• TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 armour moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            4 armour, 1 artillery and 5 infantry moved from Japan to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                  Japanese take 19 Sea Zone from ANZAC
                  Japanese take 20 Sea Zone from ANZAC
            8 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
            4 armour, 1 artillery, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 5 infantry, 1 submarine and 5 transports moved from 6 Sea Zone to 35 Sea Zone
                  Japanese take 35 Sea Zone from ANZAC
            4 armour, 1 artillery and 5 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Jehol to Anhwe
            2 fighters and 1 tactical_bomber moved from Korea to Anhwe
            2 bombers moved from Japan to Anhwe
            2 fighters moved from Japan to Anhwe
    
        Combat - Japanese
            Battle in Anhwe
                Japanese attack with 2 bombers, 4 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 4 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/8 hits, 4.17 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 2 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Philippines
                Japanese attack with 4 armour, 1 artillery and 5 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 3/4 hits, 2.33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 4 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 2 infantry
            Battle in 36 Sea Zone
                Japanese attack with 1 destroyer, 8 fighters and 2 tactical_bombers
                ANZAC defend with 3 submarines
                    Japanese roll dice for 1 destroyer, 8 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 4/11 hits, 5.67 expected hits
                    ANZAC roll dice for 3 submarines in 36 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                    1 destroyer owned by the Japanese and 3 submarines owned by the ANZAC lost in 36 Sea Zone
                Japanese win with 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 3 submarines
    
        Non Combat Move - Japanese
            8 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
            2 bombers, 4 fighters and 1 tactical_bomber moved from Anhwe to Jehol
            1 artillery moved from Amur to Manchuria
            1 artillery moved from Amur to Manchuria
            1 mech_infantry moved from Amur to Jehol
            1 armour moved from Korea to Jehol
            1 artillery moved from Korea to Manchuria
            1 aaGun moved from Amur to Manchuria
    
        Place Units - Japanese
            1 artillery and 8 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1
            Japanese collect 29 PUs (1 lost to blockades); end with 29 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 1.33
    Japanese regular : -4.17
    ANZAC regular : 0.50
    

    Savegame


  • @squirecam two other unforced errors on my part. Not taking New G in non com and now not taking celebes in non com.

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 factory_minor, 1 submarine and 6 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            10 submarines moved from 89 Sea Zone to 92 Sea Zone
            3 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
            1 mech_infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
            1 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 92 Sea Zone
            1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour moved from 110 Sea Zone to Holland Belgium
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 armour moved from 112 Sea Zone to Western Germany
            1 bomber moved from United Kingdom to Germany
            1 armour and 1 mech_infantry moved from Western United States to Eastern United States
            2 armour moved from Western United States to British Columbia
            2 armour, 4 artilleries and 4 infantry moved from British Columbia to Alaska
            1 armour and 3 mech_infantrys moved from Western United States to Eastern United States
            1 submarine moved from 15 Sea Zone to 6 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            1 destroyer moved from 8 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southeast Mexico to Gibraltar
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Germany causes 0 damage total. 
            Battle in Western Germany
                Americans converts factory_major into different units
            Battle in Holland Belgium
    
        Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
            2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
    
        Place Units - Americans
            6 transports placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 bomber placed in Eastern United States
            1 factory_minor placed in Alaska
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans AA : 0.83
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsu to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Hopei to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Kweichow to Anhwe
            1 infantry moved from Hunan to Kwangsi
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 18 infantry moved from Kwangsi to Kiangsi
    
        Place Units - Chinese
            6 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 21 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsu to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Hopei to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Kweichow to Anhwe
            1 infantry moved from Hunan to Kwangsi
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 18 infantry moved from Kwangsi to Kiangsi
    
        Place Units - Chinese
            6 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 21 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 factory_minor, 1 submarine and 6 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            10 submarines moved from 89 Sea Zone to 92 Sea Zone
            3 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
            1 mech_infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
            1 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 92 Sea Zone
            1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour moved from 110 Sea Zone to Holland Belgium
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 armour moved from 112 Sea Zone to Western Germany
            1 bomber moved from United Kingdom to Germany
            1 armour and 1 mech_infantry moved from Western United States to Eastern United States
            2 armour moved from Western United States to British Columbia
            2 armour, 4 artilleries and 4 infantry moved from British Columbia to Alaska
            1 armour and 3 mech_infantrys moved from Western United States to Eastern United States
            1 submarine moved from 15 Sea Zone to 6 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            1 destroyer moved from 8 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southeast Mexico to Gibraltar
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Germany causes 0 damage total. 
            Battle in Western Germany
                Americans converts factory_major into different units
            Battle in Holland Belgium
    
        Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
            2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
    
        Place Units - Americans
            6 transports placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 bomber placed in Eastern United States
            1 factory_minor placed in Alaska
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsu to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Hopei to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Kweichow to Anhwe
            1 infantry moved from Hunan to Kwangsi
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 18 infantry moved from Kwangsi to Kiangsi
    
        Place Units - Chinese
            6 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 21 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 destroyer moved from 96 Sea Zone to 92 Sea Zone
            1 destroyer moved from 99 Sea Zone to 94 Sea Zone
            1 armour and 1 mech_infantry moved from Egypt to Tobruk
                  British take Tobruk from Italians
            1 submarine moved from 81 Sea Zone to 99 Sea Zone
            1 submarine moved from 81 Sea Zone to 95 Sea Zone
            1 submarine moved from 81 Sea Zone to 95 Sea Zone
            2 submarines moved from 76 Sea Zone to 98 Sea Zone
            2 bombers moved from India to Russia
            4 tactical_bombers moved from Rostov to Russia
            4 fighters moved from Rostov to Russia
            3 mech_infantrys moved from Kazakhstan to Russia
            1 mech_infantry moved from Turkmenistan to Novosibirsk
            3 fighters moved from Persia to Russia
            1 mech_infantry moved from Eastern Persia to Kazakhstan
            1 infantry moved from French Indo China to Kwangsi
            3 artilleries moved from Kwangsi to Yunnan
            5 infantry moved from Kwangsi to Yunnan
            7 infantry moved from Kwangsi to Yunnan
            4 infantry moved from Trans-Jordan to Egypt
            1 artillery moved from Trans-Jordan to Egypt
            4 infantry moved from Egypt to Alexandria
            1 artillery moved from Egypt to Alexandria
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
                  British take 97 Sea Zone from Italians
            1 submarine moved from 98 Sea Zone to 92 Sea Zone
    
        Combat - British
            Battle in 95 Sea Zone
                British attack with 2 submarines
                Italians defend with 1 destroyer
                    British roll dice for 2 submarines in 95 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 submarine owned by the British lost in 95 Sea Zone
                British win with 1 submarine remaining. Battle score for attacker is 2
                Casualties for British: 1 submarine
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - British
            3 aaGuns moved from Kwangsi to Kiangsi
    
        Place Units - British
            1 fighter and 2 mech_infantrys placed in Persia
            1 airfield placed in Gibraltar
            1 destroyer placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 fighter, 1 mech_infantry and 1 tactical_bomber placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 21 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
            Some Units in India change ownership: 1 fighter, 1 mech_infantry and 1 tactical_bomber
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Germans AA : 0.83
    British regular : 1.33
    

    Savegame


  • @crockett36 Hey so order of loss in some of battles of the future will not be ordinary. Please ask. This goes mostly for battles with subs and bombers in them. Same with battles like off Brazil. Anzac sub would normally submerge, this time it will fight.


  • TripleA Move Summary: Italians round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 93 Sea Zone to 98 Sea Zone
                  Italians take 93 Sea Zone from British
            1 fighter moved from Southern Italy to 98 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to Western Germany
            1 bomber moved from Greece to 110 Sea Zone
            1 infantry moved from Bessarabia to Ukraine
                  Italians take Ukraine from Russians
            1 infantry moved from Bessarabia to Ukraine
            1 fighter moved from Eastern Poland to Western Germany
            1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 93 Sea Zone to 97 Sea Zone
            2 armour, 1 artillery and 6 infantry moved from Western Ukraine to Bryansk
            1 fighter moved from Tunisia to 97 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 93 Sea Zone to 98 Sea Zone
                  Italians take 93 Sea Zone from British
            1 fighter moved from Southern Italy to 98 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to Western Germany
            1 bomber moved from Greece to 110 Sea Zone
            1 infantry moved from Bessarabia to Ukraine
                  Italians take Ukraine from Russians
            1 infantry moved from Bessarabia to Ukraine
            1 fighter moved from Eastern Poland to Western Germany
            1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 93 Sea Zone to 97 Sea Zone
            2 armour, 1 artillery and 6 infantry moved from Western Ukraine to Bryansk
            1 fighter moved from Tunisia to 97 Sea Zone
    
