• 2024 2023 '22 '19 '18

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 aaGun, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            6 infantry moved from Archangel to Novgorod
            5 infantry moved from Karelia to Finland
                  Russians take Finland from Germans
            2 artilleries moved from Karelia to Finland
            5 bombers moved from Russia to Yenisey
            1 armour moved from Sikang to Shensi
                  Chinese take Shensi from Japanese
            1 armour moved from Shensi to Kansu
                  Chinese take Kansu from Japanese
            1 mech_infantry moved from Sikang to Samara
            2 infantry moved from Kazakhstan to Samara
            1 mech_infantry moved from Russia to Samara
            1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Italians
            1 infantry moved from Ukraine to Rostov
            2 fighters and 1 tactical_bomber moved from Archangel to Novgorod
            1 bomber moved from Vologda to Yenisey
            1 infantry moved from Vologda to Russia
            1 artillery moved from Russia to Samara
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 2 fighters, 6 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/9 hits, 2.67 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Novgorod to Rostov
            2 fighters moved from Novgorod to Rostov
            2 aaGuns moved from Karelia to Finland
            2 aaGuns and 18 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            9 infantry placed in Russia
            1 aaGun placed in Russia
            2 mech_infantrys placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : -0.67
    

    Savegame


  • TripleA Move Summary: Japanese round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 artillery, 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 9 fighters, 1 submarine, 1 tactical_bomber and 5 transports moved from 26 Sea Zone to 6 Sea Zone
            6 infantry moved from Korea to Amur
            2 artilleries and 13 infantry moved from Manchuria to Amur
            1 infantry moved from Tsinghai to Kazakhstan
                  Japanese take Kazakhstan from Russians
            2 armour and 1 mech_infantry moved from Jehol to Amur
            2 fighters and 1 tactical_bomber moved from Anhwe to Amur
            2 bombers, 1 fighter and 1 tactical_bomber moved from Japan to Amur
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 artillery, 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 9 fighters, 1 submarine, 1 tactical_bomber and 5 transports moved from 26 Sea Zone to 6 Sea Zone
            6 infantry moved from Korea to Amur
            2 artilleries and 13 infantry moved from Manchuria to Amur
            1 infantry moved from Tsinghai to Kazakhstan
                  Japanese take Kazakhstan from Russians
            2 armour and 1 mech_infantry moved from Jehol to Amur
            2 fighters and 1 tactical_bomber moved from Anhwe to Amur
            2 bombers, 1 fighter and 1 tactical_bomber moved from Japan to Amur
    
        Combat - Japanese
            Battle in Amur
                Japanese attack with 2 armour, 2 artilleries, 2 bombers, 3 fighters, 19 infantry, 1 mech_infantry and 2 tactical_bombers
                Americans defend with 3 bombers; Russians defend with 2 aaGuns and 18 infantry
                    Russians roll AA dice in Amur : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 2 armour, 2 artilleries, 2 bombers, 3 fighters, 19 infantry, 1 mech_infantry and 2 tactical_bombers in Amur, round 2 : 9/31 hits, 9.50 expected hits
                    Russians roll dice for 2 aaGuns, 3 bombers and 18 infantry in Amur, round 2 : 12/21 hits, 6.50 expected hits
                    12 infantry owned by the Japanese, 4 infantry owned by the Russians, 2 aaGuns owned by the Russians and 3 bombers owned by the Americans lost in Amur
                    Japanese roll dice for 2 armour, 2 artilleries, 2 bombers, 3 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers in Amur, round 3 : 8/19 hits, 7.50 expected hits
                    Russians roll dice for 14 infantry in Amur, round 3 : 4/14 hits, 4.67 expected hits
                    4 infantry owned by the Japanese and 8 infantry owned by the Russians lost in Amur
                    Japanese roll dice for 2 armour, 2 artilleries, 2 bombers, 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Amur, round 4 : 6/15 hits, 6.83 expected hits
                    Russians roll dice for 6 infantry in Amur, round 4 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 2 armour, 2 artilleries, 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 43
                Casualties for Japanese: 19 infantry
                Casualties for Americans: 3 bombers
                Casualties for Russians: 2 aaGuns and 18 infantry
    
