1 bomber moved from India to Iraq
            4 artilleries, 2 infantry and 1 mech_infantry moved from West India to Eastern Persia
            1 infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone
            1 infantry moved from 8 Sea Zone to Aleutian Islands
    
        Combat - Japanese
            Strategic bombing raid in Iraq
                    British roll AA dice in Iraq : 0/1 hits, 0,17 expected hits
                Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Iraq causes 3 damage total. 
            Battle in Soviet Far East
            Battle in Aleutian Islands
            Battle in Siberia
            Battle in Alaska
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Iraq to West India
            EDIT: 4 artilleries and 3 infantry moved from Eastern Persia to West India
            1 artillery and 2 infantry moved from India to West India
            1 infantry moved from Yunnan to Szechwan
            3 artilleries and 9 infantry moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Anhwe to Kweichow
            3 infantry moved from Yunnan to Kweichow
            3 infantry moved from Shantung to Anhwe
            3 infantry moved from French Indo China to Yunnan
            10 artilleries and 19 infantry moved from Eastern Persia to West India
            7 armour and 1 mech_infantry moved from Eastern Persia to India
            EDIT: 1 mech_infantry moved from Eastern Persia to Yunnan
            EDIT: Japanese undo move 16.
            EDIT: 1 mech_infantry moved from Eastern Persia to India
            1 aaGun moved from Eastern Persia to West India
            1 artillery and 2 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 45 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 carriers and 2 destroyers moved from 45 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 1 Sea Zone
            1 destroyer moved from 6 Sea Zone to 5 Sea Zone
            6 destroyers and 14 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 battleship and 1 marine moved from 6 Sea Zone to 35 Sea Zone
            8 carriers and 2 cruisers moved from 6 Sea Zone to 35 Sea Zone
            7 fighters and 4 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Korea to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Anhwe to 35 Sea Zone
            2 fighters moved from Japan to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            3 infantry moved from Shan State to Yunnan
            3 infantry moved from Malaya to Shan State
    
        Place Units - Japanese
            1 carrier, 3 submarines and 1 transport placed in 6 Sea Zone
            1 artillery and 2 infantry placed in India
            3 infantry placed in French Indo China
            3 infantry placed in Shantung
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    British AA : -0,17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 destroyer, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 mech_infantrys moved from Alberta Saskatchewan Manitoba to Alaska
            2 fighters moved from Eastern United States to Alaska
            3 artilleries moved from New Guinea to 46 Sea Zone
            3 infantry moved from New Guinea to 46 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 46 Sea Zone to 33 Sea Zone
            3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Albania to Yugoslavia
            2 fighters moved from 97 Sea Zone to Yugoslavia
    
        Combat - Americans
            Battle in Caroline Islands
            Battle in Yugoslavia
                Americans attack with 2 fighters and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 infantry in Yugoslavia, round 2 : 3/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Yugoslavia
                Americans win, taking Caroline Islands from Japanese with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Alaska
                Americans attack with 2 fighters and 2 mech_infantrys
                Japanese defend with 2 infantry
                    Americans roll dice for 2 fighters and 2 mech_infantrys in Alaska, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Americans lost in Alaska
                    Americans roll dice for 2 fighters and 1 mech_infantry in Alaska, round 3 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Alaska, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Alaska
                    Americans roll dice for 2 fighters and 1 mech_infantry in Alaska, round 4 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Alaska, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Alaska
                Americans win, taking Alaska from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 mech_infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Alaska to British Columbia
            1 aaGun moved from Western United States to British Columbia
            5 fighters moved from Hawaiian Islands to 33 Sea Zone
            4 carriers, 1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
            1 battleship, 9 carriers, 2 cruisers, 5 destroyers, 17 fighters, 10 submarines and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
            2 fighters moved from Yugoslavia to 97 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 fighter moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 123 Sea Zone
            1 artillery, 1 fighter and 1 infantry moved from 123 Sea Zone to Iceland
            1 artillery, 2 fighters and 1 infantry moved from Buryatia to Amur
    