        Combat - Italians
            Battle in Western Germany
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Germany, round 2 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 armour in Western Germany, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Western Germany
                Italians win, taking Western Germany from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
            Battle in 97 Sea Zone
                Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 transports
                British defend with 1 submarine
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 transports in 97 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 97 Sea Zone
                Italians win, taking 97 Sea Zone from British with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in 110 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 transport; Russians defend with 1 submarine
                1 submarine owned by the Russians submerged
                    1 transport owned by the Americans lost in 110 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 98 Sea Zone
                Italians attack with 1 destroyer and 1 fighter
                British defend with 2 submarines
                    Italians roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    British roll dice for 2 submarines in 98 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                British and Italians reach a stalemate
                . Battle score for attacker is -8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Italians
            1 fighter moved from 98 Sea Zone to Greece
            1 fighter moved from 97 Sea Zone to Southern Italy
            1 artillery moved from Algeria to Tunisia
            1 fighter moved from Western Germany to Germany
            1 bomber moved from 110 Sea Zone to France
            3 aaGuns moved from Western Ukraine to Bryansk
    
        Place Units - Italians
            2 submarines placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Italians regular : 0.67
    British regular : 0.17
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            3 infantry moved from South Australia to New South Wales
            1 artillery moved from South Australia to New South Wales
            2 bombers moved from New South Wales to Guam
            1 submarine moved from 43 Sea Zone to 20 Sea Zone
                  ANZAC take 20 Sea Zone from Japanese
            2 bombers moved from Shan State to Russia
            2 submarines moved from 39 Sea Zone to 40 Sea Zone
            1 destroyer moved from 26 Sea Zone to 49 Sea Zone
            1 infantry moved from Kwangsi to Kiangsi
            2 infantry moved from Egypt to Trans-Jordan
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
    
        Place Units - ANZAC
            1 armour, 1 fighter and 1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @crockett36 your turn.


  • TripleA Move Summary: Germans round 7

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Germans
            Germans buy 1 artillery, 3 bombers, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Germany to Holland Belgium
            1 mech_infantry moved from Germany to Holland Belgium
            1 bomber moved from Southern Italy to Holland Belgium
            1 armour moved from Bryansk to Rostov
                  Germans take Rostov from Russians
            1 armour moved from Rostov to Bryansk
            1 armour moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Bryansk
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            1 destroyer moved from 93 Sea Zone to 94 Sea Zone
            3 fighters and 1 tactical_bomber moved from 93 Sea Zone to 94 Sea Zone
            1 bomber moved from Southern Italy to 112 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Germans
            Germans buy 1 artillery, 3 bombers, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Germany to Holland Belgium
            1 mech_infantry moved from Germany to Holland Belgium
            1 bomber moved from Southern Italy to Holland Belgium
            1 armour moved from Bryansk to Rostov
                  Germans take Rostov from Russians
            1 armour moved from Rostov to Bryansk
            1 armour moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Bryansk
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            1 destroyer moved from 93 Sea Zone to 94 Sea Zone
            3 fighters and 1 tactical_bomber moved from 93 Sea Zone to 94 Sea Zone
            1 bomber moved from Southern Italy to 112 Sea Zone
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 112 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Holland Belgium
                Germans attack with 1 bomber and 2 mech_infantrys
                Americans defend with 1 armour
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 armour in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 armour in Holland Belgium, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
            Battle in 94 Sea Zone
                Germans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 0/5 hits, 2.50 expected hits
                    British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 94 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits
                    British roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 94 Sea Zone
                Germans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            3 fighters and 1 tactical_bomber moved from 94 Sea Zone to Greece
            2 carriers, 1 destroyer and 1 transport moved from 93 Sea Zone to 97 Sea Zone
            2 tactical_bombers moved from Southern France to Southern Italy
            1 bomber moved from Holland Belgium to Germany
            3 artilleries and 10 infantry moved from Western Ukraine to Bryansk
            3 armour, 1 fighter and 5 mech_infantrys moved from Eastern Poland to Bryansk
            1 bomber moved from 112 Sea Zone to Germany
    