        Non Combat Move - Japanese
            1 armour and 1 artillery moved from 6 Sea Zone to Korea
            1 aaGun moved from Manchuria to Amur
            2 bombers moved from Amur to Japan
            1 fighter moved from 6 Sea Zone to Japan
            1 fighter moved from 6 Sea Zone to Japan
            1 fighter moved from Amur to 6 Sea Zone
            1 tactical_bomber moved from Amur to 6 Sea Zone
            1 tactical_bomber moved from Amur to Korea
            2 fighters moved from Amur to Korea
            3 artilleries and 3 infantry moved from Anhwe to Jehol
    
        Place Units - Japanese
            4 armour, 1 artillery and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1,1,2,1,6
            Japanese collect 23 PUs (8 lost to blockades); end with 23 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.83
    Russians regular : 5.83
    Russians AA : -1.00
    

    Savegame


  • Russians rolled incredible, twice the expected hits.


  • @squirecam music to my ears! Stuff happens!!


  • @crockett36 shucks. I just realized I blew the mongolian rule for no good reason.


  • @crockett36 said in Squirecam vs Crockett:

    @crockett36 shucks. I just realized I blew the mongolian rule for no good reason.

    The only bright spot to that attack.

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 1 fighter, 1 harbour, 2 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            10 submarines moved from 10 Sea Zone to 89 Sea Zone
            1 destroyer moved from 12 Sea Zone to 8 Sea Zone
            4 infantry moved from Western United States to British Columbia
            4 artilleries moved from Western United States to British Columbia
            1 submarine moved from 16 Sea Zone to 15 Sea Zone
            1 fighter moved from Line Islands to Southeast Mexico
            1 tactical_bomber moved from Western United States to Southeast Mexico
            1 armour moved from Central United States to 101 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            2 armour and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Gibraltar
            1 armour moved from 91 Sea Zone to Morocco
            1 bomber moved from Western United States to United Kingdom
    
        Combat - Americans
            Battle in Morocco
            Battle in Gibraltar
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 destroyer and 3 transports placed in 101 Sea Zone
            1 harbour placed in Southeast Mexico
            1 fighter, 2 infantry and 3 mech_infantrys placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsi to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Kweichow to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Kweichow to Anhwe
                  Chinese take Anhwe from Japanese
            13 infantry moved from Kiangsi to Kwangsi
            5 infantry moved from Kwangtung to Kwangsi
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Shensi
            1 infantry placed in Sikang
            1 infantry placed in Kweichow
            1 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 1 fighter, 1 harbour, 2 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            10 submarines moved from 10 Sea Zone to 89 Sea Zone
            1 destroyer moved from 12 Sea Zone to 8 Sea Zone
            4 infantry moved from Western United States to British Columbia
            4 artilleries moved from Western United States to British Columbia
            1 submarine moved from 16 Sea Zone to 15 Sea Zone
            1 fighter moved from Line Islands to Southeast Mexico
            1 tactical_bomber moved from Western United States to Southeast Mexico
            1 armour moved from Central United States to 101 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            2 armour and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Gibraltar
            1 armour moved from 91 Sea Zone to Morocco
            1 bomber moved from Western United States to United Kingdom
    
        Combat - Americans
            Battle in Morocco
            Battle in Gibraltar
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 destroyer and 3 transports placed in 101 Sea Zone
            1 harbour placed in Southeast Mexico
            1 fighter, 2 infantry and 3 mech_infantrys placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsi to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Kweichow to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Kweichow to Anhwe
                  Chinese take Anhwe from Japanese
            13 infantry moved from Kiangsi to Kwangsi
            5 infantry moved from Kwangtung to Kwangsi
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Shensi
            1 infantry placed in Sikang
            1 infantry placed in Kweichow
            1 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
    