        Place Units - Americans
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 artillery, 3 fighters and 1 infantry placed in Western United States
            2 artilleries and 1 infantry placed in Greece
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,5
            Americans collect 51 PUs (2 lost to blockades); end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            20 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 20 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 20 infantry in Szechwan, round 2 : 4/20 hits, 3.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 20 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British repair damage of 3x factory_minor; Remaining resources: 32 PUs; 
            British buy 5 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Albania to Yugoslavia
                  British take Yugoslavia from Italians
            1 armour moved from Yugoslavia to Albania
            1 infantry moved from Eire to Scotland
    
        Combat - British
    
        Non Combat Move - British
            1 fighter moved from Albania to Greece
            3 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Trans-Jordan to Egypt
            1 fighter moved from Greece to Egypt
            2 artilleries and 1 infantry moved from Rhodesia to Belgian Congo
            1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
            1 fighter and 1 tactical_bomber moved from Persia to Egypt
    
        Place Units - British
            3 infantry placed in Union of South Africa
            2 artilleries and 1 infantry placed in Iraq
            3 artilleries placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2,5,5,5,2,1,4
            British collect 31 PUs (8 lost to blockades); end with 31 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 0.17
    Japanese regular : -1.00
    Italians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry moved from Sicily to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            2 carriers, 2 destroyers and 3 fighters moved from 96 Sea Zone to 99 Sea Zone
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 battleship and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone
            1 infantry moved from Northern Italy to Yugoslavia
                  Italians take Yugoslavia from British
            1 artillery moved from Libya to Tobruk
                  Italians take Tobruk from British
    
        Combat - Italians
            Battle in Crete
            Battle in Cyprus
    
        Non Combat Move - Italians
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 infantry and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,4,1,1,5,5,2,2,3,2,2,3,3
            Italians collect 9 PUs (9 lost to blockades); end with 10 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 13 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 95 Sea Zone: 1 submarine
            EDIT: Removing units owned by Italians from 96 Sea Zone: 1 submarine
            EDIT: Adding units owned by Italians to 99 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: ANZAC round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Greece to 96 Sea Zone
            1 fighter moved from 97 Sea Zone to 96 Sea Zone
            1 artillery moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Japanese
    
        Combat - ANZAC
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Scramble to SZ96?


  • @simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:

    Scramble to SZ96?

    Ouch, blundered there. No scramble.

  • '19 '17 '16

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Greece to 96 Sea Zone
            1 fighter moved from 97 Sea Zone to 96 Sea Zone
            1 artillery moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Japanese
    
        Combat - ANZAC
            Battle in 96 Sea Zone
                ANZAC attack with 4 fighters
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 96 Sea Zone
                ANZAC win with 4 fighters remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
    
        Non Combat Move - ANZAC
            2 fighters moved from 96 Sea Zone to 97 Sea Zone
            2 fighters moved from 96 Sea Zone to Greece
            1 fighter moved from New Guinea to 33 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from New Guinea to 46 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from New South Wales to 33 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Greece to 96 Sea Zone
            1 fighter moved from 97 Sea Zone to 96 Sea Zone
            1 artillery moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Japanese
    
        Combat - ANZAC
            Battle in 96 Sea Zone
                ANZAC attack with 4 fighters
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 96 Sea Zone
                ANZAC win with 4 fighters remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
    
        Non Combat Move - ANZAC
            2 fighters moved from 96 Sea Zone to 97 Sea Zone
            2 fighters moved from 96 Sea Zone to Greece
            1 fighter moved from New Guinea to 33 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from New Guinea to 46 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from New South Wales to 33 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    @trulpen said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:

    Ouch, blundered there. No scramble.

    Only cost a transport. Could be worse.


  • @simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:

    @trulpen said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:

    Ouch, blundered there. No scramble.

    Only cost a transport. Could be worse.

    True, but it was easily countered by just mixing the fleets more.