        Place Units - Germans
            1 destroyer placed in 93 Sea Zone
            1 artillery, 3 bombers and 1 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3
            Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Germans regular : -3.00
    British regular : -0.67
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Manual Gamesave Post: Russians round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 aaGuns, 3 armour and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 bombers moved from Finland to Germany
            1 bomber moved from Finland to Germany
            1 infantry moved from Norway to Finland
            1 infantry moved from Vyborg to Finland
            2 infantry moved from Karelia to Finland
            2 artilleries moved from Finland to Vyborg
            1 armour moved from Novgorod to Poland
                  Russians take Poland from Germans
            1 infantry moved from Caucasus to Rostov
                  Russians take Rostov from Germans
            1 armour moved from Novosibirsk to Russia
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Russia
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Baltic States to Eastern Poland
                  Russians take Eastern Poland from Germans
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 infantry moved from Russia to Tambov
    
        Combat - Russians
            Air Battle in Germany
    

    Combat Hit Differential Summary :

    Savegame


  • @crockett36 scramble?


  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 aaGuns, 3 armour and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 bombers moved from Finland to Germany
            1 bomber moved from Finland to Germany
            1 infantry moved from Norway to Finland
            1 infantry moved from Vyborg to Finland
            2 infantry moved from Karelia to Finland
            2 artilleries moved from Finland to Vyborg
            1 armour moved from Novgorod to Poland
                  Russians take Poland from Germans
            1 infantry moved from Caucasus to Rostov
                  Russians take Rostov from Germans
            1 armour moved from Novosibirsk to Russia
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Russia
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Baltic States to Eastern Poland
                  Russians take Eastern Poland from Germans
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 infantry moved from Russia to Tambov
    
        Combat - Russians
            Air Battle in Germany
                Russians attacks with 4 units heading to Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/4 hits, 0.67 expected hits
                Bombing raid in Germany rolls: 4,7,8,8 and causes: 20 damage to unit: factory_major
                Bombing raid in Germany causes 20 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Russians
            4 bombers moved from Germany to Finland
    
        Place Units - Russians
            2 aaGuns, 3 armour and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0.67
    

    Savegame


  • TripleA Move Summary: Japanese round 7

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese repair damage of 15x factory_upgrade; Remaining resources: 19 PUs; 6 SuicideAttackTokens; 
            Japanese buy 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            3 armour, 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
            3 armour, 1 artillery, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 4 transports moved from 35 Sea Zone to 37 Sea Zone
            3 armour, 1 artillery, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 4 transports moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Jehol to Shantung
            1 infantry moved from Jehol to Anhwe
            1 tactical_bomber moved from Jehol to Shantung
            1 fighter moved from Jehol to Shantung
            1 fighter moved from Jehol to Shantung
            1 fighter moved from Jehol to Anhwe
            1 fighter moved from Jehol to Anhwe
            1 mech_infantry moved from Jehol to Shantung
            1 armour moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 armour moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 armour moved from Soviet Far East to Amur
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese repair damage of 15x factory_upgrade; Remaining resources: 19 PUs; 6 SuicideAttackTokens; 
            Japanese buy 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            3 armour, 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
            3 armour, 1 artillery, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 4 transports moved from 35 Sea Zone to 37 Sea Zone
            3 armour, 1 artillery, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 4 transports moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Jehol to Shantung
            1 infantry moved from Jehol to Anhwe
            1 tactical_bomber moved from Jehol to Shantung
            1 fighter moved from Jehol to Shantung
            1 fighter moved from Jehol to Shantung
            1 fighter moved from Jehol to Anhwe
            1 fighter moved from Jehol to Anhwe
            1 mech_infantry moved from Jehol to Shantung
            1 armour moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 armour moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 armour moved from Soviet Far East to Amur
    
        Combat - Japanese
            Battle in Borneo
            Battle in Sumatra
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking Sumatra from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Shantung
                Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shantung, round 2 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 2 fighters and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in Anhwe, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Manchuria to Korea
            1 bomber moved from Jehol to Japan
            3 artilleries moved from Manchuria to Korea
            1 bomber moved from Jehol to Korea
            1 armour moved from Jehol to Korea
            3 artilleries moved from Jehol to Manchuria
            2 fighters and 1 tactical_bomber moved from Shantung to Korea
            2 fighters moved from Anhwe to Korea
            1 fighter moved from 44 Sea Zone to 41 Sea Zone
    
        Place Units - Japanese
            6 infantry placed in Korea
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2
            Japanese collect 33 PUs (6 lost to blockades); end with 34 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 0.83
    

    Savegame

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