        Purchase Units - British
            British buy 3 fighters and 1 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 bombers; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
            1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            3 submarines moved from 71 Sea Zone to 81 Sea Zone
            2 submarines moved from 76 Sea Zone to 98 Sea Zone
            2 fighters moved from 98 Sea Zone to Rostov
            1 tactical_bomber moved from Trans-Jordan to Rostov
            1 fighter moved from Trans-Jordan to Rostov
            1 mech_infantry moved from Persia to Turkmenistan
            1 infantry moved from Persia to 80 Sea Zone
            1 infantry moved from Iraq to 80 Sea Zone
            2 submarines moved from 39 Sea Zone to 76 Sea Zone
            4 mech_infantrys moved from Szechwan to Kazakhstan
            1 mech_infantry moved from India to Eastern Persia
            1 infantry moved from Siam to French Indo China
            1 artillery moved from Yunnan to Kwangsi
            8 infantry moved from Kiangsi to Kwangsi
            1 fighter moved from Persia to Kazakhstan
            2 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 carrier moved from 98 Sea Zone to 92 Sea Zone
            1 submarine moved from 98 Sea Zone to 92 Sea Zone
            1 infantry moved from Trans-Jordan to 98 Sea Zone
            1 battleship and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 armour moved from Syria to Egypt
            1 mech_infantry moved from Syria to Egypt
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Syria to Trans-Jordan
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                  British take 93 Sea Zone from Italians
            3 tactical_bombers moved from Karelia to Rostov
    
        Combat - British
            Battle in Algeria
            Battle in Kazakhstan
                British attack with 1 fighter and 4 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 4 mech_infantrys in Kazakhstan, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan
                British win, taking Algeria from Italians, taking Kazakhstan from Japanese with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Kazakhstan to Rostov
            2 infantry moved from 81 Sea Zone to Egypt
    
        Place Units - British
            3 fighters placed in Persia
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            2 bombers placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 21 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
            Some Units in India change ownership: 2 bombers
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    British regular : -0.17
    

    Savegame


  • TripleA Move Summary: Italians round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Tunisia to Algeria
            1 fighter moved from Southern Italy to Algeria
            1 destroyer moved from 97 Sea Zone to 95 Sea Zone
            1 fighter moved from Southern Italy to 95 Sea Zone
            1 fighter moved from Southern Italy to Bessarabia
            1 infantry moved from Eastern Poland to Bessarabia
            1 infantry moved from Eastern Poland to Bessarabia
            2 armour, 1 artillery and 6 infantry moved from Eastern Poland to Western Ukraine
            1 bomber moved from Southern Italy to 81 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Tunisia to Algeria
            1 fighter moved from Southern Italy to Algeria
            1 destroyer moved from 97 Sea Zone to 95 Sea Zone
            1 fighter moved from Southern Italy to 95 Sea Zone
            1 fighter moved from Southern Italy to Bessarabia
            1 infantry moved from Eastern Poland to Bessarabia
            1 infantry moved from Eastern Poland to Bessarabia
            2 armour, 1 artillery and 6 infantry moved from Eastern Poland to Western Ukraine
            1 bomber moved from Southern Italy to 81 Sea Zone
    
        Combat - Italians
            Battle in Bessarabia
                Italians attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Bessarabia, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Italians attack with 2 armour, 1 artillery and 6 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 1 artillery and 6 infantry in Western Ukraine, round 2 : 2/9 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 2 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 95 Sea Zone
                Italians attack with 1 destroyer and 1 fighter
                British defend with 1 destroyer
                    Italians roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 95 Sea Zone
                Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Algeria
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Algeria
                    Italians roll dice for 1 artillery and 1 fighter in Algeria, round 3 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Algeria
                Italians win, taking Algeria from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
            Battle in 81 Sea Zone
                Italians attack with 1 bomber
                British defend with 3 submarines and 1 transport
                3 submarines owned by the British submerged
                    Italians roll dice for 1 bomber in 81 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 transport owned by the British lost in 81 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Italians
            1 bomber moved from 81 Sea Zone to Greece
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            2 artilleries, 1 battleship, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 97 Sea Zone to 93 Sea Zone
            2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
            1 fighter moved from 95 Sea Zone to Southern Italy
            1 fighter moved from Algeria to Tunisia
            1 fighter moved from Bessarabia to Eastern Poland
            3 aaGuns moved from Eastern Poland to Western Ukraine
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
            1 artillery and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Russians regular : -1.00
    British regular : -0.33
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Move Summary: ANZAC round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 bombers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 bombers moved from New South Wales to Shan State
            1 infantry moved from Kiangsi to Kwangsi
            2 submarines moved from 42 Sea Zone to 39 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            1 submarine moved from 66 Sea Zone to 86 Sea Zone
            1 destroyer moved from 49 Sea Zone to 26 Sea Zone
                  ANZAC take 26 Sea Zone from Japanese
            1 submarine moved from 21 Sea Zone to 43 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            3 submarines moved from 19 Sea Zone to 36 Sea Zone
                  ANZAC take 20 Sea Zone from Japanese
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 bombers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 bombers moved from New South Wales to Shan State
            1 infantry moved from Kiangsi to Kwangsi
            2 submarines moved from 42 Sea Zone to 39 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            1 submarine moved from 66 Sea Zone to 86 Sea Zone
            1 destroyer moved from 49 Sea Zone to 26 Sea Zone
                  ANZAC take 26 Sea Zone from Japanese
            1 submarine moved from 21 Sea Zone to 43 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            3 submarines moved from 19 Sea Zone to 36 Sea Zone
                  ANZAC take 20 Sea Zone from Japanese
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery and 2 bombers placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
    