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 57 PUs; 
            Germans buy 1 carrier, 1 destroyer, 6 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Smolensk
            1 bomber moved from Eastern Poland to Smolensk
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
            1 fighter moved from Eastern Poland to Smolensk
            1 fighter moved from Eastern Poland to Smolensk
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 armour and 1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Rostov from Russians
                  Germans take Caucasus from Russians
            1 armour moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Rostov
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 4/6 hits, 3,00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Bulgaria from British to Germans
            EDIT: Turning off Edit Mode
            3 fighters and 1 tactical_bomber moved from Smolensk to Novgorod
            1 bomber moved from Smolensk to Novgorod
            1 infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Ukraine to Caucasus
            5 armour and 25 mech_infantrys moved from Bryansk to Caucasus
            1 infantry moved from Western Ukraine to Bryansk
            1 aaGun, 1 artillery and 3 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Belarus
            1 artillery and 8 infantry moved from Greater Southern Germany to Yugoslavia
            4 submarines moved from 109 Sea Zone to 110 Sea Zone
            1 submarine moved from 119 Sea Zone to 110 Sea Zone
            1 infantry moved from Sardinia to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 artillery moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone
            1 fighter moved from 95 Sea Zone to Southern Italy
            1 aaGun, 2 artilleries and 5 infantry moved from Slovakia Hungary to Yugoslavia
            3 infantry moved from Germany to Slovakia Hungary
            1 infantry moved from Bryansk to Tambov
            17 artilleries and 28 infantry moved from Bryansk to Rostov
            1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
            1 fighter moved from Malta to Western Germany
            1 tactical_bomber moved from 95 Sea Zone to Southern Italy
            1 fighter and 1 tactical_bomber moved from Malta to 99 Sea Zone
            1 mech_infantry moved from Eastern Poland to Bulgaria
            2 mech_infantrys moved from Eastern Poland to Ukraine
    
        Place Units - Germans
            1 carrier, 1 destroyer and 2 transports placed in 112 Sea Zone
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,67
    Germans regular : 1,00
    

    Savegame


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 57 PUs; 
            Germans buy 1 carrier, 1 destroyer, 6 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Smolensk
            1 bomber moved from Eastern Poland to Smolensk
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
            1 fighter moved from Eastern Poland to Smolensk
            1 fighter moved from Eastern Poland to Smolensk
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 armour and 1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Rostov from Russians
                  Germans take Caucasus from Russians
            1 armour moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Rostov
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 4/6 hits, 3,00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Bulgaria from British to Germans
            EDIT: Turning off Edit Mode
            3 fighters and 1 tactical_bomber moved from Smolensk to Novgorod
            1 bomber moved from Smolensk to Novgorod
            1 infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Ukraine to Caucasus
            5 armour and 25 mech_infantrys moved from Bryansk to Caucasus
            1 infantry moved from Western Ukraine to Bryansk
            1 aaGun, 1 artillery and 3 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Belarus
            1 artillery and 8 infantry moved from Greater Southern Germany to Yugoslavia
            4 submarines moved from 109 Sea Zone to 110 Sea Zone
            1 submarine moved from 119 Sea Zone to 110 Sea Zone
            1 infantry moved from Sardinia to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 artillery moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone
            1 fighter moved from 95 Sea Zone to Southern Italy
            1 aaGun, 2 artilleries and 5 infantry moved from Slovakia Hungary to Yugoslavia
            3 infantry moved from Germany to Slovakia Hungary
            1 infantry moved from Bryansk to Tambov
            17 artilleries and 28 infantry moved from Bryansk to Rostov
            1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
            1 fighter moved from Malta to Western Germany
            1 tactical_bomber moved from 95 Sea Zone to Southern Italy
            1 fighter and 1 tactical_bomber moved from Malta to 99 Sea Zone
            1 mech_infantry moved from Eastern Poland to Bulgaria
            2 mech_infantrys moved from Eastern Poland to Ukraine
    
        Place Units - Germans
            1 carrier, 1 destroyer and 2 transports placed in 112 Sea Zone
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 91 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0,67
    Germans regular : 1,00
    

    Savegame


  • One Sea Wolf to z91.


  • @trulpen said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:

    @simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:

    @trulpen said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:

    Ouch, blundered there. No scramble.

    Only cost a transport. Could be worse.

    True, but it was easily countered by just mixing the fleets more.

    Or even simpler, moving it to z95 instead.

  • '19 '17 '16

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 artilleries and 2 infantry moved from Vologda to Urals
            1 infantry moved from Vologda to Archangel
            1 fighter and 1 infantry moved from Russia to Bryansk
            1 infantry moved from Shensi to Sikang
            1 fighter moved from Russia to Sikang
            1 fighter moved from Russia to Archangel
            1 infantry moved from Vologda to Archangel
            1 artillery and 18 infantry moved from Volgograd to Tambov
            5 artilleries, 74 infantry and 3 mech_infantrys moved from Russia to Tambov
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                1 fighter owned by the Russians retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Urals
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Urals, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals
                Russians win, taking Urals from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 6 artilleries, 92 infantry and 3 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 6 artilleries, 92 infantry and 3 mech_infantrys in Tambov, round 2 : 21/101 hits, 18.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 6 artilleries, 91 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Sikang
                Russians attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Sikang, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Sikang, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Sikang, round 6 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Russians win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Sikang to Szechwan
            5 infantry moved from Shensi to Szechwan
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Archangel to Russia
            1 armour moved from Vologda to Tambov
            8 artilleries and 6 infantry moved from Vologda to Russia
            2 aaGuns and 10 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.67
    Germans regular : 1.00
    Russians regular : -1.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 12 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Turkmenistan to Kazakhstan
                  Japanese take Kazakhstan from Russians
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Manchuria
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            3 infantry moved from Shantung to Anhwe
            3 infantry moved from French Indo China to Yunnan
            3 infantry moved from Shan State to Yunnan
            7 armour and 2 mech_infantrys moved from India to Yunnan
            1 bomber moved from India to Anhwe
            1 bomber moved from West India to Anhwe
            1 artillery and 2 infantry moved from India to West India
            3 infantry moved from Malaya to Shan State
            1 fighter and 1 tactical_bomber moved from Kweichow to 6 Sea Zone
            1 carrier moved from 6 Sea Zone to 4 Sea Zone
            1 destroyer moved from 5 Sea Zone to 4 Sea Zone
            1 submarine moved from 1 Sea Zone to 4 Sea Zone
            2 fighters moved from Japan to 4 Sea Zone
            1 infantry moved from Aleutian Islands to 8 Sea Zone
            1 marine moved from Soviet Far East to 5 Sea Zone
            1 artillery moved from Siberia to 5 Sea Zone
            1 transport moved from 2 Sea Zone to 4 Sea Zone
            1 battleship and 1 marine moved from 5 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            2 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone
            1 artillery and 2 infantry moved from 6 Sea Zone to Korea
            1 battleship, 10 carriers, 2 cruisers, 8 destroyers, 1 marine and 15 submarines moved from 35 Sea Zone to 6 Sea Zone
            3 fighters moved from 35 Sea Zone to Japan
            9 fighters and 7 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
            1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 artillery moved from 6 Sea Zone to Korea
            1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            4 infantry moved from Yunnan to Kweichow
    
        Place Units - Japanese
            3 infantry placed in India
            3 artilleries and 3 infantry placed in Japan
            Japanese undo move 2.
            Japanese undo move 1.
            1 artillery and 2 infantry placed in India
            3 mech_infantrys placed in Malaya
            3 infantry placed in French Indo China
            3 infantry placed in Shantung
            2 artilleries and 4 infantry placed in Japan
            4 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Greece to 97 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            2 fighters moved from 97 Sea Zone to Malta
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 cruiser moved from 97 Sea Zone to 96 Sea Zone
            1 artillery moved from Amur to Siberia
                  Russians take Siberia from Japanese
            2 fighters and 1 infantry moved from Amur to Manchuria
            3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - Americans
            Battle in Borneo
            Battle in Aleutian Islands
            Battle in Philippines
            Battle in Malta
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 infantry; Italians defend with 1 airfield
                    Americans roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Malta, round 2 : 2/4 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Malta
                Americans win, taking Borneo from Japanese, taking Aleutian Islands from Japanese, taking Philippines from Japanese, taking Malta from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Manchuria
                Americans attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 infantry in Manchuria, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 infantry in Manchuria, round 3 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 infantry in Manchuria, round 4 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Manchuria to 35 Sea Zone
            1 carrier and 2 fighters moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 mech_infantry moved from Alaska to Western United States
            1 artillery moved from Western United States to Central United States
            2 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 123 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
            1 fighter moved from Iceland to United Kingdom
            1 armour, 1 infantry and 1 mech_infantry moved from Albania to Greece
            1 aaGun and 2 fighters moved from British Columbia to Western United States
            1 fighter moved from Hawaiian Islands to Queensland
            1 tactical_bomber moved from 33 Sea Zone to Queensland
            1 battleship, 12 carriers, 2 cruisers, 5 destroyers, 22 fighters and 11 submarines moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from Manchuria to 35 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
            2 fighters moved from Western United States to 101 Sea Zone
            2 fighters moved from Malta to 96 Sea Zone
            2 carriers, 1 destroyer and 2 fighters moved from 97 Sea Zone to 96 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 artillery and 2 infantry placed in Greece
            1 artillery and 1 infantry placed in Central United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,2,5,6,4,5,3,1,4,5,2,1,2,3,5,5,4,2,4,1,5,1
            Americans collect 57 PUs (2 lost to blockades); end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            21 infantry moved from Szechwan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 21 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 21 infantry in Shensi, round 2 : 5/21 hits, 3.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 21 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Greece to 97 Sea Zone
            2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Libya
            1 infantry moved from 96 Sea Zone to Tobruk
            2 fighters and 1 tactical_bomber moved from Egypt to Tobruk
            2 fighters moved from Greece to Bulgaria
            1 infantry moved from Albania to Bulgaria
            3 artilleries moved from Scotland to United Kingdom
            1 fighter moved from United Kingdom to Scotland
    