        Combat Move - French
            1 fighter moved from Karelia to Rostov
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 carrier, 2 destroyers and 5 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            11 armour, 6 artilleries and 27 infantry moved from Belarus to Bryansk
                  Germans take Bryansk from Russians
            3 artilleries and 10 infantry moved from Eastern Poland to Western Ukraine
            3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            1 fighter moved from 97 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 97 Sea Zone to 92 Sea Zone
            3 fighters and 3 tactical_bombers moved from Southern Italy to 92 Sea Zone
            1 fighter moved from Yugoslavia to 92 Sea Zone
            1 fighter moved from Yugoslavia to 92 Sea Zone
            1 bomber moved from Greece to 92 Sea Zone
            1 bomber moved from Greece to 92 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 carrier, 2 destroyers and 5 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            11 armour, 6 artilleries and 27 infantry moved from Belarus to Bryansk
                  Germans take Bryansk from Russians
            3 artilleries and 10 infantry moved from Eastern Poland to Western Ukraine
            3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            1 fighter moved from 97 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 97 Sea Zone to 92 Sea Zone
            3 fighters and 3 tactical_bombers moved from Southern Italy to 92 Sea Zone
            1 fighter moved from Yugoslavia to 92 Sea Zone
            1 fighter moved from Yugoslavia to 92 Sea Zone
            1 bomber moved from Greece to 92 Sea Zone
            1 bomber moved from Greece to 92 Sea Zone
    
        Combat - Germans
            Battle in 92 Sea Zone
                Germans attack with 2 bombers, 6 fighters and 4 tactical_bombers
                British defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 3 submarines and 1 transport
                3 submarines owned by the British submerged
                    Germans roll dice for 2 bombers, 6 fighters and 4 tactical_bombers in 92 Sea Zone, round 2 : 4/12 hits, 7.00 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport in 92 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    1 cruiser owned by the British, 2 fighters owned by the Germans and 1 carrier owned by the British lost in 92 Sea Zone
                    Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 92 Sea Zone, round 3 : 4/10 hits, 6.00 expected hits
                    British roll dice for 1 battleship, 1 fighter and 1 transport in 92 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    1 transport owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 92 Sea Zone
                Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Germans: 3 fighters and 1 tactical_bomber
                Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport
    
        Non Combat Move - Germans
            1 fighter moved from 92 Sea Zone to 93 Sea Zone
            1 fighter moved from 92 Sea Zone to 93 Sea Zone
            1 fighter moved from 92 Sea Zone to 93 Sea Zone
            1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
            1 tactical_bomber moved from 92 Sea Zone to Southern France
            1 tactical_bomber moved from 92 Sea Zone to Southern France
            1 bomber moved from 92 Sea Zone to Southern Italy
            1 bomber moved from 92 Sea Zone to Southern Italy
            1 carrier and 1 transport moved from 97 Sea Zone to 93 Sea Zone
            3 artilleries and 2 infantry moved from France to Southern France
            5 aaGuns moved from Belarus to Bryansk
            1 fighter moved from Yugoslavia to Eastern Poland
    