        Combat - British
            Battle in Libya
            Battle in Tobruk
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 artillery
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tobruk, round 2 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Tobruk
                British win, taking Libya from Italians, taking Tobruk from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Bulgaria
                British attack with 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 2 fighters and 1 infantry in Bulgaria, round 2 : 3/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Bulgaria
                British win, taking Bulgaria from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            2 fighters moved from Bulgaria to Greece
            1 fighter moved from Greece to Shensi
            3 aaGuns, 4 armour, 18 artilleries, 22 infantry and 3 mech_infantrys moved from Persia to Northwest Persia
            3 artilleries and 3 infantry moved from Iraq to Northwest Persia
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 97 Sea Zone to 96 Sea Zone
            2 fighters and 1 tactical_bomber moved from Tobruk to Egypt
            1 armour moved from Albania to Greece
            2 artilleries and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
            3 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            3 infantry placed in Iraq
            3 infantry placed in Persia
            1 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 1.50
    Americans regular : -1.67
    Japanese regular : -0.33
    Italians regular : -0.67
    Germans regular : -0.33
    British regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            4 fighters moved from 99 Sea Zone to Malta
    
        Combat - Italians
            Battle in Malta
                Italians attack with 4 fighters
                British defend with 1 airfield; Americans defend with 1 artillery and 1 infantry
                    Italians roll dice for 4 fighters in Malta, round 2 : 2/4 hits, 2,00 expected hits
                    British roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 fighter owned by the Italians lost in Malta
                Italians win with 3 fighters remaining. Battle score for attacker is -3
                Casualties for Italians: 1 fighter
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Albania from Americans to Italians
            EDIT: Turning off Edit Mode
            3 fighters moved from Malta to 97 Sea Zone
            2 carriers and 3 destroyers moved from 99 Sea Zone to 97 Sea Zone
            1 battleship and 2 submarines moved from 99 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
            2 infantry moved from Crete to 99 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from Yugoslavia to Albania
            1 artillery and 3 infantry moved from 97 Sea Zone to Albania
            1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 marine placed in Southern Italy
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,00
    British regular : 0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery, 1 fighter and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Celebes
            Battle in Java
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 3 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 4 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 5 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Java, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 1 artillery and 1 fighter in Java, round 6 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Java, round 6 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 fighter in Java, round 7 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Java, round 7 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 fighter in Java, round 8 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Java, round 8 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 fighter in Java, round 9 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Java, round 9 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC lost in Java
                    ANZAC roll dice for 1 artillery in Java, round 10 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Java, round 10 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Celebes from Japanese with no units remaining. Battle score for attacker is -14
                Casualties for ANZAC: 1 artillery, 1 fighter and 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 artillery and 4 infantry moved from Queensland to Northern Territory
            1 destroyer and 2 submarines moved from 33 Sea Zone to 35 Sea Zone
            2 fighters moved from Greece to Shensi
            2 fighters moved from 96 Sea Zone to Malta
            1 artillery and 2 infantry moved from Persia to Northwest Persia
            1 fighter moved from 42 Sea Zone to Philippines
    
        Place Units - ANZAC
            2 fighters and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    ANZAC regular : -7.33
    

    Savegame

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