        Place Units - Germans
            1 carrier and 2 destroyers placed in 93 Sea Zone
            1 armour and 5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4
            Germans collect 45 PUs (3 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -5.00
    British regular : 0.50
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 armour and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            6 bombers moved from Yenisey to Finland
            1 infantry moved from Finland to Norway
                  Russians take Norway from Germans
            2 fighters moved from Rostov to Russia
            1 tactical_bomber moved from Rostov to Russia
            2 mech_infantrys moved from Volgograd to Russia
            1 infantry moved from Rostov to Caucasus
            2 infantry moved from Samara to Russia
            3 mech_infantrys moved from Samara to Russia
            1 artillery moved from Samara to Russia
            1 armour moved from Samara to Russia
            1 armour moved from Kansu to Tsinghai
                  Chinese take Tsinghai from Japanese
            1 armour moved from Tsinghai to Novosibirsk
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 infantry moved from Novgorod to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Novgorod to Baltic States
                  Russians take Baltic States from Germans
            1 infantry moved from Novgorod to Vyborg
                  Russians take Vyborg from Germans
            2 infantry moved from Novgorod to Karelia
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 armour and 9 infantry placed in Russia
            1 armour placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Japanese round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 armour moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            4 armour, 1 artillery and 5 infantry moved from Japan to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                  Japanese take 19 Sea Zone from ANZAC
                  Japanese take 20 Sea Zone from ANZAC
            8 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
            4 armour, 1 artillery, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 5 infantry, 1 submarine and 5 transports moved from 6 Sea Zone to 35 Sea Zone
                  Japanese take 35 Sea Zone from ANZAC
            4 armour, 1 artillery and 5 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Jehol to Anhwe
            2 fighters and 1 tactical_bomber moved from Korea to Anhwe
            2 bombers moved from Japan to Anhwe
            2 fighters moved from Japan to Anhwe
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 armour moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            4 armour, 1 artillery and 5 infantry moved from Japan to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                  Japanese take 19 Sea Zone from ANZAC
                  Japanese take 20 Sea Zone from ANZAC
            8 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
            4 armour, 1 artillery, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 5 infantry, 1 submarine and 5 transports moved from 6 Sea Zone to 35 Sea Zone
                  Japanese take 35 Sea Zone from ANZAC
            4 armour, 1 artillery and 5 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Jehol to Anhwe
            2 fighters and 1 tactical_bomber moved from Korea to Anhwe
            2 bombers moved from Japan to Anhwe
            2 fighters moved from Japan to Anhwe
    
        Combat - Japanese
            Battle in Anhwe
                Japanese attack with 2 bombers, 4 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 4 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/8 hits, 4.17 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 2 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Philippines
                Japanese attack with 4 armour, 1 artillery and 5 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 3/4 hits, 2.33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 4 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 2 infantry
            Battle in 36 Sea Zone
                Japanese attack with 1 destroyer, 8 fighters and 2 tactical_bombers
                ANZAC defend with 3 submarines
                    Japanese roll dice for 1 destroyer, 8 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 4/11 hits, 5.67 expected hits
                    ANZAC roll dice for 3 submarines in 36 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                    1 destroyer owned by the Japanese and 3 submarines owned by the ANZAC lost in 36 Sea Zone
                Japanese win with 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 3 submarines
    
        Non Combat Move - Japanese
            8 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
            2 bombers, 4 fighters and 1 tactical_bomber moved from Anhwe to Jehol
            1 artillery moved from Amur to Manchuria
            1 artillery moved from Amur to Manchuria
            1 mech_infantry moved from Amur to Jehol
            1 armour moved from Korea to Jehol
            1 artillery moved from Korea to Manchuria
            1 aaGun moved from Amur to Manchuria
    
        Place Units - Japanese
            1 artillery and 8 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1
            Japanese collect 29 PUs (1 lost to blockades); end with 29 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 1.33
    Japanese regular : -4.17
    ANZAC regular : 0.50
    

    Savegame


  • @squirecam two other unforced errors on my part. Not taking New G in non com and now not taking celebes in non com.

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